How can I enable the intellisence in KDevelop using C++ and QT?
in KDevelop 4 you don't need to enable anything. It should work out-of-the-box for C++ projects. Just make sure the include paths are set up properly, but for CMake projects this is supposed to work automagically.
Firstly, you'll need to provide us with information on what language you're talking about? KDevelop is multi-language IDE.
AFAIK IntelliSense availability is depending on plugins enabled.
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edited
ok, now when you specified the language ... have a look here :)
http://www.kdevelop.org/mediawiki/index.php/FAQ#How_can_I_enable_code_completion.3F
I believe your problem was about the naming - IntelliSense is registered by Microsoft thus most open-source projects tend to name that feature CodeCompletion :)
Related
Is is possible to use Dreamweaver to create Typescript? either as an editor or in some fashion to compile?
I don't think you will be able to get the full TypeScript experience in Dreamweaver. The beauty of tools like Visual Studio or Web Storm is that you can design-time support, compilation-time checking and compilation to JavaScript all built in.
I can't find any documentation for the two major things you would need to bring TypeScript support to Dreamweaver:
Language support extensibility (a language definition of some kind)
Running an external application on save (to run the compiler)
You could probably get enough just with language support by running the compiler manually (probably by adding the command to a batch file) - but I cannot find any information on how to add a language to Dreamweaver.
How would I go about using F# or J# for instance? I'm not sure what to get to grips with in the project's compiler settings.
Is there a sequence of command line steps I could follow to compile a MonoTouch project that I might interpret to replace the C# step but tell the other compiler to use the correct platform details etc?
Thank you.
Unfortunately, no. In the book "Developing C# Apps for iPhone and iPad using MonoTouch" you could see text (proof):
C# Is Currently the Only Language
Additionally, currently, the only .NET language available for writing MonoTouch applications is C#.
Nothing changed since that book publication.
Maxim Korobov is right, MonoDevelop only supports C# when writing for MonoTouch.
But this is not the whole truth: MonoDevelop also has (preliminary) support for Portable Library Projects (PLP). What this means is that you can create and compile PLP projects in Visual Studio (in any language Visual Studio supports for PLP projects), and then reference that library in MonoDevelop. Just have in mind that the PLP support is preliminary right now, and you might run into a few bumps on the way.
I started using Linux for PHP web development. What is a helpful toolset to use for web development (mostly PHP) available for the Linux platform. My Current IDE is netbeans and I am happy with it.
In no particular order, my perfect environment consists of:
vim - text editing
git - version control
screen - terminal management
This is all you really need to build a great app in any language, for that matter (baseline). Every language has its specifics, but the above will more than get you started.
The PDT project provides a PHP
Development Tools framework for the
Eclipse platform. This project
encompasses all development components
necessary to develop PHP and
facilitate extensibility. It leverages
the existing Web Tools Platform (WTP)
and Dynamic Languages Toolkit (DLTK)
in providing developers with PHP
capabilities.
You can have a try for eclipse.
http://www.eclipse.org/pdt/
Another one not mentioned in this thread (suitable for PHP and a lot of other dynamic languages):
Komodo Edit (free version of the Komodo IDE)
I really like using Netbeans and SqlSquirrel. Both of these tools are written in Java and they are cross platform compatible. Also an odd note about SqlSquirrel: It uses the Netbeans editor. Also, if you like there are many tutorials and articles on using PHP with Netbeans on their site. Overall, go with the toolset that you like the most. There isn't a single toolset that works with everyone, and for all problems.
I like Eclipse PDT, and it can be used both on Windows (which I use at work) and on Linux (which I use at home).
Features are quite the same as netbeans, I'd say ; especially, you've got nice stuff like graphical debugging, when used with Xdebug.
I'd say that, these days, when it comes to a modern full-IDE for PHP, that works on Linux, and is free, there are two choices : netbeans and Eclipse PDT. Which one you prefer is generally a matter of taste, as far as I can tell.
If you're happy with NetBeans, stick to that as you IDE. Learn to use Vim or emacs just for common knowledge. Use version control, Subversion and git are good choices.
The power of linux is in the command line. Whatever you do outside the IDE, learn to do it with command line. After a while you'll be comfortable with it and you'll discover that there's bunch of stuff you never want to do with GUIs anymore :)
Resharper includes various analysis rules which can be run on your solution from inside Visual Studio but is it possible to run these from say the commandline or as part of your autobuild? Resharper seems to be focused on running in Visual Studio but can it be invoked on solution or project files from outside the IDE?
UPDATE: Seems like TeamCity 7.0 EAP includes a way to execute the code-analysis while building
(blog post) so at least it can somehow be invoked and utilized as part of a CI process.
No, this feature is not currently offered by ReSharper. There is a thread on the JetBrains website related to this question and it can be found here.
Here's a quote:
Currently ReSharper has no interface
from running in a standalone batch
application. However, it is possible
to write such an application that
provides the functionality you're
looking for using ReSharper OpenAPI.
So apparently you could use the ReSharper OpenAPI to create the functionality you want; unfortunately, I haven't had any experience in using it so I'm not much help there.
Some links of interest...
ReSharper OpenAPI Developer Community
ReSharper public API and sample source code (aka. ReSharper PowerToys)
I think you want the functionality provided by fxCop. I am not aware of Resharper functioning outside of Visual Studio.
Looks like they're listening! First version available as a 30-day demo now: http://blogs.jetbrains.com/dotnet/2013/03/resharper-code-analysis-goes-beyond-visual-studio/
If you're looking for compliance of code to standards, take a look at StyleCop. You can tie it into msbuild and run the rules outside of the IDE.
No, it can not be run from commandline. I still hope that they add this feature since I requested it last october :)
I've never developed Flash before but I have a project where I want to use an ActionScript 3 library and I'm not sure what tools I need to start. To further complicate things my main development box is an Ubuntu box. Are there any necessary packages I need to install? Or any .deb's I can buy?
A Windows or Mac box. :-)
just kidding, actually you can use the Flex 3 SDK mentioned above and compile using the CLI. If these AS3 Libraries are indeed Flex libraries (sometimes there are discrepancies between what works in Flex, what works in CS3, and what works in both) then you should be able to import them and use them.
Also, I've never tried it myself, but Flex Builder is based on Eclipse and I believe there's a way to configure Eclipse to compile with the opensource Flex compile if you'd rather work in a graphical IDE.
I have written a blog entry on how to setup Eclipse + AXDT + Flex SDK to prepare your mxml/actionscript (as3) development environment on Linux. If you are interested, you can have a look here:
http://netpatia.blogspot.com/2009/09/flash-development-on-linux.html
It looks like the Flex 3 sdk (http://www.adobe.com/products/flex/flexdownloads/index.html) is a good place to start. Any other suggestions?
I've had very good experiences with Sprouts. It is a ruby wrapper for the Flex SDK that allows building with Rake and easily hooks into continuous integration engines.
http://www.projectsprouts.com/
I've been using Flex Builder Linux recently and can recommend it. It's straightforward to get going and, for an alpha, is stable and has all the features you could want.
JetBrains IntelliJ IDEA (not free)
http://www.jetbrains.com/idea/features/flex_ide.html
JetBrains Astella (free but beta)
http://blog.jetbrains.com/astella/
http://confluence.jetbrains.com/display/AS/Astella+EAP
Project Sprouts is probably going to be the quickest way to get up and running with ActionScript or Flex development on any operating system, but especially on Linux.
You'll need to install Ruby and RubyGems, other than that, it's a couple of terminal commands and you should have an application building and displaying.
You should be able to build ActionScript 2, ActionScript 3, AIR or Flex Projects without any manual system configuration at all. Because Sprouts is inherently a CLI application, you can use any development environment you prefer and initiate your builds with simple commands like:
Compile and run debug build
rake debug
Compile and run test harness
rake test
Compile an optimized build for deployment
rake deploy
Compile your application as a library
rake swc
Generate documentation for your application
rake doc
Of course you can easily create or customize your build scripts using Rake, an amazingly simple and flexible build script engine.
Like Rails, Sprouts also comes standard with code generators that automatically create classes, test cases, test suites and even MXML components.
Unlike many open-source projects, Sprouts includes some pretty extensive and detailed documentation.
Let us know what you think.
http://projectsprouts.org
You could try Haxe. It isn't really ActionScript but it is very similar (and you could also compile to the server side or JavaScript).
While FlexBuilder is good, it lacks many of the features that Powerflasher includes in FDT (Flash Developer Tools) for Eclipse. FlexBuilder is missing things like Templates, better formatting, auto-fixing of warnings and errors. It runs on Eclipse making it cross platform, but be warned that they do not test in a linux environment (however people have had no significant complaints).
See all the features here: http://solutions.powerflasher.com/index.php?id=136#feature_03
I use the Flex SDK, Emacs (Sub your editor of choice) and Ant as my build tool. I blogged about how to get everything set up here:
http://blog.apterainc.com/software/setting-up-a-flex-development-enviroment-in-gnulinux/
Adobe has an free alpha release of FlexBuilder for Linux, I thought it was quite unstable when editing MXML files, but if your doing strict actionscript work, you may find it useful. you can get that here:
http://labs.adobe.com/technologies/flex/flexbuilder_linux/
You might like to have a look at MTASC
http://www.mtasc.org/
An open source action script compiler. I've been meaning to get around to looking at it but not had the chance yet. Heard great things about it tho.
Hopefully when I do get around to it and have questions you'll be around to answer them