I was trying to create a pyqt gui which will display the folder name inside a particular folder, say display all folders inside "XYZ" folder as checkbox items .
How to do that in pyqt?
i am using below code to list the folders, How do i check which check box is selected ????
#!/usr/bin/python
import sys
import os
from PyQt4.QtGui import *
from PyQt4.QtCore import *
class Window(QWidget):
def __init__(self):
QWidget.__init__(self)
layout = QVBoxLayout()
self.checks = []
fldrs=[name for name in os.listdir(".") if (os.path.isdir(name)) ]
for list in fldrs:
c = QCheckBox("%s" % list)
layout.addWidget(c)
self.checks.append(c)
self.setLayout(layout)
if __name__ == '__main__':
app = QApplication(sys.argv)
w = Window()
w.show()
app.exec_()
Related
i am stuck in call function from pushButton.
in my project:
app.py, which is the main file to run the project.
ui_mainWindow.py is the file consist of tab widget.
Account.py is the converted file from account.ui
main_Account.py is the file where i import Account.py file.
account_handler.py is the file where consist of functions.
now when i run my project by running app.py ,it will show all contents of ui_mainWindow.py .now if i choose account tab from tabwidget than it will show all contents of mainAccount.py. now if i hit a button from mainAccount.py than function will be call from account_handler.py.
everything working fine but while i hut pushButton nothin happen.
this is my previous post : PyQt5 push button method called from separate python file ,
i follow this separately and this working fine, but in my project samecode not working. can anyone tell me where i am wrong!
app.py
from importlib import reload
import PyQt5.QtCore as QtCore
from PyQt5.uic import loadUi
from PyQt5.QtWidgets import QMainWindow,QApplication
import sys
import files.interfaces.ui_mainWindow
import files.interfaces.dashboard
reload(files.interfaces.dashboard)
import files.main_Interfaces.mainAccount
reload(files.main_Interfaces.mainAccount)
import files.interfaces.account2
reload(files.interfaces.account2)
class MainWindow(QMainWindow, files.interfaces.ui_mainWindow.Ui_MainWindow):
def __init__(self):
# Base class
QMainWindow.__init__(self)
self.ui = files.interfaces.ui_mainWindow.Ui_MainWindow()
self.ui.setupUi(self)
self.setWindowTitle("PORTFOLIO ACCOUNTING")
# import tab1
self.TabWidget = QtWidgets.QWidget()
ui = files.interfaces.dashboard2.Ui_Form()
ui.setupUi(self.TabWidget)
self.ui.tabWidget.insertTab(0, self.TabWidget, "Dashboard")
# import tab2
self.TabWidget = QtWidgets.QWidget()
ui = files.main_Interfaces.mainAccount.MainWindow()
ui.setupUi(self.TabWidget)
self.ui.tabWidget.insertTab(1, self.TabWidget, "Account")
def main():
app = QtWidgets.QApplication(sys.argv)
app.setApplicationName("Portfolio Accounting")
application = MainWindow()
application.show()
app.exec_()
if __name__ == '__main__':
main()
main_Account.py
from PyQt5 import QtCore, QtGui, QtWidgets
from files.interfaces.account import Ui_Form
from event_handler.account_EventHndler import function2
class MainWindow(QtWidgets.QMainWindow,Ui_Form):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
self.pushButton_2.clicked.connect(function1)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.show()
sys.exit(app.exec_())
account_handler.py
def function1():
print("function called")
You code is a bit confusing since you use the same class names in different modules and there is an inconsistencies between the names of the modules you are importing and the names of the .py files you provided but I'm assuming that files.main_Interfaces.mainAccount.MainWindow refers to mainWindow in main_Account.py. In that case, in app.MainWindow.__init__ tab2 should probably be something like
# import tab2
self.TabWidget = files.main_Interfaces.mainAccount.MainWindow()
self.ui.tabWidget.insertTab(1, self.TabWidget, "Account")
I am new to PyQt5... Simple question here.
I am using PyQt5 to build a simple application. This application has a Main Window containing a QTabWidget with 3 tabs. Once the application starts, all tab pages are empty and get filled later on. When tab pages are empty, I would still like them to appear as blank pages and extend up to the Main Window edges.
I've been trying to achieve this in two ways: using a layout and using the setGeometry function. Yet the tab pages never extend vertically very far, and horizontally they never go beyond the last tab. See code below.
import sys
from PyQt5.QtWidgets import *
class MainWindow(QWidget):
def __init__(self):
super().__init__()
self.setWindowTitle("Window With Tabs")
self.setGeometry(50,50,400,400)
oTabWidget = QTabWidget(self)
oPage1 = QWidget()
oLabel1 = QLabel("Hello",self)
oVBox1 = QVBoxLayout()
oVBox1.addWidget(oLabel1)
oPage1.setLayout(oVBox1)
oPage2 = QWidget()
oPage2.setGeometry(0,0,400,400)
oPage3 = QWidget()
oPage3.setGeometry(0,0,400,400)
oTabWidget.addTab(oPage1,"Page1")
oTabWidget.addTab(oPage2,"Page2")
oTabWidget.addTab(oPage3,"Page3")
self.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
oMainwindow = MainWindow()
sys.exit(app.exec_())
Any idea how to modify the code so the empty pages will extend up to the edges of Main Window ?
Set a layout on the main widget:
class MainWindow(QWidget):
def __init__(self):
super().__init__()
self.setWindowTitle("Window With Tabs")
self.setGeometry(50,50,400,400)
layout = QVBoxLayout(self)
oTabWidget = QTabWidget(self)
layout.addWidget(oTabWidget)
The setGeometry calls on the other widgets are redundant.
import sys
from PyQt5.QtWidgets import *
class MainWindow(QWidget):
# window object
def __init__(self):
super().__init__()
self.initGUI() # call custom code
def initGUI(self):
self.setWindowTitle("Window With Tabs") # window...
self.setGeometry(50,50,400,400) #...properties
TabW=self.createTabs() # a custom-tab object
layout = QVBoxLayout(self) # main window layout
layout.addWidget(TabW) #populate layout with Tab object
self.show() # display window
def createTabs(self): # create and return Tab object
oPage1 = QWidget() # tabs...
oPage2 = QWidget()
oPage3 = QWidget()
oTabWidget = QTabWidget() # Tabobject
oTabWidget.addTab(oPage1,"Page1") # populate tab object...
oTabWidget.addTab(oPage2,"Page2")
oTabWidget.addTab(oPage3,"Page3")
return oTabWidget # return tab object
if __name__ == "__main__": # Rest is History!
app = QApplication(sys.argv)
oMainwindow = MainWindow()
sys.exit(app.exec_())
Hi I have written this basic code trying to populate folders underneath the /Users/ directory, but I don't know what I am missing its not populating.
import sys
from PyQt4 import QtGui
from PyQt4 import QtCore
class MyWindow(QtGui.QWidget):
"""docstring for MyWindow"""
def __init__(self, parent=None):
super(MyWindow, self).__init__()
self.setup()
def setup(self):
fsm = QtGui.QFileSystemModel()
fsm.setRootPath("/Users/")
layout = QtGui.QVBoxLayout()
combo = QtGui.QComboBox()
combo.setModel(fsm)
layout.addWidget(combo)
self.setLayout(layout)
def main():
app = QtGui.QApplication(sys.argv)
win = MyWindow()
win.show()
win.raise_()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
I am getting a / in the comobobox instead of the whole list of folders under /Users/ directory.
I think its better to use QFileSystemModel instead of using os.listdir interms of efficiency and will update the view if somebody updates folder or adds folder in the /Users/ directory !
Remember that QFileSystemModel is a hierarchical model, so you need to let the QComboBox know which QModelIndex represents the children you want to display. You do that with QComboBox.setRootModelIndex()
QFileSystemModel.setRootPath() conveniently returns the QModelIndex of the path you set.
So a small change is all you need (tested on Windows) -
import sys
from PyQt4 import QtGui
from PyQt4 import QtCore
class MyWindow(QtGui.QWidget):
"""docstring for MyWindow"""
def __init__(self, parent=None):
super(MyWindow, self).__init__()
self.setup()
def setup(self):
fsm = QtGui.QFileSystemModel()
index = fsm.setRootPath("/Users/")
layout = QtGui.QVBoxLayout()
combo = QtGui.QComboBox()
combo.setModel(fsm)
combo.setRootModelIndex(index)
layout.addWidget(combo)
self.setLayout(layout)
def main():
app = QtGui.QApplication(sys.argv)
win = MyWindow()
win.show()
win.raise_()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
EDIT : I've come up with a solution, and it's much more straightforward than I thought. Original code and question at the top. My solution after "The Question" below..
The Example
from PyQt4 import QtGui, QtCore
from example_Ui import Ui_MainWindow
from filler_Ui import Form
class TabFiller(Form):
def __init__(self, parent=None):
Form.__init__(self, parent)
def TabButtonClicked(self):
print("Tab button pressed.")
def LineEditChanged(self):
print("LineEdit contents edited in tab page!")
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
tab_filler = [] # create empty list for tab contents
tab_page = [] # create empty list for tab page
tab_count = 0
def CreateNewTab(self):
tab_title = "New Tab : " + str(self.tab_count)
self.tab_filler.append(TabFiller())
self.tab_filler[self.tab_count].label.setText(tab_title)
self.tab_page.append(self.tab_filler[self.tab_count])
self.tabWidget.addTab(self.tab_page[self.tab_count], tab_title)
self.tab_count += 1
def MainButtonPressed(self):
self.CreateNewTab()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
MainWindow contains a QTabWidget, which is a Button. clicked() signal has been defined in QtDesigner to be sent to the MainButtonPressed() function inside the MainWindow class.
Form widget also created in QTdesigner. Used to fill additional Tab Pages.
This contains a Button widget, and a LineEdit Widget.
The Question
I can't get my head around how I can tell which widget has been clicked or edited in each tab.
I know that each Tab Page is stored in the list called tab_page.
Within the MainWindow class, how would I receive a clicked() or finishedEditing() signal for a given widget in a currently active tab?
A Solution
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4 import QtGui
from example_Ui import Ui_MainWindow
from filler_Ui import Form
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
tab_index = 1 # 1 because we already made a default tab in QtDesigner
def LineEditChanged(self):
findWidget = self.tabWidget.widget(self.tabWidget.currentIndex()).findChildren(QtGui.QLineEdit, "lineEdit")
if findWidget[0].isModified() == True:
print("LineEdit contents edited in tab page!")
print("Name of page edited :", "'", self.tabWidget.tabText(self.tabWidget.currentIndex()),"'")
def TabButtonPressed(self):
print("YOU DID IT!")
print("Current Tab Index = ", self.tabWidget.currentIndex())
def CreateNewTab(self, tabNum):
tab_title = "New Tab : " + str(self.tab_index)
self.tabWidget.addTab(Form(), tab_title)
def MainButtonPressed(self):
self.CreateNewTab(self.tab_index)
findWidget = self.tabWidget.widget(self.tab_index).findChildren(QtGui.QPushButton, "tabButton")
findWidget[0].clicked.connect(self.TabButtonPressed)
findWidget = self.tabWidget.widget(self.tab_index).findChildren(QtGui.QLineEdit, "lineEdit")
findWidget[0].editingFinished.connect(self.LineEditChanged)
self.tab_index += 1
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
Using this there's no need for storing each tab page object in a list. You basically use the QTabWidget to index your pages, and off you go.
If anyone has a more elegant way than this, please inform ;)
As outlined in my edited question, I did find the solution to this, which is to use the QTabWidget to "index" each dynamically created tab page.
In QtDesigner I created a main window with one QTabWidget and one button thusly;
Here's the object tree for that;
NOTE: I added a signal/slot for the "Click Me!" button in QtDesigner, so that when that button is clicked, the MainButtonPressed function is called.
To fill the tab pages, I also created a Form in QtDesigner, with a button and a QLineEdit widget;
And the object tree for that;
I'll reproduce the code here. NOTE: I've now updated this answer to use findChild rather than findChildren above:
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4 import QtGui
from example_Ui import Ui_MainWindow
from filler_Ui import Form
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
tab_index = 1 # 1 because we already made a default tab in QtDesigner
def LineEditChanged(self):
findWidget = self.tabWidget.widget(self.tabWidget.currentIndex()).findChild(QtGui.QLineEdit, "lineEdit")
if findWidget.isModified() == True:
print("LineEdit contents edited in tab page!")
print("Name of page edited :", "'", self.tabWidget.tabText(self.tabWidget.currentIndex()),"'")
def TabButtonPressed(self):
print("YOU DID IT!")
print("Current Tab Index = ", self.tabWidget.currentIndex())
def CreateNewTab(self, tabNum):
tab_title = "New Tab : " + str(self.tab_index)
self.tabWidget.addTab(Form(), tab_title)
def MainButtonPressed(self):
self.CreateNewTab(self.tab_index)
findWidget = self.tabWidget.widget(self.tab_index).findChild(QtGui.QPushButton, "tabButton")
findWidget.clicked.connect(self.TabButtonPressed)
findWidget = self.tabWidget.widget(self.tab_index).findChild(QtGui.QLineEdit, "lineEdit")
findWidget.editingFinished.connect(self.LineEditChanged)
self.tab_index += 1
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
When run, pressing the "Click Me!" button on the main tab page creates a new tab, and adds the contents of the "filler" page to it.
The variable tab_index keeps track of how many tabs there are and allows you to reference the contents of each tab.
To find a widget in a tab, you use the findChild function of Qt;
findWidget = self.tabWidget.widget(self.tab_index).findChild(QtGui.QPushButton, "tabButton")
Finding a specific widget is straightforward. You specify the type of widget you're looking for (QtGui.QPushButton) , and the name you assigned it in QtDesigner (tabButton)
In this case the found widget can be referenced by the variable findWidget.
You can then connect signals to function slots as usual;
findWidget.clicked.connect(self.TabButtonPressed)
In this case I used the new-style signal connection method to connect the clicked() signal to a function named TabButtonPressed in my program.
Rinse and repeat for each widget on the Tab Page you wish to do something with.
After that, it really is plain sailing ;)
I hope this information helps others in their GUI endeavours. You can probably use the same technique with the QToolBox widget.
I have designed 2 widgets - one is the main application widget and a custom widget which would allow me to set the preferences in my main application. They are named - main and child.
Now, I can't get the child widget to show when I click the button in the main application.
Tried to learn from the Rapid GUI programming using Python and Qt book, but the example given there is for a hand coded form and not designed using QtDesigner. I am getting confused. Kindly help.
My code so far is this-
import serial, sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
from main import Ui_Form # main.py and child.py are the ui
from child import Ui_Form as Child_Form # files generated using pyuic4
class Main(QMainWindow):
def __init__(self, parent = None):
super(Main, self).__init__(parent)
self.ui = Ui_Form()
self.ui.setupUi(self)
self.connect(self.ui.btnLaunch, SIGNAL("clicked()"), self.show)
def show(self):
dialog = QDialog()
dialog.ui = Child_Form()
dialog.ui.setupUi(self)
if __name__ == "__main__":
app = QApplication(sys.argv)
myapp = Main()
myapp.show()
sys.exit(app.exec_())
However, nothing happens when I try to launch this program.
Instead of this code:
self.connect(self.ui.btnLaunch, SIGNAL("clicked()"), self.show)
def show(self):
dialog = QDialog()
dialog.ui = Child_Form()
dialog.ui.setupUi(self)
try with this, it should work:
self.connect(self.ui.btnLaunch, SIGNAL("clicked()"), self.showDialog)
def showDialog(self):
dialog = QDialog()
dialog.ui = Child_Form()
dialog.ui.setupUi(self)
dialog.show()