Has Microsoft published symbol files for Microsoft Edge? - windows-10

I am working on a browsing accessibility plugin and I want to make it compatible with Edge. I started working on its compatibility with Edge's latest Insiders build (#10122) and I have a few issues that I am trying to debug. Unfortunately, I didn't find symbols files for this build of Edge.
Did Microsoft publish symbols for Edge? If so, where can I download them?

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Microsoft Excel Add-In: Not working for versions earlier than 16.0.11629

This is the error message:
Predictable Behavior
1100.4.4.6 O365 Perpetual – Legacy (Trident/IE11)
Your offer is not working on Microsoft 365 versions earlier than 16.0.11629 on Windows 10.
While clicking on the addin login page was not displayed.
Even after reading the documentation about the runtime environments https://learn.microsoft.com/en-us/office/dev/add-ins/concepts/browsers-used-by-office-web-add-ins and https://learn.microsoft.com/en-us/office/dev/add-ins/testing/ie-11-testing, I still don't understand how to resolve this error
According to the Browsers used by Office Add-ins article Microsoft 365 application versions below 16.0.116292 use Internet Explorer 11.
Internet Explorer 11 does not support JavaScript versions later than ES5. If you want to use the syntax and features of ECMAScript 2015 or later, you have two options:
Write your code in ECMAScript 2015 (also called ES6) or later JavaScript, or in TypeScript, and then compile your code to ES5 JavaScript using a compiler such as babel or tsc.
Write in ECMAScript 2015 or later JavaScript, but also load a polyfill library such as core-js that enables IE to run your code.
For more information about these options, see Support Internet Explorer 11.
Also, Internet Explorer 11 does not support some HTML5 features such as media, recording, and location. To learn more, see Determine at runtime if the add-in is running in Internet Explorer.

Does Android Things Developer Preview 6.1 support Google Cast

Does NXP i.MX7D support Google Cast via Android Things?
Android Things Version: Developer Preview 6.1 which has 11.6.0 Play Services.
We need to show the UI on external displays like TV with Android Things, but the Google Cast feature does not seem to work with Chrome Cast.
To Test the code we manipulated our source code, so that it can run on Android Device; which runs perfectly fine. But when we try it on Things, it does not discover any devices to cast.
We also tried similar procedure with the Google Sample - CastRemoteDisplay-android
The above sample works on Android Devices but the same does not work on Android Things 6.1 developer preview; after making required changes to run on Things
We also tried different Play Services versions from 10.x and 11.x
We also tried to change the API level from 23 to 27
But all results the same
NOTE: I am not including any code or stack trace as I feel it is not required. But if any one demands will post the required logs
After lots of trial and research, I found out that the version of Play Services installed on Things Developer Preview 6.1 does not support it. It lacks GMS Core, because of which currently not possible.
In the mean time I'll try to search and side load OpenGapps with GMS Core, but I am not sure if it will work

Universal Windows Plateform And Live SDK

I have a problem. I recently installed VS 2015 and Windows 10 on my computer.
Having Universal Apps are amazing and I plan to convert some of my programs on UWP.
But I have a problem. In one of my programs, I allow the user to save its datas on its OneDrive. And if OneDrive is unavailable, the datas are stored on local devices.
And when OneDrive is available, the newly stored datas are pushed to OneDrive. Synchronisation in fact.
So it is the problem. In the UWP dll named Universal.Live I have installed Live SDK 6 with Nuget. During the package installation, there is some work done to see if the Live SDK is compatible with UWP.
Great ! It's compatible and successfully installed.
But when I wrote
using Microsoft.Live;
The name is not recognized. And if I use the class LiveAuthClient which is in the namespace, it isn't recognized too...
This is a real problem :( Any ideas ?
I had the same issue adding the Live SDK to my app. For some reason the Package.JSON isn't correctly resolving and downloading the package (or recognizing it).
Either way, just add the DLL to your references the old fashioned way. Personally, I'd just add it to a console app (not using the new Project.json package), get it from NUGET, and grab the DLL from the Packages.
After you have the DLL:
Right click on References
Add Reference -> Browse...
Find the DLL and add it. ("...\\packages[LiveSdk]...")
It works!
Download it from here, Compile it, and grab the desktop SDK:
https://github.com/liveservices/LiveSDK-for-Windows
You can also download the msi, install it, figure out where the DLL is installed to and grab it from there:
https://www.microsoft.com/en-us/download/details.aspx?id=42552
According to this GitHub issue, LiveSDK isn't supposed to be used for Universal Windows Platform apps: https://github.com/liveservices/LiveSDK-for-Windows/issues/58
Instead we should use these SDKs that cover the same functionality:
Mail/Calendar/Contacts: https://dev.outlook.com/
Files/OneDrive: https://dev.onedrive.com/

Install custom plugin on Google Ghrome Ubuntu 14.04

I've got a problem while trying to install rutoken plugin for Google Chrome v. 40.0.2214.115 (64-bit) on Ubuntu 14.04.
That's what I try:
Download plugin from http://www.rutoken.ru/support/download/rutoken-plugin/ and unpack files, so I had librtpkcs11ecp.so, npCryptoPlugin.so files.
Create a directory for plugins, in the Google Chrome's installation directory.
sudo mkdir /opt/google/chrome/plugins
Copy *.so files to the plugins directory.
Then I've restarted Chrome:
google-chrome -–enable-plugins
The problem is that when I run chrome://plugins/ there is no such plugin in a list.
It seems Java JRE is not more working on Chrome
https://askubuntu.com/a/590181
NPAPI support by Chrome
The Java plug-in for web browsers relies on the cross platform plugin architecture NPAPI, which has long been, and currently is, supported by all major web browsers. Google announced in September 2013 plans to remove NPAPI support from Chrome by "the end of 2014", thus effectively dropping support for Silverlight, Java, Facebook Video and other similar NPAPI based plugins. Recently, Google has revised their plans and now state that they plan to completely remove NPAPI by late 2015. As it is unclear if these dates will be further extended or not, we strongly recommend Java users consider alternatives to Chrome as soon as possible. Instead, we recommend Firefox, Internet Explorer and Safari as longer-term options.
I installed plugin updated but I face issue at testing time plugin not work properly in Chrome using link http://java.com/en/download/installed8.jsp?detect=jre If you got message "This plug-in is not supported" then follow following steps:
In your URL bar, enter:
chrome://flags/#enable-npapi
Click the Enable link for the Enable NPAPI configuration option.
Click the Relaunch button that now appears at the bottom of the
configuration page.
and test it again using http://java.com/en/download/installed8.jsp?detect=jre link.

How to add Storage reference?

This should be pretty straightforward, but can't work this out for myself I'm afraid!
The following line of code triggers the error:
using Microsoft.Xna.Framework.Storage;
Error: The type or namespace name 'Storage' does not exist in the
namespace 'Microsoft.Xna.Framework' (are you missing an assembly
reference?)
But as far as I can tell, I have added the reference: (Solution explorer -> right click References -> Add reference -> .NET tab -> scroll down to Microsoft.Xna.Framework.Storage -> select it -> click OK).
Microsoft.Xna.Framework.Storage shows up when I expand "references" in the solution explorer.
What am I missing?
EDIT
Okay on second look this might be to do with how I'm adding the references. When I search in the object browser Microsoft.Xna.Framework.Storage doesn't show up (but when I search, for example, for audio, Microsoft.Xna.Framework.Audio does show up). Is there anyway to check that when I click "OK" on the add reference pop-up that it is actually working?
I see two likely possibilities.
You have a mismatch of XNA 4.0 and XNA 3.1 (or previous) references in your project. If the Storage reference you added is from 3.1, you'll get this message. You can try removing it, and then looking specifically for the 4.0 version during add.
The device you are building for may not support the Storage mechanism. In particular, Windows Phone apparently uses a different storage mechanism (System.IO.IsolatedStorage http://msdn.microsoft.com/en-us/library/ff604992.aspx).
Hope one of these helps.
This question was asked a long time ago, but if anyone else is still looking for an answer, here is how i fixed it.
If you installed the Microsoft.Xna.Framework references by using the installer from Microsoft, then it installs in C:\Windows\Microsoft.NET\assembly. I found all of the Xna libraries in GAC_32 and Microsoft.Xna.Framework.Storage in GAC_MSIL.
You can also use the GAC to find libraries that aren't in Visual Studio's reference list. For .NET Framework versions before 4.0, the libraries are in C:\Windows\assembly, and the libraries for versions after 4.0 are in C:\Windows\Microsoft.NET\assembly.
It's actually been removed from Monogame by Microsoft.
Running: Windows 10, with integrated graphics card (Intel G45/G43), Visual Studio 19, Monogame 3.7.1
Project Structure: Solution > Game.Shared, Game.Android, Game.OpenGL (followed this guide on creating a Cross-Platform project, method number 3).
I changed the Target Framework in my OpenGL project from .NET 4.5 to .NET 4.7.x (the newest version), and I was able to build and deploy the app to an Android device. Do this by clicking the project and selecting Properties.
I simply commented out the line. App will successfully deploy to an Android device this way. The game will then deploy, but I can't get any content to load.
Have yet to see if I can deploy to an iOS device, I will update this post when I figure out if I can.
No nuGet's installed.

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