I discovered the amazing widget from Cloudera Search called Map. I would like to use it to display the count of records by country but it only works with iso alpha-3 country-codes. I only have iso alpha-2 country codes values in my records (see the difference here http://www.nationsonline.org/oneworld/country_code_list.htm).
I would like to know how could I obtain an iso alpha-3 country code? I would like to mention that my raw data is in csv format and I have a field called Country that contains the full country name and another one called Country_Code that stores iso apha-2 country codes.
I tried to modify both the SOLR schema.xml and the Morphlines file but with no positive results. Any idea is highly appreciated.
Thank you!
I was facing the same problem actually. I managed to solve it by creating a custom Morphlines command, as outlined below.
Build a custom Morphlines command.
In Morphlines, you can build your own command rather easily. (See Implementing your own Custom Command). Here is a sample of the code you could use in your command builder:
// Nested class:
private static final class ConvertCountryCode extends AbstractCommand {
private final String fieldName;
public ConvertCountryCode(Command Builder builder, Config config, Command parent, Command child, MorphlineContext context) {
super(builder, config, parent, child, context);
this.fileName = getConfigs().getString(config, "field");
}
#Override
#SuppressWarning("unchecked")
protected boolean doProcess(Record record) {
ListIterator iter = record.get(fieldName).listIterator();
while(iter.hasNext()) {
Locale locale = new Locale ("", iter.next().toString());
String result = locale.getISO3Country();
iter.set(result);
}
return super.doProcess(record);
}
}
Once you have your command builder, you can edit your Morphlines conf file to add the command, like this:
commands: [{
convertCountryCode {
field: Country_Code
}
}
When used, this command would replace all your ISO Alpha-2 codes with ISO Alpha-3 as you add them to your index. I've tested this solution, and it works! Make sure to add your package to the list of command imports for your Morphline.
Use Java command
Alternatively, if you don't want to build a custom command, you can use the Java command.
Related
I am following the advanced developer tutorial (https://docs.shopware.com/en/shopware-platform-dev-en/how-to/indepth-guide-bundle).
Currently I'm at step 7, and according to the tutorial what I've made so far should work.
But it doesn't.
In the database it shows the association, but I can't retrieve them from the repository.
You have to add the association to the Criteria.
$criteria->addAssociation("name_of_association")
Without it, the associations come as null.
Okay, turns out I switched up two parameters by accident. When I set them correctly it worked as it should.
<?php declare(strict_types=1);
namespace Swag\BundleExample\Core\Content\Product;
use Shopware\Core\Content\Product\ProductDefinition;
use Shopware\Core\Framework\DataAbstractionLayer\EntityExtension;
use Shopware\Core\Framework\DataAbstractionLayer\Field\Flag\Inherited;
use Shopware\Core\Framework\DataAbstractionLayer\Field\ManyToManyAssociationField;
use Shopware\Core\Framework\DataAbstractionLayer\FieldCollection;
use Swag\BundleExample\Core\Content\Bundle\Aggregate\BundleProduct\BundleProductDefinition;
use Swag\BundleExample\Core\Content\Bundle\BundleDefinition;
class ProductExtension extends EntityExtension
{
public function extendFields(FieldCollection $collection): void
{
$collection->add(
(new ManyToManyAssociationField(
'bundles',
BundleDefinition::class,
BundleProductDefinition::class,
'product_id',
'bundle_id'
))->addFlags(new Inherited())
);
}
public function getDefinitionClass(): string
{
return ProductDefinition::class;
}
}
I'm talking about the 'product_id' and 'bundle_id'. In my case I had the 'product_id' as the last parameter.
I've recently been getting into Haxe and just started to use HaxeFlixel to load a Tiled .TMX file.
I am creating a TiledMap object and passing it the TMX file path, then I want to iterate over the layers in that object to add them to the game scene. However when I try to access .tileArray (which is a property of TiledTileLayer) I get the following error :-
flixel.addons.editors.tiled.TiledLayer has no field tileArray
Here is the code:
package;
import flixel.FlxState;
import flixel.tile.FlxTilemap;
import flixel.addons.editors.tiled.TiledMap;
import openfl.Assets;
class PlayState extends FlxState
{
private var _tiled_map:TiledMap;
override public function create():Void
{
_tiled_map = new TiledMap("assets/data/Map1.tmx");
for(layer in _tiled_map.layers){
var layerData:Array<Int> = layer.tileArray;
}
super.create();
}
override public function update(elapsed:Float):Void
{
super.update(elapsed);
}
}
I've found the following example - http://coinflipstudios.com/devblog/?p=182 which seems to work fine for people.
So I wanted to check whether the layer object was a TiledTileLayer as it should be, or TiledLayer, with the following:
trace(Type.typeof(layer));
Which sure enough yields:
PlayState.hx:24: TClass([class TiledTileLayer])
So if it is a TiledTileLayer which has the field tileArray why is it moaning?
I had a look at the source code (https://github.com/HaxeFlixel/flixel-addons/blob/dev/flixel/addons/editors/tiled/TiledMap.hx#L135) and TiledTileLayer inherits from TiledLayer. Layers is an array of type TiledLayer, so I think this is why it is moaning. I can clearly see that the array is storing child objects of TiledLayer, but as soon as I access any props/methods of those children, it complains that the parent does not have that field? Very confusing!
To run I'm using this command: C:\HaxeToolkit\haxe\haxelib.exe run lime test flash -debug -Dfdb
Thank you!
So if it is a TiledTileLayer which has the field tileArray why is it moaning?
It may be a TiledTileLayer in this case, but that may not always be the case. layers is an Array<TileLayer> after all, so it could be a TiledObjectLayer or a TiledImageLayer as well (which don't have a tileArray field). This can nicely be seen in the code you linked. The concrete type can only be known at runtime, but the error you get happens at compile-time.
If you know for sure there won't be any object or image layers, you can just cast it to a TiledTileLayer. However, just to be safe, it's good practice to check the type beforehand anyway:
for (layer in _tiled_map.layers) {
if (Std.is(layer, TiledTileLayer)) {
var tileLayer:TiledTileLayer = cast layer;
var layerData:Array<Int> = tileLayer.tileArray;
}
}
It works without this for the tutorial you linked because it was made for an older version of flixel-addons.
I have an Orchard cms module with some additional Content types set up and have added an AutoRoute component via code.
Everything works perfectly, however I am not happy with the default permalink pattern.
What I am trying to do is add a custom pattern and use one of the public properties in my content type. In my case the custom type has a public property called ClubName and I would like that to be used (It makes more sense from a routing perspective).
The Orchard part class name is called TrackPart.
I have tried {Content.TrackPart.ClubName}, {Content.Track.ClubName}, {ContentItem.TrackPart.ClubName},{Content.TrackPart.ClubName} and various other variations but nothing seems to be working.
I am really new to Orchard so there is a high chance I am missing something simple.
Any help would be greatly appreciated.
In response to feedback from #Bertrand-le-roy I created my own token by copying an example token. I can now get see the token in the drop down menu and select it. However the route pattern is still not working.
I can only assume that I have misunderstood the Evaluate() function's context.For usage. It looks like I am not getting the data I need
Here is what I have so far.
public class TrackPartTokens : ITokenProvider {
private readonly IContentManager _contentManager;
public TrackPartTokens(IContentManager contentManager) {
_contentManager = contentManager;
}
public Localizer T { get; set; }
public void Describe(dynamic context) {
context.For("Track", T("Track"), T("Tokens for Track"))
.Token("ClubName", T("ClubName"), T("The name of the club."))
;
}
public void Evaluate(dynamic context) {
context.For<TrackPart>("Track")
.Token("ClubName", (Func<TrackPart, object>)(field => field.ClubName))
.Chain("ClubName", "ClubName", (Func<TrackPart, object>)(field =>field.ClubName))
;
}</code>
The above code was based on the DateTimeField token inside the Orchard.Fields module.
context.For("DateTimeField")
.Token("Date", (Func)(field => field.DateTime))
.Chain("Date", "Date", (Func)(field => field.DateTime));
I had the same issue.
After some troubleshooting I managed to get the autoroute working by changing my implementaion to the following (adapted to your example, note that your setup might require some changes to the linq-function):
In your tokens-class:
First add a using System.Linq statement.
Then change your Evaluate implementation to the following:
context.For<IContent>("Content")
.Token("ClubName", (Func<IContent>, object>)(content =>
content.ContentItem.Parts.OfType<TrackPart>().First().ClubName));
Make sure your AutoroutePart settings in Migrations.cs uses the Content-prefix. Like:
.WithPart("AutoroutePart", partBuilder =>
partBuilder
.WithSetting("AutorouteSettings.AllowCustomPattern", "true")
.WithSetting("AutorouteSettings.AutomaticAdjustmentOnEdit", "false")
.WithSetting("AutorouteSettings.PatternDefinitions",
#"[{Name:'Track', Pattern:'{Content.ClubName}',
Description:'Your description'}]")
.WithSetting("AutorouteSettings.DefaultPatternIndex", "0"))
There seems to be some problems with the TokenManager-class in Orchard source that only allows the target-parameter to equal "Content" in order for the call: _data.TryGetValue(target, out value) to work (TokenManager.cs, line 67). I have tried a number of different setups but the _data-dictionary always only contain the "Content" key.
You'll have to make your own token. It's really easy. Copy a working example.
I am currently using CSS to change everything I write to upperCase when I create an entry, but that is not enough. When I save things, the text shown in the text fields is upper case, but the real value that Grails stores stays in lower case.
I am assuming I'd need to change something in the controller or anything.
Maybe transforming the $fieldValue CSS could work??
Any ideas would help!
Thnks!
You could just write setters for your domain object?
class Domain {
String aField
void setAField( String s ){
aField = s?.toUpperCase()
}
}
I think you are asking how to change values on your domain objects to uppercase. If this is not the case please clarify the question.
You have a bunch of options. I would recommend
1) In a service method, before you save, using String.toUpperCase() to modify the appropriate values on the domain object.
or
2) You can use the underlying Hibernate interceptors by defining a beforeInsert method on your domain object, and doing the toUpperCase there. (see 5.5.1 of the grails documentation)
or
3) You could do this client side. However, if it is a "business requirement" that the values are stored as upper, then I recommend doing the translation server side. It is easier to wrap tests around that code....
Using annotations is cleanest approach
import org.grails.databinding.BindingFormat
class Person {
#BindingFormat('UPPERCASE')
String someUpperCaseString
#BindingFormat('LOWERCASE')
String someLowerCaseString
}
Here is link for it: Grails doc for data binding
You can use Groovy metaprogramming to change the setter for all domain class String-typed properties without actually writing a custom setter for each property.
To do this, add something like the following to the init closure of Bootstrap.groovy
def init = { servletContext ->
for (dc in grailsApplication.domainClasses) {
dc.class.metaClass.setProperty = { String name, value ->
def metaProperty = delegate.class.metaClass.getMetaProperty(name)
if (metaProperty) {
// change the property value to uppercase if it's a String property
if (value && metaProperty.type == String) {
value = value.toUpperCase()
}
metaProperty.setProperty(delegate, value)
} else {
throw new MissingPropertyException(name, delegate.class)
}
}
}
}
I am looking for help to achieve the following
The Diagram represents a car, users can add engine and colour
when I view the XML it looks like this:
<Car>
<Engine>BigEngine</Engine>
<Colour>Pink</Colour>
</Car>
What I would like to do is to wrap the car inside 'vehicle', i.e
<Vehicle>
<Car>
<Engine>BigEngine</Engine>
<Colour>Pink</Colour>
</Car>
</Vehicle>
I am not sure of the best way to achieve this. I want the model explorer and the generated XML to be wrapped in 'vehicle' but for all other intents and purposes the user is working with a car only
Info: Visual Studio 2010, C# and DSL SDK for 2010
I would try two different approaches:
1st: override DSL Package class DocData
In DocData.cs file and override method
protected override void OnDocumentSaved(System.EventArgs e)
and then I would create the wrapper
afterwards I'd override in DocData.cs
protected override void OnDocumentLoading(System.EventArgs e)
and before calling the base method base.OnDocumentLoading(e); i would delete from the file.
2nd: Under DSL Explorer go to XML Serialization Behaviour and set Car Domain Class "Is Custom = true".
This solution is not straightforward but it's not as complicated as it seems at the first place. You'll must define every single method but for each custom method you can call a DSL generated method called "DefaulMethod" which has the default DSL serializer behaviour.
I am currently using VS 2005, so some things might have changed...
I have fixed this by the following. I am double deriving the Car class and in the Car serializer I am doing this:
Writing the extra elements:
public partial class CarSerializer : CarSerializerBase
{
public override void Write(SerializationContext serializationContext, ModelElement element, XmlWriter writer, RootElementSettings rootElementSettings)
{
// Adds the Model and LobSystem root elements to match that required by the SharePoint BCS
writer.WriteStartElement("Garage");
writer.WriteStartElement("Cars");
base.Write(serializationContext, element, writer, rootElementSettings);
writer.WriteEndElement();
writer.WriteEndElement();
}
}
To be able to read this back in I am overriding the Car LoadModel method in the SerializationHelper and where it is getting the reader I am reading the elements until I get to Car.
....
XmlReader reader = XmlReader.Create(fileStream, settings);
reader.MoveToContent();
while (!reader.EOF && !reader.Name.Equals("Car"))
{
reader.Read();
}
reader = reader.ReadSubtree();
// using (global::System.Xml.XmlReader reader = global::System.Xml.XmlReader.Create(fileStream, settings))
using (reader)
{
....