I'm going to internationalize groovy API abit.
For final class (e.g. String)
String.metaClass.вСтроку = {-> this.toString() }
However, this will create additional closure. Isn't there any way to just alias method with another method?
Something like this:
String.metaClass.вСтроку = String.metaClass.&toString
You could use #Category transform like this
#Category(String) class StringInternationalization {
String вСтроку() {
this.toString()
}
int длина() {
this.length()
}
}
class ApplyMixin {
static {
String.mixin(StringInternationalization)
final helloString = "Привет мир!"
println helloString.вСтроку()
assert helloString.длина() == helloString.length()
}
}
new Main()
This will create 1 Category class for each localised class and one class to apply all mixin transformations(to register all methods.) Also should be faster, then individual closures.
More reading here: http://groovy.codehaus.org/Category+and+Mixin+transformations
Related
How can i use class instance in another class like a pointer in C++ to class instance functions?
Example:
class A {
constructor()
{
this.block = [];
}
method()
{
return this.blocks.length;
}
}
another class:
class B {
constructor(instance)
{
this.instance = instance;
}
method()
{
this.instance.method(); // here i'm getting cannot get length of undefined
}
}
If i'm trying to to like that i'm getting problems to call it
You can try this. Here, when creating B class's instance I give into it an A class's instance as argument. Then inside B we can call A instance's methods, and access its properties.
Also, as #ViaTech posted you can use static methods to access them without needing to initialize an object of the class. That is what static methods is. Refer Static Methods
class B {
constructor(instance)
{
this.instance = instance;
}
method()
{
this.instance.method();
}
}
class A {
constructor()
{
}
method()
{
console.log("A's method");
}
}
var a = new A();
var b = new B(a);
b.method(); // A's method
You can easily do this in JS by calling a static method like so:
class A {
static write(){ //static method
console.log("Called write from A");
}
}
class B {
doIt(){
A.write();
}
}
let b = new B();
b.doIt();
Option 2, you instantiate the class in the constructor of the other like so:
class A {
write(){
console.log("Non-static write() called from class A");
}
}
class B {
constructor() {
this.a = new A();
}
doIt(){
this.a.write();
}
}
let b = new B();
b.doIt();
There are a few ways:
I accidentally switched between PHP and Javascript, but the principles are the same for both)
Use static functions:
Normally, you have a this in the class. Say you have this code:
class Car {
let color;
public function setColor(newColor){ this.color = newColor;}
}
let car = new Car();
car->setColor('green')`
The setColor function's this refers to that car. You can make let anotherCar = new Car(), then when you do anotherCar->setColor('red') you only change that car, not the first one. Simplistic: You can create multiple instances.
If you do not need that, but need the class once, you can make it static. A simple way to explain would be "you have a collection of seperate functions, just put into a wrapping class (which doesn't do a lot really)". For instance, you might have some sanatizing methods:
class Sanitize {
static function makeHtmlSave(input){
return doYourMagicHere(input);
}
static function removeXssCode(input){
return doMoreMagicHere(input);
}
}
This way, you can reuse it multiple times. If you want to use it, you do Sanitize::makeHtmlSave(someCode) where you need it. There isn't a Sanitize thing, it's just a wrapper to access the frunctions inside it.
Use extend:
You can extend a class. Say you have a generic class Vehicle, which has some properties (eg a motor, numberWeels, color) and you can extend that with more specific classes:
class Vehicle {
let color;
public function setColor(newColor){ this.color = newColor}
}
class Car extends Vehicle {
let hasAirco = false;
public function hasAirco(newValue){ this.hasAirco = newValue};
}
If you do let car = new Car(), you get a Car object, that extends/enlarges/complements the Vehicle class, so you can use both its (public) functions. Internally, Car can use the functions of Vehicle too.
Just pass it
class One {
// some stuff
}
class Two{
let otherObject;
construct(givenObject){
this.otherObject = givenObject;
}
}
You can now do this let a = new One(); let b = new Two(a);. You can not use the functions of One inside Two, but you can still use a->doSomething(). This solution feels like the easiest, but it almost never is. Classes/objects are tricky stuff, but I've rarely uses this solutions. There are use cases, but often it's a bad smell indicator.
I want to attach public method to the class.
This is called extension method in C#.
package extensionMethods
class A {
def testA() {}
//def testB() {} Need to add a public method to this class A but we don't have access to the class
}
class B {
def test() {
def a = new A();
a.testA()
a.testB() //Need to add a public method to the Class A without defining the method in the class A
}
}
//In C# way -> Extension method
class C {
/* void testB(this A a) {
}*/
}
How can we achieve the similar approach in Groovy?
In the above example I want to attach method testB() to class A
You will want something like this:
package something
class SomeExtensionClass {
static void testB(A self) {
// ...
}
}
Then your META-INF/services/org.codehaus.groovy.runtime.ExtensionModule extension descriptor...
moduleName=Test module for specifications
moduleVersion=1.0-test
extensionClasses=something.SomeExtensionClass
See http://groovy-lang.org/metaprogramming.html#_extension_modules for more info.
Using ExpandoMetaClass Static Methods can be added dynamically, how can i use this ExpandoMetaClass in Singleton object, with overloaded static function in it, let say the sample program need to be re written using ExpandoMetaClass whats needs to changed in the below program
#Singleton
class testA {
def static zMap = [:]
static def X() {
Y()
}
static def Y() {
}
static def X(def var) {
Y(var)
}
static def Y(def var) {
zMap.put(var)
}
}
One of the reasons to use a singleton is to avoid having static state and methods in a class. If you're using #Singleton, there's no reason to have static methods or fields. The way to use a singleton is like this:
#Singleton class TestA {
def someField = "hello"
def methodX() {
someField
}
}
println TestA.instance.methodX()
You can extend the singleton using ExpandoMetaClass like so:
TestA.instance.metaClass.newMethod = { -> "foo" }
TestA.instance.metaClass.methodX = { -> "goodbye" }
println TestA.instance.newMethod()
println TestA.instance.methodX()
If you really want a static method, you can do something like this:
TestA.metaClass.static.methodY = { -> "I am static" }
println TestA.methodY()
Note that if you override the class metaClass, rather than the instance metaClass, it won't apply to the instance if the instance has already been created. To get around this use #Singleton(lazy = true) and override the metaClass before accessing the instance.
I have simple Groovy category class which adds method to String instances:
final class SampleCategory {
static String withBraces(String self) {
"($self)"
}
}
I want to use this category in my unit tests (for example). It looks like this:
class MyTest {
#Test
void shouldDoThis() {
use (SampleCategory) {
assert 'this'.withBraces() == '(this)'
}
}
#Test
void shouldDoThat() {
use (SampleCategory) {
assert 'that'.withBraces() == '(that)'
}
}
}
What I'd like to achieve, however, is ability to specify that category SampleCategory is used in scope of each and every instance method of MyTest so I don't have to specify use(SampleCategory) { ... } in every method.
Is it possible?
You can use mixin to apply the category directly to String's metaClass. Assign null to the metaClass to reset it to groovy defaults. For example:
#Before void setUp() {
String.mixin(SampleCategory)
}
#After void tearDown() {
String.metaClass = null
}
#Test
void shouldDoThat() {
assert 'that'.withBraces() == '(that)'
}
Now you have the option to use extension modules instead of categories:
http://mrhaki.blogspot.se/2013/01/groovy-goodness-adding-extra-methods.html
On the plus side Intellij will recognize the extensions. I've just noticed that it doesn't even need to be a separate module as suggested by the link, just add META-INF/services/org.codehaus.groovy.runtime.ExtensionModule to the project:
# File: src/main/resources/META-INF/services/org.codehaus.groovy.runtime.ExtensionModule
moduleName = module
moduleVersion = 1.0
extensionClasses = SampleExtension
The extension class is pretty much defined like a normal category:
class SampleExtension {
static String withBraces(String self) {
"($self)"
}
}
Can be used like:
def "Sample extension"() {
expect: 'this'.withBraces() == '(this)'
}
If you are using Spock there is a #Use annotation that can be used on the specifications. The drawback with that is that Intellij will not recognize it.
I have a method with an incoming variable, which represents a script.
e.g.
hello.groovy
Foo.init(this)
Foo.groovy
class Foo {
static init(app) {
}
}
What is the best way to add a ton of new functionality to the app variable in the init method? Basically, I would like to add all the functionality of another object to the app object.
For instance, if I had another class:
class Bar {
def a() { }
def b() {
}
}
I would like the app object to basically be a new Bar(). In JavaScript, this is easy by using the prototype object, but I cannot seem to get it working in groovy. What is the best way to accomplish this? Or should I be doing something differently?
YourClass.metaClass.static.yourMethod is the most similar to JS prototype I've seen in Groovy. Check this link out:
Groovy meta-programming - adding static methods to Object.metaClass
Cheers.
There are several ways to do this and each has advantages and disadvantages. On the Groovy Documentation page, the section on Dynamic Groovy illustrates several of these. If I understand you correctly, the simplest way is to just use the metaClass of an instance to add new functionality, a la:
class Foo {
static void init (a) {
a.metaClass.a = { println "a()"; }
a.metaClass.b = { println "b()"; }
}
}
def myObject = new Object();
Foo.init (myObject);
myObject.a();
myObject.b();
The easiest way to do this would be with a mixin. Basically you can call mixin on app's class and pass it another class to incorporate that functionality into it.
I've modified your example to show this mixing in the Bar class.
class Foo {
static init(app) {
app.class.mixin Bar
}
}
class Bar {
def a() { println "a called" }
def b() {
println "b called"
}
}
def app = new Object()
Foo.init(app)
app.a()
app.b()
The output of this would be:
a called
b called
In this case I added Bar to the Object class but you could add it to any class in your application.