I bought a new Retina MacBook Pro to develop for iOS with MonoTouch.
It is extremely frustrating that, probably because it is built on Gtk#, MonoDevelop is very blurry.
I can cope with blurry UI but I can't read or write code because it hurts my eyes.
What is the current status of Retina support in Gtk# and MonoDevelop?
Is there any (experimental) compile flag at least to enable proper code rendering?
If I want to contribute, which component is in charge of this? Is it Gtk# or Gtk itself?
Update
This has been fixed as of MonoDevelop 3.0.4:
Other improvements and bug fixes
Fixed rendering on MacBook with retina display
So just go and download it.
Workaround for Older Versions (and other apps, too)
There is a temporary work around I used for WebStorm that worked well. It should work for MonoDevelop too.
You can use that in the mean time until the Xamarin folks get an update to MonoDevelop out.
Here it goes:
Locate MonoDevelop in Applications and click Show Package Contents
Open Contents/Info.plist in any editor and add this after opening <dict>:
<key>NSHighResolutionCapable</key>
<true/>
Copy and paste MonoDevelop app bundle, delete the old one and rename the new one back to MonoDevelop. This will flush system caches.
You will notice that MonoDevelop.app info now has Low Resolution option unchecked and the code renders smoothly.
Related
I am using version 1.9.0 of the REDHAWK IDE on CentOS 6.5 and ran software updates today, made up of OpenJDK updates.
Before the updates, I was able to see the sandbox and chalkboard in the IDE. When I opened the IDE a little while after the updates, the sandbox was gone.
I tried installing Java SE JRE version 1.8.0_05 and restarting REDHAWK IDE without success.
I then tried a fresh IDE installation, which successfully showed the sandbox for two different times starting the IDE. Although, after being closed for an hour or so, the sandbox went missing again.
Does this sound like a java issue? If not, is the IDE breaking itself in some way?
Note that during the time of REDHAWK inactivity I was only using a word processor and a web browser.
Edit: Prior to the updates I had installed the newest GNU HAWK components and was able to load various GNU HAWK components onto the chalkboard with the sandbox still showing up.
I had the same issue, and ended up fixing it by commenting out the following line in the eclipse.ini file:
#-Dorg.omg.CORBA.ORBClass=org.jacorb.orb.ORB
For other people looking at this, I went through the basic example in the Getting Started and the plot window would flash and go away. It is related to that line in the accepted answer.
About two years ago I built an image viewer into my Monotouch application. See this question of mine from way back when I was looking for an image viewer for monotouch. I used the source of MTGallery and used btouch to bring this into my Monotouch application. This worked perfectly and has been working perfectly for the last two years. But at some point in the last six months one of the updates that I did to Monodevelop has broken this functionality. Now the viewer is not showing the image, it is just showing a blank screen. The source for this hasn't changed, in fact it I still have the compiled library that was compiled two years ago.
I know that at the end of last year, I could compile my Monotouch application and the image viewer would work correctly. I have a backup of the application source from December 2012. If I deploy the version that was compiled then to my iPad it works correctly. But if I recompile the same source now without making any changes to the source or the settings in Monodevelop, it doesn't work.
So, this is what I have tried: Updated Monodevelop (I had to upgrade my Mac OS to Mountain Lion to be able to do this). Installed Xamarin Studio and got a new license for this development environment. The image viewer does not work when compiled in either Monodevelop or Xamarin Studio. I have tried recompiling the Objective-C library. I tried using btouch again to recreate the C# files for inclusion in my project.
Nothing I have tried so far has helped. Does anyone have any idea what could be causing this issue and what I could try changing to get this working.
UPDATE:
I am now a step further; I have determined that the static library is in fact being called and if I rotate my iPad the image is then showing in the viewer, but is not showing before a rotation takes place. From looking at the Objective-C code it appears that the image was initially being loaded by the scrollViewDidEndDecelerating delegate method of the UIScrollView. It seems that this is now not firing when the image viewer loads, whereas previously it was firing.
If it did work and suddenly doesn't without any change from you, it's probably a bug in Xamarin.iOS/Studio. The best way to get this fixed is to create a bug (http://bugzilla.xamarin.com) and attach your project so we can have a look at it.
I'm a designer working in a software development shop that uses Rational Team Concert. Back when we were using SubVersion, I could use Dreamweaver to make my CSS edits and everything played nice.
I'm doing fine with Visual Studio's RTC client for our .NET projects, but I'm at a loss on how to effectively collaborate on our Java projects. There doesn't seem to be an RTC client for Dreamweaver and I'm beating my head against a wall trying to get MyEclipse to play nice.
How do your designers/developers collaborate in RTC?
Thank you in advance.
Regarding MyEclipse, check on which version of Eclipse it is based on:
the latest MyEclipse10 is based on Indigo (Eclipse 3.7).
but this thread mentions that "RTC 3.0.1 supports Eclipse SDK 3.5.2, 3.6 and 3.6.1"
So depending the version of MyEclipse you choose, you might have some issue making the integration of RTC works properly in it.
Another solution would be to choose an Eclipse distro with WST (web standard tools) in it, and browse the WTP (Web Tools Platform) project to make sure the CSS editor is added to your chosen Eclipse package.
And then, install the RTC plugin in it.
You should install RTC into MyEclipse. You can do that by grabbing the p2 download from the download page, then opening Help->"Install New Software..." and adding the zip file as a repository.
Starting with RTC 4.0 there will be integration with the Windows shell, so your life should get much easier.
Anyone have the idea of which Javascript framework is much supported by the cross platform
for PhoneGap App development.
I search on the web and find the JQuery Mobile framework but it is not much compatible with the android it shows problem with UI while it is much supported by the iPhone.
There is any JSframwork supported by the all max platform?
Please Help..
I personally use DataZombie's fork of jQTouch - https://github.com/DataZombies/jQTouch
The transitions and scrolling all work fine on Android unlike some of the others.
Android doesn't have a built-in theme for Android the way it does for iOS, but I was able to put one together for my app fairly easily (it's just CSS and a few images). When it is more complete I will probably release it, but you should be able to do your own or use the jet one (that looks fairly Android-ish).
None of the frameworks really looks like a proper native Android app out of the box as far as I have been able to tell. Nearly all of them seem to have a very iOS-centric navigation system (back buttons in nab bars, etc) that just don't exist in native Android apps. One of the first things I did in my theme was to get rid of any back buttons thus relying on the hardware back button for backward navigation (more like what Android users expect).
I have some time now working with the BlackBerry's Eclipse Plugin with no issues using the Curve 8530 Simulator. Im trying to add the Torch 9800 Simulator but I get this:
Im pretty new on the BB Stuff.
Im I missing something?
Is there a debug-enabled version (I check and apparently the version that I have should be pretty capable of debugging)?
Help will be appreciated.
Edit: I noticed that I can only add simulators using OS v.5 (e.i BlackBerry Storm2 9550). But the why is still a mystery to me.
I've been looking for this issue for over a week, and the only think i can think of (yet not confirm) is that there are no debugging versions for OS other than 5x.
I was able to debug using all available models for OS5x (Pearl, Tour, Storm, Storm2, Bold, Curve)
So the official answer to this (until some one comes up with a more complete one) is...
There is no support for web debugging on versions other than OS 5x Simulators.
Not quite, I have a 4.6.0 simulator here (8220 "T-MobileEU" branded) that is debugging capable, but my 5.0.0 simulator (8530) is not listed as capable. The confusion continues.