It's been while for release of MIDP 3.0 spec. But is there any device which supports this specifications ?
I don't believe there are any commercially-available MIDP 3.0 phones available yet. The Java ME benchmark list only shows MIDP 2.1 as the highest supported version. Even Motorola, the spec lead, does not list any MIDP 3.0 phones, nor does Nokia.
Samsung galaxy pro b7510 support MIDP 3.0.Refer the link
Midp3.0 supported device
Some of android phones support MIDP 3.0
Related
I understand that BLE is supported by Android after Android 4.3. However, there is no mention of the BLE version supported in the documentation. What BLE versions are supported by API Level 18 (Android 4.3)? What BLE versions are supported by API Level 21 (Lollipop)? The latest Bluetooth version is 4.2. I am interested in the security features in Bluetooth 4.2. Thanks for your help.
Actually I don't know the Bluetooth Version of each Android version.But when i do BQB for my product,I found something.
I found the Qualcomm KK supports Version 4.0,https://www.bluetooth.org/tpg/QLI_viewQDL.cfm?qid=21772
,the "design description" and "Spec name" can tell you something.you may change the "21772" to "21773" to check the L version and you'll find it supports 4.2.
Hope it can help you.
I am developing a barcode scanning application for J2ME. For that, I have come to know that zxing 1.7 has to be used. What version of Java do I need for zxing 1.7?
1.7 was the last version that supported JavaME, yes. Because of that, it requires only Java 1.2. I think it required CLDC 1.1 and MIDP 2.0.
To continue in my post-XCode 4 upgrade confusion, i came across this....
My Build Settings has Base SDK as iOS 4.3.
Now back in XCode 3.x days I remember 2 things:
The Base SDK was always set to iOS 4.0.
The target device was set to iphone 3.0 (to ensure greatest iphone audience).
What consequence is there for this Base SDK?
I mean, if SDK 4.0 provides support for features that only iOS4/iPhone4) provides, then why are these two separate build settings?
You can choose iOS 4.0 as your base SDK, but as long as you do not use APi's that are 4.0 and up your code should run on 3.x unless you used apis that were only in 3.2 and so on =)
Always a good thing to check the availability of methods when you look in the class reference.
I recommend using 4.x stuff.. because the people that use 3.0 are not worth supporting ( Only the really old devices are still running that, iPhone 1 -- most users have upgraded by now to an iPhone 3Gs or 4 ), the features you get in 4.x, including GCD are awesome.
i've an app that is compiled with iOS4 SDK.
i'd like to test on an ipod touch 1st gen (OS2.2.1)
I've set the deployment target to OS2.0 and Base SDK to 4.0.1
BUT
organizer tells me :
The version of iPhone OS on “iPod” is too old for use with this version of the iPhone SDK. Please restore the device to a version of the OS listed below.
OS Installed on iPod
2.2.1 (5H11)
Xcode Supported iPhone OS Versions
4.0.1
4.0
3.2.1 (7B405)
3.2
3.1.3
3.1.2
3.1.1
3.1
3.0.1
3.0
From what i understood (correct me if i'm wrong), apple now requires app compiled with ios4 so theses apps can run on ipodtouch 1st Gen ???
am i missing something?
Thx
As it says, you can use anything from 3.0 higher. iPod touch 1G devices can use iOS 3 and iOS 3.1, so you should perform an upgrade on your device before using it with the iOS SDK.
We're porting some Java applications for the Samsung M220 (Telus). This is a MIDP 1.0 phone and we're stuck when trying to play sounds on it.
As far as I know, MIDP 1.0 does not support our audio functions except system beeps.
Is there any way to play sounds on the M220 (Telus Canada)?
Samsung allows its own proprietary class called the AudioClip(), google it and you will be able to find information on it. Since this being a MIDP 1.0 phone the only api that supports playing sound is the com.samsung.... [don't remember the exact package] AudioClip class.
Hope this helps!