Due to disk space limits I moved my android SDK to a new drive/location.
I can no longer clean the project as android studio fails to locate cmake because it's looking in the old directory.
I updated the sdk path and most things work, I can even build the project and external ndk files.
But build->clean Project in android studio 3.3.2 can't find cmake when trying to clean because it's looking in the old sdk directory for cmake.
I've completely reinstalled the sdk and android studio from scratch, but it still looks in the old directory on the wrong drive when trying to execute:
task ':app:externalNativeBuildCleanDebug'
Where is this compiler location setting or script or path? and how do I change it to look in the right directory?
I used a grep tool to look for the old directory. They were mostly contained in the .externalNativeBuild directory -- I tried deleting the directory and letting android studio rebuild it, and that managed to clear whatever temp files were holding onto the old sdk directory. It seems to work now.
I made an Android Studio project in Windows. After installing the Linux version of Android Studio I opened the project in Linux (it said it needs to make some changes because couldn't find the files looking for). When I wanted to emulate the project, it gave the "Error while Installing APKs" error. For instance one of the .apk files it wanted to install was:
/John/AndroidStudioProjects/Test/C:\Users\John\AndroidStudioProjects\Test\app\build\intermediates\split-apk\debug\slices\slice_0.apk
The problem is that it has merged the Linux and Windows paths of the file.
How can I fix this?
You need to clean and build again your project, or just rebuild.
Build->Clean
Build->Rebuild
I tried to run my ImageTargets 2.6.7 version in a new computer which runs new Vuforia SDK 3.0, android ndk 10 and all updated software according to Vuforia's Development Guide that I installed now, but I can't build successfully my C++ libraries, having the following error in Cygwin:
Android NDK: ERROR:jni/Android.mk:QCAR-prebuilt: LOCAL_SRC_FILES points to a missing file
Android NDK: Check that jni/../../../build/lib/armeabi/libVuforia.so exists or that its path is correct
/cygdrive/c/Development/Android/android-ndk-r10c/build/core/prebuilt-library.mk:45: *** Android NDK: Aborting . Stop.
I updated all system paths in Environment variables, I made all alterations according to this link (https://developer.vuforia.com/resources/dev-guide/migrating-your-android-sdk-project) in my project, but the problem still remains.
What can I do please?
Your response is really important for me
Looks like the path of the libVuforia.so file is not correct. To eliminate the doubt - use a full path to the file (not ../../../). That can be configured in your jni/Android.mk file.
How to set gradle home while importing existing project in Android studio. While trying to import I need to set up this path.
The gradle plugin (which contains a bundled version of gradle) should be already installed in where/you/installed/android-studio/plugins/gradle so you shouldn't need to manually download it. Depending on the version of Android Studio, that last directory may be where/you/installed/android-studio/gradle/gradle-x.y.z (x.y.z is the version, so check your filesystem for the exact path).
If you intend on doing gradle development outside Android Studio or want a different version, you can download it separately and point it at that path, but if you only want to get Android Studio working with the bundled version, this path should do it.
For Mac OS, you can use the following -
/usr/local/opt/gradle/libexec/ or more generically - path/to/gradle/libexec/ - this is recommended. (the first path is what's achieved after installing gradle via Homebrew)
/path/to/android/studio/plugins/gradle - I don't recommend this because this version of Gradle might be out of date, and Android Studio itself might say it's incompatible.
You should be able to find it in C:\Program Files\Android\Android Studio\Gradle\Gradle 2.2.1. This is running Windows 7 64-Bit. Android Studio 1.0.2.
OSX (Less han two minutes)
Open terminal
Check if Gradle installed gradle --version, if so, goto step 4
If not brew install gradle and Goto step 2
Copy /usr/local/opt/gradle/libexec/
Paste it in Import Project Window in Android Studio > Gradle Home
Important, Celebrate!
Download Gradle http://www.gradle.org/downloads
Install
Set Gradle home to the install directory
On Linux run: whereis gradle.
For me it was /usr/lib/gradle/1.10.
I ran into same problem. I selected location C:\Program Files (x86)\Android\android-studio\plugins\gradle as Gradle Home
In Ubuntu 14.04 after $ sudo apt-get install gradle
I've got
$ whereis gradle
gradle: /usr/bin/gradle /usr/bin/X11/gradle /usr/share/gradle /usr/share/man/man1/gradle.1.gz
The path to Gradle was /usr/share/gradle
For Mac,
/Applications/Android Studio.app/Contents/gradle/gradle-3.2
Download Gradle as described above, but make sure you download version 1.9 and not the current release (1.11). I just had the same problem and downloaded the current release only to have Android Studio tell me it wasn't supported.
On Arch Linux I could not find it, so I added:
echo $APP_HOME
to /usr/bin/grade (found over which gradle)
The Install dir for me was /usr/share/java/gradle/
For migrating from eclipse to android studio
(Do not need to specify the Gradle home.)
Locate the project you exported from Eclipse, expand it, select the build.gradle file and click OK.
In the following dialog, leave Use gradle wrapper selected and click OK.
Try this for windows users
http://blog.blundell-apps.com/setting-up-android-studio-gradle-windows-7/
I tried byteit101's solution but whether I chose android-studio-path/plugins/gradle or android-studio-path/plugins/gradle/lib the IDE said it isn't correct.
Then I changed the gradle home to android-studio-path/gradle/gradle-x.x.x and it works.
Mac OSX / Linux
Step 1: Open terminal :)
Step 2: Open .bash_profile in vim to edit:
> vi ~/.bash_profile
Step 3: Add line:
> export GRADLE_HOME=/usr/local/opt/gradle
(for me it was this location, it can be different for u)
Step 4: Add line:
> export PATH="$PATH:$GRADLE_HOME/bin"
(to export bin directory of gradle)
Step 5: Verify by reopening the terminal or new tab, and check by echoing:
> echo $GRADLE_HOME
On Linux Mint 17 it was
/usr/share/gradle
for me
If you are on a Windows machine, go to the directory:
C:\Program Files\Android\Android Studio\gradle\
Click the gradle-4.4 folder from Android Studio\File\Settings, and then click the Apply button.
This is my solution on AndroidStudio/Idea for Mac
$ env | grep GRADLE
GRADLE_HOME=/usr/local/Cellar/gradle/2.6
GRADLE_USER_HOME=/Users/leon/.gradle
I used umake to install android studio. For me the path was
/home/user/.local/share/umake/android/android-studio/gradle/gradle-2.14.1
I had to use this
"C:\Program Files\Android\Android Studio\gradle\gradle-4.1"
Change the version if you have a different one.
I am using Lubuntu, I ended up finding it in :
/usr/share/gradle
Don't need to download or specify anything...
Just go to the install Android Studio plugins Path and search for any file like gradle-wrapper-x.xx.jar (x.xx = version number). Copy it to a subfolder of your project root folder named : gradle.
Example :
- file found gradle-wrapper-1.12.jar in plugins folder of Android Studio Install's path
- my project was on D:\android_repo\myProject
- created a folder into D:\android_repo\myProject\gradle
- copy gradle-wrapper-1.12.jar to this folder D:\android_repo\myProject\gradle
- import again my project and no more question about gradle.
In Windows
..\AndroidStudio2.0Beta6\android-studio\gradle\gradle-2.10
I've stumble across this question, trying to build an Ionic + Cordova app using Gradle from Android Studio installation, rather that installing Gradle separately.
On Centos, the Gradle binary was here: /home/YOURUSERNAME/.gradle/wrapper/dists/gradle-VERSION-all/CUSTOM_HASH/gradle-VERSION/bin
So, I've added export PATH=/home/maxim/.gradle/wrapper/dists/gradle-4.1-all/bzyivzo6n839fup2jbap0tjew/gradle-4.1/bin:$PATH to my ~/.bashrc and ionic cordova run android command worked just fine.
If you are on windows machine, go to the directory C:\Program Files\Android\Android Studio\gradle\ and click the gradle folder and apply it on
This worked.
C:\Program Files\Android\Android Studio\gradle\gradle-3.2
If you're using MacPorts gradle's home is:
/opt/local/share/java/gradle
For Ubuntu default version is /usr/lib/gradle/default.
In case of update, you don't need to reassign link in idea/studio.
For OSX, if going to Finder, navigate to this category: /usr/local/opt/ if you do not see gradle folder, install your grandle version manually:
https://services.gradle.org/distributions/gradle-5.4.1-all.zip
https://services.gradle.org/distributions/gradle-4.4.1-all.zip
If you are looking for specific Gradle version, simply change the version number from the zip links above, unzip and add that in the Gradle folder /usr/local/opt/gradle
If you are on a Windows machine, gradle home is located inside the installation folder of your Android Studio, usually at:
C:\Program Files\Android\Android Studio\gradle\gradle-5.1.1
Change the version if you have a different one.
On Windows it was
C:/Android Studio/jre
I am unable to remove NDK support from my Android project. I have gone through all the workspace and project settings, including CDT builder, C/C++ build paths, etc. I have cleaned my workspace and relaunched Eclipse. However, my project will not build as Eclipse complains about this error:
Program "/home/eazyigz/adt-bundle-linux-x86/android-ndk-r8c/ndk-build" not found in PATH
I really don't know what to do, as I don't even have ndk-r8c downloaded, and it's an outdated version of ndk anyway! I am on Ubuntu Linux.
Anybody knows?
Well, I reinstalled Eclipse. Then I deleted my project and re-imported it into the workspace. Now I don't get that error anymore. Problem solved.
If you have a C/C++ aspect to your code which references the Android NDK plugin for Eclipse, you need to have the NDK location set in the NDK plugin preferences: