"Location not available"? - android-studio

In my android app that I want to develope, I would like the users can find their position. To do this I have this code in the MainActivity but on the device (when i run it) it can't find latitute longitude and the address.Why?
public class MainActivity extends Activity implements LocationListener {
private TextView latituteField;
private TextView longitudeField;
private TextView addressField; //Add a new TextView to your activity_main to display the address
private LocationManager locationManager;
private String provider;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
latituteField = (TextView) findViewById(R.id.TextView02);
longitudeField = (TextView) findViewById(R.id.TextView04);
addressField = (TextView) findViewById(R.id.TextView05); //Make sure you add this to activity_main
locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE);
Criteria criteria = new Criteria();
provider = locationManager.getBestProvider(criteria, false);
Location location = locationManager.getLastKnownLocation(provider);
if (location != null) {
System.out.println("Provider " + provider + " has been selected.");
onLocationChanged(location);
} else {
latituteField.setText("Location not available");
longitudeField.setText("Location not available");
}
}
#Override
protected void onResume() {
super.onResume();
locationManager.requestLocationUpdates(provider, 400, 1, this);
}
#Override
protected void onPause() {
super.onPause();
locationManager.removeUpdates(this);
}
#Override
public void onLocationChanged(Location location) {
double lat = location.getLatitude();
double lng = location.getLongitude();
Geocoder geoCoder = new Geocoder(this, Locale.getDefault());
StringBuilder builder = new StringBuilder();
try {
List<Address> address = geoCoder.getFromLocation(lat, lng, 1);
int maxLines = address.get(0).getMaxAddressLineIndex();
for (int i=0; i<maxLines; i++) {
String addressStr = address.get(0).getAddressLine(i);
builder.append(addressStr);
builder.append(" ");
}
String fnialAddress = builder.toString(); //This is the complete address.
latituteField.setText(String.valueOf(lat));
longitudeField.setText(String.valueOf(lng));
addressField.setText(fnialAddress); //This will display the final address.
} catch (IOException e) {}
catch (NullPointerException e) {}
}
#Override
public void onStatusChanged(String provider, int status, Bundle extras) {
}
#Override
public void onProviderEnabled(String provider) {
Toast.makeText(this, "Enabled new provider " + provider,
Toast.LENGTH_SHORT).show();
}
#Override
public void onProviderDisabled(String provider) {
Toast.makeText(this, "Disabled provider " + provider,
Toast.LENGTH_SHORT).show();
}
}

Note: This is an old answer which did not help solve the particular problem. However, it is valuable information so I don't delete it.
The blinking GPS icon is a good sign. It means that your app is asking the operating system for the location and the operating system tries to fetch it.
The blinking indicates that the operating system did not complete fetching the location via GPS. If this problem persists for, e.g. more than 1 or 2 minutes, it can have the following reasons:
You do not receive the GPS signal (e.g. because you are in a building with too thick walls).
You do not have a data connection to the internet (on some versions of phones and/or android, GPS doesn't work without data connection. Sounds stupid, but it's true. I am a proud owner of such a phone.)
There is some other bug that causes your GPS to be in a state where it does not generate any more location updates. This happened for me sometimes and I do not know any more background info. After a reboot of the phone, it always worked again.

My guess would be that the best provider is not enabled.
try calling getBestProvider(criteria, true)
also Log.d the provider and you can use isProviderEnabled(provider) to see if the provider is enabled.

I've compiled your example and tested it on a Galaxy S2. Here are my findings:
You have code in your examples for two different approaches of getting the location. One approach is to use LocationManager.getLastKnownLocation(...) to fetch the location directly and the other approach is to implement the LocationListener interface and registering for location updates to get notified about new location updates later.
Upfront info: I got the second approach work fine, but I did not get the approach with the getLastKnownLocation method to work reliably.
The location fetching does not work because as provider, "network" is returned. This happens although GPS is on. The subsequent effect is that, because I have the network location provider switched off, the getLastKnowLocation method returns null as documented there: "If the provider is currently disabled, null is returned." (from getLastKnownLocation )
You can fix this by changing
provider = locationManager.getBestProvider(criteria, false);
to
provider = locationManager.getBestProvider(criteria, true);
.
This will give you the GPS provider, if it is available (switched on). However, the getLastKnownLocation(...) method still returns null for me, although the correct provider (gps) is selected and the provider is available. That means that the documentation of the getLastKnownLocation method is lacking information about another case when it returns null. This seems to be because no last known location was saved for this provider. You can not know if this is the case when starting your application, so you can not rely on this method returning a non-null value at application startup.
And here is the good news: Now that we got the correct location provider, the location updates through the second approach (the registering for future location update notifications) works as expected through the gps provider. Updates are coming in and the locations are shown and updated in the textfields on my test phone.

Related

Internet Connectivity Listener in Xamarin.Forms

I am new in Xamarin.Forms and I want to check internet connectivity status in iOS and Android app. In fact using CrossConnectivity Plugins I am able to check internet connectivity successfully but It is not working as Listener. For example, When I open my app and internet connection is not there then it shows me message that "No internet connection" and now if I ON my mobile data then also it shows me same message. I am using below code for this:
string isConnected=CrossConnectivity.Current.IsConnected?"Connected":"No Connection";
My app is not able to listen the changing status of internet connectivity in middle something.
Using the plugin CrossConnectivity, you need to listen to changes via the event ConnectivityChanged, so in your page, or your App class, add this code to write an event handler:
CrossConnectivity.Current.ConnectivityChanged += (sender, args) =>
{
//your implementation
this.DisplayAlert("Connectivity Changed", "IsConnected: " + args.IsConnected.ToString(), "OK");
};
I have the solution for Android but i haven't started working on ios part
(better than nothing ;)
First Create a broadcastReceiver
public class Localize: BroadcastReceiver
{
public static Context context;
public Localize(Context ctx)
{
context = ctx;
}
public override void OnReceive (Context context, Intent intent)
{
isNetworkAvailable (context);
}
public void isNetworkAvailable(Context context)
{
Boolean state = false;
ConnectivityManager connectivity = (ConnectivityManager)
context.GetSystemService(Context.ConnectivityService);
if (connectivity != null)
{
NetworkInfo[] info = connectivity.GetAllNetworkInfo();
foreach (NetworkInfo nwork in info)
{
if (nwork.GetState () == NetworkInfo.State.Connected) {
ConnectionDetected();//Execute your fonction here
break;
}
}
}
}
Then register your broadcastreceiver with intent in your activity (in MainActivity for example)
IntentFilter filter = new IntentFilter(ConnectivityManager.ConnectivityAction);
receiver = new Localize(this);
RegisterReceiver(receiver, filter);
This should work as long as your application is running.. If you want a service that runs even if your App is killed you should create a service and then register broadcastReceiver in your service..
CrossConnectivity.Current.IsReachable("localhost");
this also works if you download package. I haven't tested it thoroughly

duplicate view upon data change?

My CardView duplicate elements upon data change, the vardView is within a tab, and the way i declared that tab fragment as following;
in the onCreateView, i declared all the necessary firebase links and value events listeners to retrieve the required data related to the elements displayed on the cards.
ref.addValueEventListener(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot snapshot) {
if(snapshot !=null){
for (DataSnapshot child: snapshot.getChildren()) {
Log.i("MyTag", child.getValue().toString());
imagesfeedsList.add(child.child("address").getValue(String.class));
authorfeedsList.add(child.child("author").getValue(String.class));
ratingfeedsList.add(child.child("rating").getValue(String.class));
locationfeedsList.add(child.child("location").getValue(String.class));
publicIDfeedsList.add(child.child("public_id").getValue(String.class));
}
Log.i("MyTag_imagesDirFinal", imagesfeedsList.toString());
mImages = imagesfeedsList.toArray(new String[imagesfeedsList.size()]);
author = authorfeedsList.toArray(new String[authorfeedsList.size()]);
ratingV = ratingfeedsList.toArray(new String[ratingfeedsList.size()]);
locationV = locationfeedsList.toArray(new String[locationfeedsList.size()]);
publicID = publicIDfeedsList.toArray(new String[publicIDfeedsList.size()]);
numbOfAdrs = Long.valueOf(imagesfeedsList.size());
LENGTH = Integer.valueOf(String.valueOf(numbOfAdrs));
}
right after the snippet the adapter setup;
ContentAdapter adapter = new ContentAdapter(recyclerView.getContext());
recyclerView.setAdapter(adapter);
recyclerView.setHasFixedSize(true);
recyclerView.setLayoutManager(new LinearLayoutManager(getActivity()));
return recyclerView;
}
Then comes the view holder with a RecycleView, declaring the cardView elements. One of the elements is a ratingBar, and here where the ratingbar Listener is to submit the user rating on a specific picture.
after that the content adapter;
public static class ContentAdapter extends RecyclerView.Adapter<ViewHolder> {
// Set numbers of List in RecyclerView.
private Context mContext;
public ContentAdapter(Context context) {
this.mContext = context;
}
#Override
public ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
return new ViewHolder(LayoutInflater.from(parent.getContext()), parent);
}
#Override
public void onBindViewHolder(final ViewHolder holder, int position) {
holder.authorName.setText(author[position]);
holder.ratingValue.setText(ratingV[position]);
holder.locationValue.setText(locationV[position]);
Picasso.with(mContext).load(mImages[position]).into(holder.picture);
#Override
public int getItemCount() {
return LENGTH;
}
}
My problem is whenever the user submits a rating or even when the data related to any of the elements on anycard changes, the view gets duplicated ( i mean by the view, the cards ), a repetition of the cards, with the new data chnages displayed ?
i a not sure what is in my above code structure causing this and how to fix this repetitions, i mean i need the cards to be updated with the new data but not duplicated?
All right, so the problem was that every time the data changes, in the onCreate the imagesFeedList, ratingFeedList, etc does not get rid of the old information stored in it from the initial build, so when the refresh happens triggered by onDataChange, the new information gets added to the previous information, which cause the view to repeat the cards, thus just at the beginning of onDataChange and before storing any information in the several feedLists, it must be cleared;
imagesfeedsList.clear();
authorfeedsList.clear();
ratingfeedsList.clear();
locationfeedsList.clear();
publicIDfeedsList.clear();
and by that i made sure the view does not repeat build up based on old information.

Debugging Package Manager Console Update-Database Seed Method

I wanted to debug the Seed() method in my Entity Framework database configuration class when I run Update-Database from the Package Manager Console but didn't know how to do it. I wanted to share the solution with others in case they have the same issue.
Here is similar question with a solution that works really well.
It does NOT require Thread.Sleep.
Just Launches the debugger using this code.
Clipped from the answer
if (!System.Diagnostics.Debugger.IsAttached)
System.Diagnostics.Debugger.Launch();
The way I solved this was to open a new instance of Visual Studio and then open the same solution in this new instance of Visual Studio. I then attached the debugger in this new instance to the old instance (devenv.exe) while running the update-database command. This allowed me to debug the Seed method.
Just to make sure I didn't miss the breakpoint by not attaching in time I added a Thread.Sleep before the breakpoint.
I hope this helps someone.
If you need to get a specific variable's value, a quick hack is to throw an exception:
throw new Exception(variable);
A cleaner solution (I guess this requires EF 6) would IMHO be to call update-database from code:
var configuration = new DbMigrationsConfiguration<TContext>();
var databaseMigrator = new DbMigrator(configuration);
databaseMigrator.Update();
This allows you to debug the Seed method.
You may take this one step further and construct a unit test (or, more precisely, an integration test) that creates an empty test database, applies all EF migrations, runs the Seed method, and drops the test database again:
var configuration = new DbMigrationsConfiguration<TContext>();
Database.Delete("TestDatabaseNameOrConnectionString");
var databaseMigrator = new DbMigrator(configuration);
databaseMigrator.Update();
Database.Delete("TestDatabaseNameOrConnectionString");
But be careful not to run this against your development database!
I know this is an old question, but if all you want is messages, and you don't care to include references to WinForms in your project, I made some simple debug window where I can send Trace events.
For more serious and step-by-step debugging, I'll open another Visual Studio instance, but it's not necessary for simple stuff.
This is the whole code:
SeedApplicationContext.cs
using System;
using System.Data.Entity;
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
namespace Data.Persistence.Migrations.SeedDebug
{
public class SeedApplicationContext<T> : ApplicationContext
where T : DbContext
{
private class SeedTraceListener : TraceListener
{
private readonly SeedApplicationContext<T> _appContext;
public SeedTraceListener(SeedApplicationContext<T> appContext)
{
_appContext = appContext;
}
public override void Write(string message)
{
_appContext.WriteDebugText(message);
}
public override void WriteLine(string message)
{
_appContext.WriteDebugLine(message);
}
}
private Form _debugForm;
private TextBox _debugTextBox;
private TraceListener _traceListener;
private readonly Action<T> _seedAction;
private readonly T _dbcontext;
public Exception Exception { get; private set; }
public bool WaitBeforeExit { get; private set; }
public SeedApplicationContext(Action<T> seedAction, T dbcontext, bool waitBeforeExit = false)
{
_dbcontext = dbcontext;
_seedAction = seedAction;
WaitBeforeExit = waitBeforeExit;
_traceListener = new SeedTraceListener(this);
CreateDebugForm();
MainForm = _debugForm;
Trace.Listeners.Add(_traceListener);
}
private void CreateDebugForm()
{
var textbox = new TextBox {Multiline = true, Dock = DockStyle.Fill, ScrollBars = ScrollBars.Both, WordWrap = false};
var form = new Form {Font = new Font(#"Lucida Console", 8), Text = "Seed Trace"};
form.Controls.Add(tb);
form.Shown += OnFormShown;
_debugForm = form;
_debugTextBox = textbox;
}
private void OnFormShown(object sender, EventArgs eventArgs)
{
WriteDebugLine("Initializing seed...");
try
{
_seedAction(_dbcontext);
if(!WaitBeforeExit)
_debugForm.Close();
else
WriteDebugLine("Finished seed. Close this window to continue");
}
catch (Exception e)
{
Exception = e;
var einner = e;
while (einner != null)
{
WriteDebugLine(string.Format("[Exception {0}] {1}", einner.GetType(), einner.Message));
WriteDebugLine(einner.StackTrace);
einner = einner.InnerException;
if (einner != null)
WriteDebugLine("------- Inner Exception -------");
}
}
}
protected override void Dispose(bool disposing)
{
if (disposing && _traceListener != null)
{
Trace.Listeners.Remove(_traceListener);
_traceListener.Dispose();
_traceListener = null;
}
base.Dispose(disposing);
}
private void WriteDebugText(string message)
{
_debugTextBox.Text += message;
Application.DoEvents();
}
private void WriteDebugLine(string message)
{
WriteDebugText(message + Environment.NewLine);
}
}
}
And on your standard Configuration.cs
// ...
using System.Windows.Forms;
using Data.Persistence.Migrations.SeedDebug;
// ...
namespace Data.Persistence.Migrations
{
internal sealed class Configuration : DbMigrationsConfiguration<MyContext>
{
public Configuration()
{
// Migrations configuration here
}
protected override void Seed(MyContext context)
{
// Create our application context which will host our debug window and message loop
var appContext = new SeedApplicationContext<MyContext>(SeedInternal, context, false);
Application.Run(appContext);
var e = appContext.Exception;
Application.Exit();
// Rethrow the exception to the package manager console
if (e != null)
throw e;
}
// Our original Seed method, now with Trace support!
private void SeedInternal(MyContext context)
{
// ...
Trace.WriteLine("I'm seeding!")
// ...
}
}
}
Uh Debugging is one thing but don't forget to call:
context.Update()
Also don't wrap in try catch without a good inner exceptions spill to the console.
https://coderwall.com/p/fbcyaw/debug-into-entity-framework-code-first
with catch (DbEntityValidationException ex)
I have 2 workarounds (without Debugger.Launch() since it doesn't work for me):
To print message in Package Manager Console use exception:
throw new Exception("Your message");
Another way is to print message in file by creating a cmd process:
// Logs to file {solution folder}\seed.log data from Seed method (for DEBUG only)
private void Log(string msg)
{
string echoCmd = $"/C echo {DateTime.Now} - {msg} >> seed.log";
System.Diagnostics.Process.Start("cmd.exe", echoCmd);
}

How can I display a dialog on Currently visible activity on BroadcastReceiver?

I have a main Activity (OceanintelligenceActivity). In this activity I register the device for push notifications and also I registered a receiver that shows a Dialog and starts the proper Activity depending on the info sent from my server. This is the code I'm using to register the device and the receiver :
protected void gcmRegistration(){
PMApplication thisApp = PMApplication.getInstance();
AppDelegate delegate = thisApp.getAppDelegate();
final Context context = this;
// Make sure the device has the proper dependencies.
GCMRegistrar.checkDevice(this);
// Make sure the manifest was properly set - comment out this line
// while developing the app, then uncomment it when it's ready.
GCMRegistrar.checkManifest(this);
// Let's declare our receiver
registerReceiver(mHandleMessageReceiver,new IntentFilter(DISPLAY_MESSAGE_ACTION));
final String regId = GCMRegistrar.getRegistrationId(this);
if (regId.equals("")) {
Log.d("", "Lets register for Push");
GCMRegistrar.register(this, SENDER_ID);
}else {
if(GCMRegistrar.isRegisteredOnServer(this)) {
// Skips registration.
String apnsToken = delegate.sso.getAPNSToken();
if(!apnsToken.equals(regId)){
Log.d("", "The Device RegId has changed on GCM Servers");
// We should let our servers know about this
ServerUtilities.update(regId, context);
}
} else {
Log.d("","Is not register on PM Server");
// Try to register again, but not in the UI thread.
// It's also necessary to cancel the thread onDestroy(),
// hence the use of AsyncTask instead of a raw thread.
mRegisterTask = new AsyncTask<Void, Void, Void>() {
#Override
protected Void doInBackground(Void... params) {
boolean registered = ServerUtilities.register(context, regId);
// At this point all attempts to register with the app
// server failed, so we need to unregister the device
// from GCM - the app will try to register again when
// it is restarted. Note that GCM will send an
// unregistered callback upon completion, but
// GCMIntentService.onUnregistered() will ignore it.
if (!registered) {
GCMRegistrar.unregister(context);
}
return null;
}
#Override
protected void onPostExecute(Void result) {
mRegisterTask = null;
}
};
mRegisterTask.execute(null, null, null);
}
}
}
This is how I set the receiver:
private final BroadcastReceiver mHandleMessageReceiver =
new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
String newMessage = intent.getExtras().getString(EXTRA_MESSAGE);
Log.d("","BroadcastReceiver onReceive");
notificationIntent = GCMIntentService.getNotificationIntent(context);
new AlertDialog.Builder(context)
.setMessage(newMessage+". Would you like to see it right now?")
.setCancelable(false)
.setPositiveButton("Yes", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
// Show update
startActivity(notificationIntent);
}
})
.setNegativeButton("No", null).show();
}
};
GCMIntentService.getNotificationIntent(context). This line returns the the Intent with the Activity I want to start.
Whenever there is a notification onReceive gets called but the Dialog only shows if I am on the main activity. So if the app is on a different activity, onReceive still gets called but the dialog doesn't show and therefore I can't start the proper activity.
How can I display a dialog on Currently visible activity on BroadcastReceiver?
Playing around with this one and searching on google I came across a solution. It is not the best one but it works. I still can't believe there is not an easy way to get the current context in Android. So this is what I did to manage to show the Dialog regardless of what the current activity is : I have a public static property of type Context on my singleton class(AppDelegate) and on each activity I override the onResume method and set the Context to the current activity like this AppDelegate.CURRENT_CONTEXT = this. Then on my dialog : AlertDialog.Builder(AppDelegate.CURRENT_CONTEXT).....

Update UI while working on background

I have an update database operation, that has an activity, which keeps updating the percentage and it runs inside an AsyncTask.
Inside doInBackground() I call the controller that updates the database and keep updating the percentage on the activity, however, if I press home button or back button, the operation is cancelled. What u suggest me to do?
I was trying to start a Service inside doInBackground() so it would run in background, but it looks like its not working.
My code looks like this:
public class UpdateDatabaseAsyncTask extends AsyncTask<Void, Integer, Integer>
{
#Override
public void onPreExecute()
{
mCustomProgressBar.startAnimation();
}
#Override
public Integer doInBackground(Void... params)
{
return mController.updateDatabase();
}
#Override
public void onPostExecute(Integer result)
{
mCustomProgressBar.stopAnimation();
// finish the activity
}
#Override
public void onProgressUpdate(Integer... value)
{
updatePercentageValue(value[0]);
}
public void callPublishProgress(Integer value)
{
publishProgress(value);
}
}
And inside the controller I call the method callPublishProgress(value) passing the current percentage value, so it will publishProgress(value) in the UI.
I was debugging, and I pressed the home/back button, and it just stopped running the worker thread.
Another solution I tried, was starting a Service to run in background no matter the user press home/back button or not, so I thought, and the Service would make a call to the controller method that does the work, and it would call the callPublishProgress(value) to update the percentage value on the UI anyways.
However, what was happening is, the code reach doInBackground() and start the service, but it goes to onPostExecute() immediately, it just didn't wait the service to finish(of course!). So it gives a NullPointerException. I thought of making a loop inside doInBackground() with a flag set in the Service, so it would leave this loop while the service hasn't been finished (I was using an IntentService), but it didn't work anyways.
I thought of using a Timer too. But I don't know.
I was reading the articles in documentation about Threads, etc. And it suggests using AsyncTask, just as I was trying to do. It also talks about runOnUiThread(Runnable).
Anyways what I need is to make an operation in background(probably using an IntentService), so no matter if the user press the home button, it will keep running, but it must update the percentage on the UI, and when the user leave the screen and back to it, it shows the current percentage value updated in the screen.
What is the best solution for my case?
Thanks.
public class MyServce extends Service{
public static final String BROADCAST_ACTION = "com.myapp";
Intent intent;
private final Handler handler = new Handler();
#Override
public void onCreate()
{
super.onCreate();
intent = new Intent(BROADCAST_ACTION);
}
#Override
public void onStart(Intent intent, int startId) {
handler.removeCallbacks(sendUpdatesToUI);
handler.postDelayed(sendUpdatesToUI, 1000); // 1 second
}
private Runnable sendUpdatesToUI = new Runnable() {
public void run() {
DoYourWorking();
handler.postDelayed(this, 1000); // 1 seconds
}
private void DoYourWorking() {
........
........
intent.putExtra("key", progress);
sendBroadcast(intent);
}
};
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
return null;
}
#Override
public void onDestroy() {
super.onDestroy();
handler.removeCallbacks(sendUpdatesToUI);
}
Now in your Activity register broadcast to service
private BroadcastReceiver brodcast = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
//intent.getWhatever
// update your progress
//progressbar.setProgress
}
register broadcast
registerReceiver(brodcast, new IntentFilter(MyService.BROADCAST_ACTION));
This worked for me. I started a background service on a thread that just fetches the values and updates an object in a singleton.
In the view controller, I start a timer that keeps updating the view by fetching data from the object in singleton.
I had a little problem understanding your entire question text, so I'm not sure if you have tried this. But this is what worked. Also, the service was started with START_STICKY
Use an IntentService (which is a Service on a thread of its own), and Handler to pass the data back to the Activity.

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