QWidget / X11: Prevent window from beeing activated/focussed by mouse clicks - linux

I would like to develop a system-wide onscreen keyboard in Qt/QML. Injecting key-events via xlib works fine.
My problem now: If a keyboard-button is clicked, the window with the selected input field will lose the focus. In consequence, the key event will not be delivered to the previously selected input field.
So does anybody know how to prevent a QWidget from beeing activated/focussed by mouse-clicks? Every hint is welcome and a code examples would be great!
Thank you very much in advance,
Frime

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Xcode 10 - how to pin UI element library window?

I'm laying out UI on a storyboard using the new, controversial library button which has been moved up.
This is driving me crazy - I want to be able to "PIN" this window to a secondary monitor so I can always see available components as opposing to having to click that button every single time I need an element. Currently it disappears, even on secondary monitor once I shift focus to the view controller on screen.
How do I pin the UI Elements library to be able to always see it ?
You can press the option button in keyboard and click in the library window, it's will hold
Picture of library windown

Hide window (pywinauto)

import pywinauto
from pywinauto.application import Application
PATH = 'c:/Users/User/PycharmProjects/InviterChannel/Telegram/Telegram.exe'
app = Application().start(PATH)
app.Telegram.ClickInput(coords=(330, 530)) # This is what the user should not see
Is it possible to hide the window while continuing to click in it?
How to do it?
The task is to hide from the user what the algorithm does (keyboard input, mouse clicks, etc.)
Both .click_input() and .type_keys() methods require active window.
There is only workaround for keyboard input that is sometimes possible for minimized window (after app.Telegram.minimize()):
.send_keys() and .send_keystrokes() (the difference may appear for some special keys that may work or may not).
I haven't heard about similar possibilities for mouse actions. Maybe app.Telegram.move_window(x=-1000, y=-1000) would help. The window will have negative coordinates. It will be in focus, but invisible to user. So usual .click_input() and .type_keys() should work, but these actions may bother a user. So you'll have to remember mouse cursor (by win32api.GetCursorPos()) and get it back by win32api.SetCursorPos(...) quickly. Also need to switch focus back to previous active window.
P.S. I'm in doubt moving Telegram window would work, because it's not movable by hands as far as I remember. They made some defense against this probably. :)

PyQt: How do you clear focus on startup?

When I start up my PyQt GUI, the focus immediately goes to the text box.
I want there to be no focus on any of the buttons at the start of the program, especially not the text box.
Is there a way to remove the focus entirely or at least move the focus to a button or something?
Thanks
clearFocus() seems to work after a certain amount of delay after the window is visible. I also used setFocus() on the QMainWindow and then the textedit field lost focus.
Create a button with dimensions 0 wide by 0 high.
Set it as the default button and also early in the tab order before the other controlls that except focus; but note that it will be triggered if the user presses ENTER in some edit controls.
Call self.ui.yourbutton.setFocus() if desired for example after restore from minimized

WinRT XAML - how to fix higlight issues?

When I'm testing my app on a mouse-driven device, I'm seeing a couple of odd highlight issues that I would like to try and resolve.
The first occurs when I call up the app bar, hover the mouse over a button (at which point the button goes grey) and then press Escape to dismiss the app bar. If I then call up the app bar again, the button has stayed grey, even if the mouse isn't over it, and remains in that state until I move the mouse over it and then away again.
I can't immediately see a property of the button that I can reset to clear that state when the app bar gets dismissed.
The other oddity I'm seeing is that sometimes the first item in the list on the page will get a box drawn around it:
This seems to happen when the app bar is being dismissed. I'm guessing that this is because the item is in a particular state that causes the box to appear but I'm not sure what state or how to clear it. The box does not appear during normal use of my app.
Thanks for any clarification or solutions you can provide.
I found a simple way to workaround this issue. In the code for Clicked/Tapped set Visibility of the button:
CreateNewDatabase.Visibility = Visibility.Collapsed;
CreateNewDatabase.Visibility = Visibility.Visible;
It will reset button state to Normal.
Hope this helps!
So, the issue is that the VisualState for the Button is being set to PointedOver, and then not being unset (because your mouse isn't leaving the bounds of the control and therefore triggering a PointerExited event). What this means is that you'll have to manually set the VisualState of the Button if you want it to change in this manner. You could do it on AppBar's Closed event. Basically, do a recursive check of all Children of the Content property of the AppBar using the VisualTreeHelper. Check to see if the Child is a Button. If it is, set its VisualState using VisualStateManager.GoToState().
I've also figured out what was causing the black box around the button - it is to indicate that the button has Focus.
The rather strange thing is that I'm not really sure why that specific button is getting focus or how a user is supposed to give focus to a button without it just randomly happening so, until I figure that out, I've decided to comment out the Focus state support from the Visual Manager XAML used in the default GridView item style.

inputAccessoryView not hide the view when -resignFirstResponder?

I have attached a toolbar with a UITextField and UIButton to the keyboard when it becomes the first responder via the user taping inside the textfield
textField.inputAccessoryView = theToolbar;
Problem is, the toolbar disappears when the keyboard is dismissed, thus preventing any further input.
Any ideas on how to make the toolbar go back to the bottom of the screen rather than off it completely?
I'm thinking a delegate method might help but Im really not too sure. It seems once the inputAccessoryView always the inputAccessoryView :(
Cheers
The input accessory view is automatically dismissed with the input view (the keyboard, in this case). Generally you do not want to have an input accessory view in your view hierarchy. Instead, if you want your toolbar to scroll up when the keyboard is shown, you should follow the guidelines for Managing the Keyboard.
You could try using an additional toolbar that is offscreen as the inputAccessoryView, which could "fake" the appearance of what you are trying to do. Alternatively, have you tried adding the toolbar back to the bottom of the screen using
[self.view addSubview:theToolbar];
when the keyboard reaches the bottom of the screen? You can use keyboard notifications for this.

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