Display a new view from within a custom control - xamarin.ios

I have a custom button which inherits from UIButton. I'm handling the TouchUpInside event and want to display a view on top of the current View. Is there such a thing as Dialogs like in Windows development? Or should I do this in another way?
[MonoTouch.Foundation.Register("HRPicker")]
public class HRPicker : UIButton
{
public HRPicker () : base()
{
SetUp();
}
public HRPicker(NSCoder coder) : base(coder)
{
SetUp();
}
public HRPicker(NSObjectFlag t) : base(t)
{
SetUp();
}
public HRPicker(IntPtr handle) : base(handle)
{
SetUp();
}
public HRPicker(RectangleF frame) : base(frame)
{
SetUp();
}
public void SetUp()
{
TouchUpInside += HandleTouchUpInside;
}
void HandleTouchUpInside (object sender, EventArgs e)
{
//I want to display a View here on top of the current one.
}
}
Thanks,

Yes, you have a couple options:
ModalViewController - is called from any UIViewController and overlays a ViewController in the foreground.
UIPopoverController - is a native control that takes a UIViewController and has hooks for presentation and dismissal
WEPopoverController - is a re-implementation of UIPopoverController and allows you to customize the layout, size, and color of the Popover container.
ModalViewController: http://developer.apple.com/library/ios/#documentation/uikit/reference/UIViewController_Class/Reference/Reference.html
UIPopoverController: http://developer.apple.com/library/ios/#documentation/uikit/reference/UIPopoverController_class/Reference/Reference.html
WEPopoverController: https://github.com/mono/monotouch-bindings/tree/master/WEPopover
Update: Regardless of which option you use you must call the presentation of the Popover / Modal view from the main thread:
using(var pool = new NSAutoReleasePool()) {
pool.BeginInvokeOnMainThread(()=>{
// Run your awesome code on the
// main thread here, dawg.
});
}

The equivalent of dialog in Cocoa is UIAlertView: http://developer.apple.com/library/ios/#documentation/uikit/reference/UIAlertView_Class/UIAlertView/UIAlertView.html
Check out this question for an example of how to use it: Showing an alert with Cocoa
The code should be pretty easy to translate to c# and MonoTouch. But here is a simple example: http://monotouchexamples.com/#19

Related

Drag text from browser into JavaFX GUI

I can't find any question exactly like this: Is there a way in JavaFX to display a GUI (stage) that accepts text that a user drap-and-drops from a browser?
For instance, the user navigates to a certain URL, then copies all of the page's text and drags it into the JavaFX stage displayed. The text can then be used within the Java program. I'd prefer not to use Selenium so that my app doesn't perform any scrape-like activities.
I'm looking for a solution compatible with Windows XP+ and all browsers.
Any feedback regarding starting points, tutorials, posts or limitations is great. Thank you
You may try something like this:
public class MainApp extends Application {
#Override
public void start(Stage stage) throws Exception {
TextField textField = new TextField();
textField.setPromptText("Drag text here");
textField.addEventHandler(
DragEvent.DRAG_OVER,
event -> {
if (event.getDragboard().hasString()) {
event.acceptTransferModes(TransferMode.COPY);
}
event.consume();
});
textField.addEventHandler(
DragEvent.DRAG_DROPPED,
event -> {
Dragboard dragboard = event.getDragboard();
if (event.getTransferMode() == TransferMode.COPY &&
dragboard.hasString()) {
textField.setText(dragboard.getString());
event.setDropCompleted(true);
}
event.consume();
});
StackPane stackPane = new StackPane(textField);
stackPane.setPadding(new Insets(5));
stage.setScene(new Scene(stackPane, 300, 150));
stage.setTitle("Drag and Drop");
stage.show();
}
public static void main(String[] args) {
MainApp.launch(args);
}
}
Getting HTML content
TextArea textArea = new TextArea();
textArea.setPromptText("Drag text here");
textArea.addEventHandler(
DragEvent.DRAG_OVER,
event -> {
if (event.getDragboard().hasHtml()) {
event.acceptTransferModes(TransferMode.COPY);
}
event.consume();
});
textArea.addEventHandler(
DragEvent.DRAG_DROPPED,
event -> {
Dragboard dragboard = event.getDragboard();
if (event.getTransferMode() == TransferMode.COPY &&
dragboard.hasHtml()) {
textArea.setText(dragboard.getHtml());
event.setDropCompleted(true);
}
event.consume();
});

MvvmCross binding iOS Gestures

I'm searching a way how can i bind ios gesture like UILongPressGestureRecognizer to ICommand or MvxCommand in MvvmCross, thanks.
PS : I found an example here but i can't figure out how to do that.
From the example you found and from the current MVVM Cross source I did the following
public static class MvxBehaviourExtensions
{
public static MvxLongPressGestureRecognizerBehaviour LongPress(this UIView view)
{
var toReturn = new MvxLongPressGestureRecognizerBehaviour(view);
return toReturn;
}
}
and
public class MvxLongPressGestureRecognizerBehaviour
: MvxGestureRecognizerBehavior<UILongPressGestureRecognizer>
{
protected override void HandleGesture(UILongPressGestureRecognizer gesture)
{
// Long press recognizer fires continuously. This will ensure we fire
// the command only once. Fire as soon as gesture is recognized as
// a long press.
if (gesture.State == UIGestureRecognizerState.Began)
{
FireCommand();
}
}
public MvxLongPressGestureRecognizerBehaviour(UIView target)
{
var lp = new UILongPressGestureRecognizer(HandleGesture);
AddGestureRecognizer(target, lp);
}
}
and to bind
set.Bind(this.LongPress()).For(lp => lp.Command).To(c => c.DoTheStuffCommand);

Switching to different UITableViewControllers with UISegementedControl

I've an UINavigationViewController with an UISegmentedControl in the navigation bar. I want to achieve a simple switching to different ViewControllers when users push on the segmented control.
I've tried a lot and nothing works... Considered sources:
MonoTouch Instantiating a ViewController programmatically for ContainerView
https://stackoverflow.com/search?q=viewcontroller+intptr+handle
And a lot of google research...
The whole project is storyboard based! Any solutions which targets NIB's aren't useful.
Adding a ContainerControl to my UINavigationViewController. But in this case I can only embed one controller. Creating a Embedded-Segue programmatically was not possible. Even more instantiating a UITableViewController in code which is designed in IB results in an empty view. Because I've to change the c'tor from MyTableViewController(IntPtr handle) : base(handle) to an empty constructor.
Can someone publish a working example how to use a UISegmentedControl to switch between different ViewControllers? I appreciate all your help very much.
Working solution:
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
CreateAndEmbed (TrDetailNavType.Info);
}
partial void segmentNavigationValueChanged (MonoTouch.UIKit.UISegmentedControl sender, MonoTouch.UIKit.UIEvent e)
{
CreateAndEmbed((TrDetailNavType)sender.SelectedSegment);
}
private void CreateAndEmbed(TrDetailNavType tab)
{
if (_currentViewController != null)
{
_currentViewController.View.RemoveFromSuperview ();
_currentViewController.RemoveFromParentViewController();
}
string id;
switch (tab)
{
case TrDetailNavType.Info:
id = "TagesRapportDetailInfoTableViewController";
break;
case TrDetailNavType.Lohn:
case TrDetailNavType.Material:
case TrDetailNavType.Inventar:
case TrDetailNavType.Fremdleistung:
case TrDetailNavType.Regie:
id = "TagesRapportDetailDummyViewController";
break;
}
_currentViewController = (UIViewController)Storyboard.InstantiateViewController (id);
_currentViewController.View.Frame = containerDetail.Bounds;
AddChildViewController (_currentViewController);
_currentViewController.DidMoveToParentViewController (this);
containerDetail.AddSubview (_currentViewController.View);
}

Post render event in JavaFX

I'm trying to add a click event listener to the label of all column-headers of a TableView, as follows:
for (final Node header : tblView.lookupAll(".column-header > .label")) {
if ((header != null) && (header instanceof Label)) {
final Label headerLabel = (Label) header;
// ...
}
}
Now, the problem is that if I do this in the initialize()-function of the Controller, the Scenegraph is not yet rendered and the above code won't work. Hence my question: Is there some kind of a post-render event?
many thanks in advance.
There is a WINDOW_SHOWN event in javafx.stage.WindowEvents. That is not (imo) "Post render event" but you can utilize it in similar manner, by adding an event handler to the Stage (which extends from Window).
In the initialize method of controller class, get the primary stage and then:
stage.addEventHandler(WindowEvent.WINDOW_SHOWN, new EventHandler<WindowEvent>() {
#Override
public void handle(WindowEvent window) {
Platform.runLater(new Runnable() {
#Override
public void run() {
addListenerToColumnHeaders();
}
});
}
});
Hope this helps, since didn't try myself.

How to use QLPreviewController in a non-modal way? Why does my code not work?

I have QLPreviewController up and running but I'm using PresentModalViewController() to show the QLPreviewController directly. For reasons beyond explanation, I would like to have my own UIViewController which will create its own view and within that view I would like to use the QLPreviewController. Should be easy I thought, but the code below just does nothing. The QLPreviewControllers ViewDidAppear never gets called. (In my example below, PreviewController inherits from QLPreviewController and encapsulates delegate, preview item and source).
Can somebody explain what is wrong with the code below (besides the fact that it is pointless :-))?
Oh, yeah: in my test scenario, I present the controller below modally. It shows up but witout the preview.
public class OuterPreviewController : UIViewController
{
public OuterPreviewController (QLPreviewControllerDataSource oDataSource) : base()
{
this.oDataSource = oDataSource;
}
private PreviewController oPreviewController;
private QLPreviewControllerDataSource oDataSource;
public override void LoadView ()
{
this.View = new UIView();
this.View.Frame = new RectangleF(0, 0, 500, 500);
this.View.BackgroundColor = UIColor.Red;
}
public override void ViewDidAppear (bool animated)
{
// Code execution comes her. No errors, no issues.
base.ViewDidAppear (animated);
this.oPreviewController = new PreviewController();
this.oPreviewController.DataSource = this.oDataSource;
// Preview controller's view is added but it never shows up.
this.View.AddSubview(this.oPreviewController.View);
this.oPreviewController.View.Frame = this.View.Frame;
this.oPreviewController.View.Center = this.View.Center;
}
public override bool ShouldAutorotateToInterfaceOrientation (UIInterfaceOrientation toInterfaceOrientation)
{
return true;
}
}
Found a solution by coincidence today: all ReloadData() on the preview controller and magically it will show its contents.
This allows to add a QLPreviewController to an existing view as a subview and embed a preview. It also gets you rid of the toolbar which contains the open in menu.

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