Does anyone know, how to integrate Bugsense into a Windows (Phone) 8.1 universal app? I've installed the Bugsense.WP81 package via NuGet in my project, but I can't integrate it like Bugsense at WP8. When I try to open the official docs from bugsense.com, i've get an error.
thanks in advance,
Christian
Sorry it was my fault. You should add the BugSense package on both Windows and Windows Phone.
public App()
{
BugSenseHandler.Instance.InitAndStartSession(new ExceptionManager(Current), "App-Key");
}
Related
I am developing an app which would require to get the icon of an installed app on the system.
My app is distributed as a Flatpak.
I tried Gtk.Icon.new_from_icon_name() but with no luck.
Can anybody help?
Thanks
Sometimes I don't understand how Flatpak works: my manifest included "--filesystem=host" but that was not enough
I added "--filesystem=xdg-data/icons:ro" and now it is working..
I'm trying to use NativeScript + Angular + SQLite to create a mobile application and following this video. At 3:00, it says to run the command tns platform add ios in the folder and I get the error "Applications for platform iso can not be built on this OS." The OS that I'm running is Windows 10 Home. Any help would be appreciated. Thanks!
You can not build apps for iOS using Windows OS, it's not limitation from NativeScript but from Apple itself. You need Xcode to build apps for iOS which can only be installed on Mac OS.
If you have an iOS device with you, you may use Playground or Preview to run your code directly on your device from a Windows machine. The CLI / Sidekick even support cloud builds.
If you like to use Simulators, the only option is to install Mac OS using Virtual Box but that may be terribly slow.
I am new to WUP and researching on Windows Universal platform, I have following questions for the same:
1)I would like to know if anyone has used it, and if it can be deployed anywhere else other than the windows store. How can we make the app available to the users/client without deploying it on the Windows store. (where else can we deploy the app?)
2) Will the app developed using WUP only works on Windows 10 or previous version of windows as well?
3) Can it be developed using 2015 or 2017 is mandatory?
Thanks in advance
1)How can we make the app available to the users/client without deploying it on the Windows store. (where else can we deploy the app?)
Typically, you download these apps from the Store and that is how they are installed on your device. But you can sideload apps to your device without submitting them to the Store. This lets you install them and test them out using the app package (.appx) that you have created.
For more info, please refer Sideload your app package.
We can also use the App Installer, it is a Universal Windows App that is pre-installed as part of the Windows 10 Anniversary Update. The app enables a user to double-click any .appx or .appxbundle for easy installation, eliminating the need to run PowerShell or specialized scripts.
Please refer the App Installer.
2) Will the app developed using WUP only works on Windows 10 or previous version of windows as well?
Windows 10 apps can only run on Windows 10 (and newer). If you want to target 8.1, you have to build a Windows 8.1 app. A Windows 8.1 app should run on Windows 10 without any problems.
You can refer the Develop apps for the Universal Windows Platform (UWP), it lists the requirements of UWP apps.
3) Can it be developed using 2015 or 2017 is mandatory?
Yes, we can use the VS 2015 or the VS 2017 to develop the UWP apps.
Please refer the document of Build UWP apps with Visual Studio.
Can anyone provide guidance on how to integrate a camera with Windows Universal Platform?
Specifically, I need to see how the MediaPicker service is implemented.
I have searched tirelessly for a working sample of camera integration with Windows Universal Platform (Windows Phone 10).
I have pulled down XLabs and still don't see support for this platform.
I realize Xamarin.Forms only has a preview version of this.
I am developing a charting app and want to use WinRT XAML Toolkit data visualization in both (Windows Phone 8.1 and Windows 8.1) of the projects in my universal app.
How can I do this?
Unfortuatly WinRT XAML Toolkit (https://winrtxamltoolkit.codeplex.com/) only work for Windows Runtime XAML applications.
My recommendation is that you create 2 pages (sadly) or usercontrols and use winrtxamltoolkit for your windows 8.1 app and another data visualization toolkit like telerik maybe for the windows phone 8.1 (http://www.telerik.com/products/windows-phone/overview/all-controls/chart.aspx).
With a bit of luck you will be able to bind the same property on both controls, best of luck!
Update for anyone finding this ticket, WinRTXamlToolkit is available now for windows phone 8.1 called:
WinRTXamlToolkit.WindowsPhone available via NuGet. I mention this as had almost decided not to use the package and it's solved a chunk of my problems.