Can anyone provide guidance on how to integrate a camera with Windows Universal Platform?
Specifically, I need to see how the MediaPicker service is implemented.
I have searched tirelessly for a working sample of camera integration with Windows Universal Platform (Windows Phone 10).
I have pulled down XLabs and still don't see support for this platform.
I realize Xamarin.Forms only has a preview version of this.
Related
Is it possible to integrate ML Kit/TFLite with java desktop applications, rather than having them run on an iOS/Android device?
I'd like to try out the barcode scanning capabilities on scanned documents.
Thanks
As of now, ML Kit is meant for mobile devices, and thus the iOS / Android focus. There is no desktop application support as of now. We would love the community to take this up as we love ML Kit to be used in as many ways as possible.
If it is just for prototyping something, the closest I can think of is firing up the mobile emulator on the desktop and use ML Kit.
I try to integrate Bing Maps to my Windows Universal Application.
I added this namespace;
xmlns:maps="using:Windows.UI.Xaml.Controls.Maps"
After that;
<maps:MapControl x:Name="myMap" ZoomLevel="5" MapServiceToken="{value get from Bing Maps Portal}">
</maps:MapControl>
"myMap" does not show anything. Is there anything i should do additionally. In internet there is lack of tutorials, all the tutorials are about Windows 8.1 Phone development.
If you develop your application using Windows Mobile Emulator, Bing maps is not working. To tackle this issue, temporarily test and debug your application as desktop application, instead of using mobile emulator.
I want to show ads in my app.For this I use Microsoft Advertising sdk to get started. I have shown the ads but when I set the payment methods in pubCenter my country is not in the list . Is there any other 3rd party ads unit for 8.1 app ?
Thanks.
Have a look at this link alternatives for pubCenter
http://superdevresources.com/pubcenter-alternatives-windows-phone/
Leadbolt currently supports Windows Tablet 8.0 and 8.1 with an ad-serving SDK including the bundled cross promotion ads and analytics tools.
HTML based ad tags including house ads are currently available for the Windows Phone platform.
As I have seen only leadboat has windows 8.1 support, and it says it is going to Depreacated. What a bad thing to be Windows 8.1 DEV in a country which microsoft pubcenter do not support
https://www.leadbolt.net/
I have been using Microsoft advertising SDK for over a year, but recently I found a new ad network that works on Windows desktop app ads too. Then I integrated their SDK, it runs well in my apps, I earned much more than I did on Microsoft advertising. They support a variety of payment methods to different countries around the world. You can have a try, maybe they will support your country.
desktopad.com
I am developing a charting app and want to use WinRT XAML Toolkit data visualization in both (Windows Phone 8.1 and Windows 8.1) of the projects in my universal app.
How can I do this?
Unfortuatly WinRT XAML Toolkit (https://winrtxamltoolkit.codeplex.com/) only work for Windows Runtime XAML applications.
My recommendation is that you create 2 pages (sadly) or usercontrols and use winrtxamltoolkit for your windows 8.1 app and another data visualization toolkit like telerik maybe for the windows phone 8.1 (http://www.telerik.com/products/windows-phone/overview/all-controls/chart.aspx).
With a bit of luck you will be able to bind the same property on both controls, best of luck!
Update for anyone finding this ticket, WinRTXamlToolkit is available now for windows phone 8.1 called:
WinRTXamlToolkit.WindowsPhone available via NuGet. I mention this as had almost decided not to use the package and it's solved a chunk of my problems.
I am trying to build my ios application for android. Is there any chance to use windows azure mobile services framework in native objective-c code? Or should I use java and call my azure mobile services table items from it ? Thank you in advance.
If there's an Android version of azure, you could use BridgeKit to bridge the android library to objective c APIs.
http://docs.apportable.com/using-java
There are native Azure Mobile Services SDKs for all major mobile platforms (iOS / Objective-C, Android / Java, Windows Phone, etc). There are excellent tutorials available on the Azure website:
iOS: http://azure.microsoft.com/en-us/documentation/articles/mobile-services-ios-get-started/
Android: http://azure.microsoft.com/en-us/documentation/articles/mobile-services-android-get-started/
If you are looking for cross-platform development you could leverage Xamarin (C#), Sencha or PhoneGap which all have samples at the above site as well.
If you want to serve multiple platforms a better approach would be to create a service layer which works against your Mobile Service (f.e. build with ASP.NET Web API). This service layer would be called from your clients. The big advantage is that you don't have to write code multiple times and changes can be done at a central point. If you concentrate on RESTful services nearly every platform can call it.
Currently that seems to be a lot of overhead with an already finished iOS implementation, but imagine the situation when you want to support other platforms, such as Windows 8 or Windows Phone 8. At this point you have the same problems again.