I want to create a simple linked list and add a value into it. How should the add method be implemented to make this code output 100 50 10 5 at line 42, the second root.print() call?
use std::rc::Rc;
struct Node {
value: i32,
next: Option<Box<Node>>,
}
impl Node {
fn print(&self) {
let mut current = self;
loop {
println!("{}", current.value);
match current.next {
Some(ref next) => {
current = &**next;
}
None => break,
}
}
}
fn add(&mut self, node: Node) {
let item = Some(Box::new(node));
let mut current = self;
loop {
match current.next {
None => current.next = item,
_ => {}
//Some(next) => { current = next; }
}
}
}
}
fn main() {
let leaf = Node {
value: 10,
next: None,
};
let branch = Node {
value: 50,
next: Some(Box::new(leaf)),
};
let mut root = Node {
value: 100,
next: Some(Box::new(branch)),
};
root.print();
let new_leaf = Node {
value: 5,
next: None,
};
root.add(new_leaf);
root.print();
}
(Playground)
I rewrote the function like this:
fn add(&mut self, node: Node) {
let item = Some(Box::new(node));
let mut current = self;
loop {
match current {
&mut Node {
value: _,
next: None,
} => current.next = item,
_ => {}
//Some(next) => { current = next; }
}
}
}
but the compiler says
error[E0382]: use of moved value: `item`
--> <anon>:28:40
|
28 | None => current.next = item,
| ^^^^ value moved here in previous iteration of loop
|
= note: move occurs because `item` has type `std::option::Option<std::boxed::Box<Node>>`, which does not implement the `Copy` trait
I don't understand why it says that item was previously moved if it's used only once, and how the Some(_) branch should be implemented to iterate through the list?
This is how you need to write it (playground link)
fn add(&mut self, node: Node) {
let item = Some(Box::new(node));
let mut current = self;
loop {
match moving(current).next {
ref mut slot # None => {
*slot = item;
return;
}
Some(ref mut next) => current = next,
};
}
}
Ok, so what is this?
Step 1, we need to return immediately after using the value item. Then the compiler correctly sees that it is only moved from once.
ref mut slot # None => {
*slot = item;
return;
}
Step 2, to loop with a &mut pointer that we update along the way is tricky.
By default, Rust will reborrow a &mut that is dereferenced. It doesn't consume the reference, it just considers it borrowed, as long as the product of the borrow is still alive.
Obviously, this doesn't work very well here. We want a “hand off” from the old current to the new current. We can force the &mut pointer to obey
move semantics instead.
We need this (the identity function forces move!):
match moving(current).next
we can also write it like this:
let tmp = current;
match tmp.next
or this:
match {current}.next
Step 3, we have no current pointer after we looked up inside it, so adapt the code to that.
Use ref mut slot to get a hold on the location of the next value.
Related
https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=693594655ea355b40e2175542c653879
I want peek() to remove the last element of the list, returning data. What am I missing?
type Link<T> = Option<Box<Node<T>>>;
struct Node<T> {
pub data: T,
pub next: Link<T>,
}
struct List<T> {
pub head: Link<T>,
}
impl<T> List<T> {
fn peek(&mut self) -> Option<T> {
let mut node = &self.head;
while let Some(cur_node) = &mut node {
if cur_node.next.is_some() {
node = &cur_node.next;
continue;
}
}
let last = node.unwrap();
let last = last.data;
return Some(last);
}
}
#[test]
fn peek_test() {
let mut q = List::new();
q.push(1);
q.push(2);
q.push(3);
assert_eq!(q.empty(), false);
assert_eq!(q.peek().unwrap(), 1);
assert_eq!(q.peek().unwrap(), 2);
assert_eq!(q.peek().unwrap(), 3);
assert_eq!(q.empty(), true);
}
To save the head, I need to access the elements by reference, but the puzzle does not fit in my head. I looked at "too-many-lists", but the value is simply returned by reference, and I would like to remove the tail element.
To make this work you have to switch from taking a shared reference (&) to a mutable one.
This results in borrow checker errors with your code wihch is why I had to change the while let loop into one
which checks if the next element is Some and only then borrows node's content mutably and advances it.
At last I Option::take that last element and return it's data. I use Option::map to avoid having to unwrap which would panic for empty lists anyways if you wanted to keep your variant you should replace unwrap with the try operator ?.
So in short you can implement a pop_back like this:
pub fn pop_back(&mut self) -> Option<T> {
let mut node = &mut self.head;
while node.as_ref().map(|n| n.next.is_some()).unwrap_or_default() {
node = &mut node.as_mut().unwrap().next;
}
node.take().map(|last| last.data)
}
I suggest something like below, Just because I spent time on it .-)
fn peek(&mut self) -> Option<T> {
match &self.head {
None => return None,
Some(v) =>
if v.next.is_none() {
let last = self.head.take();
let last = last.unwrap().data;
return Some(last);
}
}
let mut current = &mut self.head;
loop {
match current {
None => return None,
Some(node) if node.next.is_some() && match &node.next { None => false, Some(v) => v.next.is_none()} => {
let last = node.next.take();
let last = last.unwrap().data;
return Some(last);
},
Some(node) => {
current = &mut node.next;
}
}
}
}
I'm trying to solve the RPN calculator exercise at exercism but stumbled upon this temporary value dropped while borrowed error that I can't seem to work out.
Here's my code:
#[derive(Debug)]
pub enum CalculatorInput {
Add,
Subtract,
Multiply,
Divide,
Value(i32),
}
pub fn evaluate(inputs: &[CalculatorInput]) -> Option<i32> {
let mut stack = Vec::new();
for input in inputs {
match input {
CalculatorInput::Value(value) => {
stack.push(value);
},
operator => {
if stack.len() < 2 {
return None;
}
let second = stack.pop().unwrap();
let first = stack.pop().unwrap();
let result = match operator {
CalculatorInput::Add => first + second,
CalculatorInput::Subtract => first - second,
CalculatorInput::Multiply => first * second,
CalculatorInput::Divide => first / second,
CalculatorInput::Value(_) => return None,
};
stack.push(&result.clone());
}
}
}
if stack.len() != 1 {
None
} else {
Some(*stack.pop().unwrap())
}
}
And the error I get:
error[E0716]: temporary value dropped while borrowed
--> src/lib.rs:32:29
|
32 | stack.push(&result.clone());
| ^^^^^^^^^^^^^^ - temporary value is freed at the end of this statement
| |
| creates a temporary which is freed while still in use
...
36 | if stack.len() != 1 {
| ----- borrow later used here
|
= note: consider using a `let` binding to create a longer lived value
If I understand correctly, the variable result is no loger live outside of the for loop (outside of the operator match branch indeed), that's why I cloned it, but it still gives me the same error.
How can I make a copy of the result which is owned by the stack Vec (if that's what I should do)?
Just for reference, and in case anybody fins this useful, this is the final solution taking into account all the help received:
use crate::CalculatorInput::{Add,Subtract,Multiply,Divide,Value};
#[derive(Debug)]
pub enum CalculatorInput {
Add,
Subtract,
Multiply,
Divide,
Value(i32),
}
pub fn evaluate(inputs: &[CalculatorInput]) -> Option<i32> {
let mut stack: Vec<i32> = Vec::new();
for input in inputs {
match input {
Value(value) => {
stack.push(*value);
},
operator => {
if stack.len() < 2 {
return None;
}
let second: i32 = stack.pop().unwrap();
let first: i32 = stack.pop().unwrap();
let result: i32 = match operator {
Add => first + second,
Subtract => first - second,
Multiply => first * second,
Divide => first / second,
Value(_) => return None,
};
stack.push(result);
}
}
}
if stack.len() != 1 {
None
} else {
stack.pop()
}
}
No need to clone, because i32 implements the Copy trait.
The problem was that my vec was receiving an &i32 instead of i32, and thus rust infered it to be a Vec<&i32>.
The error is because Rust did not infer the type you expected.
In your code, the type of value is inferred to be &i32 because input is a reference of a element in inputs, and you push a value later, therefore the type of stack is inferred to be Vec<&i32>.
A best fix is to explicitly specify the type of stack:
let mut stack: Vec<i32> = Vec::new();
And because i32 has implemented Copy trait, you should never need to clone a i32 value, if it is a reference, just dereference it.
Fixed code:
#[derive(Debug)]
pub enum CalculatorInput {
Add,
Subtract,
Multiply,
Divide,
Value(i32),
}
pub fn evaluate(inputs: &[CalculatorInput]) -> Option<i32> {
let mut stack: Vec<i32> = Vec::new();
for input in inputs {
match input {
CalculatorInput::Value(value) => {
stack.push(*value);
}
operator => {
if stack.len() < 2 {
return None;
}
let second = stack.pop().unwrap();
let first = stack.pop().unwrap();
let result = match operator {
CalculatorInput::Add => first + second,
CalculatorInput::Subtract => first - second,
CalculatorInput::Multiply => first * second,
CalculatorInput::Divide => first / second,
CalculatorInput::Value(_) => return None,
};
stack.push(result);
}
}
}
if stack.len() != 1 {
None
} else {
Some(stack.pop().unwrap())
}
}
You have the same behavior with this simple exemple
fn main() {
let mut stack = Vec::new();
let a = String::from("test");
stack.push(&a.clone());
//-------- ^
println!("{:?}", stack);
}
and the good way is to not borrow when clone.
fn main() {
let mut stack = Vec::new();
let a = String::from("test");
stack.push(a.clone());
//-------- ^
println!("{:?}", stack);
}
The variable should be used like this stack.push(result.clone()); and change code like this
pub fn evaluate(inputs: &[CalculatorInput]) -> Option<i32> {
let mut stack: Vec<i32> = Vec::new();
//---------------- ^
for input in inputs {
match input {
CalculatorInput::Value(value) => {
stack.push(value.clone());
//----------------- ^
},
operator => {
if stack.len() < 2 {
return None;
}
let second = stack.pop().unwrap();
let first = stack.pop().unwrap();
let result = match operator {
CalculatorInput::Add => first + second,
CalculatorInput::Subtract => first - second,
CalculatorInput::Multiply => first * second,
CalculatorInput::Divide => first / second,
CalculatorInput::Value(_) => return None,
};
stack.push(result.clone());
//-^
}
}
}
if stack.len() != 1 {
None
} else {
Some(stack.pop().unwrap())
//------- ^
}
}
I'm trying to implement an linked list for learning purposes and a feature I'm implementing now is fn pop_back which is to pop data in the last location in my linked list instance. RefCell, Rc and Weak are mainly used to store data into the list.
Here is my code (fn pop_back is at the bottom of the code) :
use std::cell::RefCell;
use std::rc::{Rc, Weak};
#[derive(Debug)]
pub struct DbNode<T> {
data: T,
next: Option<Rc<RefCell<DbNode<T>>>>,
prev: Option<Weak<RefCell<DbNode<T>>>>,
}
#[derive(Debug)]
pub struct DbList<T> {
first: Option<Rc<RefCell<DbNode<T>>>>,
last: Option<Weak<RefCell<DbNode<T>>>>,
}
impl<T> DbList<T> {
pub fn new() -> Self {
DbList {
first: None,
last: None,
}
}
pub fn push_front(&mut self, data: T) {
match self.first.take() {
Some(e) => {
let new_front = Rc::new(RefCell::new(DbNode {
data,
next: Some(e.clone()),
prev: None,
}));
let mut me = e.borrow_mut();
me.prev = Some(Rc::downgrade(&new_front));
self.first = Some(new_front);
},
None => {
let new_data = Rc::new(RefCell::new(DbNode {
data,
next: None,
prev: None,
}));
self.last = Some(Rc::downgrade(&new_data));
self.first = Some(new_data);
},
}
}
pub fn push_back(&mut self, data: T) {
match self.last.take() {
Some(l) => {
let new_back = Rc::new(RefCell::new(DbNode {
data,
next: None,
prev: Some(l.clone()),
}));
let st = Weak::upgrade(&l).unwrap();
let mut ml = st.borrow_mut();
self.last = Some(Rc::downgrade(&new_back));
ml.next = Some(new_back);
},
None => {
let new_data = Rc::new(RefCell::new(DbNode {
data,
next: None,
prev: None,
}));
self.last = Some(Rc::downgrade(&new_data));
self.first = Some(new_data);
},
}
}
pub fn pop_front(&mut self) -> Option<T> {
match self.first.take() {
Some(first) => {
match Rc::try_unwrap(first) {
Ok(refc) => {
let inner = refc.into_inner();
self.first = inner.next;
if let None = self.first {
self.last = None;
};
Some(inner.data)
},
Err(_) => None,
}
},
None => None,
}
}
pub fn pop_back(&mut self) -> Option<T> {
match self.last.take() {
Some(last) => {
// todo: try_unwrap goes to err: the 'prev' in the 'last' holding the reference of this?
match Rc::try_unwrap(Weak::upgrade(&last).unwrap()) {
Ok(refc) => {
let inner = refc.into_inner();
self.last = inner.prev;
Some(inner.data)
},
Err(_) => None,
}
},
None => None,
}
}
}
the fn pop_back should return the last DbNode if possible, and set the 'next' DbNode in the previous DbNode of the existing 'last' to the 'new last'. So I need to unwrap the existing to obtain the previous DbNode, which is going to be the new last. But Rc::try_unwrap goes to Err. I guess this is because the existing last itself is an Weak, so it already has one strong reference and the reference count increases with Rc::try_unwrap(Weak::upgrade(&last).unwrap()). I'm not 100% sure of my guess.
What should I do for it?
Completed
I've done this based on the approach suggested by #Masklinn. In addition to the approach, before Rc::try_unwrap, I just have to drop an Rc held by the 'first' field in DbList when the list has only one DbNode left, since the 'prev' field has None when only one DbNode is left in the list. It meets the same error I faced first, without dropping the 'first'.
Here is the final code on fn pop_back written:
pub fn pop_back(&mut self) -> Option<T> {
match self.last.take() {
Some(last) => {
let last = Weak::upgrade(&last).unwrap();
if Rc::ptr_eq(self.first.as_ref().unwrap(), &last) {
self.first = None;
} else {
let prev = Weak::upgrade(last.borrow().prev.as_ref().unwrap());
prev.as_ref().unwrap().borrow_mut().next = None;
self.last = Some(Rc::downgrade(prev.as_ref().unwrap()));
}
match Rc::try_unwrap(last) {
Ok(iv) => Some(iv.into_inner().data),
Err(_) => None,
}
},
None => None,
}
}
I guess this is because the existing last itself is an Weak, so it already has one strong reference and the reference count increases
This scheme of using weak references is really weird (that's not really what they're for), but here what you need to do is:
take from last()
upgrade last(), creating the second Rc
follow its prev() link to the second-to-last
set that as the new last
take from second-to-last's next, that's the first / existing Rc
drop either the upgraded value or the one you got from second-to-last, they're both strong references to the former last, this will leave you with a refcount of 1
which means you can unwrap it
You can't unwrap the Rc before the last step, because it will always have two strong refs before that.
Something along the lines of this:
pub fn pop_back(&mut self) -> Option<T> {
self.last.take().and_then(|last| {
// get a strong reference of last
let last = Weak::upgrade(&last).expect("Last element of the list was already deallocated.");
// get a strong reference of second-to-last
let prev = last.borrow().prev.as_ref().and_then(Weak::upgrade).expect("Previous-to-last element of the list was already deallocated");
// remove the old last from the new last
prev.borrow_mut().next = None;
// set second to last as the new last
self.last = Some(Rc::downgrade(&prev));
// extract the old last's payload and return it
Rc::try_unwrap(last).ok().map(|v| v.into_inner().data)
})
}
I swapped setting the new last and updating its next because that way all the things which must succeed (should only panic if the data structure is in an incoherent state) will run before we perform the first new mutation. Then we do all the mutation using in ways which should not be failable, so we should have no "panic hole".
I also just set its next to None directly, since we already have a strong reference on last we just care that the old one gets destroyed.
I'm quite newbie in the Rust world and still not fully understand how ownership/borrowing/lifetime works. I have this example to demonstrate a struggle:
struct Node {
value: bool,
next: Option<Box<Node>>
}
fn populate(next: &mut Option<Box<Node>>) -> Option<Node> {
let node = Node { value: true, next: None };
let result = Some(Box::new(node));
*next = result;
Some(*next.unwrap())
}
fn main() {
let mut node = Node {
value: false,
next: None
};
let result = populate(&mut node.next);
println!("{}", node.unwrap().value);
println!("{}", result.unwrap().value);
}
I don't understand why move this way works:
fn populate(next: &mut Option<Box<Node>>) -> Option<Node> {
let node = Node { value: true, next: None };
let result = Some(Box::new(node));
// *next = result;
Some(*result.unwrap() /* *next.unwrap() */)
}
But another way doesn't:
fn populate(next: &mut Option<Box<Node>>) -> Option<Node> {
let node = Node { value: true, next: None };
let result = Some(Box::new(node));
*next = result;
Some(*(*next.as_ref().unwrap())) // or Some(*next.unwrap())
}
How to proper transfer ownership (like in example above) without copying but with borrowing mutating next reference (and not adding extra parameters)? I'm still not clear with this part...
If you want populate to return a reference to the new Node placed inside next, the reference needs to be part of the return type. You can't move (transfer ownership of) the node into next while also returning it; that's not how ownership works:
fn populate(next: &mut Option<Box<Node>>) -> Option<&mut Node> {
// here: ^^^^
You might try to return Some(&mut *next.unwrap()), but that won't work because unwrap takes self by value. Fortunately, there's a convenient function on Option that will take you straight from &mut Option<Box<Node>> to Option<&mut Node>, as_deref_mut:
fn populate(next: &mut Option<Box<Node>>) -> Option<&mut Node> {
let node = Node {
value: true,
next: None,
};
*next = Some(Box::new(node));
next.as_deref_mut()
}
Also read
Cannot move out of borrowed content / cannot move out of behind a shared reference
Learn Rust With Entirely Too Many Linked Lists
fn populate(next: &mut Option<Box<Node>>) -> Option<Node> {
let node = Node { value: true, next: None };
let result = Some(Box::new(node));
*next = result;
Some(*result.unwrap() /* *next.unwrap() */)
}
Massaging the code as the compiler suggests may lead to something you wrote. Now, taking it, introducing intermediate variables and annotating types (to see what's going on) gives this:
fn populate2(next: &mut Option<Box<Node>>) -> Option<Node> {
let node : Node = Node { value: true, next: None };
let result : Option<Box<Node>> = Some(Box::new(node));
*next = result;
let next_as_ref : Option<&Box<Node>> = next.as_ref();
let next_as_ref_unwrap : &Box<Node> = next_as_ref.unwrap();
let next_as_ref_unwrap_deref : Box<Node> = *next_as_ref_unwrap; // <- error here!
Some(*next_as_ref_unwrap_deref) // or Some(*next.unwrap())
}
let next_as_ref_unwrap_deref : Box<Node> = *next_as_ref_unwrap; fails, because next_as_ref_unwrap is a borrowed Box<Node>, i.e. a &Box<Node>. Dereferencing (i.e. *) next_as_ref_unwrap tries to move, which cannot be done from a borrowed variable.
The problem is that you have next, which contains (essentially) a Node, however, you want to return a Node. This poses the question: Do you want to return another (i.e. new Node), or do you want to extract (i.e. take) the Node from next and return it. In case you want to take and return it:
fn populate(next: &mut Option<Box<Node>>) -> Option<Node> {
let node = Node { value: true, next: None };
let result = Some(Box::new(node));
*next = result;
next.take().map(|boxed_node| *boxed_node)
}
The above code compiles, but is - at least - dubious, as it accepts a next that is essentially used as a local variable and made None afterwards (because we take from it).
You probably want to decide what populate actually should do.
Should it modify None? Why the return value Option<None>? Should it return next's old value? (Why return Option<Node> instead of Option<Box<Node>> then?)
Code:
fn populate_returning_old_val(next: &mut Option<Box<Node>>) -> Option<Node> {
std::mem::replace(
next,
Some(Box::new(Node { value: true, next: None }))
).take().map(|boxed_node| *boxed_node)
}
The problem I want to solve is:
Given the recursively nested data structure, eg. a JSON tree, and a path pointing to (possibly non-existent) element inside it, return the mutable reference of the element, that's the closest to given path.
Example: if we have JSON document in form { a: { b: { c: "foo" } } } and a path a.b.d, we want to have a mutable pointer to value stored under key "b".
This is a code snippet, what I've got so far:
use std::collections::HashMap;
enum Json {
Number(i64),
Bool(bool),
String(String),
Array(Vec<Json>),
Object(HashMap<String, Json>)
}
struct Pointer<'a, 'b> {
value: &'a mut Json,
path: Vec<&'b str>,
position: usize
}
/// Return a mutable pointer to JSON element having shared
/// the nearest common path with provided JSON.
fn nearest_mut<'a,'b>(obj: &'a mut Json, path: Vec<&'b str>) -> Pointer<'a,'b> {
let mut i = 0;
let mut current = obj;
for &key in path.iter() {
match current {
Json::Array(array) => {
match key.parse::<usize>() {
Ok(index) => {
match array.get_mut(index) {
Some(inner) => current = inner,
None => break,
}
},
_ => break,
}
} ,
Json::Object(map) => {
match map.get_mut(key) {
Some(inner) => current = inner,
None => break
}
},
_ => break,
};
i += 1;
}
Pointer { path, position: i, value: current }
}
The problem is that this doesn't pass through Rust's borrow checker, as current is borrowed as mutable reference twice, once inside match statement and once at the end of the function, when constructing the pointer method.
I've tried a different approaches, but not figured out how to achieve the goal (maybe going the unsafe path).
I completely misread your question and I owe you an apology.
You cannot do it in one pass - you're going to need to do a read-only pass to find the nearest path (or exact path), and then a read-write pass to actually extract the reference, or pass a mutator function in the form of a closure.
I've implemented the two-pass method for you. Do note that it is still pretty performant:
fn nearest_mut<'a, 'b>(obj: &'a mut Json, path: Vec<&'b str>) -> Pointer<'a, 'b> {
let valid_path = nearest_path(obj, path);
exact_mut(obj, valid_path).unwrap()
}
fn exact_mut<'a, 'b>(obj: &'a mut Json, path: Vec<&'b str>) -> Option<Pointer<'a, 'b>> {
let mut i = 0;
let mut target = obj;
for token in path.iter() {
i += 1;
// borrow checker gets confused about `target` being mutably borrowed too many times because of the loop
// this once-per-loop binding makes the scope clearer and circumvents the error
let target_once = target;
let target_opt = match *target_once {
Json::Object(ref mut map) => map.get_mut(*token),
Json::Array(ref mut list) => match token.parse::<usize>() {
Ok(t) => list.get_mut(t),
Err(_) => None,
},
_ => None,
};
if let Some(t) = target_opt {
target = t;
} else {
return None;
}
}
Some(Pointer {
path,
position: i,
value: target,
})
}
/// Return a mutable pointer to JSON element having shared
/// the nearest common path with provided JSON.
fn nearest_path<'a, 'b>(obj: &'a Json, path: Vec<&'b str>) -> Vec<&'b str> {
let mut i = 0;
let mut target = obj;
let mut valid_paths = vec![];
for token in path.iter() {
// borrow checker gets confused about `target` being mutably borrowed too many times because of the loop
// this once-per-loop binding makes the scope clearer and circumvents the error
let target_opt = match *target {
Json::Object(ref map) => map.get(*token),
Json::Array(ref list) => match token.parse::<usize>() {
Ok(t) => list.get(t),
Err(_) => None,
},
_ => None,
};
if let Some(t) = target_opt {
target = t;
valid_paths.push(*token)
} else {
return valid_paths;
}
}
return valid_paths
}
The principle is simple - I reused the method I wrote in my initial question in order to get the nearest valid path (or exact path).
From there, I feed that straight into the function that I had in my original answer, and since I am certain the path is valid (from the prior function call) I can safely unwrap() :-)