I am working on an application that runs the live video taken from the server and play it on iphone os4.0 . When I run the application on iOS 4.0,, after few seconds it gets paused, even if i play it it wont work any more.
I tried a lot but it doesn't worked. But it is clearly stated in iOS 4.0 documentation that iOS 4.0 supports rtsp streaming. Can anybody has any idea about it?
"Also, HTTP Live Streaming is supported in Safari and the media player framework on iOS. RTSP streaming is not supported."
That's from the FAQ in the HTTP Live Streaming Overview in the iOS 4.1 docs. RTSP is explicitly not supported. I've seen it done on iOS - in VLC, for example - but no, it's definitely not supported natively.
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I have experience with ExoPlayer and I am starting to use AVPlayer for iOS applications.
I am wondering - How can I get the current download rate (estimation)?
It means what the equivalent BandwidthMeter in AVPlayer?
Is it possible to access tracks offline using the Spotify iOS SDK? I haven't managed to find any documentation or examples that show how this is possible.
Some old questions indicate it is available in the deprecated LibSpotifylibrary but it is strongly recommended to use the new Spotify iOS SDK instead.
There is a request for Android Offline Playback but even that is almost 2 years old, and nothing I have found about the iOS SDK.
I am searching for a solution to record audio and save the file on the device. I am building my app with Nativescript for IOS and Android, but i can not seem to find any documentation about recording audio only. Does Nativescript have this? Or would it be wise to build native apps for IOS and Android?
This plugin was recently finished to include iOS support: https://www.npmjs.com/package/nativescript-audio
If you have any issues the repo is here: https://github.com/bradmartin/nativescript-audio
You can record audio and play back audio files via URL or locally.
I'm having problem with Phonegap 2.9 and iOS7. Using the Media API, the recording works, but the file seems to be blocked (even after using release()) and I can't play it. The same script works fine on iOS 5/6 and Android. Any help would be appreciated. Thanks.
I am working on that issue and let you know. Also, you can try this path
http://docs.phonegap.com/en/3.0.0/cordova_media_media.md.html
I am a J2SE Java developer, and i am currently trying to learn Java mobile development to create mobile applications. I have a couple of startup questions please :
Do i have to install JDK 6.0 or above, or only a J2ME SDK is quite enough ? (I don't know if the JDK includes J2ME API or not).
I have seen other Java mobile SDKs like Metismo and AlcheMo that still allow me to write Java coded mobile applications, so are these better than the J2ME SDK or there are better options ?
I will use Eclipse Pulsar + J2ME SDK in development. Do i need anything else ? And is this developing environment suitable to write Java coded mobile applications to run on most mobile types or there are better options ?
For the Emulator does J2ME SDK include an emulator ? I have seen a Free emulator called Micro Emulator so is this suitable, or there are better choices ?
If you have any advices / Tutorials for me before i start learning the language and coding my applications that would be very nice.
I suggest Netbeans better for mobile development. Even you can use Eclipse pulsar also. Netbeans already having sun java SDK. you can download the Emulator from following sites,
Sprint SDK
Sony Ericsson SDK
Samsung SDK
Motorola SDK
Nokia SDK
See these tutorials for j2me developing,
J2ME Tutorials
J2ME Coding example-1
J2ME Coding example-2
J2ME Guide