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Using the right language for the job is the key - this is the comment I read in SO and I also belive thats the right thing to do. Because of this we ended up using different languages for different parts of the project - like perl, VBA(Excel Macros), C# etc. We have three to four languages currently in use inside the project. Using the right language for the job has made it immensly more easy to do automate a job, but of late people are complaining that any new person who has to take over the project will have to learn so many different languages to get started. Also it is difficult to find such kind of person. Please note that this is a one to two person working on the project maximum at a given point of time. I would like to know if the method we are following is right or should we converge to single language and try to use it across all the job even though another language might be better suited for it. Your experenece related to this would also help.
Languages used and their purpose:
Perl - Processing large text file(log files)
C# with Silverlight for web based reporting.
LabVIEW for automation
Excel macros for processing data in excel sheets, generating graphs and exporting to powerpoint.
I'd say you are doing it right. Almost all the projects I've ever worked on have used multiple languages, without any problems. I think you may be overestimating the difficulty people have picking up new languages, particularly if they all use the same paradigm. If your project were using Haskell, Smalltalk, C++ and assembler, you might have difficulties, I must admit :-)
Using a variety languages vs maintainability is simply another design decision with cost-vs-benefits trade-offs that, like any design decision, need to considered carefully. While I like using the "absolute best" tool for the task (whatever "absolute best" means), I wouldn't necessarily use it without considering other factors such as:
do we have sufficient skill and experience to implement successfully
will we be able to find the necessary resources to maintain it
do we already use the language/tech in our system
does the increase in complexity to the overall system (e.g. integration issues, the impact on build automation) outweigh the benefits of using the "absolute best" language
is there another language that we already use and have experience in that is usable in lieu of the "absolute best" language
I worked a system with around a dozen engineers that used C++, Java, SQL, TCL, C, shell scripts, and just a touch of Perl. I was proud that we used the "best language" where they made sense, but, in one case, using the "best language" (TCL) was a mistake - not because it was TCL - but rather because we failed to observe the full costs-vs-benefits of the choice:*
we had only 1 engineer deeply familiar with TCL - the original engineer who refused to use anything but TCL for a particular target component - and then that engineer left the project
this target component was the only part of the system to use TCL and it was small relative to the other components in the system
the component could have been also implemented in another language we already used that we had plenty of experience in (C or C++) with some extra effort
the component appeared deceptively simple, but in reality had subtle corner cases that bit us in production (not something we could have known then, but always something to consider as a possibility later)
we had to implement special changes to the nightly build because the TCL compiler (yes, we compiled the TCL code into an executable) wouldn't work unless it could first throw its logo up on the screen - a screen which wasn't available during a cron-initiated automated nightly build. (We resorted to using xvfb to satisfy it.)
when bugs turned up, we had difficult time finding engineers who wanted to work on it
when problems with this component cropped up only after sustained load in the field, we lacked the experience and deep understanding of the TCL execution engine to easily debug it in the field
finally, the maintenance and sustainment team, which is a much smaller team with fewer resources than the main development team, had one more language that they needed training and experience in just to support this relatively small component
Although there were a number of things we could have done to head-off some of the issues we hit down the road (e.g. put more emphasis on getting TCL experience earlier, running better tests to detect the issues earlier, etc), my point is that the overall cost-vs-benefit didn't justify using TCL to code that single component. Again, it was not a mistake to use TCL because it was TCL (TCL is a fine language), but rather it was a mistake because we failed to give full consideration to the cost-vs-benefits.
As a Software Engineer it's your job to learn new languages if you need to. I would say you should go with the right tool for the job.
It's like sweeping the floor with an octopus. Yeah, it gets the job done... kind of... but it's probably not the best tool for the job. You're better off using a mop.
Another option is to create positions geared towards working in specific languages. So you can have a C# developer, a Perl developer, and a VBA developer who will only work with that language. It's a bit more overhead, but it is a workable solution.
Any modern software project of any scope -- even if it's a one-person job -- requires more than one language. For instance, a web project usually requires Javascript, a backend language, and a DB query language (though any of these might be created by the backend language). That said, there's a threshold that is easily reached, and then it would be very hard to find new developers to take over projects. What's the limit? Three languages? Four? Let's say: five is too many, but one would be too few for any reasonably complex project.
Using the right language for the right job is definitely appropriate - I am mainly a web programmer, and I need to know server-side programming (Rails, PHP + others), SQL, Javascript, jQuery, HTML & CSS (not programming languages strictly, but complex things I need to know) - it would be impossible for me to do all of that in a single language or technology.
If you have a team of smart developers, picking up new languages will not be a problem for them. In fact they probably will be eager to do so. Just make sure they are given adequate time (and mentoring) to learn the new language.
Sure, there will be a learning curve to implementing production code if there is a new language to learn, but you will have a stronger team member for it.
If you have developers in your teams who strongly resist learning new languages, unless there is a very good reason (e.g they are justifiably adamant that they are being asked to used a different language when it is not appropriate to do so) - then they are not the sort of developers I'd want in my teams.
And don't bother trying to hire people who know all the languages you use. Hire smart programmers (who probably know at least one language you use) - they should pick up the other languages just fine.
I would be of the opinion, that if I a programmer on my team wanted to introduce a second (or third) language into a project, that there better be VERY VERY good reason to do so; as a project manager I would need to be convinced that the cost of doing so, more than offset the problems. And it would take a lot of convincing.
Splitting up project into multiple languages makes it very expensive to hire the right person(s) to take over that project when it needs maintenance. For small and medium shops it could be a huge obstacle.
Edit: I am not talking about using javascript and c# on the same project, I am talking about using C# for most of the code, F# for a few parts and then VB or C++ for others - there would need to be a compelling reason.
KISS: 'Keep it simple stupid' is a good axiom to follow in most cases.
EDIT: I am not completely opposed to adding languages, but the burden of proof is on the person to who wants to do it. KISS (to me) applies to not only getting the project/product done and shipped, but also must take into account the lifetime maint. and support requirements. Lots of languages come and go, and programmers are attracted to new languages like a moth to a light. Most projects I have worked on, I still oversee and/or support 5 or 10 years later - last thing I want to see is some long forgotten and/or orphaned language responsible for some key part of an application I need to support.
My experience using C++ and Lua was that I wrote more glue than actual operational code and for dubious benefit.
I'd start by saying the issue is whether you are using the right paradigm for the job?
Suppose you know how to do object oriented programming in C#. I don't think the leap to Java is all that great . Although you'd have to familiarize yourself with libraries and syntax, the idea is pretty similar.
If you have procedural parts to your project, such as parsing files and various data transformations, your Perl/Excel Macros seem pretty similar.
But to address your issues, I'd say above all, you'll need clarity in code. Since your staff are using several languages, they won't be familiar with all languages to an equal degree. So make sure of this:
1) Syntactic sugar is explained in comments. Sugars are pretty language specific and may not be obvious to a new reader. For instance, in VBA I seem to remember there are default properties, so that TextBox1 = "Hello" is what you'd write instead of TextBox1.Text = "Hello". This can be confusing. Also, things like LINQ statements can have un-obvious meanings. So make sure people have comments to read.
2) Where two components from different languages have to work together, make excruciatingly specific details about how that happens. For instance, I once had to write a C component to be called from Excel VBA. There's quote a few steps and potential errors in doing this, especially as far as compiler flags. Make sure both sides know how their side of the interaction occurs.
Finally, as far as hiring people goes, I think you have to find people who aren't married to a specific language. To put it vaguely, hire an intelligent person who sees business issues, not code. He'll learn the lingo soon enough.
Does anybody know of any research or benchmarks of how long it takes to develop the same application in a variety of languages? Really I'm looking for Java vs. C++ but any comparisons would be useful. I have the feeling there is a section in Code Complete about this but my copy is at work.
Edit:
There are a lot of interesting answers to this question but it seems like there is a lack of really good research. I have made a proposal over at meta about this problem.
Pratt & Whitney, purveyors of jet engines for civilian and military applications, did a study on this many years ago, without actually intending to do the study.
They went on the same metrics kick everyone else went on in the 1990s. They collected a bunch of data about their jet engine controller projects, including timecard data. They crunched it. The poor sap who got to crunch the data noticed something in the results: the military projects uniformly had twice the programmer productivity and one/fourth the defect density as the civilian projects.
This, by itself, is significant. It means you only need half as many programmers, and you aren't going to spend quite as much time fixing bugs. What is even more important is that this was an apples-to-apples comparison. A jet engine controller is a jet engine controller.
He then went looking for candidate explanations. All of the usual candidates: individual experience, team size, toolsets, software processes, requirements stability, everything, were trotted out, and they were ruled out when it was seen that the story on those items was uniformly the same on both sides of the aisle. At the end of the day, only one statistically significant difference showed up.
The civilian projects were written in every language you could think of. The military projects were all written in Ada.
IN EVERY SINGLE CASE, against every other comer, for jet engine controllers at Pratt & Whitney, using Ada gave double the productivity and one/fourth the defect density.
I know what the flying code monkeys are going to say. "You can do good work in any language." In theory, that's true. In practice, however, it appears that, at least at Pratt & Whitney, language made a difference.
Last I heard about this, Pratt & Whitney upper management decreed that ALL jet engine controller projects would be done in Ada.
No, I don't have a citation. No paper was ever written. My source on this story was the poor sap who crunched the numbers. Here's a similar study from 1995:
http://archive.adaic.com/intro/ada-vs-c/cada_art.html
This, incidentally, was BEFORE Boeing did the 777, and BEFORE the 777 brake subcontractor story happened. But that's another story.
One of the few funded scientific studies that I'm aware of on cross-language productivity, from the early 90s, funded by ARPA and the ONR,
Haskell vs. Ada Vs. C++ vs Awk vs ... An Experiment in Software Prototyping Productivity, Hudak & Jones, 1994.
We describe the results of an
experiment in which several
conventional programming languages,
together with the functional language
Haskell, were used to prototype a
Naval Surface Warfare Center (NSWC)
requirement for a Geometric Region
Server. The resulting programs and
development metrics were reviewed by a
committee chosen by the Navy. The
results indicate that the Haskell
prototype took significantly less time
to develop and was considerably more
concise and easier to understand than
the..
This article(a pdf) has some benchmarks (note that it's from 2000) between C, C++, Perl, Java, Perl, Python, Rexx and Tcl.
Some common wisdom I believe holds true (also somewhere within the article):
The number of lines written per hour is independent of the language
Opinion: more important is what is faster for a given developer, for example yourself. What you are used to, will usually be faster. If you are used to 20 years of C++ pitfalls and never skip an uninitialized variable, that will be faster than Java for anybody.
If you remember all parameters of CreateWindowEx() by heart, it will be faster than MFC or winforms.
A couple of anecdotal data points:
On Project Euler, which invites programming solutions to mathematical problems,
the shortest solutions are almost invariably written in J or K, a relative of APL; there are occasionally MatLab solutions in the same range. It can be argued, though, that these languages specialized in math.
runners up were Ruby solutions. A lot of algorithm can be wrapped in very little code, and it's much more legible than J / K.
Python and Haskell solutions also did very well, LOC-wise.
The question asked about "fastest development," not "shortest code." But it's conceivable that shorter solutions are faster to come up with - certainly for slow typists!
There's an annual competition among roboticists. Contestants are given some specs for some hardware, a practical problem to solve in software, and limited time to do so. Again very domain specific, of course. Programmers have their choice of tools, including language of course. Every year, the winning team (often a single person) used Forth.
This admittedly limited sample suggests that "development speed" and "effect of language on speed" is often very dependent on the problem domain.
See also
Are there statistical studies that indicates that Python is "more productive"?
for some discussions about this kind of question.
It would make more sense to benchmark the programmers, not the languages. The time to write a program in any mainstream language depends more on the ability of the programmer in that language than on qualities of that specific language.
I think most benchmarks and statements on this topic will mean very little.
Benchmarks can always be gamed; see the history of "Pet Store".
A language that's good at solving one kind of problem might not apply as well to another.
What matters most is the skill of your team, its knowledge of a particular technology, and how well you know the domain you're trying to solve.
UPDATE: Control software for jet engines and helicopters is a very specialized subset of computing problems. It's characterized by very rigorous, complete, detailed specs and QA that means the multi-million dollar aircraft cannot crash.
I can second the (very good) citation by John Strohm of Pratt & Whitney control software written in Ada. The control software for Kaman helicopters sold to Australia was also written in Ada.
But this does not lead to the conclusion that if you decided to write your next web site in Ada that you'd have higher productivity and fewer defects than you would if you chose C# or Java or Python or Ruby. All languages are not equally good in all problem domains.
Language/framework comparison for web applications
The Plat_Forms project provides some information of this type for web applications.
There are three studies with different tasks (done in 2007, 2011, 2012), all of the following format: Several teams of three professional developers implemented the same application under controlled conditions within two days.
It covers Java, Perl, PHP, and Ruby and has multiple teams for each language.
The evaluation reports much more than only development time.
Findings of iteration one for instance included
that experience with the language and framework appeared to be more relevant than what that framework was.
that Java tended to induce teams to make laborious constructions while Perl induced them to make pragmatic (and quite handy) constructions.
Findings of iteration two included
that Ruby on Rails was more productive in this type of project (which due to its duration was more rapid prototyping than full-blown development of a mature application)
and that the one exception to the above rule was the one team using Symfony, a PHP framework that has similar concepts to Ruby on Rails (but still the very different base language underneath it).
Look under http://www.plat-forms.org or search the web for "Plat_Forms".
There is plenty more detail in the reports, in particular the thick techreport on iteration 1.
Most programs have to interface with some other framework. It tends to be a good idea to pick the language that has libraries specifically for what you are trying to do. For instance are you trying to build a distributed redundant messaging system? If so I would use Erlang. Are you trying to make a quick and dirty data driven website, use Ruby and Rails. You get the idea. Real time DirectX where performance is key, C++/C/Asm.
If you are writing something that is algorithm based I would look to a functional language like Haskell, although it has a very high learning curve.
This question is a little old fashioned. Focusing on development time solely based on the choice of language is of limited value. There are so many other factors that have equal or more impact than the language itself:
The libraries or frameworks available / used.
The level of quality required (ie. defect count).
The type of application (eg. GUI, server, driver etc...)
The level of maintainability required.
Developer experience in the language.
The platform or OS the application is built on.
As an example, many would say Java is the better choice over C++ to build enterprise (line of business) applications. This is not normally because of the language itself, but instead it is perceived that Java has better (or more mature) web server and database frameworks available to it. This may or may not be true, but that is beside the point.
You may even find that the building an application using the same language on different operating systems or platforms gives greatly differing development time. For example using C++ on Linux to build a GUI application may take longer than a Windows based GUI application using C++ because of less extensive and mature GUI libraries avaialble on Linux (once again this is debatable).
According to Norvig, Lutz Prechelt published just such an article in the October 1999 CACM: "Comparing Java vs. C/C++ Efficiency Issues to Interpersonal Issues".
Norvig includes a link to that article. Unfortunately, the ACM, despite having a bitmap graphic proclaiming their goal of "Advancing Computing as a Science & Profession", couldn't figure out how to maintain stable links on their webpage, so it's just a 404 now. Perhaps your local library could help you out.
That Ada story might be an embellished version of this: http://www.adaic.com/whyada/ada-vs-c/cada_art.html
Erlang vs C++/Corba
"... As the Erlang DCC is less than a quarter of the size of a similar C++/CORBA implementation, the product development in Erlang should be fast, and the code maintainable. We conclude that Erlang and associated libraries are suitable for the rapid development of maintainable and highly reliable distributed products."
Paper here
There's a reason why there are no real comparisons in that aspect, except for anecdotal evidence (which can be found in favor of almost any language).
Actually writing code takes relatively small portion of developer's time. Even if language lets you cut coding time in half, it will be barely noticeable by the time project ends. Design, structure of program, development process are all much more important, and then there are libraries, tools and experience with them.
Some languages are better suited for certain development processes than the others, so if you've settled on design and process you can decide which language will be more efficient - but not before.
(didn't notice there's a similar answer already, so feel free to ignore this)
On Joel Spolsky's blog, I often read something about "Wasabi" and if I check Wikipedia, it mentions that it's an in-house programming language.
What is it? Why do they use it? And why isn't it public?
I would start with The Origin of Wasabi:
As the primary developer and
maintainer of Wasabi, I've wanted to
write a series of articles on Wasabi
for awhile, and last week, I decided
to talk to Joel about it. Today, I
will start off with a short history of
the language, and later, I will talk
about some of its cooler features and
where we want to take it in the
future.
Here's a recent update from 2013:
In the beginning, there was Thistle. Thistle was, at best, a glorified
regex that converted ASP to PHP. It was written by an intern, and it
showed.
Later, Thistle was broadened out into an ASP to PHP compiler. Compiler
was still a loose term; there was still a lot of regex magic that
relied on you following Hungarian apps notation. That said, I'm fairly
confident that this version of Thistle did build an AST for code
generation, which does mean it qualified as a real compiler.
That matters because this version of Thistle was extended out with two
additional features: it could compile VBScript to JavaScript, and it
added some conveniences to VBScript, such as macros (called picture
functions (don't ask)), lambdas, and simplifications to the
declaration system. Don't laugh too much at the former; the motivation
was the same as for RJS or Seaside's JavaScript support. All three
technologies are dead now, and for good reason, but it was modish at
the time.
Later, when .NET came out, and VBScript was end-of-lifed, that left us
with the option of rewriting the whole thing...or making a "real"
compiler that could compile VBScript to .NET. Wasabi was born. Wasabi
was written as a proper compiler that could translate VBScript to C#
and (for legacy reasons; see above) JavaScript. Wasabi, unlike
Thistle, was a real, full-blown compiler, in a CS sense, so it was
feasible to add type inference, lambda expressions, and several other
niceties, without spending too much effort. That said, the goal here
was to allow transition: new components, with restrictions, could be
written in C#. The idea was that, at least hopefully, Wasabi would
gradually be deprecated.
So no. It was never meant to be a new language. It was always intended
to be a stepping stone, a translator between languages, not a real
language in itself. While it gained some additional features, that was
to make working in the damn thing palatable--not to be a real language
in its own right. Emitting C# and .NET IL are actually about equally
easy if you have a real compiler, but Wasabi always emitted C#,
specifically so that we could one day ditch the whole thing.
https://news.ycombinator.com/item?id=5281930
See also https://news.ycombinator.com/item?id=5281322
Its the language Fog Creek made and uses. Its based on VBScript.
Just a question that came up from time to time at my old job when we were considering fleshing out our development staff with additional bodies. Does it really matter, if you are a .NET development house, if your developers all code in one language vs another.
I probably started out like alot of the 4million other folks there with Visual Basic way back when, and then migrated to VB.NET. Another developer we had at the time came from a C background and migrated over to C#.NET. Basically he was able to code very quickly in his native language and I was able to do so in mine and since our projects did not really overlap there was no issue until our boss basically said we need to switch to C#... for no other reason than standardization.
So I guess the 'subjective' part of the question is, is it better to sacrifice productivity for consistency? Now I should quantify this in saying we were a SMALL shop, less than 5 developers and given how most of our project plans were done on cocktail napkins its not like we were going for 6-Sigma anytime soon so it was not like 'standards' were a hard and fast rule.
Thanks.
C# is definitely becoming the preferred avenue for Microsoft and it would make sense to choose a language that all developers to use simply based on the fact that if developers move between tasks, having the projects in a uniform language (not to mention coding conventions) will make the maintenance on those projects much easier for everyone involved.
If it helps, I recently wrote an article on my blog looking back at my decision to standardize our development shop on VB.NET over C# and how well my various assumptions have held up and things hindsight has shown me.
Here's a link: "A Manager’s Retrospective on the C# versus VB.NET decision"
As to whether you should standardize the whole shop on one language. I'd say there are definite benefits. The most obvious one is that switching back and forth when you work on different projects is going to incur some mental overhead to re-acclimate yourself each time. Granted, it is going to be less if you have to do it frequently, but to justify the extra complexity there would have to be some offsetting benefit.
Ultimately my advice is to standardize on one or the other based on the following criteria:
(1) If you have a large VB code-base there is a good argument for standardizing on VB.NET.
(2) If everything else is equal, I'd lean towards C# for a number of reasons mentioned in the above article.
(3) Carefully take into account your current team's preferences and the general consensus among developers in your market that you would try to recruit. Language choice is a big deal for morale and hiring.
I think it makes sense to pick one and get everyone on it. The sacrifice in productivity will be brief, competent developers will migrate quickly.
Some advantages:
your last VB developer and the team get downsized...uh oh.
one of the developers quits and you have to take over their code
etc.
I'd say go for whatever works. VB.NET and C# use all the same underlying framework so you should be able to read each others code and with a little googling you should be able to modify it too.
I'd say go for productivity.. ultimately is the customer going to care if it's written in VB.NET or C#?? But saying that you have to think about maintanability.
So I guess the 'subjective' part of
the question is, is it better to
sacrifice productivity for
consistency?
Of course not. What good is consistency, by itself? Ultimately the goal of consistency is productivity. With that in mind, I would suggest that, long term, having everyone code in one language would be the best way to go...in general over the long haul, a lot more time is spent modifying and maintaining code than in writing it, and I would think that having people spend the ramp up time once would be better than having to switch back and forth all the time.
our boss basically said we need to
switch to C#... for no other reason
than standardization. (...) So I guess
the 'subjective' part of the question
is, is it better to sacrifice
productivity for consistency?
Of course not. The only question is what value this 'consistency' has in terms of future productivity, because productivity is all that matters. 'Consistency' by itself is not a business value. It may only help you to achieve more productivity in the future.
Several factors must be balanced:
(+) Tomorrow people will have to maintain only one language, the most popular .Net language: C#. (See Note 1)
(-) Today you must learn C#, which is a cost for your company, unless you do it for free in your weekends. Of course this is a (-) in terms of cost. Learning C# is good by itself, it just has a cost.
(-) Today after learning C#, you or someone else must switch one project from Visual Basic .Net to C#. That has a cost, depending on the LOC count of the project. Also, errors might be introduced, so you need to rerun your unit tests, go over all the failures and work them out. Also, you need to repeat some integration testing, to guarantee that everything works well.
You can't tell what the outcome of the balance is with this information. But you don't have to tell, anyway, since your boss presumably has better information and has already taken the decision. All that you need to do is to actually do it.
Note 1: However, this reasoning is dangerously close to "the world would be a better place if VB.NET didn't exist", which may be too strong a statement. VB.NET, or a mix of both languages, might be a good option in some scenarios.
We're still a mixed language group where I work; however, mixed with a purpose. Nearly all hardware related projects are done in C++ (not assembly, I know :() and all nearly all windows applications are done in C#.
Considering C# popularity and ease, I'd say it's in a company's interest to move to it for when they get new, greener employees.
How do you see yourself as shop?
VB.NET is strong in markets that directly lean on Office, maybe client apps too, while C# is particularly strong in serverside and larger applications.
Maybe it is not about following your or his choice, but make a choice to align with the nature of the shop.
It is important to stick to a singular language choice, if possible. Obviously, if you are writing unmanaged C++, or have some other similar scenario, there would be notable exceptions. Many people have hit on the efficiency of homogeneous language choices, once you have ramped up. Most of the developers I know will run into an efficiency issue when switching languages, even if they know it inside and out. After coding in C# for a couple of months, if I have to go back to VB.NET to maintain something, there is a good day where I have to consciously think about things that are normally automatic. They are simple things, like using vs. Imports, type conversion, etc. It isn't that you forget how it works, but that your mind wants to do something the way you have been doing it for an extended period. A lot like the old parlor trick of pushing your arms out against a door frame for a minute and then resting them at your side. They want to go back up, because that is the signal that your brain is used to sending.
Another very important takeaway, is that this efficiency factor is important in code reviews, as well. If you are working in VB.NET and have to review C#, you are going to have the same stumbling blocks. Sure, you understand the code, but your rate or accuracy in analyzing the code will not be the same as it would be if it was in the same language you are currently using.
There are some additional minor points. Some tooling is geared towards one language over another. For example, Resharper works for both VB.NET and C#, but it provides a larger set of refactorings if you are using C#. Also, if someone in your organization maintains a company coding standard, it makes changes to those standards half as complex, if only a single language needs to be addressed.
I think this also goes a long with coding style standards. Is there really a reason why a development team chooses to go with 3 spaces for tabs rather than 4? Not really there is no technical or business advantage to this decision other than uniformity and making everyone's code look the same so when I switch between files my brain doesn't have to adjust to the new formatting.
Same thing applies here with the uniformity for C# and VB.net. There is no technical or business advantage for taking one over the other (NOTE: I'm sure if you looked hard enough you could find something really obscure). But having everyone's code uniform helps when moving from project to project so people don't have to switch gears from thinking in C# to thinking in VB.net.
One of the advantages of using the .Net platform for development is the fact that you have the ability to develop in the language that is best able to express you solution to the problem at hand.
An arbitrary rule IMO should not prevent you from using F# or a DLR language when those languages would be a more natural fit than an imperative language like C# or VB.Net.
It's a harder decision to make with VB.Net vs. C# because the languages are so similar but If you need to do a lot of work with XML then VB.Net's XML literals may help make the code clearer, conversely C#s terse syntax and support for anonymous methods may make your intent clearer.
Most programming code, I imagine is written in English. But I'm curious how people are handling the issue of naming herein. A lot of programming is done within some bussiness domain, usually with well established terms for certain procedures, items.
I'm from Denmark for instance, and something I work a lot with has a term called "indblikskode", which sort of translates to "insight code". So, do I use the line "string indblikskode = ..." in the C# code for some web service related to this? Or do I try to use a translation, such as "insightcode"? The bussiness I'm in isn't even consistent in its language, for instance using the term "organisatorisk enhed" (organizatorical unit), but just as often using the abbreviation "OU", which is obviously abbreviated from the English.
How do other people handle this naming issue, while keeping consistent, and sane (in everything from simple variable names in your code, to database tables, to server names)?
Duplicates:
Should identifiers and comments be always in English or in the native language of the application and developers?
Do you use another language instead of English?
I can only speak for myself, but I always translate terms into English when naming classes and variables, and it's one of our unwritten best coding practices to do so as well. You never know when you might need to hand off development to cheaper labour abroad or the expert expat consultant in town.
The problem with non-English naming of classes and functions is, that you invariably going to end up with macaronic pidgin. Keywords are in English, naming conventions (like for example getters/setters) are also English, same for standard names for design patterns.
You're going to end up with stuff like:
OrganisatoriskEnhedFactory::getInstance()->getIndblikskode();
See my question and answer here.
Basically it depends on your organization and the application. If your company, developers and customers all speak the same native language and you expect it to stay that way, then it would be extremely counter-productive to have everyone become a part-time translator as well. Considerable productivity loss for a purely hypothetical future advantage. YAGNI.
If it's a large international company, or if there are concrete plans to expand internationally or have some work done offshore, it's a different matter, of course.
Having worked in Switzerland (German side ie Zurich) and lived in Germany for a time I can tell you that I've yet to see an environment where the code isn't in English. Sure the application may well be in German (but many professional environemtns are English-speaking anyway) but the code (I've seen) is pretty much all English.
It's hard to write code in other languages. For one thing, the APIs are (nearly) all in English. Java uses JavaBeans naming for example so you have to use set and get anyway and "getGeburtstag" just doesn't have quite the same ring to it as "getDateOfBirth".
Other countries may vary for this has been my experience from the Germanic countries.
We're usually using established English terms (our business domain usually has English terms), but if I can't figure out any suitable term, I could as well use Finnish. Heck, even our comments in code are in mixed languages...
Of course the sensible approach depends largely on whether the source code will ever be used outside the building. In a small shop it's not such a big deal.
I'm working in a company in Austria (so we're talking German) and we are programming in English (variable names, domain objects, GUIs). Makes it a bit more cumbersome, because you have to find the English translations and you have to translate the GUI before releasing the program. I'm not really sure if all the names are really correct.
In contrast in the former company I was working for programmed strictly in German. This was pretty nice (altough German words tend to be longer than English words). After some years the company wanted to use the same program in the USA, so English-speaking programers had to use the same codebase. after this everything got pretty inconsistent- variables, database fields.. in both languages (the English speaking team members didn't talk German).
My experience is that it is easier to handle internationalization in the early beginning (you are forced to do it when you write the program in English) of an application, because it is no big fun localizing a 10000 LOC application. The advantage of writing in another language is that you see instantly what is localized and what is not - altough it's work you have to take in account for that.
To the untranslatable words: we hadn't expierienced that yet - altough it was some work finding the English phrase for "intra-community deliveries" (that's an EU thing). But if that would happen I'm pretty sure we would use the German word.
I live and work in Germany but write English code only. It makes things easier. You can post your code on the net if you want to ask questions or want to publish tutorials about your work.
Also the code looks more "professional" for me.
I also live in and work in Germany for now and we mostly use English except for some old comments in German. I think non-English comments are generally very bad idea since you'll have to spend time trying to understand it (and understand correctly). Although both German and English are not my native languages, code written in anything other than English seems to be bizarre.
You'll never know who would be working on your code the next day. So you should use the universal IT language.
P.S. Since I do not like non-English languages in my development environment, I made a local administrator quite angry when I refused that my PC be installed with German Windows, German Office and German Visual Studio. It took many hours to download the English versions just for me.
Though I think it is good one day to install a language pack or just a different copy of the same software just to learn the terminology. SQL Management Studio in French makes me really excited, just as when I tried to switch Skype to Spanish.