node.js: using a function in several modules - node.js

I am trying to define a function, which can be used in all parts of my program. The program consists of several files with code, and I define the function in the first part like this:
file 1:
var debug_log = fs.createWriteStream('./' + '/debug.log', {flags : 'w'});
var debug = function(d){
debug_log.write(util.format(d) + '\n');
};
var part2 = require('./somefile.js');
part2.part2(function(result){
//some work is done with the result
});
file 2:
function part2(callback){
//some work is done with initial data
debug('done'); //here is were I am trying to use the function
callback(data);
}
exports.part2 = part2;
The important part is the function "debug" which I am using to log my results. I was using console.log before with some small changes like this:
var console_log = fs.createWriteStream('./' + '/console.log', {flags : 'w'});
var log_stdout = process.stdout;
console.log = function(d){
console_log.write(util.format(d) + '\n');
log_stdout.write(util.format(d) + '\n');
};
and it worked fine in every part of the program, so why doesnt the other (similar) function work? Is it because console.log was already defined before (by default)?

Yes.
debug is not defined anywhere in file 2, so it does not work in file 2.

You can use events, this is a example from cordova code:
//file_events.js
module.exports = new (require('events').EventEmitter)();
//main.js
var events = require('./file_events.js');
var debug_log = fs.createWriteStream('./' + '/debug.log', {flags : 'w'});
var debug = function(d){
debug_log.write(util.format(d) + '\n');
};
var part2 = require('./somefile.js');
part2.part2(function(result){
//some work is done with the result
});
events.on("log", debug)
//somefile.js
var events = require('./file_events.js');
function part2(callback){
//some work is done with initial data
events.emit('log', 'done'); //emit a event catched for the main file on
callback(data);
}
exports.part2 = part2;
PD: The code is not tested but must work, with little fixs. The main strategy es call the function by the event library.

I think you'll want to take a look at:
http://nodejs.org/api/modules.html
To access the debug function from other files, you'll want to expose your debug function in module.exports
In file1 (lets call it debug.js):
var debug_log = fs.createWriteStream('./' + '/debug.log', {flags : 'w'});
var debug = function(d){
debug_log.write(util.format(d) + '\n');
};
var part2 = require('./somefile.js');
part2.part2(function(result){
//some work is done with the result
});
module.exports = {
debug: debug
}
Then in file2:
var debug = require('./debug').debug; //assuming debug.js is in the same directory
function part2(callback){
//some work is done with initial data
debug('done'); //here is were I am trying to use the function
callback(data);
}
exports.part2 = part2;

Related

NodeJS/Express share function between multiple routes files [duplicate]

Let's say I have a file called app.js. Pretty simple:
var express = require('express');
var app = express.createServer();
app.set('views', __dirname + '/views');
app.set('view engine', 'ejs');
app.get('/', function(req, res){
res.render('index', {locals: {
title: 'NowJS + Express Example'
}});
});
app.listen(8080);
What if I have a functions inside "tools.js". How would I import them to use in apps.js?
Or...am I supposed to turn "tools" into a module, and then require it? << seems hard, I rather do the basic import of the tools.js file.
You can require any js file, you just need to declare what you want to expose.
// tools.js
// ========
module.exports = {
foo: function () {
// whatever
},
bar: function () {
// whatever
}
};
var zemba = function () {
}
And in your app file:
// app.js
// ======
var tools = require('./tools');
console.log(typeof tools.foo); // => 'function'
console.log(typeof tools.bar); // => 'function'
console.log(typeof tools.zemba); // => undefined
If, despite all the other answers, you still want to traditionally include a file in a node.js source file, you can use this:
var fs = require('fs');
// file is included here:
eval(fs.readFileSync('tools.js')+'');
The empty string concatenation +'' is necessary to get the file content as a string and not an object (you can also use .toString() if you prefer).
The eval() can't be used inside a function and must be called inside the global scope otherwise no functions or variables will be accessible (i.e. you can't create a include() utility function or something like that).
Please note that in most cases this is bad practice and you should instead write a module. However, there are rare situations, where pollution of your local context/namespace is what you really want.
Update 2015-08-06
Please also note this won't work with "use strict"; (when you are in "strict mode") because functions and variables defined in the "imported" file can't be accessed by the code that does the import. Strict mode enforces some rules defined by newer versions of the language standard. This may be another reason to avoid the solution described here.
You need no new functions nor new modules.
You simply need to execute the module you're calling if you don't want to use namespace.
in tools.js
module.exports = function() {
this.sum = function(a,b) { return a+b };
this.multiply = function(a,b) { return a*b };
//etc
}
in app.js
or in any other .js like myController.js :
instead of
var tools = require('tools.js') which force us to use a namespace and call tools like tools.sum(1,2);
we can simply call
require('tools.js')();
and then
sum(1,2);
in my case I have a file with controllers ctrls.js
module.exports = function() {
this.Categories = require('categories.js');
}
and I can use Categories in every context as public class after require('ctrls.js')()
Create two js files
// File cal.js
module.exports = {
sum: function(a,b) {
return a+b
},
multiply: function(a,b) {
return a*b
}
};
Main js file
// File app.js
var tools = require("./cal.js");
var value = tools.sum(10,20);
console.log("Value: "+value);
Console Output
Value: 30
create two files e.g app.js and tools.js
app.js
const tools= require("./tools.js")
var x = tools.add(4,2) ;
var y = tools.subtract(4,2);
console.log(x);
console.log(y);
tools.js
const add = function(x, y){
return x+y;
}
const subtract = function(x, y){
return x-y;
}
module.exports ={
add,subtract
}
output
6
2
Here is a plain and simple explanation:
Server.js content:
// Include the public functions from 'helpers.js'
var helpers = require('./helpers');
// Let's assume this is the data which comes from the database or somewhere else
var databaseName = 'Walter';
var databaseSurname = 'Heisenberg';
// Use the function from 'helpers.js' in the main file, which is server.js
var fullname = helpers.concatenateNames(databaseName, databaseSurname);
Helpers.js content:
// 'module.exports' is a node.JS specific feature, it does not work with regular JavaScript
module.exports =
{
// This is the function which will be called in the main file, which is server.js
// The parameters 'name' and 'surname' will be provided inside the function
// when the function is called in the main file.
// Example: concatenameNames('John,'Doe');
concatenateNames: function (name, surname)
{
var wholeName = name + " " + surname;
return wholeName;
},
sampleFunctionTwo: function ()
{
}
};
// Private variables and functions which will not be accessible outside this file
var privateFunction = function ()
{
};
I was also looking for a NodeJS 'include' function and I checked the solution proposed by Udo G - see message https://stackoverflow.com/a/8744519/2979590. His code doesn't work with my included JS files.
Finally I solved the problem like that:
var fs = require("fs");
function read(f) {
return fs.readFileSync(f).toString();
}
function include(f) {
eval.apply(global, [read(f)]);
}
include('somefile_with_some_declarations.js');
Sure, that helps.
Create two JavaScript files. E.g. import_functions.js and main.js
1.) import_functions.js
// Declaration --------------------------------------
module.exports =
{
add,
subtract
// ...
}
// Implementation ----------------------------------
function add(x, y)
{
return x + y;
}
function subtract(x, y)
{
return x - y;
}
// ...
2.) main.js
// include ---------------------------------------
const sf= require("./import_functions.js")
// use -------------------------------------------
var x = sf.add(4,2);
console.log(x);
var y = sf.subtract(4,2);
console.log(y);
output
6
2
The vm module in Node.js provides the ability to execute JavaScript code within the current context (including global object). See http://nodejs.org/docs/latest/api/vm.html#vm_vm_runinthiscontext_code_filename
Note that, as of today, there's a bug in the vm module that prevenst runInThisContext from doing the right when invoked from a new context. This only matters if your main program executes code within a new context and then that code calls runInThisContext. See https://github.com/joyent/node/issues/898
Sadly, the with(global) approach that Fernando suggested doesn't work for named functions like "function foo() {}"
In short, here's an include() function that works for me:
function include(path) {
var code = fs.readFileSync(path, 'utf-8');
vm.runInThisContext(code, path);
}
say we wants to call function ping() and add(30,20) which is in lib.js file
from main.js
main.js
lib = require("./lib.js")
output = lib.ping();
console.log(output);
//Passing Parameters
console.log("Sum of A and B = " + lib.add(20,30))
lib.js
this.ping=function ()
{
return "Ping Success"
}
//Functions with parameters
this.add=function(a,b)
{
return a+b
}
Udo G. said:
The eval() can't be used inside a function and must be called inside
the global scope otherwise no functions or variables will be
accessible (i.e. you can't create a include() utility function or
something like that).
He's right, but there's a way to affect the global scope from a function. Improving his example:
function include(file_) {
with (global) {
eval(fs.readFileSync(file_) + '');
};
};
include('somefile_with_some_declarations.js');
// the declarations are now accessible here.
Hope, that helps.
app.js
let { func_name } = require('path_to_tools.js');
func_name(); //function calling
tools.js
let func_name = function() {
...
//function body
...
};
module.exports = { func_name };
It worked with me like the following....
Lib1.js
//Any other private code here
// Code you want to export
exports.function1 = function(params) {.......};
exports.function2 = function(params) {.......};
// Again any private code
now in the Main.js file you need to include Lib1.js
var mylib = requires('lib1.js');
mylib.function1(params);
mylib.function2(params);
Please remember to put the Lib1.js in node_modules folder.
Another way to do this in my opinion, is to execute everything in the lib file when you call require() function using (function(/* things here */){})(); doing this will make all these functions global scope, exactly like the eval() solution
src/lib.js
(function () {
funcOne = function() {
console.log('mlt funcOne here');
}
funcThree = function(firstName) {
console.log(firstName, 'calls funcThree here');
}
name = "Mulatinho";
myobject = {
title: 'Node.JS is cool',
funcFour: function() {
return console.log('internal funcFour() called here');
}
}
})();
And then in your main code you can call your functions by name like:
main.js
require('./src/lib')
funcOne();
funcThree('Alex');
console.log(name);
console.log(myobject);
console.log(myobject.funcFour());
Will make this output
bash-3.2$ node -v
v7.2.1
bash-3.2$ node main.js
mlt funcOne here
Alex calls funcThree here
Mulatinho
{ title: 'Node.JS is cool', funcFour: [Function: funcFour] }
internal funcFour() called here
undefined
Pay atention to the undefined when you call my object.funcFour(), it will be the same if you load with eval(). Hope it helps :)
You can put your functions in global variables, but it's better practice to just turn your tools script into a module. It's really not too hard – just attach your public API to the exports object. Take a look at Understanding Node.js' exports module for some more detail.
I just want to add, in case you need just certain functions imported from your tools.js, then you can use a destructuring assignment which is supported in node.js since version 6.4 - see node.green.
Example:
(both files are in the same folder)
tools.js
module.exports = {
sum: function(a,b) {
return a + b;
},
isEven: function(a) {
return a % 2 == 0;
}
};
main.js
const { isEven } = require('./tools.js');
console.log(isEven(10));
output: true
This also avoids that you assign those functions as properties of another object as its the case in the following (common) assignment:
const tools = require('./tools.js');
where you need to call tools.isEven(10).
NOTE:
Don't forget to prefix your file name with the correct path - even if both files are in the same folder, you need to prefix with ./
From Node.js docs:
Without a leading '/', './', or '../' to indicate a file, the module
must either be a core module or is loaded from a node_modules folder.
Include file and run it in given (non-global) context
fileToInclude.js
define({
"data": "XYZ"
});
main.js
var fs = require("fs");
var vm = require("vm");
function include(path, context) {
var code = fs.readFileSync(path, 'utf-8');
vm.runInContext(code, vm.createContext(context));
}
// Include file
var customContext = {
"define": function (data) {
console.log(data);
}
};
include('./fileToInclude.js', customContext);
Using the ESM module system:
a.js:
export default function foo() {};
export function bar() {};
b.js:
import foo, {bar} from './a.js';
This is the best way i have created so far.
var fs = require('fs'),
includedFiles_ = {};
global.include = function (fileName) {
var sys = require('sys');
sys.puts('Loading file: ' + fileName);
var ev = require(fileName);
for (var prop in ev) {
global[prop] = ev[prop];
}
includedFiles_[fileName] = true;
};
global.includeOnce = function (fileName) {
if (!includedFiles_[fileName]) {
include(fileName);
}
};
global.includeFolderOnce = function (folder) {
var file, fileName,
sys = require('sys'),
files = fs.readdirSync(folder);
var getFileName = function(str) {
var splited = str.split('.');
splited.pop();
return splited.join('.');
},
getExtension = function(str) {
var splited = str.split('.');
return splited[splited.length - 1];
};
for (var i = 0; i < files.length; i++) {
file = files[i];
if (getExtension(file) === 'js') {
fileName = getFileName(file);
try {
includeOnce(folder + '/' + file);
} catch (err) {
// if (ext.vars) {
// console.log(ext.vars.dump(err));
// } else {
sys.puts(err);
// }
}
}
}
};
includeFolderOnce('./extensions');
includeOnce('./bin/Lara.js');
var lara = new Lara();
You still need to inform what you want to export
includeOnce('./bin/WebServer.js');
function Lara() {
this.webServer = new WebServer();
this.webServer.start();
}
Lara.prototype.webServer = null;
module.exports.Lara = Lara;
You can simple just require('./filename').
Eg.
// file: index.js
var express = require('express');
var app = express();
var child = require('./child');
app.use('/child', child);
app.get('/', function (req, res) {
res.send('parent');
});
app.listen(process.env.PORT, function () {
console.log('Example app listening on port '+process.env.PORT+'!');
});
// file: child.js
var express = require('express'),
child = express.Router();
console.log('child');
child.get('/child', function(req, res){
res.send('Child2');
});
child.get('/', function(req, res){
res.send('Child');
});
module.exports = child;
Please note that:
you can't listen PORT on the child file, only parent express module has PORT listener
Child is using 'Router', not parent Express moudle.
Node works based on commonjs modules and more recently, esm modules. Basically, you should create modules in separated .js files and make use of imports/exports (module.exports and require).
Javascript on the browser works differently, based on scope. There is the global scope, and through clojures (functions inside other functions) you have private scopes.
So,in node, export functions and objects that you will consume in other modules.
The cleanest way IMO is the following, In tools.js:
function A(){
.
.
.
}
function B(){
.
.
.
}
module.exports = {
A,
B
}
Then, in app.js, just require the tools.js as following: const tools = require("tools");
I was as well searching for an option to include code without writing modules, resp. use the same tested standalone sources from a different project for a Node.js service - and jmparattes answer did it for me.
The benefit is, you don't pollute the namespace, I don't have trouble with "use strict"; and it works well.
Here a full sample:
Script to load - /lib/foo.js
"use strict";
(function(){
var Foo = function(e){
this.foo = e;
}
Foo.prototype.x = 1;
return Foo;
}())
SampleModule - index.js
"use strict";
const fs = require('fs');
const path = require('path');
var SampleModule = module.exports = {
instAFoo: function(){
var Foo = eval.apply(
this, [fs.readFileSync(path.join(__dirname, '/lib/foo.js')).toString()]
);
var instance = new Foo('bar');
console.log(instance.foo); // 'bar'
console.log(instance.x); // '1'
}
}
Hope this was helpfull somehow.
Like you are having a file abc.txt and many more?
Create 2 files: fileread.js and fetchingfile.js, then in fileread.js write this code:
function fileread(filename) {
var contents= fs.readFileSync(filename);
return contents;
}
var fs = require("fs"); // file system
//var data = fileread("abc.txt");
module.exports.fileread = fileread;
//data.say();
//console.log(data.toString());
}
In fetchingfile.js write this code:
function myerror(){
console.log("Hey need some help");
console.log("type file=abc.txt");
}
var ags = require("minimist")(process.argv.slice(2), { string: "file" });
if(ags.help || !ags.file) {
myerror();
process.exit(1);
}
var hello = require("./fileread.js");
var data = hello.fileread(ags.file); // importing module here
console.log(data.toString());
Now, in a terminal:
$ node fetchingfile.js --file=abc.txt
You are passing the file name as an argument, moreover include all files in readfile.js instead of passing it.
Thanks
Another method when using node.js and express.js framework
var f1 = function(){
console.log("f1");
}
var f2 = function(){
console.log("f2");
}
module.exports = {
f1 : f1,
f2 : f2
}
store this in a js file named s and in the folder statics
Now to use the function
var s = require('../statics/s');
s.f1();
s.f2();
To turn "tools" into a module, I don't see hard at all. Despite all the other answers I would still recommend use of module.exports:
//util.js
module.exports = {
myFunction: function () {
// your logic in here
let message = "I am message from myFunction";
return message;
}
}
Now we need to assign this exports to global scope (in your app|index|server.js )
var util = require('./util');
Now you can refer and call function as:
//util.myFunction();
console.log(util.myFunction()); // prints in console :I am message from myFunction
To interactively test the module ./test.js in a Unix environment, something like this could be used:
>> node -e "eval(''+require('fs').readFileSync('./test.js'))" -i
...
Use:
var mymodule = require("./tools.js")
app.js:
module.exports.<your function> = function () {
<what should the function do>
}

Mocha testing javascript with inheritance

I am new to Mocha and Node but trying to write some Mocha tests on some JavaScript classes.
I have the following class:
function FormField() {
}
FormField.prototype.sanitizeFieldValue = function(value) {
if (value == null || value.replace == null) {
return null;
}
return value
.replace(/ /g, " ")
.replace(/&/g, '&')
.replace(/\\/g, '\\\\')
.replace(/'/g, "\\'")
.replace(/</g, '<')
.replace(/>/g, '>')
.replace(/"/g, '"')
.replace(/[\n\r]+/g, " ");
};
module.exports = FormField;
When I run my mocha tests on this file, everything works fine and the tests pass.
var expect = require("chai").expect;
var formfield = require("FormField");
describe("new Form Field Tests", function() {
var ff = new formfield();
describe("sanitizeFieldValue", function() {
it("escapes apostrophe", function() {
expect(ff.sanitizeFieldValue("'")).to.equal("\\\'");
});
});
});
However, I have another file which references the first:
TargetDateField.prototype = new FormField();
function TargetDateField() {
// some functions
}
module.exports = TargetDateField;
But I am not sure how to test this
I have tried the following but I keep getting FormField is not defined.
var expect = require("chai").expect;
var FormField = require("FormField").FormField;
var targetdatefield = require("TargetDateField");
Any ideas on how to resolve this?
Everywhere where you want to use FormField you require the module that defines it.... except in your TargetDateField.js file, where you don't require it. That's why you are getting an error. You need to require it there too:
var FormField = require("FormField");
TargetDateField.prototype = new FormField();
// etc...
By the way, I strongly suggest writing your code to use relative paths when you want to load other modules that are part of the same package. At first glance, I'd expect require("FormField") to load something from node_modules. (Like when you do require("chai").)

Node.js file/folder auto completion on user input

I'm creating a cmd program in Node.js that receives user input and one of those inputs is a folder.
Now I want to make it easier for the user to choose a folder (like the cmd autocompletion for files when using commands such as 'cd'), rather than actually type the whole path.
Is there any best practice for doing that?
Thanks in advance!
I saw someone implemented that in cofmon before. So these links can helpful:
https://github.com/rbrcurtis/cofmon/blob/master/cofmon.coffee#L6
https://nodejs.org/api/readline.html#readline_use_of_the_completer_function
https://stackoverflow.com/a/31434172/883571
https://gist.github.com/DTrejo/901104
Ok, so after looking at what jiyinyiyong answered I was able to get what I wanted.
Basically this is it:
var readline = require('readline');
var fs = require('fs');
function completer(line) {
var currAddedDir = (line.indexOf('/') != - 1) ? line.substring(0, line.lastIndexOf('/') + 1) : '';
var currAddingDir = line.substr(line.lastIndexOf('/') + 1);
var path = __dirname + '/' + currAddedDir;
var completions = fs.readdirSync(path);
var hits = completions.filter(function(c) { return c.indexOf(currAddingDir) === 0});
var strike = [];
if (hits.length === 1) strike.push(currAddedPath + hits[0] + '/');
return (strike.length) ? [strike, line] : [hits.length ? hits : completions, line];
}
var rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
completer: completer
});
rl.question('whatever', function(answer) {
// Do what ever
});

Write a line into a .txt file with Node.js

I want to use Node.js to create a simple logging system which prints a line before the past line into a .txt file. However, I don't know how the file system functionality from Node.js works.
Can someone explain it?
Inserting data into the middle of a text file is not a simple task. If possible, you should append it to the end of your file.
The easiest way to append data some text file is to use build-in fs.appendFile(filename, data[, options], callback) function from fs module:
var fs = require('fs')
fs.appendFile('log.txt', 'new data', function (err) {
if (err) {
// append failed
} else {
// done
}
})
But if you want to write data to log file several times, then it'll be best to use fs.createWriteStream(path[, options]) function instead:
var fs = require('fs')
var logger = fs.createWriteStream('log.txt', {
flags: 'a' // 'a' means appending (old data will be preserved)
})
logger.write('some data') // append string to your file
logger.write('more data') // again
logger.write('and more') // again
Node will keep appending new data to your file every time you'll call .write, until your application will be closed, or until you'll manually close the stream calling .end:
logger.end() // close string
Note that logger.write in the above example does not write to a new line. To write data to a new line:
var writeLine = (line) => logger.write(`\n${line}`);
writeLine('Data written to a new line');
Simply use fs module and something like this:
fs.appendFile('server.log', 'string to append', function (err) {
if (err) return console.log(err);
console.log('Appended!');
});
Step 1
If you have a small file
Read all the file data in to memory
Step 2
Convert file data string into Array
Step 3
Search the array to find a location where you want to insert the text
Step 4
Once you have the location insert your text
yourArray.splice(index,0,"new added test");
Step 5
convert your array to string
yourArray.join("");
Step 6
write your file like so
fs.createWriteStream(yourArray);
This is not advised if your file is too big
I created a log file which prints data into text file using "Winston" logger. The source code is here below,
const { createLogger, format, transports } = require('winston');
var fs = require('fs')
var logger = fs.createWriteStream('Data Log.txt', {
flags: 'a'
})
const os = require('os');
var sleep = require('system-sleep');
var endOfLine = require('os').EOL;
var t = ' ';
var s = ' ';
var q = ' ';
var array1=[];
var array2=[];
var array3=[];
var array4=[];
array1[0] = 78;
array1[1] = 56;
array1[2] = 24;
array1[3] = 34;
for (var n=0;n<4;n++)
{
array2[n]=array1[n].toString();
}
for (var k=0;k<4;k++)
{
array3[k]=Buffer.from(' ');
}
for (var a=0;a<4;a++)
{
array4[a]=Buffer.from(array2[a]);
}
for (m=0;m<4;m++)
{
array4[m].copy(array3[m],0);
}
logger.write('Date'+q);
logger.write('Time'+(q+' '))
logger.write('Data 01'+t);
logger.write('Data 02'+t);
logger.write('Data 03'+t);
logger.write('Data 04'+t)
logger.write(endOfLine);
logger.write(endOfLine);
function mydata() //user defined function
{
logger.write(datechar+s);
logger.write(timechar+s);
for ( n = 0; n < 4; n++)
{
logger.write(array3[n]);
}
logger.write(endOfLine);
}
var now = new Date();
var dateFormat = require('dateformat');
var date = dateFormat(now,"isoDate");
var time = dateFormat(now, "h:MM:ss TT ");
var datechar = date.toString();
var timechar = time.toString();
mydata();
sleep(5*1000);

nodejs child_process.spawn msdeploy.exe with space in dest site

I am trying to use child_process.spawn with msdeploy.exe to automate deployement of some applications in IIS.
Whenever i have a space in my dest site name this makes msdeploy crash.
var command = 'C:/Program Files/IIS/Microsoft Web Deploy V3/msdeploy.exe';
var args = [];
args.push('-verb=sync');
args.push('-source:iisApp=C:/Users/PATH_TO_DEPLOY/dist');
args.push('-dest:iisApp=Default Web Site/test');
var process = spawn(command,args);
process.stdout.on('data', function(data) { grunt.log.write(data) });
process.stderr.on('data', function(data) { grunt.log.error(data); });
process.on('exit', function(code) {
if (code !== 0) {
grunt.fail.warn('Something went wrong');
}
done();
});
I've tried some others alternative like put " '-dest:iisApp="Default Web Site/test"' but msdeploy give me an error too.
This error is like : Argument '"-dest:iisApp=Default Web Site/haha"' not recognized. All arguments must begin with "-" char.
When i try to escape the space char or put " like describe above this gave me a similar error.
Is this is a bug in nodejs ? Maybe i've made something wrong ?
Thank.
How to accomplish this:
var path = require('path');
var platform = require('platform');
var cp = require('child_process');
var full_cmd = '/path/to/dir with space/program.exe';
var cmd = '.' + path.sep + path.basename(full_cmd); // cannot include double quotes -- the work-around is to use the 'cmd_opts.cwd'
var cmd_args = ['"--import-path=/path/to/dir with space/import_file"']; // can wrap each with double-quotes (Windows only -- fails on Unix)
var cmd_opts = {
cwd: path.dirname(full_cmd),
encoding: 'utf8'
};
if (platform.os() === 'win32') {
cmd_opts.windowsVerbatimArguments = true;
}
var proc = cp.spawn(
cmd,
cmd_args,
cmd_opts
);
The only way this doesn't work is if 'program.exe' is named something like 'program name with space.exe'

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