UML diagram for function calls [closed] - uml

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Which UML diagram is best suited for depicting function calls? Also are there any diagrams where we can also mention the parameters that we pass to the called functions?

Sequence diagrams are appropriate to represent function calls, and you can specify the parameters and returned values as well.

Communication Diagrams are also an option and tend to go into more detail with regards to parameters used within function calls.

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How to define own model using Tensorflow object detection API [closed]

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I have 2000+ training images(of custom farm structures) and I want to define my own model using Tensorflow. I researched (https://github.com/tensorflow/models/blob/master/research/object_detection/g3doc/defining_your_own_model.md). This is a very high-level documentation. Can anyone help me on how to go about doing this?
The documentation serves as a high level guide in itself, but you essentially need to create a DetectionModel-based class.
You will need to design and implement the methods defined abstractly in the DetectionModel class here such that you create a model that is an instance of this abstract core class. How you design those functions is up to you, but the documentation you linked above provides some good guidelines.

Google docs queuing system using UML class diagrams [closed]

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How to represent a system like google docs queuing system using UML class diagrams? I haven't used much UML and trying to design a system like Google docs.
I'm not a UML pro but I took a quick stab at it. There's probably some missing pieces here but I think it's a good start. It would be great if someone who knows how to correctly model this can provide their diagram.

Is there correct terminology for the two classes in a UML composition relationship? [closed]

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Is there a correct way to refer to the two classes in this relationship? I was thinking of something similar to A being the parent and B being the child, but this sounds wrong for composition.
A UML composition is intended to capture a special case of a part-whole relationship. Since it's called "composition", it seems natural to call the two classes involved component class and composite class.
There is no accepted standard for the names of these classes.
The UML standard text uses terms Container - Part. But they are not parts of the standard itself, they are merely terms used for explanation.
The most often and, IMHO, convenient terms are: A is container class, B is item class.

Simplest way to handle non-determinism in Haskell? [closed]

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The search algorithm I'm implementing (a simple partial order planner) just has a few choices to make at each invocation. Ideally I would like it to backtrack over the possibilities and return the first found solution.
Take a look at the list ([]) monad instance. It's commonly used for non-determinism.

Is there a way where I can design a program in a graphical way? [closed]

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I was wondering if there is a way to design a program in a graphical way. What I mean is that if its possible to have, for example, the classes on the screen as little child windows and that there is inside a list box with all the properties, functions, subs. and that the classes that inherit each other are joined by a line.
Hopefully you understood me...
Sounds like every UML tool that I know.
Take a look at squeak and scratch. Squeak is an implementation of smalltalk the pioneering object oriented language. If you are familiar with ruby you will see a lot of similarities.

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