Chrome extension - Notification just work in apache - google-chrome-extension

I already configured my chrome extension to send notification like this:
I have a button that has a event that call createNotification. But the button just send notification if I'm running the extension on apache.
What I'm doing wrong?
Is equal that example http://jsbin.com/ziwod/1/edit?html,js,output
And for me this example just work when I click in "Run with JS".
This is my manifest
{
"name": "EXTENSION EXAMPLE",
"version": "0.0.1",
"manifest_version": 2,
"description" : "This extension is...",
"icons": { "16": "icons/16x16.png", "48": "icons/48x48.png", "128": "icons/128x128.png" },
"omnibox": { "keyword" : "example" },
"browser_action": {
"default_icon": {
"19": "icons/19x19.png",
"38": "icons/38x38.png"
},
"default_title": "Launcher",
"default_popup": "browseraction/popup.html"
},
"background": {
"scripts": ["background.js"],
"persistent": false
},
"permissions" : ["notifications"],
"options_page" : "notification.html",
"chrome_url_overrides" : {
"newtab": "newtab/newtab.html"
},
"devtools_page": "devtools/devtools.html"
}
This is my notification.html http://codepen.io/anon/pen/VYWQwB

From your html file and the manifest file of "manifest_version": 2 is that Content Security Policy is enabled by default. And Chrome developers chose to be strict about it and always disallow inline JavaScript code - only code placed in an external JavaScript file is allowed to execute (to prevent Cross-Site Scripting vulnerabilities in extensions). So <button onclick="notifyMe()"> is not allowed in your html file. onclick attribute is an inline script. You should assign an ID attribute instead: <button id="button">.

Related

Chrome extension fails to load when I add icons

I've been learning how to make a Chrome extension and have been stuck on just adding an icon for a while now, I've copy pasted code that supposedly works but I keep getting this error:
Could not load icon 'icon16.png' specified in 'icons'.
Could not load manifest.
My code:
{
"manifest_version": 3,
"name": "extension",
"description": "test",
"version": "1.0",
"browser_action": {
"default_icon": "icon48.png"
},
"icons": {
"16": "icon16.png",
"48": "icon48.png",
"128": "icon128.png"
},
"content_scripts": [
{
"js": [
"test.js"
],
"matches": [
"https://www.test.com/*"
]
}
]
}
I've triple checked that every image is in fact a PNG and is of the right size. I have a single directory with manifest.json, test.js, and all three images (as well as a.prettierrc file, although I doubt that has any impact).
If I remove the icons part of manifest.json the extension works perfectly.
The error about not being able to load the manifest is likely related to:
"browser_action": {
"default_icon": "icon48.png"
},
which is from Manifest Version 2. The "browser_action" field should be changed to:
"action": {
"default_icon": "icon48.png"
},
For further reference see here: Action API unification

Why Google Chrome invalidate a valid WebExtension's manifest.json

Chrome invalidate a valid manifest
While importing valid unpacked extension.
(manifest confirmed by https://manifest-validator.appspot.com/)
this error appears, and the extension do not get loaded.
Only one of 'browser_action', 'page_action', and 'app' can be
specified.
Manifest does not contain duplication of the neither mentioned in the error.
manifest.json
{
"applications": {
"gecko": {
"id": "addon#example.com",
"strict_min_version": "42.0"
}
},
"background": {
"scripts": ["jquery.js", "my-background.js"],
"page": "my-background.html"
},
"browser_action": {
"default_icon": "userInterface/browser_action_button/airplay_icon.svg",
"default_title": "LightDictionary",
"default_popup": "userInterface/browser_action_button/popup.html"
},
"commands": {
"_execute_browser_action": {
"suggested_key": {
"default": "Ctrl+Shift+Y"
}
}
},
"content_security_policy": "script-src 'self' https://example.com; object-src 'self'",
"content_scripts": [
{
"exclude_matches": ["*://developer.mozilla.org/*"],
"matches": ["*://*.mozilla.org/*"],
"js": ["borderify.js"]
}
],
"default_locale": "en",
"description": "none",
"icons": {
"48": "userInterface/browser_action_button/airplay_icon.svg",
"96": "userInterface/browser_action_button/airplay_icon.svg"
},
"manifest_version": 2,
"name": "LightDictionary",
"page_action": {
"default_icon": {
"19": "userInterface/browser_action_button/airplay_icon.svg",
"38": "userInterface/browser_action_button/airplay_icon.svg"
},
"default_title": "LightDictionary",
"default_popup": "userInterface/browser_action_button/popup.html"
},
"permissions": ["webNavigation"],
"version": "0.1",
"web_accessible_resources": ["images/my-image.png"]
}
I have talked to Mozilla MDN maintainer on their IRC channel and I came to the conclusion, that the so called "cross-browser extension" manifest.json published on:
https://developer.mozilla.org/en-US/Add-ons/WebExtensions/manifest.json
Was incompatible with Chrome, and only works on the Firefox browser due to:
Chrome has strict check on the manifest, and the way Chrome handles manifest differs from the way Firefox does it. Chrome is slow to adopt technologies that are supported by the Firefox.
So, the only way to make the manifest cross-browser compatible: is
to take quick manifest.json example suggested by MDN
load it into Chrome (chrome://extensions, Turn on developer mode, Load Unpacked)
check the errors and remove what is asked by the chrome.
Things to keep in mind:
Chrome does not support .svg format icons, this leads to not showing specified icon. While Firefox does support it, it is suggestive to not use svg for a cross browser extension.
Futher comment to read: https://hacks.mozilla.org/2017/06/cross-browser-extensions-available-now-in-firefox/#comment-21268
You can only have one of the properties that it specifies in the error.
Only one of 'browser_action', 'page_action', and 'app' can be specified.
You have both a browser_action property & a page_action property in your json object.
Remove one of these from the object to fix it.

How to remove the "read and change all your data..." warning for Chrome Extension?

I have created a Chrome extension and published it to the Chrome Web Store. I noticed with my initial version that when a user tried to install it they would get the warning that my extension could "read and change all your data on the websites you visit". I've changed and republished my extension so that I don't think that warning should be displayed, but it still gets displayed. Based on the information at https://developer.chrome.com/extensions/permission_warnings I don't think that message should be showing up. Below is what is in my manifest.json file. Any suggestions for how to make the warning go away?
{
"name": "Screen Recorder",
"description": "Record a video of your computer screen",
"version": "0.4",
"manifest_version": 2,
"icons": {
"16": "icon.png",
"128": "icon.png"
},
"background": {
"scripts": [
"background.js",
"ourrecorder.js"
]
},
"browser_action": {
"default_icon": "icon.png",
"default_popup": "receiver.html"
},
"permissions": [
"desktopCapture",
"tabCapture",
"notifications",
"unlimitedStorage"
]
}

How to Log to Console from Chrome Extension?

Given a Chrome extension that sets up a browser_action based on a default_icon click, how can that extension print to the console? For example, say my manifest.json includes this:
{
"name": "Testing",
"version": "1.0",
"browser_action": {
"default_popup": "testing.html",
"default_icon": "icon.png"
},
"manifest_version": 2
}
and my testing.html loads a <script> with some Javascript:
console.log("WHY DON'T I SEE THIS??");
Why doesn't this print anything to the console? And how might I go about getting something printed to the console?

How to open my Chrome Extension in new Tab?

Hi I have found other similiar questions on stackoverflow but none of them solved the purpose.
I want my chrome extension/app to be opened in a full tab like how POSTMAN extension is opened.
My manifest.json
{
"name": "Sample App",
"manifest_version": 2,
"version": "0.0.1",
"app": {
"background": {
"scripts": ["main.js"]
}
},
"icons": { "128": "icon.png" },
"permissions" : ["tabs" ]
}
My main.js (alias for background.js)
chrome.app.runtime.onLaunched.addListener(function() {
chrome.tabs.create({'url': chrome.extension.getURL('index.html')}, function(tab) {
alert("Hi");
});
});
index.html is the file i want to load on opening the new tab.
My first time responding here on stackoverflow, please be gentle...
I discovered that it's much easier to add "launch" : { "local_path" : "index.html" } within the manifest.json file. See my sample manifest file below.
{
"manifest_version" : 2,
"name": "Hello World!",
"description": "My first Chrome App.",
"version": "0.1",
"app": {
"launch" : {
"local_path" : "index.html"
}
},
"icons": { "16": "icon.png" }
}
Keep in mind that this example is very basic, it has been stripped of some unnecessary information such as a background script but it should accomplish what you want.
http://developer.chrome.com/apps/first_app.html
chrome.app.runtime.onLaunched is only for Chrome apps, not extensions. The code for your background page will automatically run when the Chrome browser starts, so you can start directly with chrome.tabs.create(...).
Also, you need to include index.html and any resource included in your extension that the page will use in a web_accesible_resources section in your manifest.

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