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What is another way to play sounds in Win RT instead of using Media Element? I'd like to play some "play-and-forget" sounds.
You can have multiple MediaElements or you can use XAudio2 or WASAPI, but multiple MediaElements is possibly the easiest way. Just track which one is done playing so you can reuse it.
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https://scratch.mit.edu/projects/editor/?tutorial=getStarted
Here is a drag and drop feature, which is I would like to implement in my game.
What I have to do for this.
Now, I just finished drag function with pixi-viewport.
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I’m trying to collect footage from a game. Is it at all possible to have it play at say, twice the speed?
In the sense that if I run it for an hour, I want to capture multiple hours of in-game time.
i dont really know, what you mean but you can record only every second frame, so the video looks twice as fast
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Tinkering with ncurses; can't seem to find why I would want to use getmaxyx() instead of LINES and COLS, or vice-versa.
It seems to me that LINES and COLS is already initialized by initscr(), so why would I want to go through the additional step of calling getmaxyx() and setting new variables?
LINES and COLS are the size of the screen, while getmaxyx gives the size of a window. curses applications can have several windows (and rarely more than one screen).
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I am trying to find something similar to Delphi's string Grid, I haven't found something similar in Tkinter, it should look like this :
Wxpython grid cell might be what you are looking for, take a look here :
https://wxpython.org/Phoenix/docs/html/grid_overview.html
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I am making a smart home device and I need to make my own linux os from the ground up including the GUI and some assembly code I know will be necessary. What programming languages will I need to learn? What software will I need? Where do I start? Will I have to make my own kernel?
If you are not programmer and have not any such skills so run and dont look behind and save yourself but if not look at this: http://www.linuxfromscratch.org/