To illustrate what I mean with this, it is similar to WhatsApp, where various options are displayed in the toolbar when a chat is selected.
I have a similar layout, so a MainActivity with Fragments containing RecyclerViews. Now when an item in a RecyclerView is selected I would like to get a similar behaviour as in WhatsApp. The RecyclerViews have an Adapter that implements an OnClickListener.
However, from this Adapter I do not seem to have access to Views from the MainActivity. I tried the following (inside the OnClick method in the Adapter), but it did not work since the view could not be found.
View view = getActivity().findViewById(R.id.toolbar_main_activity);
if( view instanceof Toolbar) {
Toolbar toolbar = (Toolbar) view;
toolbar.setTitle("TestTitle");
}
Does anyone know how to get the intended behavior or have a reference to a tutorial?
UPDATE: for who is also stuck with this and this is still quite confusing, here is how I solved it in my own words
My Fragment contains the Interface by adding the following code to it;
OnItemsSelected mCallBack;
public interface OnItemsSelected {
void onToolbarOptions(String title);
}
#Override
public void onAttach(Context context) {
super.onAttach(context);
mCallback = (OnItemsSelected) getActivity();
}
Also I passed 'mCallback' to the adapter like this;
MyAdapter adapter = new MyAdapter(myList, mCallback);
The RecyclerView adapter implements OnClickListener. In the OnClick method I called; 'mCallBack.onToolbarOptions("someTitle");'. And finally I made my MainActivity implement the method; 'implements myFragment.onItemsSelected' and I added the following code to it also;
#Override
public void onToolbarOptions(String title) {
toolbar.setTitle(title);
}
With this, only the title is changed, but from this it is quite easy to make other changes to the toolbar, such as changing the menu items.
Inside your Fragment you make an Interface and a global variable like this:
OnItemsSelected mCallBack;
public interface OnItemsSelected {
public void onToolbarOptions();
}
Then when in your RecyclerView items are selected or clicked you call:
mCallBack.onToolbarOptions();
In your Activity implement the Interface like this plus the method onToolbarOptions():
public static class YourActivityName extends AppCompatActivity
implements YourFragmentName.OnItemsSelected {
public void onToolbarOptions(){
// CHANGE YOUR TOOLBAR HERE
}
//.....OTHER STUFFS IN YOUR ACTIVITY
}
I'm trying to add a click event listener to the label of all column-headers of a TableView, as follows:
for (final Node header : tblView.lookupAll(".column-header > .label")) {
if ((header != null) && (header instanceof Label)) {
final Label headerLabel = (Label) header;
// ...
}
}
Now, the problem is that if I do this in the initialize()-function of the Controller, the Scenegraph is not yet rendered and the above code won't work. Hence my question: Is there some kind of a post-render event?
many thanks in advance.
There is a WINDOW_SHOWN event in javafx.stage.WindowEvents. That is not (imo) "Post render event" but you can utilize it in similar manner, by adding an event handler to the Stage (which extends from Window).
In the initialize method of controller class, get the primary stage and then:
stage.addEventHandler(WindowEvent.WINDOW_SHOWN, new EventHandler<WindowEvent>() {
#Override
public void handle(WindowEvent window) {
Platform.runLater(new Runnable() {
#Override
public void run() {
addListenerToColumnHeaders();
}
});
}
});
Hope this helps, since didn't try myself.
What I'm trying to do I think is exactly what Meg is talking about here: JavaFX2 : Closing a stage (substage) from within itself
When I try to implement JewelSea's answer I get the "nonstatic method getSource() cannot be referenced from a static context."
So I have my secondary window (scene) created in Scene Builder with a simple controller class that has basically one function: tie the button to a close() event handler. Here's the code I have:
public class ProductNotFoundController
implements Initializable {
#FXML // fx:id="closeButton"
private Button closeButton; // Value injected by FXMLLoader
#Override // This method is called by the FXMLLoader when initialization is complete
public void initialize(URL fxmlFileLocation, ResourceBundle resources) {
closeButton.setOnAction(new EventHandler<ActionEvent> () {
#Override
public void handle(ActionEvent t) {
// ProductNotFound.avisoClose();
Node source;
source = (Node) ActionEvent.getSource();
Stage stage = (Stage) source.getScene().getWindow();
stage.close();
}
});
}
}
Can someone please tell me what I'm doing wrong? And/or where should I put the close() method?
Replace ActionEvent by t, getSource is a non-static method.
jewelsea was using actionEvent the instance of the ActionEvent class.
In MonoTouch 6.0.10 with SDK 6.1 I have the following in a tabbarcontroller and navigationcontroller:
public override bool ShouldAutorotate()
{
return true;
}
public override UIInterfaceOrientationMask SupportedInterfaceOrientations()
{
var orientations = ParentViewController.GetSupportedInterfaceOrientations();
foreach ( var controller in ViewControllers )
orientations = orientations & controller.GetSupportedInterfaceOrientations();
return orientations;
}
In AppDelegate I have:
public override UIInterfaceOrientationMask GetSupportedInterfaceOrientations (UIApplication application, UIWindow forWindow)
{
return UIInterfaceOrientationMask.All;
}
and in FinishedLaunching I have:
window.RootViewController = tabController;
In the tabbarcontroller and navigationcontroller this gets an error of the form 'HelloWorld.TabController.SupportedInterfaceOrientations() is marked as an override but no suitable method found to override (CS0115).'
Any suggestion appreciated!
Bill.
UIViewController defines GetSupportedInterfaceOrientations which you can override in your UITabBarController and UINavigationController subclasses.
The C# compiler error message (and your code) shows that you're missing the Get prefix.
My application is Swing-based. I would like to introduce JavaFX and configure it to render a Scene on a secondary display.
I could use a JFrame to hold a JFXPanel which could hold a JFXPanel but I would like to achieve this with JavaFX API.
Subclassing com.sun.glass.ui.Application and using Application.launch(this) is not an option because the invoking thread would be blocked.
When instantiating a Stage from Swing EDT, the error I get is:
java.lang.IllegalStateException: Toolkit not initialized
Any pointers?
EDIT: Conclusions
Problem: Non-trivial Swing GUI application needs to run JavaFX components. Application's startup process initializes the GUI after starting up a dependent service layer.
Solutions
Subclass JavaFX Application class and run it in a separate thread e.g.:
public class JavaFXInitializer extends Application {
#Override
public void start(Stage stage) throws Exception {
// JavaFX should be initialized
someGlobalVar.setInitialized(true);
}
}
Sidenote: Because Application.launch() method takes a Class<? extends Application> as an argument, one has to use a global variable to signal JavaFX environment has been initialized.
Alternative approach: instantiate JFXPanel in Swing Event Dispatcher Thread:
final CountDownLatch latch = new CountDownLatch(1);
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new JFXPanel(); // initializes JavaFX environment
latch.countDown();
}
});
latch.await();
By using this approach the calling thread will wait until JavaFX environment is set up.
Pick any solution you see fit. I went with the second one because it doesn't need a global variable to signal the initialization of JavaFX environment and also doesn't waste a thread.
Found a solution. If I just create a JFXPanel from Swing EDT before invoking JavaFX Platform.runLater it works.
I don't know how reliable this solution is, I might choose JFXPanel and JFrame if turns out to be unstable.
public class BootJavaFX {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new JFXPanel(); // this will prepare JavaFX toolkit and environment
Platform.runLater(new Runnable() {
#Override
public void run() {
StageBuilder.create()
.scene(SceneBuilder.create()
.width(320)
.height(240)
.root(LabelBuilder.create()
.font(Font.font("Arial", 54))
.text("JavaFX")
.build())
.build())
.onCloseRequest(new EventHandler<WindowEvent>() {
#Override
public void handle(WindowEvent windowEvent) {
System.exit(0);
}
})
.build()
.show();
}
});
}
});
}
}
Since JavaFX 9, you can run JavaFX application without extending Application class, by calling Platform.startup():
Platform.startup(() ->
{
// This block will be executed on JavaFX Thread
});
This method starts the JavaFX runtime.
The only way to work with JavaFX is to subclass Application or use JFXPanel, exactly because they prepare env and toolkit.
Blocking thread can be solved by using new Thread(...).
Although I suggest to use JFXPanel if you are using JavaFX in the same VM as Swing/AWT, you can find more details here: Is it OK to use AWT with JavaFx?
I checked the source code and this is to initialize it
com.sun.javafx.application.PlatformImpl.startup(()->{});
and to exit it
com.sun.javafx.application.PlatformImpl.exit();
I used following when creating unittests for testing javaFX tableview updates
public class testingTableView {
#BeforeClass
public static void initToolkit() throws InterruptedException
{
final CountDownLatch latch = new CountDownLatch(1);
SwingUtilities.invokeLater(() -> {
new JFXPanel(); // initializes JavaFX environment
latch.countDown();
});
if (!latch.await(5L, TimeUnit.SECONDS))
throw new ExceptionInInitializerError();
}
#Test
public void updateTableView() throws Exception {
TableView<yourclassDefiningEntries> yourTable = new TableView<>();
.... do your testing stuff
}
}
even though this post is not test related, then it helped me to get my unittest to work
without the BeforeClass initToolkit, then the instantiation of TableView in the unittest would yield a message of missing toolkit
There's also way to initialize toolkit explicitly, by calling:
com.sun.javafx.application.PlatformImpl#startup(Runnable)
Little bit hacky, due to using *Impl, but is useful, if you don't want to use Application or JXFPanel for some reason.
re-posting myself from this post
private static Thread thread;
public static void main(String[] args) {
Main main = new Main();
startup(main);
thread = new Thread(main);
thread.start();
}
public static void startup(Runnable r) {
com.sun.javafx.application.PlatformImpl.startup(r);
}
#Override
public void run() {
SoundPlayer.play("BelievexBelieve.mp3");
}
This is my solution. The class is named Main and implements Runnable. Method startup(Runnable r) is the key.
Using Jack Lin’s answer, I found that it fired off the run() twice. With a few modifications that also made the answer more concise, I offer the following;
import com.sun.javafx.application.PlatformImpl;
public class MyFxTest implements Runnable {
public static void main(String[] args) {
MyFxTest main = new MyFxTest();
PlatformImpl.startup((Runnable) main);
}
#Override
public void run() {
// do your testing;
System.out.println("Here 'tis");
System.exit(0); // Optional
}
}