Hi I am developing application in android . But I am new to develop J2ME Application .I have a doubt that where will be emulator available to run the application .I mean that where can i download the emulator and where can i install .Pls Help me
To build an application in android you do not require J2ME but Android SDK.
You have to download WTK and install it. Then you can set up WTK Emulator as external tool in Eclipse to run your application. But there is a version of Eclipse for mobile application development: Eclipse Pulsar. It will much easier to use Pulasr instead of setting usual version of Eclipse.
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I'am insatlled RoboVM module. introduced a license key.
How to create RoboVM iOS APP in Android Studio?
Make sure you have Gradle installed in your Android Studio.
Start libgdx setup GUI tool
java -jar ~/Downloads/libGDX/1.6.1/gdx-setup.jar
Make sure to select IOS project.
Click generate
When it finishes, import libgdx project into your workspace (File->Import->Gradle)
Connect your device to your machine (if you don't want to use simulator)
Right click on the IOS project and select Run As IOS Device Application (or IPhone/IPad Simulator Application. Whichever suits you).
I 'm just getting started with Unity 3D and I 'm going through android games development learning and I wonder how to setup Unity to work with android studio ?
For the majority of your tasks, you will not be working in Android Studio. You will be working directly in Unity. The only reason you would need to work in Android Studio would be to create native plug-ins for additional functionality that is not provided in the Unity Engine.
A detailed description of the requirements to build for Android are available in the Unity3D documentation. An abbreviated description:
When you are ready to test on your device, you will build for Android: File>Build Settings, and select Android from the list
You will need to have the Android SDK installed, and have at least one API Level installed using the Android SDK Manager (minimum).
In Edit>Project Settings>Player Settings, open Other Settings. Choose the Minimum API Level for your game. This API level must be installed using the Android SDK Manager
Finally, When you've finished building, you will have a .APK file.
You can copy to your Android device, and install with a file manager. -OR-
You can install it on an Android Emulator.
I hope this helps in some way!
Recently i came to know that Xamarin 3 got released and there a is beautiful GUI designer for iOS. But am not sure still for compilation do we need to use the Mac? With out Mac is it possible to compile iOS app?
Thanks,
Ravi
With invention of GUI designer for iOS in Xamarin, makes it easy for the developer to switching between xCode to windows. For compiling there is no need of Mac. But to run and see the output, you still require Mac - iOS build host. Also, Mac would be required to host iOS app on App store.
Trying to develop a J2ME application, but I am unable to configure J2ME in Eclipse (Juno) with Java ME SDK v. 3.2. The emulator will not even run with NetBeans 7.2. How can I get this configured properly?
I do not know exactly why, but MTJ does not run with Juno. If you like Eclipse try it with Indigo.
do the following steps:
go to help->install new software
click on add tab
in the name text field give "eclipse me update site"
in the url give "http://eclipseme.org/updates"
install the software
then you can find j2me installed in your eclipse juno
now integrating sun wtk emulator with juno
1.go to file ->new ->project->j2me
2.next we need to import devices for running midlets
3.click on the import tab
specify the path for the wtk
click refresh button select the devices
4.try to build an midlet applications
So I wanted to debug using the WP 7.1 emulator option but can't make the emulator to start, it says is doing a complete OS boot, then WP logo and sits there forever
This happened after installing WP8 SDK
Anyone has solved this?
Please uninstall the WP7 SDK prior to installing the WP8 SDK. The WP8 SDK includes support for WP7 applications.
The WP8 SDK emulator is a Hyper-V powered emulator, and is quite different from WP7.