Process or Thread level Power Monitoring in Linux - linux

I am looking for few tools that can give process or thread level power consumption for the Linux OS. I am looking for something similar to top , vmstat , mpstat , activity monitor (MAC) etc along with power usage even if approximate). I have seen a tool for Andorid, PowerTutor that does a good job for specific Andorid phones. Are there similar tools that can provide statistics for laptops/desktops etc for the linux OS? Any suggestion is appreciated.

PowerPack 3.0 is a software developed by Virginia Tech for direct measurements of the power consumption of a system’s major components:
http://scape.cs.vt.edu/software/powerpack-3-0/
The PAPI Api can provide several performance counters:
http://icl.cs.utk.edu/papi/overview/index.html
Power Analyzer for the ARM processor is a joint venture of the University of Michigan, the University of Colorado:
http://web.eecs.umich.edu/~panalyzer/

I couldn't see exact power values, just a lot of meta information on power (tested od 64bit Mint Maya). Nevertheless it might be useful to you:
PowerTOP is a Linux tool to diagnose issues with power consumption and power management. In addition to being a diagnostic tool, PowerTOP also has an interactive mode where you can experiment with various power management settings for cases where the Linux distribution has not enabled those settings.
PowerTOP reports which components in the system are most likely to blame for a higher-than-needed power consumption, ranging from software applications to active components in the system. Detailed screens are available for CPU C and P states, device activity, and software activity.
For many years, PowerTOP has been used heavily by Intel, Linux distributors, and various parts of the open source community. We're hoping that our users find the second generation even more useful for their needs.
homepage
another article
installation instructions:
sudo apt-get install powertop
usage instructions
sudo powertop

Related

difference between iperf tool and Ixchariot

I want to know what is the difference between iperf tool and Ixchariot tool.
Both are used for performance testing. I want to know difference and features of both tools.
Thanks,
Devanathan.D
Both iperf and IxChariot do network performance monitoring, much in the same way that GIMP and Photoshop both manipulate images. IxChariot is a commercial, enterprise-level, customizable tool. On the other hand, iperf is open source freeware and as such, you get what you pay for. The main advantage of iperf is that it's free. The application is a simple command line executable which can act as either a server or client, and is available on a variety of platforms. There is also a Java-based GUI called jperf which is convenient in that it presents all of iperf's features without requiring the user to recall command line arguments. It seems that jperf may no longer be maintained and some have reported difficulty making it work with more recent versions of iPerf, particularly iPerf3.
IxChariot is more advanced tool that can instantly assess network performance, including wireless performance. Performance endpoints run on mobile, PC, Mac or in any hypervisor or cloud service and allows central management of any platform. It also delivers full application emulation and key performance metrics, including throughput, packet loss, jitter, delay, MOS, and OTT video like Netflix, YouTube.
Some can get by with iperf and similar freeware, just like some can get by with GIMP instead of Photoshop. However, just like most serious graphic artists will eventually migrate to Photoshop, most organizations that really need robust network performance monitoring will eventually turn to commercial, enterprise grade solutions like IxChariot particularly if they need endpoint hardware appliances, advanced UDP, multi-codec voice, video, configurable mixed traffic, configurable TOS/DSCP or mixed traffic with different COS (TOS/DSCP).
Full disclosure - I am an Network Engineer at Ixia.
iperf is free. Thats the main difference to be truthful

What is the state of system level tracing in production Linux systems (RH/CentOS and Debian/Ubuntu)?

I'm helping develop an internal cloud infrastructure (OpenStack) to provide our departments with a fully on-premises alternative to AWS/Rackspace/SoftLayer/etc.
My boss just relayed a question to me from some internal customer who is asking us to support DTrace. I'm aware of the Oracle DTrace Project and the dtrace4linux and Linux' own native SystemTap (which I recall was initially built over Linux kprobes; but I gather than newer versions of SystemTap can tap into DTrace or the uprobes patches which were merged into the 3.5 kernels). I've also heard of Sysdig and LTTng and even fulltrace (what's the difference between the Linux kernels ftrace and uprobes support?)
My initial response was to ask whether this user has attempted to make effective use of ltrace and it's -S option to interleave system call tracing (à la strace).
But I also want to know more before the customer comes back.
My first and most important question is: which among these various options can be used on CentOS 6, 6.5, and 7.0 "out-of-the-box" (without replacing the stock kernels)? Same question for the Ubuntu 12.04 and 14.04 LTS releases?
Are any of these particularly suited or particularly bad for use from within cloud VM instances (OpenStack Nova, KVM)?
Is there a reasonably good and reasonably recent comparison of these options? What's my best bet for the time and effort investment involved with each of them?
What ever happened to Niels Provos' work on Systrace
IMHO SystemTap is a good choice for your customer. I worked a lot with DTrace and SystemTap and have to say that what achievable by DTrace is achievable by SystemTap
They have comparison with other tools https://sourceware.org/systemtap/wiki/SystemtapDtraceComparison (as expected, SystemTap is winner). It is also backward-compatible with DTrace USDT probes.
It works well with CentOS 6.x and 7.x stock kernels. Cannot say anything about Ubuntu, because I use Debian -- works fine, but Debian 7 stock kernel doesn't have uprobes. I've also used it under Xen, everything seem fine too.
Comparing with other tools you mentioned, however, SystemTap is more complex, because unlike Sysdig every performance data collection require scripting (it has examples, but not much, and doesn't have such thing as DTraceToolkit). Event LTTng project is developing user-friendly tools.
Also, one of famous DTrace developers, Brendan Gregg, currently working with Sysdig and SystemTap, that should mean something.

How to use Powertop

I am working on power consumption anaysis of different machines we have in our lab ( servers, power pcs). I came to know about powertop for power analysis. till now, I have used it on my laptop only and analyse power when laptop is on battery and connected to power also(plugged). Now I have to move on servers etc. There are some questions in my mind and searched a lot but stilled confused. Please guide me about these questions.
Can powertop be used on PCs and servers ( having backups or not) 2. I experiment it and it worked on servers but watts etc colunm is not appeared that's what I main problem.
How watts etc can be appeared on powertop when running on servers.
4.If I sum all the power usage (watts etc colunm) on my laptop when plugged.
Is that value total power comsumed on my system.
How much accurate powertop is(%).
What is working principle of powertop i.e. from where it get informations about power usage.Is it read some specific registers? If you donot want to give the answer of this question then just inform me a littlebit. I am a student and not belong to a big company.
Regards
PowerTOP is a software utility designed to measure, explain and minimise a computer's electrical power consumption. It was released by Intel in 2007 under the GPLv2 license. It works for Intel, AMD, ARM and UltraSPARC processors.
in order to use it, type powertop in terminal and it will start for more information you can go to its help command

Windows Performance Counter Port to Linux, HP-UX and AIX

We implemented a server application available on Windows only. Now we like to port it to Linux, HP-UX and AIX, too. This application provides internal statistics through performance counters into the Windows Performance Monitor.
To be more precise: The application is a data base, and we like to provide information like number of connected users or number of requests executed to the administrator. So these are "new" information, proprietary to our application. But we like to make them available in the same environment where the operating system delivers information like the CPU, etc. The goal is to make them easily readable for the administrator.
What is the appropriate and commonly used performance monitor under Linux, HP-UX and AIX?
I would say: that depends on which performance you want to monitor. Used CPU time? Free RAM? Disk IO? Number of beers in your freezer...
But regardless of this you can look at any files below /proc. I'm not sure for HP, but at least Linux and AIX should have that tree (if it's not deactivated at kernel compile time).
Management is where most OSes depart from one another. For this reason there are not many tools that are common between all the OSes.
Additionally, Unix tools follow the single process single responsibility idiom where one tool gets cpu info, another gets memory etc.
The only tool i have seen in the Unix world that gets all this info in one place is top. Almost all sys admins are familiar with this tool and works on all the flavors of OSes you are interested in. It also has the additional advantage of being open source. You could simply extend this tool to expose the counters you are interested in and ship it along with your application.
Another way to do this might be to expose your counters through SNMP and leave it to some third party SNMP tool like HP open view that can collect and present a consistent view along with other management info. This might be a more enterprisy solution, which might appeal to the marketing folks.
I would also say its a good idea to write a standalone console tool that admins can use from their custom home grown scripts (there are many firsm out there with super human admins / over paid it staff that does this).
All together would be a healthy solution for your requirement i think.
The most standard unix tools for such data are the *stat (iostat, vmstat, netstat) tools and sar. On Linux you'll find all this information in /proc, but most Unixes don't have /proc nicely filled with what you are looking for. The mentioned tools are quite standardized and can be used to gather the data you need.

Windows CE vs Embedded Linux [closed]

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Now I'm sure we're all well aware of the relative merits of Linux vs Windows Desktop. However I've heard much less about the world of embedded development. I'm mainly interested in solutions for industry and am therefore uninterested about the IPhone or Android and more interested in these two OSes.
What are the relative trade-offs between the two platforms in the embedded world? If you were considering building a box for a specific project with custom hardware, a partially customised OS and a custom app then which would you choose and why?
I would assume that Windows CE wins on tools and Linux wins on both cost and possibly performance. However this is just utter speculation. Does anyone have any facts or experience of the two?
I worked for several years at a company that provided both CE and Linux for all of their hardware, so I'm fairly familiar with both sides of this equation.
Tools: Windows CE tools certainly are better than those provided by Linux, though the linux tools are certainly getting better.
Performance: Windows CE is real-time. Linux is not. The linux kernel is not designed for determinism at all. There are extensions that you can add to get sort-of real time, but CE beats it.
Cost: This is an area of great misunderstanding. My general experience is that CE is lower cost out of the box ($1k for Platform Builder and as low as $3 per device for a shipping runtime. "What?" you ask? "Linux is free." Well, not really so much, especially in the embedded arena. Yes, there are free distributions like Debian. But there are plenty of pieces that you might need that aren't in that free category. UI frameworks like QT, Java runtimes and media codecs just as a start. Also, most Linux distributions with a commercially-backed support system (e.g. MontaVista) are far from free.
Source Availability: Linux proponents may like to say that CE is a bad choice due to lack of source code. All I can say is that in over a decade of working with CE, half of which spent doing custom kernel and driver work for custom boards, I've only ever had need for source that didn't ship with CE (they ship a vast majority of it) once. I like having source too, but Microsoft provides support, so in the rare case you might think you need that source, you can get them to fix the problem (the one time we needed source, Microsoft provided a fix, and for free - which is their model under CE.
Does this mean that CE wins every time? No. I wouldn't suggest that at all. If you are a Linux shop and you have lots of Linux experience and code assets, you'd be foolish to run out and go CE. However, if you're coming into it from scratch CE usually has a lower TCO. Developers with Win32/C# experience are more prevalent and consequently less expensive. You also get a lot more "in the box" with CE than most other distributions, meaning faster time to market if you don't already have these things done in-house already.
I'll speak for the Linux side, at least for the category of software I'm familiar with (which is RF data collection equipment). Or industrial apps vs. consumer apps.
Windows CE (and its associated tools) IMH fairly recent E) is strongly biased to creating a "Windows Experience" on a small screen. The user input mode emphasizes mouse-like actions. Logons, application selection, etc. all try to be as similar to standard Windows as possible.
If a user is driving a lift truck, or filling a picking cart, or moving material from one place to another, there's a problem.
And it's a moving target - particularly on the .NET side. The Compact .NET runtime is seriously handicapped, and important libraries (like networking, data handling, and UI) are incomplete and versions too often deprecate the previous version. . CE seems to be the stepchild in the Windows family (possibly because there's not a lot of active competition selling to the hardware integrators.)
A nice stable rows-and-columns Linux console is a pretty handy context for many (in my experience most) high-use apps on a dinky screen.
Not much good for games on your cell-phone or Zune, though.
NOTE:
I think ctacke probably speaks accurately for the hardware integrator's side. I'm more aligned with the players further down the pipe - software integrators and users.
Choice is often made largely on perception and culture, rather than concrete data. And, making a choice based on concrete data is difficult when you consider the complexity of a modern OS, all the issues associated with porting it to custom hardware, and unknown future requirements. Even from an application perspective, things change over the life of a project. Requirements come and go. You find yourself doing things you never thought you would, especially if they are possible. The ubiquitous USB and network ports open a lot of possibilities -- for example adding Cell modem support or printer support. Flash based storage makes in-field software updates the standard mode of operation. And in the end, each solution has its strengths and weaknesses -- there is no magic bullet that is the best in all cases.
When considering Embedded Linux development, I often use the iceberg analogy; what you see going into a project is the part above the water. These are the pieces your application interacts with, drivers you need to customize, the part you understand. The other 90% is under water, and herein lies a great deal of variability. Quality issues with drivers or not being able to find a driver for something you may want to support in the future can easily swamp known parts of the project. There are very few people who have a lot of experience with both WinCE and Linux solutions, hence the tendency to go with what is comfortable (or what managers are comfortable with), or what we have experience with. Below are thoughts on a number of aspects to consider:
SYSTEM SOFTWARE DEVELOPMENT
Questions in this realm include CPU support, driver quality, in field software updates, filesystem support, driver availability, etc. One of the changes that has happened in the past two years, is CPU vendors are now porting Linux to their new chips as the first OS. Before, the OS porting was typically done by Linux software companies such as MontaVista, or community efforts. As a result, the Linux kernel now supports most mainstream embedded cpus with few additional patches. This is radically different than the situation 5 years ago. Because many people are using the same source code, issues get fixed, and often are contributed back to the mainstream source. With WinCE, the BSP/driver support tends to be more of a reference implementation, and then OEM/users take it, fix any issues, and that is where the fixes tend to stay.
From a system perspective, it is very important to consider flexibility for future needs. Just because it is not a requirement now does not mean it will not be a requirement in the future. Obtaining driver support for a peripheral may be nearly impossible, or be too large an effort to make it practical.
Most people give very little thought to the build system, or never look much beyond the thought that "if there is a nice gui wrapped around the tool, it must be easy". OpenEmbedded is very popular way to build embedded Linux products, and has recently been endorsed as the technology base of MontaVista's Linux 6 product, and is generally considered "hard to use" by new users. While WinCE build tools look simpler on the surface (the 10% above water), you still have the problem of what happens when I need to customize something, implement complex features such as software updates, etc. To build a production system with production grade features, you still need someone on your team who understands the OS and can work at the detail level of both the operating system, and the build system. With either WinCE or Embedded Linux, this generally means companies either need to have experienced developers in house, or hire experts to do portions of the system software development. System software development is not the same as application development, and is generally not something you want to take on with no experience unless you have a lot of time. It is quite common for companies to hire expert help for the first couple projects, and then do follow-on projects in-house. Another feature to consider is parallel build support. With quad core workstations becoming the standard, is it a big deal that a full build can be done in 1.2 hours versus 8? How flexible is the build system at pulling and building source code from various sources such as diverse revision control systems, etc.
Embedded processors are becoming increasingly complex. It is no longer good enough to just have the cpu running. If you consider the OMAP3 cpu family from TI, then you have to ask the following questions: are there libraries available for the 3D acceleration engine, and can I even get them without being committing to millions of units per year? Is there support for the DSP bridge? What is the cost of all this? On a recent project I was involved in, a basic WinCE BSP for the Atmel AT91SAM9260 cost $7000. In terms of developer time, this is not much, but you have to also consider the on-going costs of maintenance, upgrading to new versions of the operating system, etc.
APPLICATION DEVELOPMENT
Both Embedded Linux and WinCE support a range of application libraries and programming languages. C and C++ are well supported. Most business type applications are moving to C# in the WinCE world. Linux has Mono, which provides extensive support for .NET technologies and runs very well in embedded Linux systems. There are numerous Java development environments available for Embedded Linux. One area where you do run into differences is graphics libraries. Generally the Microsoft graphical APIs are not well supported on Linux, so if you have a large application team that are die-hard windows GUI programmers, then perhaps WinCE makes sense. However, there are many options for GUI toolkits that run on both Windows PCs and Embedded Linux devices. Some examples include GTK+, Qt, wxWidgets, etc. The Gimp is an example of a GTK+ application that runs on windows, plus there are many others. The are C# bindings to GTK+ and Qt. Another feature that seems to be coming on strong in the WinCE space is the Windows Communication Foundation (WCF). But again, there are projects to bring WCF to Mono, depending what portions you need. Embedded Linux support for scripting languages like Python is very good, and Python runs very well on 200MHz ARM processors.
There is often the perception that WinCE is realtime, and Linux is not. Linux realtime support is decent in the stock kernels with the PREEMPT option, and real-time support is excellent with the addition of a relatively small real-time patch. You can easily attain sub millisecond timing with Linux. This is something that has changed in the past couple years with the merging of real-time functionality into the stock kernel.
DEVELOPMENT FLOW
In a productive environment, most advanced embedded applications are developed and debugged on a PC, not the target hardware. Even in setups where remote debugging on a target system works well, debugging an application on workstation works better. So the fact that one solution has nice on-target debugging, where the other does not is not really relevant. For data centric systems, it is common to have simulation modes where the application can be tested without connection to real I/O. With both Linux and WinCE applications, application programing for an embedded device is similar to programming for a PC. Embedded Linux takes this a step further. Because embedded Linux technology is the same as desktop, and server Linux technology, almost everything developed for desktop/server (including system software) is available for embedded for free. This means very complete driver support (see USB cell modem and printer examples above), robust file system support, memory management, etc. The breadth of options for Linux is astounding, but some may consider this a negative point, and would prefer a more integrated solution like Windows CE where everything comes from one place. There is a loss of flexibility, but in some cases, the tradeoff might be worth it. For an example of the number of packages that can be build for Embedded Linux systems using Openembedded, see.
GUI TRENDS
It is important to consider trends for embedded devices with small displays being driven by Cell Phones (iPhone, Palm Pre, etc). Standard GUI widgets that are common in desktop systems (dialog boxes, check boxes, pull down lists, etc) do not cut it for modern embedded systems. So, it will be important to consider support for 3D effects, and widget libraries designed to be used by touch screen devices. The Clutter library is an example of this type of support.
REMOTE SUPPORT
Going back to the issue of debugging tools, most people stop at the scenario where the device is setting next to a workstation in the lab. But what about when you need to troubleshoot a device that is being beta-tested half-way around the world? That is where a command-line debugger like Gdb is an advantage, and not a disadvantage. And how do you connect to the device if you don't have support for cell modems in New Zealand, or an efficient connection mechanism like ssh for shell access and transferring files?
SUMMARY
Selecting any advanced technology is not a simple task, and is fairly difficult to do even with experience. So it is important to be asking the right questions, and looking at the decision from many angles. Hopefully this article can help in that.
I have worked in projects that involved customizing the software of an OEM board and I wouldn't say that Linux is cheaper. When buying a board you also need to buy the SDK. You still need to pay even for the Linux version. Some manufacturers offer both Windows CE and Linux solutions for their boards and there isn't a price difference. For Windows CE you also need the Platform Builder and pay for the licenses, but it is easier to go without support.
Another important issue is if you are building a User Interface or a headless device. For devices that require an LCD screen and human interaction is much easier to go with Windows CE. If on the other hand you are building a headless device, Linux may be a sounder option - especially if network protocols are involved. I believe that Linux implementations are more reliable and easier to tweak.
With Linux you are never on you own and you are never dependent on one single entity to provide permissions. There are many support options and you have the freedom to choose your support options for any part of the system through many competing sources.
With Windows CE you must adhere to the license and restrictions as set forth in the complex license agreements that must be agreed to. Get a lawyer. With windows CE you have only one proprietary source for OS support and you will proceed only as they see fit to support and provide what you need. You may not agree with their position, but will not have any recourse but to bend to what they prescribe. The costs of incremental components, modules, development kits, licensing, and support tend to pile up with proprietary platforms. In the longer term, what happens when the vendor no longer desires to support the platform and you do not have the rights to support and distribute it yourself? What happens when the vendor moves to newer technology and wants you to move along with them even though you may not be ready to make the move? $$$
Our experience with Windows solutions in general is that they tend to become more expensive over time. What was originally considered lowest TCO gravitates quickly towards and solution that is encumbered and costly to maintain and support. Licenses have to be re-negotiated over time and the new technologies, often unneeded, are forced into the picture at the whim of the provider for the sake of THEIR business needs. On top of that, the license agreements are CONTINUALLY changing--get a lawyer.
With Linux you have the freedom to provide in-house support and expertise without being encumbered against distributing the solution as you need. You also have the freedom to continue to use and support technology that original providers no longer want to support. Having the source code and the RIGHTs to do with it what you want (GPL, LGPL) is a powerful attractor when it comes to business continuity and containing costs while providing access to the very latest technologies or technologies that fit your needs.
I have developed network drivers that work both on RT Linux (to be more specific, Linux preemptive kernel with RT patch) and Windows CE. My experience was windows CE was more stable in terms of real-time response. Frame timings also showed that windows CE had less jitter.
On RT Linux, we had all sorts of problems. For example, when user moved the mouse; our frames were being delayed. Guess what, certain variants of x-windows disable interrupts. You may also feel that you are safer on console screen only. If you have VGA frame buffers enabled, you are doomed again. We had only one problem with windows CE in terms of jitter again. The problem happened when the USB controller was set to an incorrect mode in the BIOS and windows CE was using lots of time for polling.
To be honest, windows CE had more support. On Linux, you are on your own. You have to read every possible mailing list to understand what problems you may hve.
a partially customised OS
Is much easier to achieve if the OS is open source (and you have the expertise).
Android is a good option for some embedded systems.(it's linux based)
You have many experts that are able to develop on this system.
You have access to many libraries in java or C.
but it uses lot of memory and energy.
What we often forget with paid / licenced software is that you have to deal with licenses. It takes time and energy! Then you have to track if you pay it correctly. It involves many different people with different skills and it costs in decision.
This cost is often not included in the studies that show that open-source/free is more expensive than paid software.
With "free software" it's way easier to deal with licenses and you spend less time on dealing with these issues. Personally I prefer to avoid unnecessary communications with your legal / financing team every time you change some pieces of the software.

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