I wonder if it is possible to set textPosition() for a Label that includes an Image and a text part so that the text is both TOP and LEFT. The problem I have now is that I need the text to be TOP but when that is selected the text is centered over the image. My wish is that the text is over the image but to the left and not centered. I wonder if there is a way to do this?
I have tried to add the text to one Label and the image to another Label and then contain them in a container but the problem is then that the alignment will be the same for all the items(text over image) and item over item. So it will not be possible to see if the text over the second image is part of the first image or the second.
Thanks.
Ok so this is what I mean. This is the current behaviour:
Label item = new Label();
item.setIcon(icon);
item.setText("House:");
item.setTextPosition(TOP);
Result:
House:
/\
The wanted behaviour is:
Label item = new Label();
item.setIcon(icon);
item.setText("House:");
item.setTextPosition(TOP);
item.setTextPosition(LEFT);
House:
/\
I need to set TextPosition to both Top and left, is that possible? Or is there any otherway I can get this behaviour. If I use a container the result will be:
House:
/\
House:
/\
What I want is that the alignment between "House:" and /\ is separate from "House:" and the /\ above.
I hope this makes any sense. Hard to explain it in a good way. Thanks for any help you can give me.
Use two labels within a container to achieve that, one for the icon and another for the text. There are infinite number of configurations for things like that, the more support we add the more complex and slow label rendering becomes and its API becomes more convoluted.
Related
I'm drawing activity diagram by Enterprise Architect 12. The diagram type is Activity under UML Behavioral. I found the positions of the labels of connectors are close to the target element as shown in the picture. It's very confusing.
How to change the default label positions to make them close to the source element as shown in picture?
Or is there any easy way to change the label of connector from Target Top Label to Source Top Label?
Better you use Guards for the label which you find in the Constraints tab. These appear in the middle label position and enclosed in square brackets. This is actually what you want to show.
For your amusement here's my original answer
There is no way to change the label position the way you want it out-of-the-box. You will need to write a script to do that.
There are two ways to accomplish such a script. The most comfortable is to use an add-in that responds to EA_OnPostNewConnector. You would then need to check whether the connector is one from a Decision to an Action and move the label accordingly.
The second one is to have a simple script (you might edit in EA's scripting window) that you run for an open diagram to scan for all Decisions in a diagram and alter the label position accordingly.
Altering the label
Once you got a connector from a Decision to an Action at hand you will need to change the label position like this:
get the according connector from DiagramLinks since it has the label position
get the element IDs from Connector.ClientID and .SupplierID and retrieve the elements with Respository.GetElementByID(<id>)
assign both elements to either decision or action by looking into the Element.Type
get the according DiagramObjects from the diagram which match the both elements (so you can get their position on the diagram)
now it's time for a little trigonometry: the position (DiagramElement.Left, .Right, .Top and .Bottom contain the appropriate coordinates) of the two elements makes out a vector at which end you calculate (I will leave you some fun) the label position where you think it should go
finally you take this coordinate and put it into the label position (see below).
The label position is stored in DiagramObject.Geometry. This is a semicolon separated string where one tag is LRT=<colon-list>;. <colon-list> itself is a colon-separated list where two are something like OX=-1:OY=-71: and represent the label position. This is a position relative to the "normal" position where the label is placed initially by EA.
So all in all: lot's of fun awaiting you :-/
I want to make a simple text box prefab. How can I keep the text in the textbox? Very simple question :)
Couldn't be easier
(1) Add a canvas
HINT always select "Scale with screen size" (Unity accidentally setthe wrong default there; you only ever use "Scale with screen size")
(3) Add UI -> Text
Set horizontal to WRAP
Look at the large yellow arrow
Leave the vertical as overflow (just choose a small height, say 10, for the box: it is irrelevant).
Set the width of the box to whatever you want - other large yellow arrow.
(In your specific example, it looks like you have a gray box, with a Text sitting on top of that gray box. You should simply make the text box expand to fit the gray box.)
Unity's reactive layout system is fantastic. If you're just getting started with it, search on here for QA and don't hesitate to post more questions. It is hard to master, but worth it.
I've got a problem with drawing lines in JavaFx. We're making an application simulating traffic - there are 16 streets, and every street has a different color dependent on traffic. There is a very simple picture:
http://img546.imageshack.us/img546/9949/uliceu.jpg
My first idea on how to do this was to draw streets as lines and simply change its colors. But I cant put a text on the line (I want a text with a street name). So I tried to put a line and a text on the StackPane. Then I added that StackPanes on BorderPane center... But it didnt work. Seems like StackPane doesn't respect line's start x, start y... The lines overlapped each other.
Main pane of the app is BorderPane and I want to put a map on center. It doesn't need to be resized dynamically, we have only one map so It can be positioned in static way.
I need something like that:
http://img834.imageshack.us/img834/1157/ulicac.jpg
But streets need to connect to each other... like on the first picture
Have you any suggestions on how to do that?
Any tips would be appreciated :)
Like that:
Group gr = new Group();
Text text = new Text("1st Street");
text.setFill(Color.web("fabbff"));
Line line = new Line(0, 150, 200,150);
line.setStrokeWidth(20);
line.setStroke(Color.web("000000"));
gr.getChildren().addAll(line, text);
group.getChildren().addAll(gr, //and every other street);
The StackPane you were using will by default centre everything in the centre of the StackPane, which won't be what you want.
Instead of a StackPane, use a plain Pane (if you need to CSS style the pane or have controls in the Pane resize when you resize the Pane), otherwise, use a Group. As you state that the map you are drawing doesn't need to be resized dynamically, then perhaps just a Group is fine.
The order in which items are placed inside the group or pane's children list will determine the order in which items are rendered. Items added first to the list will be rendered first and items added last to the list will be rendered on top of the items added first. So you add Street lines to your Pane or Group first, and then add Text (or Labels) on top of the streets.
Another option is to use a direct draw Canvas, but, for your application, using scene graph objects in a Pane or Group is probably a better approach.
Use either one Pane/Group with all of the streets added first, followed by all of the names or one Pane/Group for all streets and another for all street names. Separate panes might be nice because you could toggle visibility on the street names as needed by setting a visible flag on the street name group. Don't use one group for both a street and its name, then try to layer multiple street+streetname groups on top of each other, otherwise at the intersections some of the street names will be obscured by streets running on the top of them.
when I draw a line I can specify position x,y, but I can't set position of Text or Label... or can I?
In addition to positioning lines by providing coordinates to them at line creation, you also need to position the text so that it will be displayed on top of the lines. You can use the text.relocate(x, y) method to locate the text at a given location.
I know this is an old thread. However, I had the same question: How to add labels to the line that are robust against moving the line arround. This code works for me:
line = new Line();
line.startXProperty().bind(source.layoutXProperty().add(source.getBoundsInParent().getWidth() / 2.0));
line.startYProperty().bind( source.layoutYProperty().add(source.getBoundsInParent().getHeight() / 2.0));
line.endXProperty().bind( target.layoutXProperty().add( target.getBoundsInParent().getWidth() / 2.0));
line.endYProperty().bind( target.layoutYProperty().add( target.getBoundsInParent().getHeight() / 2.0));
label.layoutXProperty().bind(line.endXProperty().subtract(line.endXProperty().subtract(line.startXProperty()).divide(2)));
label.layoutYProperty().bind(line.endYProperty().subtract(line.endYProperty().subtract(line.startYProperty()).divide(2)));
getChildren().addAll( line, label);
I am wondering if it is possible to make the font/text inside of an input field overlap the input field itself. I'd like to know if this is possible without doing something like creating two input fields with one overlapping the other and one having a hidden field box.
For instance, say you have a font that looks like handwriting and you want the descenders of lowercase letters (the bottom parts of "p" "y" "g" for instance) to hang below the field box rather than get cut off by it - similar to how handwriting extends below the baseline when writing on lined paper.
I've done extensive searching with little luck, so even if someone knows of a better search term than "text overlapping input-box" and similar such strings, that in iteself would be a tremendous help.
The thing is, I don't know of a CSS selector that just focuses on the text inside the input-box or I would try to increase the z-index of the text so that it would be on a layer above the box.
Have you tried setting a background image on the input element? Your background image could be the line.
i.e.
input {
background: url(path/to/image.png) repeat-x;
}
EDIT:
I've had a quick play with this and have got something up and running here: http://jsfiddle.net/qUc9Y/
I've wrapped the input in another element (fieldset.input-wrapper) and moved your CSS transitions to this new element. I've pushed the input down relatively 10px so it overhangs the shadow created by the container. I've set the background of the input to transparent so the box shadows on the .input-wrapper are visible through it.
Finally, I've added some quick jQuery so that when the input is hovered, the css transitions are applied to the new .input-wrapper container (i.e. the input's parent). You should be able to do the same for focus/blur.
I hope this helps.
EDIT 2:
The focus state should now work too, see http://jsfiddle.net/yZ3uw/14/ .
Ok, I am beat. I tried a few things but I am unable to make this happen. I need some help now.
I want to be able to have some text and picture side by side (only one line, thus no need for wrapping or other fun. The picture is small enough to fit in a text line):
This is a text <temp.jpg placed center to the textline>
Problem is, when I use
This is a text \includegraphics{temp.jpg}
the pictures baseline is alligned with the text baseline. I want the picture (vertical) center to be aligned with the text baseline. How can I make this possible?
This is a text $\vcenter{\hbox{\includegraphics{temp.jpg}}}$
It sounds like you want \raisebox (see the raisebox section of the LaTeX wikibook), with a negative argument. Use dimensions ex (the notional height of an 'x' in the current font) or \baselineskip (the size between text baselines) as your units.
If you want to do more complicated things, such as move the graphics box down by half its height, you can, but it gets fiddly. If the graphic size isn't unpredictable, you're probably better off tuning this by hand anyway.
In my opinion, most simple answer \raisebox{-0.5\totalheight}{<your graphic here>}
This is a text \raisebox{-0.5\totalheight}{\includegraphics{temp.jpg}}
Explanation:
\raisebox moves vertically the whole text/picture given as second argument. The first argument is the vertical shift as a length. This command provides the length \totalheight which is, self-explanatory, the height of the whole text/picture that you want to raise. The factor -0.5 lowers exactly at the half of the length(as the question demands). For aesthetic adjustments just modify the factor's value.
By the way, with this method there is no need to get into math mode as in #AlexeiMalistov answer, and no need of double command \vcenter + \hbox