I need a custom binding and I know when and where but I don't know how I can do it. This is the relation of the view in my custom binding. Think about the *Views like controls.
I have the connections from ViewModel->ContainerView->FirstView but I can't connect it with the TableView. To connect the ContainerView to FirstView I did a custom binding (in one direction for now). And in the setvalue method I call the firstview's method SetBinding (where I want to do the binding)
I tried a few option but nothing happens, the last one looks like this:
public GolferList CurrentGolferList { get; set; }
public void SetBinding(GolferList golferList){
this.CurrentGolferList = golferList;
TableSource = new TableSourcePlayers(TableViewPlayers);
var bindingDescription = new[]{
new MvxBindingDescription {TargetName = "ItemsSource",SourcePropertyPath = "CurrentGolferList"} ,
};
Binder.Bind(this,TableSource, bindingDescription);
TableViewPlayers.Source = TableSource;
TableViewPlayers.ReloadData();
}
I would be grateful if you could tell me another way to handle it.
Update:
I followed Stuart's link and now it works fine, thanks a lot Stuart!
Actually, in my scheme the TableView is a MvxSimpleBindableTableViewSource and I want to bind the data there. So in order to make it work, I used the code below (SetBinding needs some external refactor):
private List<IMvxUpdateableBinding> bindings;
private string BindingText = "{'ItemsSource':{'Path':'CurrentGolfers'}}";
public object DataContext {
get { return dataContext; }
set { dataContext = value;
if (bindings == null)
bindings = this.GetService<IMvxBinder>().Bind(dataContext, TableSource, BindingText).ToList();
else
bindings.ForEach(b => b.DataContext = dataContext);
}
}
public void SetBinding(GolferList golferList){
this.DataContext = PlayViewModel;
tableView.Source = TableSource;
tableView.ReloadData();
}
Note that BindingText points to the table, not to the view itself.
Update 2
Now in V3 it's a bit different. First, the view must implement IMvxBindable and this members:
public object DataContext
{
get { return BindingContext.DataContext; }
set { BindingContext.DataContext = value; }
}
public IMvxBindingContext BindingContext { get; set; }
(Don't forget dispose calling BindingContext.ClearAllBindings() and also call to CreateBindingContext() in the viewload )
And then you'll be able to bind in your class. In my case:
var set = this.CreateBindingSet<FirstPlayViewController, PlayViewModel>();
set.Bind(source).To(vm => vm.CurrentGolfers).Apply(); //I love the new fluent api :)
I think what you want to do is actual a data-bound View, rather than a custom binding.
This is covered in this question - Custom bindable control in a MvvmCross Touch project
Basically what you need to do is to add a collection of 'Bindings' and the 'DataContext' property to your FirstView.
If you do that then you should be able to databind (to DataContext) within FirstView just like you do within any normal MvvmCross view.
Note - this will be much easier to do in v3 as we've added a 'BindingContext' object to assist with exactly this type of operation
Related
In a cross platform Xamarin app built with the MvvmCross framework I'm using a ToggleButton Widget in an Android .axml layout. I've bound the Checked property to a View Model property using a converter using the following binding syntax:
Checked MarketBuySellViewModel.Direction, Converter=DirectionBool, ConverterParameter='Sell'
Everything works well. On the iOS side, it appears you can use UIButton as a ToggleButton by using the Selected property. This implies that the following binding should achieve what I want on iOS:
set.Bind (SellButton).For(b => b.Selected).To (vm => vm.MarketBuySellViewModel.Direction).WithConversion("DirectionBool", "Sell");
I don't get any binding errors in the application output but the binding itself doesn't seem to work. Clicking the button doesn't set the Direction property and setting the direction to a different value does not set the Selected property on the UIButton.
Do I need to create a Custom Binding or am I simply setting up the binding incorrectly?
I also tried using a UISegmentedControl to achieve the same effect. Is binding to this control supported at all in MvvmCross? I don't see any reference to it in the source code. Does this mean I need to create custom bindings for it too?
For the UIButton, I don't believe there's any included Selected binding built into MvvmCross. Because of this - and because Selected doesn't have a simple paired event SelectedChanged, then I believe Selected binding should work one-way (from ViewModel to View) but not two-way.
There is a binding for the On of a UISwitch control and that's the control I've seen used most in these situations.
If you wanted to add a custom 2-way binding for Selected then I guess you'd have to do this using the ValueChanged event (but would need to check that is correct).
To do so, you'd just build a target binding something like:
public class MvxUIButtonSelectedTargetBinding : MvxPropertyInfoTargetBinding<UIButton>
{
public MvxUIButtonSelectedTargetBinding(object target, PropertyInfo targetPropertyInfo)
: base(target, targetPropertyInfo)
{
var view = View;
view.ValueChanged += HandleValueChanged;
}
private void HandleValueChanged(object sender, System.EventArgs e)
{
var view = View;
if (view == null)
return;
FireValueChanged(view.Selected);
}
public override MvxBindingMode DefaultMode
{
get { return MvxBindingMode.TwoWay; }
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (isDisposing)
{
var view = View;
if (view != null)
{
view.ValueChanged -= HandleValueChanged;
}
}
}
}
and this could be registered in Setup in protected override void FillTargetFactories(IMvxTargetBindingFactoryRegistry registry) using something like:
registry.RegisterPropertyInfoBindingFactory(typeof(MvxUIButtonSelectedTargetBinding), typeof(UIButton),
"Selected");
Similarly, I don't believe anyone has added a two way UISegmentedControl binding yet - but would happily see one added.
Building a two way UISegmentedControl binding would be quite straight-forward - you'd just have to bind to the pair SelectedSegment and ValueChanged - with code similar to above.
Alternatively, you could switch to using a custom MySegmentedControl which had a nicer Value`ValueChanged` pair which would automatically work without a custom binding - e.g.:
public class MySegmentedControl : UISegmentedControl
{
// add more constructors if required
public int Value
{
get { return base.SelectedSegment; }
set { base.SelectedSegment = value; }
}
}
If any or all of these custom bindings are needed, then the Mvx project is happy to get these bindings added as issues or pull requests along with test/demo UIs in the https://github.com/slodge/MvvmCross-Tutorials/blob/master/ApiExamples/ApiExamples.Touch/Views/FirstView.cs project
Could be helpful to someone else, so i'm sharing my experience. I needed a two way binding for UISegmentedControl.SelectedSegment property to a ViewModel. The one way biding (ViewModel => View) works by default. I couldn't able to properly utilize the solution proposed by Stuart - to subclass the UISegmentedControl. I tried to ensure that the linker does not rip off the new custom control code, but this didn't help me a bit. So a perfectly viable solution is the one with MvxPropertyInfoTargetBinding. Here is the code working ok for me:
public class MvxUISegmentedControlSelectedSegmentTargetBinding : MvxPropertyInfoTargetBinding<UISegmentedControl>
{
public MvxUISegmentedControlSelectedSegmentTargetBinding(object target, PropertyInfo targetPropertyInfo)
: base(target, targetPropertyInfo)
{
this.View.ValueChanged += HandleValueChanged;
}
private void HandleValueChanged(object sender, System.EventArgs e)
{
var view = this.View;
if (view == null)
{
return;
}
FireValueChanged(view.SelectedSegment);
}
public override MvxBindingMode DefaultMode
{
get { return MvxBindingMode.TwoWay; }
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (isDisposing)
{
var view = this.View;
if (view != null)
{
view.ValueChanged -= HandleValueChanged;
}
}
}
}
public class Setup : MvxTouchSetup
{
...
protected override void FillTargetFactories(IMvxTargetBindingFactoryRegistry registry)
{
registry.RegisterPropertyInfoBindingFactory(typeof(MvxUISegmentedControlSelectedSegmentTargetBinding), typeof(UISegmentedControl), "SelectedSegment");
}
}
I want to use a third party view controller that already inherits from UIViewController (https://bitbucket.org/thedillonb/monotouch.slideoutnavigation/src/f4e51488598b/MonoTouch.SlideoutNavigation?at=master), how would I integrate that with MVVMCross?
I could just take the source and change it to inherit from MvxViewController, but guessing I will run into this with other libraries.
Do I need to implement all the interfaces MvxViewController does? IMvxTouchView? IMvxEventSourceViewController?
For this particular case, where you don't actually want to do any data-binding so you can just use a custom presenter - e.g. see #Blounty's answer, or see this project demo - https://github.com/fcaico/MvxSlidingPanels.Touch
If you ever do need to convert third party ViewController base classes so that they support data-binding, then the easiest way is exactly what you guessed:
inherit from them to provide an EventSource-ViewController
inherit from the EventSource-ViewController to add the Mvx BindingContext
This technique is exactly how MvvmCross itself extends each of UIViewController, UITableViewController, UITabBarController, etc in order to provide data-binding.
For example, see:
extending UIViewController to provide an eventsource - MvxEventSourceViewController.cs
extending the event source ViewController to provide a binding context - MvxViewController.cs
Note that because C# doesn't have any Multiple-Inhertiance or any true Mixin support, this adaption of ViewControllers does involve a little cut-and-paste, but we have tried to minimise this through the use of event hooks and extension methods.
If it helps, this iOS technique for a previous MvvmCross version was discussed in Integrating Google Mobile Analytics with MVVMCross (obviously this is out of date now - but the general principles kind of remain the same - we adapt an existing viewcontroller via inheritance)
In Android, a similar process is also followed for Activity base classes - see ActionBarSherlock with latest MVVMCross
You can use a custom view presenter like below, This is pretty much straight out of my app using the SlideOutNavigation.
public class Presenter
: IMvxTouchViewPresenter
{
private readonly MvxApplicationDelegate applicationDelegate;
private readonly UIWindow window;
private SlideoutNavigationController slideNavigationController;
private IMvxTouchViewCreator viewCreator;
public Presenter(MvxApplicationDelegate applicationDelegate, UIWindow window)
{
this.applicationDelegate = applicationDelegate;
this.window = window;
this.slideNavigationController = new SlideoutNavigationController();
this.slideNavigationController.SlideWidth = 200f;
this.window.RootViewController = this.slideNavigationController;
}
public async void Show(MvxViewModelRequest request)
{
var creator = Mvx.Resolve<IMvxTouchViewCreator>();
if (this.slideNavigationController.MenuView == null)
{
// TODO: MAke this not be sucky
this.slideNavigationController.MenuView = (MenuView)creator.CreateView(new MenuViewModel());
((MenuView) this.slideNavigationController.MenuView).MenuItemSelectedAction = this.MenuItemSelected;
}
var view = creator.CreateView(request);
this.slideNavigationController.TopView = (UIViewController)view;
}
public void ChangePresentation(MvxPresentationHint hint)
{
Console.WriteLine("Change Presentation Requested");
}
public bool PresentModalViewController(UIViewController controller, bool animated)
{
Console.WriteLine("Present View Controller Requested");
return true;
}
public void NativeModalViewControllerDisappearedOnItsOwn()
{
Console.WriteLine("NativeModalViewControllerDisappearedOnItsOwn");
}
private void MenuItemSelected(string targetType, string objectId)
{
var type = Type.GetType(string.Format("App.Core.ViewModels.{0}ViewModel, AppCore", targetType));
var parameters = new Dictionary<string, string>();
parameters.Add("objectId", objectId);
this.Show(new MvxViewModelRequest { ViewModelType = type, ParameterValues = parameters });
}
}
I'm new to WCF RIA Services, and have been working with LightSwitch for 4 or so months now.
I created a generic screen to be used for editing lookup tables all over my LightSwitch application, mostly to learn how to create a generic screen that can be used with different entity sets on a dynamic basis.
The screen is pretty simple:
Opened with arguments similar to this:
Application.ShowLookupTypesList("StatusTypes", "StatusTypeId"); which correspond to the entity set for the lookup table in the database.
Here's my WCF RIA service code:
using System.Data.Objects.DataClasses;
using System.Diagnostics;
using System.Reflection;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Data;
using System.Linq;
using System.ServiceModel.DomainServices.EntityFramework;
using System.ServiceModel.DomainServices.Server;
namespace WCF_RIA_Project
{
public class LookupType
{
[Key]
public int TypeId { get; set; }
public string Name { get; set; }
}
public static class EntityInfo
{
public static Type Type;
public static PropertyInfo Key;
public static PropertyInfo Set;
}
public class WCF_RIA_Service : LinqToEntitiesDomainService<WCSEntities>
{
public IQueryable<LookupType> GetLookupTypesByEntitySet(string EntitySetName, string KeyName)
{
EntityInfo.Set = ObjectContext.GetType().GetProperty(EntitySetName);
EntityInfo.Type = EntityInfo.Set.PropertyType.GetGenericArguments().First();
EntityInfo.Key = EntityInfo.Type.GetProperty(KeyName);
return GetTypes();
}
[Query(IsDefault = true)]
public IQueryable<LookupType> GetTypes()
{
var set = (IEnumerable<EntityObject>)EntityInfo.Set.GetValue(ObjectContext, null);
var types = from e in set
select new LookupType
{
TypeId = (int)EntityInfo.Key.GetValue(e, null),
Name = (string)EntityInfo.Type.GetProperty("Name").GetValue(e, null)
};
return types.AsQueryable();
}
public void InsertLookupType(LookupType lookupType)
{
dynamic e = Activator.CreateInstance(EntityInfo.Type);
EntityInfo.Key.SetValue(e, lookupType.TypeId, null);
e.Name = lookupType.Name;
dynamic set = EntityInfo.Set.GetValue(ObjectContext, null);
set.AddObject(e);
}
public void UpdateLookupType(LookupType currentLookupType)
{
var set = (IEnumerable<EntityObject>)EntityInfo.Set.GetValue(ObjectContext, null);
dynamic modified = set.FirstOrDefault(t => (int)EntityInfo.Key.GetValue(t, null) == currentLookupType.TypeId);
modified.Name = currentLookupType.Name;
}
public void DeleteLookupType(LookupType lookupType)
{
var set = (IEnumerable<EntityObject>)EntityInfo.Set.GetValue(ObjectContext, null);
var e = set.FirstOrDefault(t => (int)EntityInfo.Key.GetValue(t, null) == lookupType.TypeId);
Debug.Assert(e.EntityState != EntityState.Detached, "Entity was in a detached state.");
ObjectContext.ObjectStateManager.ChangeObjectState(e, EntityState.Deleted);
}
}
}
When I add an item to the list from the running screen, save it, then edit it and resave, I receive data conflict "Another user has deleted this record."
I can workaround this by reloading the query after save, but it's awkward.
If I remove, save, then readd and save an item with the same name I get unable to save data, "The context is already tracking a different entity with the same resource Uri."
Both of these problems only affect my generic screen using WCF RIA Services. When I build a ListDetail screen for a specific database entity there are no problems. It seems I'm missing some logic, any ideas?
I've learned that this the wrong approach to using LightSwitch.
There are several behind-the-scenes things this generic screen won't fully emulate and may not be do-able without quite a bit of work. The errors I've received are just one example. LightSwitch's built-in conflict resolution will also fail.
LS's RAD design means just creating a bunch of similar screens is the way to go, with some shared methods. If the actual layout needs changed across many identical screens at once, you can always find & replace the .lsml files if you're careful and make backups first. Note that modifying these files directly isn't supported.
I got that error recently. In my case I create a unique ID in my WCF RIA service, but in my screen behind code I must explicitly set a unique ID when I create the object that will later be passed to the WCF RIA Service insert method (this value will then be overwritten with the unique counter ID in the table of the underlying database).
See the sample code for this project:
http://lightswitchhelpwebsite.com/Blog/tabid/61/EntryId/157/A-Visual-Studio-LightSwitch-Picture-File-Manager.aspx
Just trying to do some quick and dirty testing. I am passing fake data through my controller to a view just to see how the UI looks.
In my controller which I set up just to "test" this I have, for example:
MyViewModel = new MyViewModel
{
MyModel= new Models.MyModel
{
FirstName = "Homer", //This works
SomeDecimal = 10000, //This works
SomeRadioButton = Models.MyModel.Enum.Selection, //This works
SomeCheckBox = Models.MyModel.OtherEnum.OtherSelection, //This doesn't
}
}
I am getting the Cannot implicitly convert type ... to 'System.Collections.Generic.List<string>' error.
My radio buttons and check boxes share similar convention for using enums, but the checkbox uses public List<string> SomeCheckBox { get; set; } whereas radio buttons use public Enum? SomeRadioButton { get; set; }
Please note, I am not using a testing framework. I am just trying to figure out quickly how to pass some fake data to see how the UI is shaping up. Can anyone share a sample of how to accomplish what I want (to pass a checkbox value so my UI can show data that would have been selected by a user)?
The other problem I forsee is in passing more than one selection from the checkbox, but once I get the code down I think I should be able to figure that out.
Thanks.
Your error message makes total sense. Try this
var testViewModel = new TestViewModel
{
SomeCheckBox = new List<string> {TestViewModel.RadioButtonValues.Value1.ToString() }
};
I've created a new class that inherits from TTDefaultStyleSheet.
public class BlackStyleSheet : TTDefaultStyleSheet
{
public BlackStyleSheet() : base()
{
Console.WriteLine("BlackStyleSheet created.");
}
public override UIColor TabBarTintColor
{
get
{
Console.WriteLine("BlackStyleSheet.TabBarTintColor returned.");
return UIColor.Black;
}
}
[Export ("tabTintColor")]
public override UIColor TabTintColor
{
get
{
Console.WriteLine("BlackStyleSheet.TabTintColor returned.");
return UIColor.Black;
}
}
}
And I set this custom style sheet as the default in my FinishedLaunching method.
public override void FinishedLaunching (UIApplication application)
{
Three20.TTStyleSheet.GlobalStyleSheet = new BlackStyleSheet();
Three20.TTDefaultStyleSheet.GlobalStyleSheet = new BlackStyleSheet();
Console.WriteLine("Three20 style sheet set.");
}
Then, I create the actual TTTabStrip and TTTabItem elements within my own custom UIViewController's ViewDidLoad() method. The TTTabItem objects are declared at the class level instead of the method level.
tab1 = new TTTabItem("1");
tab2 = new TTTabItem("2");
tab3 = new TTTabItem("3");
TabStrip = new TTTabStrip();
TabStrip.Frame = new RectangleF(0,0,View.Frame.Width, 44);
TabStrip.TabItems = NSArray.FromNSObjects(tab1,tab2,tab3);
TabStrip.SelectedTabIndex = 0;
View.AddSubview(TabStrip);
When the TTDefaultStyleSheet.GlobalStyleSheet property is set to the new custom stylesheet, the app crashes. When this property setting is removed, the app runs perfectly, but the tab strip remains grey.
In all forums I've read (none seem to be MonoTouch-specific), they all indicate that creating your own stylesheet, then setting it to the global stylesheet is the way to go. But this doesn't seem to work for me with MonoTouch.
Does anyone have any ideas?
Thank you,
John K.
I tried your example in XCode with Objective-C and I can confirm that this this approach does work. I also tried for myself with MonoTouch and saw the same results you report.
I have found several problems in the Three20 binding code in the past that seem to cause aborts like this. You can try and fix up the existing binding code or create only the bindings you need from Three20 manually.
http://docs.xamarin.com/ios/advanced_topics/binding_objective-c_types