I watched the stream from TechEd 2014 for the Future of Asp .Net and I saw that they could run vnext projects in MAC. In the Github project doesn't say anything about this feature.
So My questions is how does someone goes about publishing and running the HelloWeb or HelloMVC samples on a MAC.
I noticed that Hanselman and David fowler were using a custom copy of Nowin names Nowin.K is this library going to be release as an example anywhere?
UPDATE
Currently what was shown on teched was a internal build put together show case the direction of the product. The team at microsoft together with the community are working hard to get the asp.net vnext working on linux and osx.
If you want to find out the current status check out on Issue 173 on github.com/aspnet/kruntime.
Once the support in integrated I will update this post and add answer explain how to go about it.
Regards
Updated answer Jan 21 '15
There is now updated support for ASP.NET 5 on OS X and *nix. The best information is on the ASP.NET Home Repo on GitHub that has a "Getting Started" section.
For OS X the Homebrew repo is here: https://github.com/aspnet/homebrew-k
For *nix the Docker repo is here: https://github.com/aspnet/aspnet-docker
Original answer from May 24 '14
It seems that you've found the discussion on the ASP.NET vNext "KRuntime" repo. Unfortunately the team is still in the midst of getting ASP.NET vNext working on Mac / Linux. What was shown at Tech Ed was live running code but using a lot of custom builds (e.g. Mono, as well as ASP.NET vNext). The team has been coordinating work with Miguel de Icaza to ensure that Mono has the required components for ASP.NET vNext. A lot of progress has been made, and it's getting very close, but it's not quite there.
As of the year 2015, the the post below is outdated.
A post has come out: ASP.NET vNext on OSX and Linux I will give it a shot, see if I can run HelloMvc on Ubuntu 14.04
I think what you might be looking for is Mono. Described as:
Cross platform, open source .NET framework
Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime. A growing family of solutions and an active and enthusiastic contributing community is helping position Mono to become the leading choice for development of cross platform applications.
Related
Microsoft announced .NET Core 3 comes with WPF and Windows Forms. So can I create a desktop application for Linux or Mac using .NET Core 3?
No, they have clearly stated that these are windows only. In one of the .NET Core 3.0 discussions, they have also clarified that they do not intend to make these features cross-platform in the future since the whole concept is derived from windows specific features. They talked about thinking of a whole new idea for cross-platform applications, which is not easy.
Source: https://youtu.be/HNLZQeu05BY
Update
The newly announced .NET 5 now aims in avoiding all this confusion by no longer calling it ".NET Core".
Update 2
With blazor client-side (releases on may, 2020), there is a new experimental project for cross-platform apps using webview that is in the works.
Source:
https://blog.stevensanderson.com/2019/11/01/exploring-lighter-alternatives-to-electron-for-hosting-a-blazor-desktop-app/
No with WPF or Winforms. But you still can develop desktop apps on Linux, with .NET Core, using other libs like GtkSharp or Avalonia
Well, the name itself says Windows Presentation Foundation. So it's primarily windows based.
But it is worth to be noted that the new UI framework, .NET MAUI that will be shipped with .NET 6 is cross-platform, with a single-codebase, single-project structure.
Currently in Preview at the time of writing, to be shipped in November 2021. Here's the roadmap.
Although it is not native dotnet core on linux, but it may be helpful - using wine.
I find a very useful comment in the discussion here, more details here
In other words, it is possible to use windows version of dotnet core under wine.
I didn't try it yet, but from the article I mentioned I can say it looks nice and might be an option.
We are planning to create setup file for our project, our research lead us to:
InstallAwere 18
InstallShield 2013
We have some requirements that must be supported:
Windows Server 2012
Able to run other MSI/EXE
Full support for patches/updates
Run Powershell script
Database support (Create db/Execute sp)
Web site deployment
Nice to have:
- Windows features identification (run installation if necessary)
- Web installer (small package that will download all the necessary components)
Did I miss any other product on the market that can support all this? And the final question is what would you suggest for our setup package between these two?
Firsthand experience would be great.
Actually there is another application you can use for creating setup packages. It is Advanced Installer.
I'm using it for several years and it is really easy to use. I think it can help you with all of your requirements. They also have a great support team.
i think that InstallAware is more power full than InstallShield
look: http://www.installaware.com/compare-with-otherinstall-tools.htm
I am making a small basic game for multiple mobile platforms using cocos 2dx, I have done all the coding in c++ on xcode and the project is running fine for iOS and android.
But when porting to windows phone I am facing a lot of hurdles. I am using cocos2dx 2.1.3 on visual studio 2012 express on 64 bit windows 8 with windows 8 phone SDK.
Firstly i don't get templates for cocos2dx, then there is no option to run the project in simulator or device. I have been digging the internet alot for this and have found some tutorials but all of them have one or the other limitations.
can somebody guide me with this windows part or a totally new way round to implement cocos2dx on multiple platforms ?
Option 1
Your going to have to open a new Direct3D project and follow the directions from here
Option 2
There are a couple build scripts available to generate project types for all platforms in python, as seen here.
(this works with 2.1.2 or later)
Option 3
Newer versions of cocos2d-x have build scripts for all platforms that come with the latest git repos. Not sure if there are a lot of breaking changes but the newer versions also have build projects.(build-win32.bat)
About the project template.
The templates for windows 8, at least in the last stable release I looked at a month ago, still had some issues with the html in the c++ project wizard but, the current development branch should have that fixed for the windows 8 visual studio browser. If they haven't then there are a couple of html meta-data tags that will need to be removed as they are depreciated in order for the project wizard to be usable.
Today I stumbled over the Application Builder for CE 2013 in Microsoft's download center. As of the description, with this pack I should be able to develop apps that target Windows Embedded Compact 2013 with Visual Studio 2012.
After downloading and installing the Application Builder I found the new framework assemblies in C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsEmbeddedCompact\v3.9, but there are no project templates targeting Embedded Compact 2013 in Visual Studio 2012.
I tried to create a blank WinForms or WPF project and to retarget it to 3.9, but that doesn't seem to be possible as well. There are no online templates that could be installed.
How do I create a CF 3.9 application using Visual Studio 2012?
All I can do here is sigh. Here's the state of things as of this writing (Mid May, 2013) and it could change in the coming weeks and/or months.
The Application Builder does not ship with device templates. Templates, instead, are shipped with the device SDK. Yes, this is different than in the past. It means that to do any device development, you'll need an SDK.
Windows Embedded Compact 2013 is currently not publicly available, so no one can currently ship an SDK. The net effect of this is that, for now, for the general public, the Application Builder install is completely useless.
Once WEC 2013 is public, I don't believe Microsoft will be shipping any "generic" SDKs. I very likely will. Once we have SDKs in the wild, you'll have templates and be able to build projects.
I also downloaded the Application Builder, and found it quite useless, hey where are the compact project templates! (thanks for the confirmation ctacke) after reading this today and discovering the .net assembly folder posted by Gene, I figured I at least try to use the object browser - and found you can browse the objects by using the Windows Embedded Compact 3.9 filter - figure others might want to at least look at what's new like I am attempting to do..
It is possible to create new SDKs from OS Design projects.
Create one from CEPC.
http://msdn.microsoft.com/en-us/library/jj584864(v=winembedded.70).aspx
I'm a designer working in a software development shop that uses Rational Team Concert. Back when we were using SubVersion, I could use Dreamweaver to make my CSS edits and everything played nice.
I'm doing fine with Visual Studio's RTC client for our .NET projects, but I'm at a loss on how to effectively collaborate on our Java projects. There doesn't seem to be an RTC client for Dreamweaver and I'm beating my head against a wall trying to get MyEclipse to play nice.
How do your designers/developers collaborate in RTC?
Thank you in advance.
Regarding MyEclipse, check on which version of Eclipse it is based on:
the latest MyEclipse10 is based on Indigo (Eclipse 3.7).
but this thread mentions that "RTC 3.0.1 supports Eclipse SDK 3.5.2, 3.6 and 3.6.1"
So depending the version of MyEclipse you choose, you might have some issue making the integration of RTC works properly in it.
Another solution would be to choose an Eclipse distro with WST (web standard tools) in it, and browse the WTP (Web Tools Platform) project to make sure the CSS editor is added to your chosen Eclipse package.
And then, install the RTC plugin in it.
You should install RTC into MyEclipse. You can do that by grabbing the p2 download from the download page, then opening Help->"Install New Software..." and adding the zip file as a repository.
Starting with RTC 4.0 there will be integration with the Windows shell, so your life should get much easier.