convert string into math expression .net/php Not library but actual logic - string

Provided a string like "y = 1, x = 2, w = x + y +1"
How to make .net or any language convert it into a math expression and calculate it?
Now I am more concerned regarding the logic behind it not a framework.
My logic would be the following, but it's still incomplete is there anything faster or better and also help complete the logic if it's ok???
Pseudo-code:
symbols[] = { "=","+" ... "-"}
string a = "y = 1, x = 2, w = x + y +1";
a = a.replace(" ","");
highlevelsplit = a.split("=");
for expr e in highlevelsplit
{
if(e.containts(=))
{
highlevelsplit[highlevelsplit.indexof(e)] = calc(highlevelsplit[highlevelsplit.indexof(e)+1]
}
}
function calc(string expr)
{
array[] = expr.toCharArray();
variables[][];
var c;
var currentVariable;
for int i=0; i<array.length-1; i++
{
c = array[i];
if( symbols.containts(c) )
{
if( c.equals("+"))
{
}
....
}
else if ( c.notNumber && variables.containtsKey(c))
{
}
else if ( Float.TryParse(c))
{
}
else //probably a letter?
{
variables.push(c,0);
currentVariable = c;
}
}
}

Related

REVIT Transfer floor sketch to Void Extrusion in Family

Struggling with some Revit code to copy the profile of a floor and use it as the sketch profile for a void extrusion in a family.
Here is the Full Sharp Development Code. It half works in my custom project template, when I try to use it in an out of the box project generated from revit default template it gives the error "a managed exception was thrown by revit or by one of its external applications"
In my template it cannot properly split the curves into a secondary array. It says the array elements are being changed but when the loop runs again the element i is back to it's original content??? The TaskDialog clearly says the elements have changed, until the loop iterates again.
Full code: To work it requires a generic family with the name "Void - Custom" to be in the project. The "If found" near the bottom last page and a half of code, is where the for loop is not behaving as expected.
/*
* Created by SharpDevelop.
* User: arautio
* Date: 4/30/2019
* Time: 11:10 AM
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
using System;
using Autodesk.Revit.UI;
using Autodesk.Revit.DB;
using Autodesk.Revit.DB.Architecture;
using Autodesk.Revit.DB.Structure;
using Autodesk.Revit.UI.Selection;
using System.Collections.Generic;
using System.Linq;
using Autodesk.Revit.ApplicationServices;
using Autodesk.Revit.Attributes;
using System.Text;
using System.IO;
using System.Diagnostics;
namespace ARC
{
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
[Autodesk.Revit.DB.Macros.AddInId("3411F411-6FC1-4A4D-9CFD-37ABB2028A15")]
public partial class ThisApplication
{
private void Module_Startup(object sender, EventArgs e)
{
}
private void Module_Shutdown(object sender, EventArgs e)
{
}
#region Revit Macros generated code
private void InternalStartup()
{
this.Startup += new System.EventHandler(Module_Startup);
this.Shutdown += new System.EventHandler(Module_Shutdown);
}
#endregion
public void FloorGrating()
{
StringBuilder sb = new StringBuilder();
Dictionary<Floor, List<ModelCurve>> dict_SketchLines = new Dictionary<Floor, List<ModelCurve>>();
UIDocument uidoc = this.ActiveUIDocument;
Document document = uidoc.Document;
View activev = document.ActiveView;
ElementId levelId = null;
levelId = activev.LevelId;
Element levelem = document.GetElement( levelId );
Level lev = document.ActiveView.GenLevel;
Reference refsel = uidoc.Selection.PickObject(ObjectType.Element, "Select Floor to Add Grating To");
Element elem = document.GetElement(refsel.ElementId);
Floor f = elem as Floor;
List<ElementId> _deleted = null;
using (Transaction t = new Transaction(document, "temp"))
{
t.Start();
document.Regenerate();
_deleted = document.Delete(elem.Id).ToList();
t.RollBack();
}
bool SketchLinesFound = false;
List<ModelCurve> _sketchCurves = new List<ModelCurve>();
foreach (var id in _deleted)
{
ModelCurve mc = document.GetElement(id) as ModelCurve;
if (mc != null)
{
_sketchCurves.Add(mc);
SketchLinesFound = true;
}
else
{
if (SketchLinesFound) break;
}
}
dict_SketchLines.Add(f, _sketchCurves);
foreach (Floor key in dict_SketchLines.Keys)
{
List<ModelCurve> _curves = dict_SketchLines[key];
sb.AppendLine(string.Format("floor {0} has sketchlines:", key.Id));
foreach (ModelCurve mc in _curves)
{
sb.AppendLine(string.Format("{0} <{1}>", mc.GetType(), mc.Id));
sb.AppendLine(string.Format("<{0}>", mc.GeometryCurve.IsBound.ToString()));
if (mc.GetType().ToString() == "Autodesk.Revit.DB.ModelArc" && mc.GeometryCurve.IsBound == false)
{
TaskDialog.Show("Revit", "Circle Found");
}
try
{
sb.AppendLine(string.Format("<{0} -- {1}>", mc.GeometryCurve.GetEndPoint(0), mc.GeometryCurve.GetEndPoint(1)));
}
catch
{
}
}
sb.AppendLine();
}
//TaskDialog.Show("debug", sb.ToString());
Document docfamily;
Family fam;
string ftitle = document.Title;
string fpath = document.PathName;
int ftitlelen = ftitle.Length + 4;
int fpathlen = fpath.Length;
int finpathlen = fpathlen - ftitlelen;
string sfinpath = fpath.Substring(0,finpathlen);
string famname = "GratingVoid";
string fext = ".rfa";
int counter = 1;
while (counter < 100)
{
famname = ("GratingVoid" + counter as String);
Family family = FindElementByName(document,typeof(Family),famname)as Family;
if( null == family )
{
sfinpath = (sfinpath + famname + fext);
counter = 1000;
}
counter += 1;
}
FilteredElementCollector collector0 = new FilteredElementCollector(document);
ICollection<Element> collection0 = collector0.WhereElementIsNotElementType().ToElements();
List<FamilySymbol> fsym0 = new FilteredElementCollector(document).OfClass(typeof(FamilySymbol)).Cast<FamilySymbol>().ToList();
FamilySymbol famsymb0 = null;
foreach (FamilySymbol symb in fsym0)
{
if (symb.Name == "Void - Custom")
{
famsymb0 = symb as FamilySymbol;
}
}
fam = famsymb0.Family;
docfamily = document.EditFamily(fam);
try
{
docfamily.SaveAs(#sfinpath);
}
catch
{
TaskDialog.Show("Revit", "Could Not Save Void Family");
}
using (Transaction trans = new Transaction(docfamily))
{
trans.Start("family");
bool circleflag = false;
ElementId delid = null;
FilteredElementCollector collector = new FilteredElementCollector( docfamily );
foreach(Element element in collector.OfClass(typeof(GenericForm)))
{
delid = element.Id;
}
docfamily.Delete(delid);
CurveArray loccurva = new CurveArray();
foreach (Floor key in dict_SketchLines.Keys)
{
List<ModelCurve> _curves = dict_SketchLines[key];
foreach (ModelCurve mc in _curves)
{
if (mc.GetType().ToString() == "Autodesk.Revit.DB.ModelArc" && mc.GeometryCurve.IsBound == false)
{
circleflag = true;
}
LocationCurve lcurve = mc.Location as LocationCurve;
Curve c = lcurve.Curve as Curve;
loccurva.Append(c);
}
}
try
{
if (circleflag == true && loccurva.Size == 2)
{
Curve tempc;
if (loccurva.get_Item(0).GetType().ToString() == "Autodesk.Revit.DB.Arc")
{
tempc = loccurva.get_Item(0);
}
else
{
tempc = loccurva.get_Item(1);
}
loccurva.Clear();
loccurva.Append(tempc);
}
CurveArrArray newcurarr = new CurveArrArray();
newcurarr.Append(loccurva);
SortCurvesContiguousArray(newcurarr);
TaskDialog.Show("Revit CurveArray Array Size" , newcurarr.Size.ToString());
foreach (CurveArray ca in newcurarr)
{
TaskDialog.Show("Revit CurveArray within Array Size" , ca.Size.ToString());
}
// Below is edited for error control - leaving out the secondary loops for now
CurveArrArray switcharr = new CurveArrArray();
//switcharr.Append(newcurarr.get_Item(1));
switcharr.Append(newcurarr.get_Item(0));
//SortCurvesContiguousArray(loccurva);
//CurveArrArray newcurarr = new CurveArrArray();
//newcurarr.Append(loccurva);
double end = 1;
SketchPlane sketch = FindElementByName( docfamily,typeof( SketchPlane ), "Ref. Level" ) as SketchPlane;
docfamily.FamilyCreate.NewExtrusion(false, switcharr, sketch, end);
}
catch
{
TaskDialog.Show("Revit", "Could Not Write to Curve Array or Create Extrusion");
}
trans.Commit();
}
docfamily.Save();
docfamily.LoadFamily(document, new CustomFamilyLoadOption());
docfamily.Close();
File.Delete(sfinpath);
Family familynew = FindElementByName(document,typeof(Family),famname)as Family;
if( null == familynew )
{
TaskDialog.Show("Revit", "Family Does Not Exist");
}
FilteredElementCollector collector1 = new FilteredElementCollector(document);
ICollection<Element> collection = collector1.WhereElementIsNotElementType().ToElements();
List<FamilySymbol> fsym = new FilteredElementCollector(document).OfClass(typeof(FamilySymbol)).Cast<FamilySymbol>().ToList();
FamilySymbol famsymb = null;
foreach (FamilySymbol symb in fsym)
{
if (symb.Name == famname)
{
famsymb = symb as FamilySymbol;
}
}
using (Transaction trans = new Transaction(document))
{
trans.Start("PlaceVoid");
if( ! famsymb.IsActive )
{
famsymb.Activate();
}
XYZ p = new XYZ(0,0,0);
FamilyInstance gratingvoid = document.Create.NewFamilyInstance( p, famsymb, lev, lev, StructuralType.NonStructural );
document.Regenerate();
trans.Commit();
}
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------
static public Element FindElementByName(Document doc,Type targetType,string targetName)
{
return new FilteredElementCollector( doc ).OfClass( targetType ).FirstOrDefault<Element>(e => e.Name.Equals( targetName ) );
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------
public class CustomFamilyLoadOption : IFamilyLoadOptions
{
public bool OnFamilyFound(bool familyInUse, out bool overwriteParameterValues)
{
overwriteParameterValues = true;
return true;
}
public bool OnSharedFamilyFound(Family sharedFamily,bool familyInUse,out FamilySource source, out bool overwriteParameterValues)
{
source = FamilySource.Family;
overwriteParameterValues = true;
return true;
}
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------
const double _inch = 1.0 / 12.0;
const double _sixteenth = _inch / 16.0;
static Curve CreateReversedCurve(Curve orig )
{
//if( !IsSupported( orig ) )
//{
// throw new NotImplementedException("CreateReversedCurve for type " + orig.GetType().Name );
//}
if( orig is Line )
{
//return creapp.NewLineBound(orig.GetEndPoint( 1 ), orig.GetEndPoint( 0 ) );
return Line.CreateBound(orig.GetEndPoint( 1 ), orig.GetEndPoint( 0 ) );
}
else if( orig is Arc )
{
// return creapp.NewArc( orig.GetEndPoint( 1 ), orig.GetEndPoint( 0 ), orig.Evaluate( 0.5, true ) );
return Arc.Create( orig.GetEndPoint( 1 ), orig.GetEndPoint( 0 ), orig.Evaluate( 0.5, true ) );
}
else
{
throw new Exception(
"CreateReversedCurve - Unreachable" );
}
}
public static void SortCurvesContiguousArray(CurveArrArray curvesarr)
{
double _precision1 = 1.0 / 12.0 / 16.0; // around 0.00520833
double _precision2 = 0.001; // limit for CurveLoop.Create(...)
int cn = curvesarr.Size;
int ci = 0;
while (ci < cn)
{
CurveArray curves = curvesarr.get_Item(ci);
ci +=1;
// account for multiple curve loops with secondary array
CurveArray loop1 = new CurveArray();
CurveArray loop2 = new CurveArray();
int n = curves.Size;
int split = 1;
// Walk through each curve (after the first)
// to match up the curves in order
for (int i = 0; i < n; ++i)
{
TaskDialog.Show("Revit I Loop Run", i.ToString());
Curve curve = curves.get_Item(i);
if (curve.GetType().ToString() == "Autodesk.Revit.DB.Arc" && curve.IsBound == false)
{
break;
}
XYZ beginPoint = curve.GetEndPoint(0);
XYZ endPoint = curve.GetEndPoint(1);
XYZ p,q;
// Find curve with start point = end point
bool found = (i + 1 >= n);
for (int j = i + 1; j < n; ++j)
{
p = curves.get_Item(j).GetEndPoint(0);
q = curves.get_Item(j).GetEndPoint(1);
// If there is a match end->start,
// this is the next curve
if (p.DistanceTo(endPoint) < _precision1)
{
if (p.DistanceTo(endPoint) > _precision2)
{
XYZ intermediate = new XYZ((endPoint.X + p.X) / 2.0, (endPoint.Y + p.Y) / 2.0, (endPoint.Z + p.Z) / 2.0);
curves.set_Item(i, Line.CreateBound(beginPoint, intermediate));
curves.set_Item(j, Line.CreateBound(intermediate, q));
}
if (i + 1 != j)
{
Curve tmp = curves.get_Item(i + 1);
curves.set_Item(i + 1, curves.get_Item(j));
curves.set_Item(j, tmp);
}
found = true;
break;
}
// If there is a match end->end,
// reverse the next curve
if (q.DistanceTo(endPoint) < _precision1)
{
if (q.DistanceTo(endPoint) > _precision2)
{
XYZ intermediate = new XYZ((endPoint.X + q.X) / 2.0, (endPoint.Y + q.Y) / 2.0, (endPoint.Z + q.Z) / 2.0);
curves.set_Item(i, Line.CreateBound(beginPoint, intermediate));
curves.set_Item(j, Line.CreateBound(p, intermediate));
}
if (i + 1 == j)
{
curves.set_Item(i + 1, CreateReversedCurve(curves.get_Item(j)));
}
else
{
Curve tmp = curves.get_Item(i + 1);
curves.set_Item(i + 1, CreateReversedCurve(curves.get_Item(j)));
curves.set_Item(j, tmp);
}
found = true;
break;
}
}
if (!found)
{
// if not found, must be part of a new loop - move it to the back and keep going and add to second array
TaskDialog.Show("Revit No Match Found for item", i.ToString());
TaskDialog.Show("Revit", "Moveing it to back of list");
Curve tmp1 = curves.get_Item(i);
TaskDialog.Show("Revit tmp1 Current i item endpt", tmp1.GetEndPoint(0).ToString());
loop2.Append(tmp1);
Curve tmp2 = curves.get_Item(n - split);
TaskDialog.Show("Revit tmp2 Back of list item endpt", tmp2.GetEndPoint(0).ToString());
// set current item to rear
curves.set_Item(i, tmp2);
// set rear item to current
curves.set_Item(n - split, tmp1);
TaskDialog.Show("Revit new item i endpt", curves.get_Item(i).GetEndPoint(0).ToString());
TaskDialog.Show("Revit moved item endpt", curves.get_Item(n - split).GetEndPoint(0).ToString());
// error testing - try to append in a different manner and check values
//curves.set_Item(i, Line.CreateBound(curves.get_Item(i).GetEndPoint(0), curves.get_Item(i).GetEndPoint(1)));
//curves.set_Item(n - split, Line.CreateBound(curves.get_Item(n - split).GetEndPoint(0), curves.get_Item(n - split).GetEndPoint(1)));
//Curve ncurve = Line.CreateBound(curves.get_Item(n - split).GetEndPoint(0), curves.get_Item(n - split).GetEndPoint(1));
//TaskDialog.Show("Revit Appended to Loop2 Endpoint", ncurve.GetEndPoint(0).ToString());
//loop2.Append(ncurve);
//set the split off counter so items not fitting in first loop can be split to new array.
split += 1;
//reset the counter back so item moved from rear can be checked in next run of for loop
i -= 2;
}
//set counter to end for loop when all items that do not fit in first loop are processed
if (i >= n - (split + 1))
{
TaskDialog.Show("Revit", "End Of Looping");
TaskDialog.Show("Revit - The Split Number", split.ToString());
i = n;
}
}
int counter = 0;
// recreate array with only items from first loop found
while (counter <= (n - split))
{
loop1.Append(curves.get_Item(counter));
counter += 1;
}
TaskDialog.Show("Revit loop1 Size", loop1.Size.ToString());
curvesarr.Clear();
curvesarr.Append(loop1);
if (loop2.Size > 0)
{
string stringinfo = "";
// run the loop detection on a second array that was split from the first
TaskDialog.Show("Revit loop2 Size", loop2.Size.ToString());
CurveArrArray tmpcurvesarr = new CurveArrArray();
tmpcurvesarr.Append(loop2);
SortCurvesContiguousArray(tmpcurvesarr);
loop2.Clear();
loop2 = tmpcurvesarr.get_Item(0);
curvesarr.Append(loop2);
foreach (Curve ccc in loop2)
{
stringinfo = (stringinfo + " " + ccc.GetEndPoint(0).ToString() + " - " + ccc.GetEndPoint(1).ToString());
}
TaskDialog.Show("Revit", stringinfo);
}
}
}
}
}
Thanks for any and all help.
Shane

sum and substract using char and string only

I have to make a code that sums and subtracts two or more numbers using the + and - chars
I managed to make the sum, but I have no idea on how to make it subtract.
Here is the code (I'm allowed to use the for and while loops only):
int CM = 0, CR = 0, A = 0, PS = 0, PR = 0, LC = 0, D;
char Q, Q1;
String f, S1;
f = caja1.getText();
LC = f.length();
for (int i = 0; i < LC; i++) {
Q = f.charAt(i);
if (Q == '+') {
CM = CM + 1;
} else if (Q == '-') {
CR = CR + 1;
}
}
while (CM > 0 || CM > 0) {
LC = f.length();
for (int i = 0; i < LC; i++) {
Q = f.charAt(i);
if (Q == '+') {
PS = i;
break;
} else {
if (Q == '-') {
PR = i;
break;
}
}
}
S1 = f.substring(0, PS);
D = Integer.parseInt(S1);
A = A + D;
f = f.substring(PS + 1);
CM = CM - 1;
}
D = Integer.parseInt(f);
A = A + D;
salida.setText("resultado" + " " + A + " " + CR + " " + PR + " " + PS);
The following program will solve your problem of performing addition and subtraction in a given equation in String
This sample program is given in java
public class StringAddSub {
public static void main(String[] args) {
//String equation = "100+500-20-80+600+100-50+50";
//String equation = "100";
//String equation = "500-900";
String equation = "800+400";
/** The number fetched from equation on iteration*/
String b = "";
/** The result */
String result = "";
/** Arithmetic operation to be performed */
String previousOperation = "+";
for (int i = 0; i < equation.length(); i++) {
if (equation.charAt(i) == '+') {
result = performOperation(result, b, previousOperation);
previousOperation = "+";
b = "";
} else if (equation.charAt(i) == '-') {
result = performOperation(result, b, previousOperation);
previousOperation = "-";
b = "";
} else {
b = b + equation.charAt(i);
}
}
result = performOperation(result, b, previousOperation);
System.out.println("Print Result : " + result);
}
public static String performOperation(String a, String b, String operation) {
int a1 = 0, b1 = 0, res = 0;
if (a != null && !a.equals("")) {
a1 = Integer.parseInt(a);
}
if (b != null && !b.equals("")) {
b1 = Integer.parseInt(b);
}
if (operation.equals("+")) {
res = a1 + b1;
}
if (operation.equals("-")) {
res = a1 - b1;
}
return String.valueOf(res);
}
}

How to create sourcemaps for concatenated files

I want to concatenate a bunch of different files of a single type into one large file. For example, many javascript files into one large file, many css files down to one etc. I want to create a sourcemap of the files pre concatenation, but I do not know where to start. I am working in Node, but I am also open to solutions in other environments.
I know there are tools that can do this, but they seem to be on a language by language basis (uglifyjs, cssmin or whatever its called these days), but I want a tool that is not language specific.
Also, I would like to define how the files are bound. For example, in javascript I want to give each file its own closure with an IIFE. Such as:
(function () {
// File
}());
I can also think of other wrappers I would like to implement for different files.
Here are my options as I see it right now. However, I don't know which is best or how to start any of them.
Find a module that does this (I'm working in a Node.js environment)
Create an algorithm with Mozilla's source-map module. For that I also see a couple options.
Only map each line to the new line location
Map every single character to the new location
Map every word to its new location (this options seems way out of scope)
Don't even worry about source maps
What do you guys think about these options. I've already tried options 2.1 and 2.2, but the solution seemed way too complicated for a concatenation algorithm and it did not perform perfectly in the Google Chrome browser tools.
I implemented code without any dependencies like this:
export interface SourceMap {
version: number; // always 3
file?: string;
sourceRoot?: string;
sources: string[];
sourcesContent?: string[];
names?: string[];
mappings: string | Buffer;
}
const emptySourceMap: SourceMap = { version: 3, sources: [], mappings: new Buffer(0) }
var charToInteger = new Buffer(256);
var integerToChar = new Buffer(64);
charToInteger.fill(255);
'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='.split('').forEach((char, i) => {
charToInteger[char.charCodeAt(0)] = i;
integerToChar[i] = char.charCodeAt(0);
});
class DynamicBuffer {
buffer: Buffer;
size: number;
constructor() {
this.buffer = new Buffer(512);
this.size = 0;
}
ensureCapacity(capacity: number) {
if (this.buffer.length >= capacity)
return;
let oldBuffer = this.buffer;
this.buffer = new Buffer(Math.max(oldBuffer.length * 2, capacity));
oldBuffer.copy(this.buffer);
}
addByte(b: number) {
this.ensureCapacity(this.size + 1);
this.buffer[this.size++] = b;
}
addVLQ(num: number) {
var clamped: number;
if (num < 0) {
num = (-num << 1) | 1;
} else {
num <<= 1;
}
do {
clamped = num & 31;
num >>= 5;
if (num > 0) {
clamped |= 32;
}
this.addByte(integerToChar[clamped]);
} while (num > 0);
}
addString(s: string) {
let l = Buffer.byteLength(s);
this.ensureCapacity(this.size + l);
this.buffer.write(s, this.size);
this.size += l;
}
addBuffer(b: Buffer) {
this.ensureCapacity(this.size + b.length);
b.copy(this.buffer, this.size);
this.size += b.length;
}
toBuffer(): Buffer {
return this.buffer.slice(0, this.size);
}
}
function countNL(b: Buffer): number {
let res = 0;
for (let i = 0; i < b.length; i++) {
if (b[i] === 10) res++;
}
return res;
}
export class SourceMapBuilder {
outputBuffer: DynamicBuffer;
sources: string[];
mappings: DynamicBuffer;
lastSourceIndex = 0;
lastSourceLine = 0;
lastSourceCol = 0;
constructor() {
this.outputBuffer = new DynamicBuffer();
this.mappings = new DynamicBuffer();
this.sources = [];
}
addLine(text: string) {
this.outputBuffer.addString(text);
this.outputBuffer.addByte(10);
this.mappings.addByte(59); // ;
}
addSource(content: Buffer, sourceMap?: SourceMap) {
if (sourceMap == null) sourceMap = emptySourceMap;
this.outputBuffer.addBuffer(content);
let sourceLines = countNL(content);
if (content.length > 0 && content[content.length - 1] !== 10) {
sourceLines++;
this.outputBuffer.addByte(10);
}
let sourceRemap = [];
sourceMap.sources.forEach((v) => {
let pos = this.sources.indexOf(v);
if (pos < 0) {
pos = this.sources.length;
this.sources.push(v);
}
sourceRemap.push(pos);
});
let lastOutputCol = 0;
let inputMappings = (typeof sourceMap.mappings === "string") ? new Buffer(<string>sourceMap.mappings) : <Buffer>sourceMap.mappings;
let outputLine = 0;
let ip = 0;
let inOutputCol = 0;
let inSourceIndex = 0;
let inSourceLine = 0;
let inSourceCol = 0;
let shift = 0;
let value = 0;
let valpos = 0;
const commit = () => {
if (valpos === 0) return;
this.mappings.addVLQ(inOutputCol - lastOutputCol);
lastOutputCol = inOutputCol;
if (valpos === 1) {
valpos = 0;
return;
}
let outSourceIndex = sourceRemap[inSourceIndex];
this.mappings.addVLQ(outSourceIndex - this.lastSourceIndex);
this.lastSourceIndex = outSourceIndex;
this.mappings.addVLQ(inSourceLine - this.lastSourceLine);
this.lastSourceLine = inSourceLine;
this.mappings.addVLQ(inSourceCol - this.lastSourceCol);
this.lastSourceCol = inSourceCol;
valpos = 0;
}
while (ip < inputMappings.length) {
let b = inputMappings[ip++];
if (b === 59) { // ;
commit();
this.mappings.addByte(59);
inOutputCol = 0;
lastOutputCol = 0;
outputLine++;
} else if (b === 44) { // ,
commit();
this.mappings.addByte(44);
} else {
b = charToInteger[b];
if (b === 255) throw new Error("Invalid sourceMap");
value += (b & 31) << shift;
if (b & 32) {
shift += 5;
} else {
let shouldNegate = value & 1;
value >>= 1;
if (shouldNegate) value = -value;
switch (valpos) {
case 0: inOutputCol += value; break;
case 1: inSourceIndex += value; break;
case 2: inSourceLine += value; break;
case 3: inSourceCol += value; break;
}
valpos++;
value = shift = 0;
}
}
}
commit();
while (outputLine < sourceLines) {
this.mappings.addByte(59);
outputLine++;
}
}
toContent(): Buffer {
return this.outputBuffer.toBuffer();
}
toSourceMap(sourceRoot?: string): Buffer {
return new Buffer(JSON.stringify({ version: 3, sourceRoot, sources: this.sources, mappings: this.mappings.toBuffer().toString() }));
}
}
I, at first, implemented "index map" from that spec, only to find out that it is not supported by any browser.
Another project that could be useful to look at is magic string.

How to move characters to certain points

I have a problem in which I have to SWAP or move characters and integers. Like I have any characters A . now I have some cases, like
NOTE:- Have to use characters A-Z and integers 0-9
A, now I want that when my program run I assign some integer value to this character, If I assign value 3 to this character then A will become D or it just move to 3 places.
Now if I have a character like Y and I add 4 then it will become C means after Z it will again start from character A.
Same condition I have to follow with Integer if i have 9 and we assign 3 to it then it will become 2 because loop start from 0 not from 1. Means we have to use only 0-9 integers.
I know that i am using wrong name to question but i have no idea that what lines i have to use for that kind of question.
Hope you understand my problem.
Thanks in advance.
Try the below extension method, which does the following:
It creates 2 dictionaries in order to speed up the key look up in the alphabet
Will parse the inputString variable, split it in substrings of the length of the moveString variable's length (or the remainder)
On every substring, it will evaluate each character in order to detect if it's a digit
If it's not a digit, it looks up for the value in the swappedAlphabet dictionary, by using the int key
If it's a digit, it applies a modulo operation on the sum of the digit and the corresponding moveint value
It finally aggregates all the characters in the final result string
Here's the code:
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static void Main(string[] args)
{
string
alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
string inputString = "ABC123D", moveString = "12";
var result = inputString.Swap(alphabet, moveString);
Console.WriteLine(result);
}
}
static class ExtensionMethods
{
public static Dictionary<TValue, TKey>
SwapKeysValues<TKey, TValue>(this Dictionary<TKey, TValue> input)
{
var result = new Dictionary<TValue, TKey>();
input.ToList().ForEach((keyValuePair) =>
{
result.Add(keyValuePair.Value, keyValuePair.Key);
});
return result;
}
public static string Swap(
this string input,
string alphabet,
string move)
{
Dictionary<char, int>
alphabetDictionary = new Dictionary<char, int>();
for (int i = 0; i < alphabet.Length; i++)
{
alphabetDictionary.Add(alphabet[i], i);
}
var swapedAlphabet = alphabetDictionary.SwapKeysValues();
return Enumerable
.Range(0, (int)Math.Ceiling(input.Length / (move.Length * 1M)))
.ToList()
.Aggregate<int, string>("", (s, i) =>
{
var l = i * move.Length + move.Length;
var cInput = input.Substring(i * move.Length,
(l > input.Length)
? input.Length - i * move.Length : move.Length);
return s + cInput
.Select((c, index) =>
{
int intCandidate;
if (!Int32.TryParse(c.ToString(), out intCandidate))
{
var length = (alphabetDictionary[c] +
Int32.Parse(move[index].ToString()));
return
swapedAlphabet[(alphabet.Length > length)
? length : length % alphabet.Length];
}
else
{
var moveInt = Int32.Parse(move[index].ToString());
return Char.Parse(((intCandidate + moveInt) % 10)
.ToString());
}
})
.Aggregate<char, string>("", (a, b) => a + b);
});
}
}
Another alternative you have is relying on the in-built character/integer types which follow the order you want; with an additional consideration: if you account for caps, it would deliver caps ("B" after "A" and "b" after "a"). The only thing you need to worry about is making sure that the iterations will be limited to the A-Z/0-9 boundaries. Sample code:
public string moveChar(string inputChar, int noPos)
{
string outChar = checkBoundaries(inputChar, noPos);
if (outChar == "")
{
outChar = basicConversion(inputChar, noPos);
}
return outChar;
}
public string basicConversion(string inputChar, int noPos)
{
return Convert.ToString(Convert.ToChar(Convert.ToInt32(Convert.ToChar(inputChar)) + noPos));
}
public string checkBoundaries(string inputChar, int noPos)
{
string outString = "";
int count1 = 0;
do
{
count1 = count1 + 1;
string curTemp = basicConversion(inputChar, 1);
if (inputChar.ToLower() == "z" || curTemp.ToLower() == "z")
{
if (inputChar.ToLower() != "z")
{
noPos = noPos - count1;
}
inputChar = "a";
outString = "a";
if (inputChar == "Z" || curTemp == "Z")
{
inputChar = "A";
outString = "A";
}
count1 = 1;
}
else if (inputChar == "9" || curTemp == "9")
{
if (inputChar != "9")
{
noPos = noPos - count1;
}
inputChar = "0";
outString = "0";
count1 = 1;
}
else
{
inputChar = curTemp;
outString = inputChar;
}
} while (count1 < noPos);
return outString;
}
It expects strings (just one character (letter or number) per call) and you can call it simply by using: moveChar("current letter or number", no_of_pos_to_move). This version accounts just for "positive"/"forwards" movements but it might easily be edited to account for the inverse situation.
Here's a very simple way to implement a Caesar Cipher with the restrictions you defined.
var shift = 3;
var input = "HELLO WORLD 678";
var classAlphabets = new Dictionary<UnicodeCategory, string>
{
{ UnicodeCategory.SpaceSeparator, " " },
{ UnicodeCategory.UppercaseLetter, "ABCDEFGHIJKLMNOPQRSTUVWXYZ" },
{ UnicodeCategory.DecimalDigitNumber, "0123456789" }
};
var encoded = input.ToUpperInvariant()
.Select(c => new { Alphabet = classAlphabets[Char.GetUnicodeCategory(c)], Character = c })
.Select(x => new { x.Alphabet, Index = x.Alphabet.IndexOf(x.Character) })
.Select(x => new { x.Alphabet, Index = x.Index + shift })
.Select(x => new { x.Alphabet, Index = x.Index % x.Alphabet.Length })
.Select(x => x.Alphabet.ElementAt(x.Index))
.Aggregate(new StringBuilder(), (builder, character) => builder.Append(character))
.ToString();
Console.Write(encoded);
// encoded = "KHOOR ZRUOG 901"
Decoding is simply a case of inverting the shift.
Caesar cipher can be easier like this:
static char Encrypt(char ch, int code)
{
if (!char.IsLetter(ch))
{
return ch;
}
char offset = char.IsUpper(ch) ? 'A' : 'a';
return (char)(((ch + code - offset) % 26) + offset);
}
static string Encrypt(string input, int code)
{
return new string(input.ToCharArray().Select(ch => Encrypt(ch, code)).ToArray());
}
static string Decrypt(string input, int code)
{
return Encrypt(input, 26 - code);
}
const string TestCase = "Pack my box with five dozen liquor jugs.";
static void Main()
{
string str = TestCase;
Console.WriteLine(str);
str = Encrypt(str, 5);
Console.WriteLine("Encrypted: {0}", str);
str = Decrypt(str, 5);
Console.WriteLine("Decrypted: {0}", str);
Console.ReadKey();
}

The method 'Equals' is not supported

public List<Health_Scheme_System.Employee> GetPenEmployeeTable()
{
Health_Scheme_System.Health_Scheme_SystemDB db = new Health_Scheme_System.Health_Scheme_SystemDB();
var x = (from c in db.Employees
where c.Pensioners.Equals (1)
select c);
return x.ToList();
}
//Selecting multiple columns from an HR view table together with the scheme name of scheme.
public List<EmployeesX> GetPensioners()
{
Health_Scheme_System.Health_Scheme_SystemDB db = new Health_Scheme_System.Health_Scheme_SystemDB();
List<Health_Scheme_System.EmployeeDirectory> listEmployeeView = GetPenEmployeeView();
List<Health_Scheme_System.Employee> listEmployeeTable = GetPenEmployeeTable();
List<Health_Scheme_System.Scheme> listSchemes = GetSchemes();
List<EmployeesX> listOfEmployees = new List<EmployeesX>();
//checking for comparision of getemployeeview to getemployee table and then to getschemes
//Then display the scheme name if they are similar.
for (int i = 0; i < listEmployeeView.Count; i++)
{
EmployeesX emp = new EmployeesX();
emp.ID_NO = listEmployeeView[i].ID_NO;
emp.FIRST_NAME = listEmployeeView[i].FIRST_NAME;
emp.LAST_NAME = listEmployeeView[i].LAST_NAME;
emp.LOCATION_CODE = listEmployeeView[i].LOCATION_CODE;
for (int j = 0; j < listEmployeeTable.Count; j++)
{
if (listEmployeeTable[j].EmployeeIDCard == listEmployeeView[i].ID_NO)
{
emp.Pensioners = listEmployeeTable[j].Pensioners;
for (int k = 0; k < listSchemes.Count; k++)
{
if (listEmployeeTable[j].SchemeID == listSchemes[k].SchemeID)
{
emp.SCHEME_NAME = listSchemes[k].Name;
emp.START_DATE = listEmployeeTable[j].StartSchemeDate;
}
}
}
}
listOfEmployees.Add(emp);
}
return listOfEmployees;
}
How can I make the same method with using .equals??
Have you tried this:
var x = (from c in db.Employees
where c.Pensioners == 1
select c)
Additional info:
If you use a method on an object in a linq query subsonic needs to know how to translate that into pur SQL code. That does not work by default and must be implemented for every known method on every supported type for every dataprovider (if differs from default implementation). So there is a bunch of work to do for subsonic.
A good starting point for knowning what's supported and what not is the TSqlFormatter class. Have a look at protected override Expression VisitMethodCall(MethodCallExpression m)
https://github.com/subsonic/SubSonic-3.0/blob/master/SubSonic.Core/Linq/Structure/TSqlFormatter.cs
There is already an implementation for Equals
else if (m.Method.Name == "Equals")
{
if (m.Method.IsStatic && m.Method.DeclaringType == typeof(object))
{
sb.Append("(");
this.Visit(m.Arguments[0]);
sb.Append(" = ");
this.Visit(m.Arguments[1]);
sb.Append(")");
return m;
}
else if (!m.Method.IsStatic && m.Arguments.Count == 1 && m.Arguments[0].Type == m.Object.Type)
{
sb.Append("(");
this.Visit(m.Object);
sb.Append(" = ");
this.Visit(m.Arguments[0]);
sb.Append(")");
return m;
}
else if (m.Method.IsStatic && m.Method.DeclaringType == typeof(string))
{
//Note: Not sure if this is best solution for fixing side issue with Issue #66
sb.Append("(");
this.Visit(m.Arguments[0]);
sb.Append(" = ");
this.Visit(m.Arguments[1]);
sb.Append(")");
return m;
}
}
I suppose Prnsioners is an integer type so you basically have to add another else if and recomplie subsonic.
This should work but I haven't tested it.
else if (!m.Method.IsStatic && m.Method.DeclaringType == typeof(int))
{
sb.Append("(");
this.Visit(m.Arguments[0]);
sb.Append(" = ");
this.Visit(m.Arguments[1]);
sb.Append(")");
return m;
}
(or you can try the == approach like in the example on the top).

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