If I use log4javascript without requirejs, everything (including in-page appenders) works as expected.
When using requirejs, this works (a pop-up window appears with the warning):
var log = log4javascript.getDefaultLogger();
log.warn("This is a test error message.");
but this doesn't work (no in-page area is displayed):
var log4j = log4javascript.getLogger();
var log4jInPageAppender = new log4javascript.InPageAppender();
log4j.addAppender(log4jInPageAppender);
log4j.warn("This is a warning!");
It is shimmed like this:
requirejs.config({
shim: {'log4javascript': {exports: 'log4javascript'}
}
});
Everything seems to be defined properly for log4javascript so my log4j and log4jInPageAppender variables are set with valid values.
The problem is that the InPageAppender relies on log4javascript's own page load handling code to know whether it can start drawing itself. When loaded via RequireJS, the page is already loaded and log4javascript's page load handling code never runs.
You can get around this by calling log4javascript.setDocumentReady(). The most sensible place to do this would seem to be in the shim init() function, but I'm no expert in RequireJS so there may be a better way:
requirejs.config({
shim: {
'log4javascript': {
exports: 'log4javascript',
init: function() {
log4javascript.setDocumentReady();
}
}
}
});
Related
I'm getting this error when I browse my webapp for the first time (usually in a browser with disabled cache).
Error: Mismatched anonymous define() module: function (require) {
HTML:
<html>
.
.
.
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js"></script>
<script> var require = { urlArgs: "v=0.4.1.32" }; </script>
<script data-main="assets/js/main" src="assets/js/libs/require.js"></script>
<script src="assets/js/ace/ace.js?v=0.4.1.32"></script>
</body>
</html>
JS:
$(function () {
define(function (require) {
// do something
});
});
Anyone know exactly what this error means and why its happening?
source file, a short discussion about it in the github issues page
Like AlienWebguy said, per the docs, require.js can blow up if
You have an anonymous define ("modules that call define() with no string ID") in its own script tag (I assume actually they mean anywhere in global scope)
You have modules that have conflicting names
You use loader plugins or anonymous modules but don't use require.js's optimizer to bundle them
I had this problem while including bundles built with browserify alongside require.js modules. The solution was to either:
A. load the non-require.js standalone bundles in script tags before require.js is loaded, or
B. load them using require.js (instead of a script tag)
In getting started with require.js I ran into the issue and as a beginner the docs may as well been written in greek.
The issue I ran into was that most of the beginner examples use "anonymous defines" when you should be using a "string id".
anonymous defines
define(function() {
return { helloWorld: function() { console.log('hello world!') } };
})
define(function() {
return { helloWorld2: function() { console.log('hello world again!') } };
})
define with string id
define('moduleOne',function() {
return { helloWorld: function() { console.log('hello world!') } };
})
define('moduleTwo', function() {
return { helloWorld2: function() { console.log('hello world again!') } };
})
When you use define with a string id then you will avoid this error when you try to use the modules like so:
require([ "moduleOne", "moduleTwo" ], function(moduleOne, moduleTwo) {
moduleOne.helloWorld();
moduleTwo.helloWorld2();
});
I had this error because I included the requirejs file along with other librairies included directly in a script tag. Those librairies (like lodash) used a define function that was conflicting with require's define. The requirejs file was loading asynchronously so I suspect that the require's define was defined after the other libraries define, hence the conflict.
To get rid of the error, include all your other js files by using requirejs.
Per the docs:
If you manually code a script tag in HTML to load a script with an
anonymous define() call, this error can occur.
Also seen if you
manually code a script tag in HTML to load a script that has a few
named modules, but then try to load an anonymous module that ends up
having the same name as one of the named modules in the script loaded
by the manually coded script tag.
Finally, if you use the loader
plugins or anonymous modules (modules that call define() with no
string ID) but do not use the RequireJS optimizer to combine files
together, this error can occur. The optimizer knows how to name
anonymous modules correctly so that they can be combined with other
modules in an optimized file.
To avoid the error:
Be sure to load all scripts that call define() via the RequireJS API.
Do not manually code script tags in HTML to load scripts that have
define() calls in them.
If you manually code an HTML script tag, be
sure it only includes named modules, and that an anonymous module that
will have the same name as one of the modules in that file is not
loaded.
If the problem is the use of loader plugins or anonymous
modules but the RequireJS optimizer is not used for file bundling, use
the RequireJS optimizer.
The existing answers explain the problem well but if including your script files using or before requireJS is not an easy option due to legacy code a slightly hacky workaround is to remove require from the window scope before your script tag and then reinstate it afterwords. In our project this is wrapped behind a server-side function call but effectively the browser sees the following:
<script>
window.__define = window.define;
window.__require = window.require;
window.define = undefined;
window.require = undefined;
</script>
<script src="your-script-file.js"></script>
<script>
window.define = window.__define;
window.require = window.__require;
window.__define = undefined;
window.__require = undefined;
</script>
Not the neatest but seems to work and has saved a lot of refractoring.
Be aware that some browser extensions can add code to the pages.
In my case I had an "Emmet in all textareas" plugin that messed up with my requireJs.
Make sure that no extra code is beign added to your document by inspecting it in the browser.
Or you can use this approach.
Add require.js in your code base
then load your script through that code
<script data-main="js/app.js" src="js/require.js"></script>
What it will do it will load your script after loading require.js.
I was also seeing the same error on browser console for a project based out of require.js. As stated under MISMATCHED ANONYMOUS DEFINE() MODULES at https://requirejs.org/docs/errors.html, this error has multiple causes, the interesting one in my case being: If the problem is the use of loader plugins or anonymous modules but the RequireJS optimizer is not used for file bundling, use the RequireJS optimizer. As it turns out, Google Closure compiler was getting used to merge/minify the Javascript code during build. Solution was to remove the Google closure compiler, and instead use require.js's optimizer (r.js) to merge the js files.
I have a web application that uses Require in order to load dependencies. I have a set of JS libraries that are included using the Require config.shim object.
Two such example libraries are:
require.config({
shim: {
"libs/leaflet": {
exports: "L"
}
"libs/leaflet-dvf": {
deps: ["libs/leaflet"],
exports: "L"
}
}
The second library, leaflet-dvf requires the first, leaflet. The second is a plugin to the first that depends on the global scope variable L that the first library defines.
When I run the application using Require normally, everything works fine. I can include either library from the shim, and everything works great. No problems.
The problem comes when I run this code through the Require r.js Optimizer. The Optimizer, when it builds the single optimized JS file, will incorrectly order the dependencies. In the built file, the leaflet-dvf code will come before the leaflet code. This causes a JS runtime error because the dependant plugin cannot find the L global scope variable that is required.
My build config looks like:
({
baseUrl: "../js",
paths: {
"requireLib": "../js/libs/require"
},
include: ["requireLib"],
name: "Main",
out: "bin/Main-built.js",
optimize: "none",
wrapShim: true
})
When I run the Optimizer, using Rhino, it builds my output file. In the Main-built.js file, the code for the plugin will come before the required library. This causes an L undefined error.
How do I get the Optimizer to respect the dependency order of my Shims, in order to properly order the library files in my Optimized JS file?
I had a similar problem a while back with knockout extensions and shim didn't work correctly. This is how we solved it.
Create a module called: leafletLib
define(["libs/leaflet","libs/leadleft-dvf"],function(leftlet,dvf){
return leaflet;
});
LeafletLib has the main library and all of the extensions. On modules that have leaflet or leaflet-dvf as a dependancy you call leafletLib. It is kind of hacky but it might work for you.
define(["leafletLib"],function(leafletLib){});
I am trying to load several RequireJS configs. In my html I am loading my main config via
<script src="../lib/require.js" data-main="../app/requireConfig"></script>
and once the document is ready I want to load all my plugin configs. So I created a new define file which holds a function that calls require.config:
define(['sharedServices/logger'], function (logger) {
function configVideo() {
logger.info('Adding video modules');
require.config({
path: {
Capabilities: 'videoProvider/Capabilities',
VideoProviderEnums: 'videoProvider/VideoProviderEnums',
VideoProviderCommon: 'videoProvider/VideoProviderCommon',
VideoProviderInstance: 'videoProvider/VideoProviderInstance',
DummyVideoInstance: 'videoProvider/DummyProvider/DummyVideoInstance'
}
});
}
return {
configVideo: configVideo
};
})
However, I get the following error:
Uncaught Error: Mismatched anonymous define() module: function (logger) {
The error you're getting isn't directly related to the stated problem (loading multiple configurations), but is caused by the way your code loading is organized. As the manual says:
To avoid the error:
Be sure to load all scripts that call define() via the RequireJS API. Do not manually code script tags in HTML to load scripts that have define() calls in them.
If you manually code an HTML script tag, be sure it only includes named modules, and that an anonymous module that will have the same name as one of the modules in that file is not loaded.
So the problem now is that when loading the module manually (as you state "when the document is ready", could you clarify how the quoted source is actually loaded?) requirejs doesn't know where the module came from, so it can't assign it a name. If the module were loaded via requirejs api (e.g. if it appeared in a dependencies list of a define call) and it were requirejs itself that determined its script path, it would name the module after the file.
In general it is advisable to have just a single script tag loading all the requirejs-managed javascript. This makes the development setup more closely match the eventual optimized situation (where all the scripts are concatenated together). It is still possible to make require.config calls inside individual modules if necessary and make some code execute only after document is ready. As an example, many our apps do something like the following in their main.js (the module loaded by the requirejs script tag):
// sort of bootstrap config
require.config({
packages: [{
name: "our-framework",
location: "../../our-framework/src/"
}],
// here some app-specific requirejs options
waitSeconds: 5
});
// load the framework, the "our-framework/rjs-config" contains
// framework specific requirejs config (another require.config call)
require(["our-framework/rjs-config"], function() {
// in this context both require configs are loaded
require(["application"], function(application) {
application.init().run();
});
});
A am relatively new to JamJS, and struggle to make it work properly.
I've got a very simple project based on Backbone and RequireJS, where I use JamJS to manage dependencies, namely: Backbone, _, Less, $, modernizr, underscore, bootstrap.
I tend to follow the method used by Backbone Boilerplate.
This is the code I use to get the Jam-compiled requireJS config file, together with my application-specific require config:
in html:
< script data-main="/assets/js/app/config" src="/assets/js/jam/compiled.min.js"> < /script>
'Compiled.min.js' is obviously the 600kb minified file generated by Jam.
The '/app/config' file is my Require.js configuration file where I'm planning to include all my project-specific code, not managed by the dependency manager.
Here's app/config.js:
require.config({
baseUrl:'/assets/js/',
deps: ['less','modernizer','bootstrap-jam','app/main'],
paths: {
'homeView': 'app/views/homeView'
// Use the underscore build of Lo-Dash to minimize incompatibilities.
,'lodash': '../jam/lodash/dist/lodash.underscore.min'
},
map: {
},
shim: {
}
});
(the files in deps are the ones I need on every page + my main.js - kind of a router.
The problem is that, in my homeView (which is initialized by main.js), I do this sort of thing:
define(['backbone'], function (Backbone) {
return Backbone.View.extend({
el:$('#homepageWrapper'),
initialize: function () {
this.$('#subTitle').text('This text is generated by homeView - the default Backbone View.');
}
})
});
As you can see I want Backbone to be available in this view. I assume that it's available through the compiled Jam code, however when I look in the Network panel in the Web Inspector, I see that this dependency is pulled in separately- this happens to any resource I try to use, not just Backbone.
I suspect that it might be something to do with the error I get as well, which I haven't been able to figure out. When using the compiled jam config, I get:
Uncaught Error: Module name "underscore" has not been loaded yet for
context: _. Use require([])
I'd really appreciate help with this
Thanks.
SoundManager2 flash component need a specific global JavaScript variable (soundManager) to be present in global scope. This way flash player communicates with SoundManager2 JavaScript API.
The problem is that when you want to build you web application using AMD (require.js) you have to make a compromise and let this global variable to be present.
Is there any way to not break the AMD way of constructing application including SoundManager?
Use RequireJS shim config to wrap your non-AMD library as a module that exports the global variable:
http://requirejs.org/docs/api.html#config-shim
requirejs.config({
paths: {
'soundmanager2' : 'some/path/soundmanager2'
},
shim: {
'soundmanager2': {
exports: 'soundManager'
}
}
});
Then, require the SoundManager2 shim like any other dependency, and use it in your own module code:
define(['soundmanager2'], function(soundManager) {
soundManager.setup({ ... });
soundManager.beginDelayedInit();
// The following may help Flash see the global.
window.soundManager = soundManager;
return soundManager;
});