OpenGL, OpenVG. Draw text? - text

There are enough "examples" but all of them represent parts of strange code.
The best code I found is:
link
but I can't even run it because it has variables and constants with missed declaration.
Can anybody post a full workable example?

Related

I'm trying to use the turtle methods, etc. listed on the official python page but I keep getting errors

I'm using turtle to create a video game.
I'm making this program for a virtual class, and I don't know the exact limitations of the (online) IDLE provided. I'm not currently able to test my code in any other environment. I don't want to use pygame or anything because I don't know if I can and also I don't want to rewrite a bunch of my code.
The problems I'm having are mostly with the TurtleScreen/Screen. I can't call .Screen() or .TurtleScreen(), .bgcolor(), .turtlesize(), and probably a lot more I haven't checked yet. Here's an example:
bg = turtle.Screen()
turt = turtle.Turtle()
bg.bgcolor("black")
I just receive a
ParseError: bad input
when I run it. Any input is much appreciated!
A parse error usually comes from python being unable to parse your code rather than an issue with Turtle.
The code snippet you posted above works fine so the problem is likely with some other lines of code that precede it. Double check your syntax on lines before the error occurs and make sure there aren't any missing parenthesis, brackets, quotes, etc that would impact later lines.

Opencv : Some clue to detect a word pointed by an index finger on an image

I just want to do a quick project on my spare time :
I take a photo (with my webcam) of a page of a book with my finger pointing at a word on the page. Something like that:
I want to use opencv so I can isolate the word and translate it with OCR, etc ...
I cant' figure out exactly what to use in opencv to achieve this (I mean the "extraction" of the word in the complete photo), i read the tutorials but there is a lot of possibilities, so if someone can guide me by telling me what kind of functions do I need to use that would be kind :)
Thanks :)

vs code highlighting for structs

I am using vs code and I have some troubles.
I defined my struct named 'Cod'.
and I made variable, 'Cod a'
but... the color of Cod was just.. white.....
I want to highlight the user-defined structs....
I've tried to find some way by looking for google..
but I didn't find clear way.
is there any ways to do like that?
here is image that I have!
thanks for reading what I write!!!!!!!!
enter image description here

Is there a b5paper japanese style in latex?

My thesis is written in b5j documentclass style.
\documentclass[b5j,twoside,12pt]{report}
I have a paper that is appended at the end. However this is written in b5paper style as an article.
\documentclass[12pt,b5paper,twoside]{article}
How do I get the paper to follow the japanese style? Havent found any b5paperj options in the geometry package.. :-/
It is possible to build the paper that must be appended separately and input it in your document using pdfpages. This way you don't have to control both styles and the package provides enough flexibility to make it look like you want to.

beamer includegraphics with screenshots

I'm using the LaTeX-Beamer class for making presentations. Every once in a while I need to include screenshots. Those graphics are pixel-based, of course. I use includegraphics like this:
\begin{figure}
\includegraphics[width= \paperwidth]{img/analyzer.png}
\end{figure}
or usually something like this:
\begin{figure}
\includegraphics[width= 0.8\linewidth]{img/analyzer.png}
\end{figure}
This leads to pretty bad readibility of the contained text, so I'm asking for your best practices: How would you include screenshots containing text considering, that I will do the output PDF with pdflatex?
EDIT: I suppose I'm looking for something like an 1:1 presetation of the image within beamer. However, [scale = 1.0] doesn't achieve what I'm looking for.
Your best bet is to scale the image outside of Latex for inclusion, and include it in 1:1 ratio. The scaling done by graphics packages in Latex isn't going to be anywhere near as good as possible from other tools. Latex (Tex) has limited floating-point arithmetic capabilities, whereas an external tool can use sophisticated algorithms to get the scaling better.
Another option is to use only a part of the screenshot, the one you want to concentrate on.
Edit: If you can change the font size before taking the screenshot, that's another option—just increase the font size for the screenshots.
Of course, you can combine the two methods.
I have done exactly what you do and e.g defined
\newcommand{\screenshot}[1]{\centerline{%
\includegraphics[height=7.8cm,transparent]{#1}}} % 7.8in
which worked with whatever style I was using at the time. The files included with this macro were all PNGs created with one the usual Linux screen capture tools.
Edit: You may have to play with the size (height and width) of your input files. It came out rather nice for me (and this was from a presentation in 2006).
How about scaling it as follows:
\includegraphics[scale=0.5]{images/myimage.jpg}
This works for me.
Have you tried to convert the image to .eps or .pdf file and use this file in LaTeX?
Maybe try also latex, dvips and ps2pdf.
Problem might be in used viewer, in Linux I use Document viewer or ePDFViewer and output is much worse than in Adobe Reader or Acrobat, which I use in Windows...

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