NSInvalidArgumentException error in button click - xamarin - xamarin.ios

I have been following the "Hello, iPhone" tutorial available in xamarin website. I have completed all the steps now. Now, I run the application and click on the "Action 1" button I am getting this error
Objective-C exception thrown. Name: NSInvalidArgumentException Reason: -[HelloWorld_iPhoneViewController actionButtonClick:]: unrecognized selector sent to instance 0xb3a5a30
How can I fix this issue ? I am using the latest versions of MonoDevelop + MonoTouch
static void Main (string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main (args, null, "AppDelegate"); <-- HERE
}
my code uploaded to here

If you look at the connections for the button (in Xcode) you'll see that you've added 2 actions to the button - one called actionButtonClick and one called actnButtonClick.
In the controller, MonoTouch appears to have only added a partial method for the second action which isn't the one that is crashing.
I deleted the action called actionButtonClick (leaving actnButtonClick) and ran your sample which ran fine.

In the "Xamarin Cross-platform Application Development" book by Jonathan Peppers I ran into the same "very newby" problem with his "Hello Phone" example.
This is what I did to fix it.
First, I switched into Xamarin Studio,
clicked on the MainStoryboard.storyboard file or tab (to show the phone layout),
clicked on the "button" within the layout, to display its "Properties" in the lower right window.
Then I selected "Events" within the "Properties" window (from the buttons showing "Widget", "Layout", "Events".
Lastly, under the item called "Up Inside" there was a small "x" available to delete the event handler that was listed there -- which I recall was named button_TouchUpInside (or something like that).
The example code (page 25 of the book) is adding an event handler for the button, so this other handler is an extra (unwritten?) one, and removing reference to it made the example work fine.

Just open the storyboard file with the source code editor and remove any connection that you don't want listed under the button.
<button ...>
.
.
.
<connections>
<!-- remove any connections here that you don't want -->
</connections>
</button>

Related

#SetViewInfo - Issue when clearing filter

I have a problem that have me stumped.
I have been searching for a solution, but haven't found a working one yet. The solutions I seen introduces other issues.
Here is the scenario:
I have a frameset with two frames: 'Navigator' and 'Main'.
In the 'Navigator' frame I display a form called 'Navigator'. It contains an outline, to display a menu.
In the 'Main' frame I display the view selected by the user in the navigator.
So this is a very traditional Notes client application.
I now want to add a checkbox at the top of the view (in the action bar), allowing the user to filter the view by his/her own name. I use #SetViewInfo for this, and it all works perfect.
The issue is when the user switch views. The #SetViewInfo filter stays active when switching to a different view, so after some searching I found some solutions:
In http://www-01.ibm.com/support/docview.wss?uid=swg21204481 IBM suggests to put the following code in the QuerySave event:
#SetViewInfo([SetViewFilter]; temp ; 0 ;1)
When I am switching view or closing the view, I get the error message "Cannot execute the specified command".
In http://www-10.lotus.com/ldd/bpmpblog.nsf/dx/using-setviewinfo-in-a-notes-client-application-to-create-a-user-specific-view Andre Guirard suggests to put the following code in the QuerySave event:
#SetTargetFrame("frameName");
#UpdateFormulaContext;
#Command([OpenView]; #Subset(#ViewTitle; -1));
#SetViewInfo([SetViewFilter]; ""; "columnName"; 1)
I modify this to match my frame name and the programatic name of the first column in my view:
#SetTargetFrame("Main");
#UpdateFormulaContext;
#Command([OpenView]; #Subset(#ViewTitle; -1));
#SetViewInfo([SetViewFilter]; ""; "Adjuster"; 1)
This works perfectly when switching between view. But when I close the application while I am in this particular filtered view, the application is re-opened automatically. This happens no matter if the filter is enabled or not when closing the view.
However, when the view repopens, the frameset is not reloaded, it is just the view with the built-in view navigator to the left.
I finally got this to work by (in the built-in view navigator) selecting another view that the one where I filter data. This fixed the issue for a while, but then it starts again, and the filtered view is active in the navigator.
Obviously it is the OpenView command that is causing this, but if I remove just that line, I get the "Cannot execute the specified command" error again.
Any suggestions/pointers? I am using Notes 8.5.3 running on Windows 7 Professional.
This question can also be found in the IBM developerWorks forum for Notes 8.5:
http://www-10.lotus.com/ldd/nd85forum.nsf/DateAllThreadedWeb/08c73910571306c485257b2b0061ef91
First thing, I would suggest to make sure your view frame is always called "NotesView". You will have much less compatibility issues if you do this.
Secondly, I presume when you say you put it in the QuerySave event you really mean the QueryClose event? Views do not have a QuerySave event.
Thirdly, I find the #UpdateFormulaContext line is not needed. This is what I have in my view QueryClose...
#SetTargetFrame("NotesView");
#Command([OpenView]; #Subset(#ViewTitle; -1));
#SetViewInfo([SetViewFilter]; ""; "<programmaticColumnName>"; 1)
And I can close the app while in the view without any problems.

Receiver has no segue with identifier

I have a problem that I've been sitting with all the day. I have a super view which contains UIPageControl and UIScrollView, in this super view. I have created a sub view which contains three images, three labels, and three buttons. Each button has a touch up event. When the button event is triggered the super view will be promoted by a new view. For doing that, I created a segue which connected with super view and new view. Here is the connection code in the super view.
`
<connections>
<outlet property="pageControl" destination="ivy-0Q-UQo" id="rGm-sh-mdE"/>
<outlet property="scrollView" destination="4Yu-Qb-kbF" id="aqY-ou-cv4"/>
<segue destination="zZo-CH-P2Y" kind="push" id="xBU-ZO-u7s"/>
</connections>
`
This piece of code will guarantee the connection between the super view and the new view is okay,
here is the touch up event code.
WelcomeFrameViewController *welcomeFrameVC = [WelcomeFrameViewController alloc]; //super view instance
NSLog(#"=======================");
[welcomeFrameVC performSegueWithIdentifier: #"ForwardToLogin" sender: self];
When I run the program, the compiler complains with
2012-08-20 10:17:02.325 TTRen[2440:f803] ============44===========
2012-08-20 10:17:02.352 TTRen[2440:f803] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Receiver WelcomeFrameViewController: 0x688e960 has no segue with identifier 'ForwardToLogin''
I am quite new in iOS, any suggestions will be deeply appreciated.
'Receiver WelcomeFrameViewController: 0x688e960 has no segue with
identifier 'ForwardToLogin''
In your storyboard, check that you actually have a segue named "ForwardToLogin"
There does seem to be a bug with xCode (still in 6) where storyboard changes you make aren't get copied to the simulator. You can reset the Simulator's Content & Settings to resolve this.
Other things to check:
Check the naming of your segue. Check it again. Check it some more :-)
Ensure that your segue is pointing in the right direction. It needs to point away from the UIViewController that calls performSegue….
Ensure you don't have two copies of your view controller on top of each other, with the segue attached to the one on top, and you instantiating the one underneath!
There's a similar question here and I encountered the same problem too. The reset fixed it for me.

Core Data can't save anything

I have started learning Core Data programming and I have a problem. The book that helped me in my studies is written for XCode3, and I'm using XCode4. I surfed on the Net and found this article . I've done everything just like it's written there and created my entity just like it's written in the book. To enable the save action I was told to CTRL+drag the Save menu item to the AppDelegate in my nib. I did so, but when I make changes in the program and then save it when I reopen it it seems that nothing has saved. How could I solve this?
Thanks in advance.
You need to connect save button with an action handler. It must have this structure:
.h file
#interface YourClass : UITableViewController
//... ivars, properties
-(IBAction)saveButtonPressed:(id)sender;
#end
.m file
-(void)saveButtonPressed:(id)sender {
[self.managedObjectContext save:nil];
}
Now the ctrl-dragging should work. Drag from the button to the controller. In the resulting black popup you should be able to select saveButtonPressed.
Edit
An even better method is to do this: open the split view controller. On the left you have your storyboard / IB with button, on the right the .h file of your view controller class. Now control drag from the button to a space above #end in the .h file. In the popup, select "Action" (not "Outlet"), name it e.g. saveButtonPressed. Press OK and Xcode will generate automatically all of the above. Now just fill in the save instruction in your new button handler.

Catastrophic failure (Exception from HRESULT: 0x8000FFFF (E_UNEXPECTED)): ActiveX and C# Console Application

So, I am playing around with ActiveX and C# and ways how both of them can work together. the thing is I have hit the wall right in the beginning with mentioned error. Steps I have followed:
In VS2010 I selected MFC ActiveX Control project. Then I added a method "SHORT Multiply( SHORT a, SHORT b);" by clicking the Add method option in the menu that pops when you right click _DProjectname under ProjectnameLib in solution explorer. The code for the method is as follows:
SHORT CSampleProgramActivex01Ctrl::Multiply(SHORT a, SHORT b)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
// TODO: Add your dispatch handler code here
return ( a * b);
}
Now I have created a simple C# console application that references the generated COM file and when I try to use the method, the application stops with the above mentioned error. I have searched the error on the internet but no clear solution is mentioned. Any help appreciated. If you guys want clarification, let me know.
I don't know whether this is considered as solving the problem or not but I found a workaround:
First instead of C# console application, I created C# windows form application. After creating the form, I have added the whole ocx as component in the toolbox. You do this by right-clicking the Toolbox types in Toolbox menu. In the new menu, you click Choose Items. This pops up new menu and in that select the COM tab and in that check your COM component and the COM component will be added to the Toolbox menu. Now drag and drop the component on the menu and you should be good to go.
This seems to be workaround that everybody is following. Not neat but that is the norm I think.
look at here: How to use an OLE control as an automation server in Visual C++
http://support.microsoft.com/kb/146120/en-us

How does MonoTouch autogenerate XIB code behind?

I'm a C# programmer dabbling in a bit of iPhone development using MonoTouch.
I add a new View Interface Definition to my project and double click to open it up in Interface Builder. I add a UIButton. I save the file, and inspect the xib.designer.cs file, and I can see no reference to the new button.
I downloaded the code from http://monotouchexamples.com/ where I could see an example of autogenerated code behind :
[MonoTouch.Foundation.Connect("infoButton")]
private MonoTouch.UIKit.UIButton infoButton {
get {
return ((MonoTouch.UIKit.UIButton)(this.GetNativeField("infoButton")));
}
set {
this.SetNativeField("infoButton", value);
}
}
I opened up MainWindow.xib in interface builder. I notice a few differences. File's Owner is of type UIApplication instead of NSObject. What is the importance of this? There is an App Delegate object of type AppDelegate. I can't add an AppDelegate to my own view, or at least I can't find it in the Library. Do I need to add one? I can see that the existing controls on MainWindow.xib have Referencing Outlets to the App Delegate. I add a new button and I want to hook it up. When I click and drag a New Referencing Outlet to the App Delegate a context menu appears that lists the existing controls. How do I add a new element to this list, or where does this list come from?
I've been spoilt by the Visual Studio world where I just dump a button on a form and start writing code for the click event. Could someone provide some pointers about the steps needed to get this working on MonoTouch?
Thanks,
Patrick
Adding a button by itself is not enough. The button is not accessible outside the Interface Builder. You need add an Outlet, and connect the button with the outlet in Interface Builder.
Remember: Outlets are the members in your Controller class that get a reference to the controls, you can't just access the controls without them.
As Dave says, you need to add an outlet to your controller class, and connect your button to that outlet, before any auto-generated code will appear. This caught me out too initially.
You choose your controller class in the Interface Builder library window, choose 'outlets' in the bottom part of the library, and add an outlet there. You then need to select your button, choose the connections tab of the inspector window, and drag from the "New referencing outlet" circle over to your controller class. Interface Builder will then prompt you to choose an outlet to connect to. Then when you save, you should get the auto-generated code appear in the .xib.designer.cs file, and then you should be able to reference your button via that outlet variable in your .xib.cs file.
It sounds like the project I created is out of date - I remember there were quite a few changes around how the generated buttons are created in the designer file. I will update the project soon for you.
As Dave said, to get the code to be auto generated you need to add an outlet with Interface Builder. There should be an example on this video here - http://bit.ly/aWoItN but the server seems to be down at the moment.
Hope this helps,
ChrisNTR

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