I have updated my mac's OS and when I try to run the same commands that I did prior to the update (see file, it was simply just yarn), I get a vomit of errors on my terminal and I get a system prompt that states: The "make" command requires the command line developer tools. Would you like to install the tools now? After I click Install it takes about 20 minutes and it says installation finished, only to have the same behavior when I run the same command in my terminal.
Any one else a developer using Ventura running into weird problems running their code base?
Will be happy to share my output logs if somebody cares to help.
Did exactly what system prompts said, only to give me the same behavior when trying to run my code locally. It is in a feedback loop and am un sure how to approach it at this point.
Related
I am using ubuntu in windows by WSL. I have installed gnu gcc and various required files required to develop a basic Operating System.
Actually I have installed from this link.
But whenever I try to run command 'i386-elf-gcc', it shows command not found. Interestingly if I run export PATH="$PATH:/usr/local/i386elfgcc/bin" this command from that terminal and rerun 'i386-elf-gcc' it works correctly. This happens every time I try to run the command in a new terminal.
I need to get rid of this problem. What can I do?
I am writing this post because after several hours of research I did not manage to find an answer.
I have been using Ubuntu 20.04 for a few months in dualboot on my original Windows. But since a few days I have not been able to launch applications (example: Chromium, Firefox, Visual Studio Code, Settings), I tried to launch them via the terminal, but I have no response, not even an error. I also cannot execute a command with sudo
After several searches I understood that it could come from gnome, I then try several subject recommend it to execute
$ killall gnome-control-center
$ gnome-control-center
When I try to kill I get no response, and when I run gnome-control-center I get the following error :Failed to register: Timeout was reached
I cannot move forward in my plans because of this problem, would you have a solution please?
This might just be that something on your system is corrupted, you might just have to copy the files you use all the time (Code, pdfs) wipe the drive and reinstall your ubuntu. Also, check if the Windows is working if that's not working it might be a problem with your computers internals.
Introduction
I've just installed a networking simulator Called Netkit. On Debian stretch stable. Using the official installation guide here.
Installation
After setting the correct paths and installing. I then run the check_configuration.sh script.
Everything is checked OK, and it has found the terminal emulator xterm which is needed for netkit. And recieve the complete message.
[ READY ] Congratulations! Your Netkit setup is now complete!
Enjoy Netkit!
The Problem
Running netkit using the command:
vstart pc1
The xterm netkit-kernel emulator starts running. However I'm getting an infinite loop of the same error message:
ubda: can't open "home/foo/netkit/pc1.disk" failed, errno= 13
So im guessing it's because the file is missing? if so how do i obtain it? and if not, what is causing this error. I've followed the install guide completely.
I'm assuming your system is not a 32bit system. Netkit is only supported on the 32-bit architecture(unless the compatibility libraries are installed). Hence I would suggest you download a 32-bit VM(instead of installing the libraries) and run Netkit on the same(worked fine for me).
Check position of your lab-folder..
I downloaded the latest version of Unity platform-agnostic self-extracting installation script and successfully installed it:
$ sudo sh ./unity-editor-installer-5.4.0p1+20160810.sh
Installer for Unity 5.4.0p1
Press Enter to begin extracting to ./unity-editor-5.4.0p1
Unpacking Unity 5.4.0p1 ...
Extraction complete. Run ./unity-editor-5.4.0p1/Editor/Unity to begin
Then I tried to run the Editor:
$ ./unity-editor-5.4.0p1/Editor/Unity
These two windows appear immediately when the command above is run:
and nothing more happened for the whole night. No error messages, no console output, no log files and no syslog entries. top utility shows that Unity process utilizes one core for 100% of it's CPU time.
I run OpenSUSE 13.2 with up-to-date nVidia graphics drivers. My system also matches all dependencies and requirements listed here, and I didn't see any other instructions except "run the installation script, then run the editor". Unity works OK on Windows with the same hardware.
So my questions are:
How (if possible) to run Unity Editor on non-Ubuntu distributions?
Where can I find error messages (if any) which might clarify the reasons of the issue?
This seems to be a common linux bug.
I can't make any assurances but what worked for me (and what seems to be the most suggested fix on the unity forums) is to do two things:
update or install NPM
create the directory "~/.local/share/unity3d/Packages"
If your npm is up to date, the directory thing seems to be the big to-do (it worked like crackers for me).
If you've got both...well, at least you get the joy of adventure trying to figure out what else could be going against you.
I am completely new to both Macs and Node.js, so sorry if this one is a bit basic.
I am running Mac OS X 10.5 (Leopard) and have just installed the last version of Node.js (released version, not built from source).
Whenever I attempt to run Node or do an NPM install, I get the following error message:
FATAL ERROR: CodeRange::GetNextAllocationBlock Allocation failed - process out of memory
Does anyone know what the problem is? If not, what would be the next steps to figure this out?
Edit: It turns out that if I run these commands a few times then they eventually work. So my work-around is to keep repeating the command until I get success. This is better than nothing but still not acceptable. Software like WebStorm, which needs to execute these tools, doesn't know about this workaround and fails all the time.
The issue seems to show up when running the distributed build of Node on anything pre OSX 10.6.
You can manually build the binary yourself if you don't have the option to upgrade your OS.
http://therobotsbrain.blogspot.com.au/2012/03/installing-nodejs-on-os-x-105.html
I'm running X.5.8, and node 0.10.13 was giving me this error message. I tried some earlier versions of node, and 0.10.3 works while 0.10.4 gets the error message. This is the x86 version, x64 seems to crash at .3 but works at .0. Oh wait, it's more complicated than that. Seems to make a difference when I make a symlink to the app in /usr/local/bin, it crashes. more often. Try a few different ones see which work for you.
I really need to get a new laptop.
download here: http://nodejs.org/dist/