Tailwind custom theme color opacity not being applied - frontend

I'm working on a Reactjs project that uses Tailwind CSS as my CSS framework and I'm trying to build a theme with custom colors.
I defined the colors as CSS variables in the index.css file, but setting alpha values does not work for those colors.
Here is the CSS for my color values:
#layer base {
:root {
--base: 26 27 27;
--light: 43 43 43;
--lighter: 81 81 81;
--text-base: 235 235 235;
--text-inverted: 71 72 72;
--color-primary: 241 218 19;
--color-primary-light: 245 226 66;
--color-danger: 243 75 19;
--color-danger-light: 245 111 66;
--color-accent: 242 142 19;
--color-accent-light: 245 165 66;
--color-secondary: 235 235 235
}
}
I configured a custom theme in the tailwind.config.js file like below:
module.exports = {
content: [
"./src/**/*.{js,jsx,ts,tsx}",
],
theme: {
extend: {
colors: {
skin: {
base: 'rgb(var(--base) / <alpha-value>)',
light: 'rgb(var(--light) / <alpha-value>)',
primary:'rgb(var(--color-primary) / <alpha-value>)',
lprimary: 'rgb(var(--color-primary-light) / <alpha-value>)',
danger: 'rgb(var(--color-danger) / <alpha-value>)',
dangerLight: 'rgb(var(--color-danger-light) / <alpha-value>)',
accent: 'rgb(var(--color-accent) / <alpha-value>)',
laccent: 'rgb(var(--color-accent-light) / <alpha-value>)',
secondary: 'rgb(var(--color-secondary) / <alpha-value>)'
}
},
backgroundColor: {
skin: {
base: 'rgb(var(--base) / <alpha-value>)',
light: 'rgb(var(--light) / <alpha-value>)',
primary:'rgb(var(--color-primary) / <alpha-value>)',
lprimary: 'rgb(var(--color-primary-light) / <alpha-value>)',
danger: 'rgb(var(--color-danger) / <alpha-value>)',
ldanger:'rgb(var(--color-danger-light) / <alpha-value>)',
secondary: 'rgb(var(--color-secondary) / <alpha-value>)',
accent: 'rgb(var(--color-accent) / <alpha-value>)',
laccent: 'rgb(var(--color-accent-light) / <alpha-value>)',
}
},
textColor: {
skin: {
base: 'rgb(var(--text-base) / <alpha-value>)',
inverted: 'rgb(var(--text-inverted) / <alpha-value>)',
primary: 'rgb(var(--color-primary) / <alpha-value>)',
hover: 'rgb(var(--color-primary-light) / <alpha-value>)',
secondary: 'rgb(var(--color-secondary) / <alpha-value>)',
}
},
borderColor: {
skin: {
primary: 'rgb(var(--color-primary) / <alpha-value>)',
hover: 'rgb(var(--color-primary-light) / <alpha-value>)',
}
}
},
}};
However, when I use a class like bg-skin-base-100 the alpha value is not applied.
Does anybody know why it's behaving like this?

To change the opacity for a color utility class, you need append a slash and the opacity value (0-100), not a dash. For instance, bg-skin-base/50 will use the opacity .5.
In your case, this would result in the CSS: color: rgb(26 27 27/.5).
Details and examples here: https://tailwindcss.com/docs/text-color#changing-the-opacity

I think you are close, but you need add a function for that in your tailwind.config.js. Here is a playground from Tailwind Labs, with a function called withOpacity in the config. In your tailwind config you can call it when defining a color:
base: withOpacity('--base'),
You can see the working in this video, from around 17 minutes until the end. They also explain why you should do it this way.
Hope this helps.
Edit: as suggested by Ed Lucas, from Tailwind 3.1 on you can use a different approach.

Related

Can you remove the hover-coordinate-lines in Plotly Python Scatter3d

When using Plotly Scatter3D , the default mouse hover-over effect displays a kind of coordinate crosshairs. Is there a way to remove this effect and just show the tooltip?
The hover effect causing the lines to show up on the axis are called spikes in Plotly. You can disable them via layout = {'scene': {'xaxis': {'showspikes': False}}}.
Interactive Javascript example:
Plotly.d3.csv('https://raw.githubusercontent.com/plotly/datasets/master/3d-scatter.csv', function(err, rows) {
function unpack(rows, key) {
return rows.map(function(row) {
return row[key];
});
}
var trace = {
x: unpack(rows, 'x2'),
y: unpack(rows, 'y2'),
z: unpack(rows, 'z2'),
mode: 'markers',
marker: {
color: 'rgb(127, 127, 127)',
size: 12,
symbol: 'circle',
line: {
color: 'rgb(204, 204, 204)',
width: 1
},
opacity: 0.9
},
type: 'scatter3d'
};
var data = [trace];
var layout = {
scene: {
xaxis: {
showspikes: false
},
yaxis: {
showspikes: false
},
zaxis: {
showspikes: false
}
}
};
Plotly.newPlot('myDiv', data, layout);
});
<script src="https://cdn.plot.ly/plotly-latest.min.js"></script>
<div id="myDiv" style="width:100%;height:100%"></div>

Change color of JointJS Rappid object (via modifying different instance in the left-nav menu and also modify via Rappid Inspector color picker)?

I basically want to change the color of a JointJS shape in their RAPPID environment I'm trialing.
Here is some background on what I have so far and what I want to achieve:
I have a JointJS shape called ChristmasTree that extends joint.dia.Element.
Basically the svg string that builds this ChristmasTree object is a path of the tree (svg path element), and multiple ornaments on it (4 svg circles/ellipses which have id's and classes that I would assume I can use to modify the colors).
I set some initial values for the ornaments via the style attr inside the svg string.
Once I place that in the left RAPPID menu, the user can drag that one Christmas Tree with red balls on it, yay.
Question ###1:
But I would like to place a 2nd ChristmasTree shape in the left menu without creating another main object that has Green balls... How would I achieve this?
In my below code, christmas_tree_style_2 should override the .ornament class with
'fill': "#00ff00", but doesn't (in the left menu, its still red)?
In fact, christmas_tree_style_1, i also tried to override with a Blue ball 'fill': "#0000ff", but its still red.
How can I achieve a left-nav override of the shape?
Question ###2:
Pretend you help me resolve previous issue. You can drag and drop 2 multiple color ChristmasTree's from the left-menu nav into the main RAPPID content area.
I'd like to now change the colors dynamically through the inspector.
I added a color inspector that shows up in the RAPPID right-nav menu for every element with:
'ornament_fill': { label: 'Color of christmas-tree-ornament's fill', type: 'color', group: 'generalinfo', index: 2 }
But not sure how to create an event to dynamically change the color of the ornaments. Any idea? Thanks!
Here is the important part's of the code below.
And also here is an actual working example (but the left-nav initial override and right-nav Inspector color override dont work, hence my 2 questions):
http://armyofda12mnkeys.kissr.com/rappid_christmastree/index.html
(sorry i couldnt find a CDN for rappid.js to add to JSFiddle so it was easier to upload the folder to a site). The applicable files to my question are app.js and rappid-custom-shapes.js.
#
//svg for Christmas Tree + its ornaments... will be added to ChristmasTree shape/obj below
var ChristmasTreeSVGstr = "<g class="rotatable"><g class="scalable">
...
<path id="christmastreestrokeid" class="christmastreestroke" ... />
<circle id="ornament1" class="ornament" r="24" cy="350" cx="120"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament2" class="ornament" rx="30" ry="25" cy="83" cx="231"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament3" class="ornament" rx="28" ry="38" cy="343" cx="331"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament4" class="ornament" rx="63" ry="54" cy="238" cx="230"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
</g></g>";
#
//default Christmas Tree
joint.shapes.basic.ChristmasTree = joint.dia.Element.extend({
markup: ChristmasTreeSVGstr,
defaults: joint.util.deepSupplement({
type: "basic",
name: 'Initial Christmas Tree label text',
size: {
width: 20,
height: 20
},
attrs: {
".christmastreestroke": {
stroke: 'green',
'stroke-width': '100px',
'fill-opacity': 1,
width: 10,
height: 15
},
".ornament": {
'fill': "#00ff00",
'fill-opacity': 1
},
"#ornament3": {
'fill': "#0000FF",
'stroke': "green",
'stroke-width': '5px',
'fill-opacity': .5
}
}
}, joint.dia.Element.prototype.defaults)
});
#
//RAPPID left menu christmas trees (2 variations of the initial ChristmasTree object, so I need to override some of the colors)
var christmas_tree_style_1 = new joint.shapes.basic.ChristmasTree({
position: { x: 0, y: 0 },
size: {
width: 40,
height: 50
},
attr: {
".christmastreestroke": {
stroke: 'green',
'stroke-width': '100px',
'fill-opacity': 1,
},
".ornament": {
'fill': "#0000ff",
'fill-opacity': 1
},
"#ornament3": {
'fill': "#0000FF",
'stroke': "green",
'stroke-width': '5px',
'fill-opacity': .5
}
}
});
var christmas_tree_style_2 = new joint.shapes.basic.ChristmasTree({
position: { x: 0, y: 0 },
size: {
width: 40,
height: 50
},
attr: {
".christmastreestroke": {
stroke: 'blue',
'stroke-width': '100px',
'fill-opacity': 1,
},
".ornament": {
'fill': "#00ff00",
'fill-opacity': 1
},
"#ornament3": {
'fill': "yellow",
'stroke': "yellow",
'stroke-width': '5px',
'fill-opacity': 1
}
}
});
//add to left menu
stencil.load([christmas_tree_style_1, christmas_tree_style_2], 'customchristmastrees');
#
//add it to the inspector
function createInspector(cellView) {
if (!inspector || inspector.options.cellView !== cellView) {
if (inspector) {
// Set unsaved changes to the model and clean up the old inspector if there was one.
inspector.updateCell();
inspector.remove();
}
//if(cellView.$el.hasClass('class')) // certain element should get certain things more in inspector?
//how to determine different shapes?
inspector = new joint.ui.Inspector({
inputs: {
'name': { label: 'Name of Christmas Tree', type: 'text', group: 'generalinfo', index: 1 },
'ornament_fill': { label: 'Color of christmas-tree-ornaments fill', type: 'color', group: 'generalinfo', index: 2 },
},
groups: {
generalinfo: { label: 'General Info', index: 1 },
},
cellView: cellView
});
$('.inspector-container').html(inspector.render().el);
}
}
Question #1: you need to remove style properties from the markup if you want to change them through the attr property on the element. I removed the fill, stroke, stroke-width from the markup:
var ChristmasTreeSVGstr = "<g class="rotatable"><g class="scalable">
...
<path id="christmastreestrokeid" class="christmastreestroke" ... />
<circle id="ornament1" class="ornament" r="24" cy="350" cx="120"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament2" class="ornament" rx="30" ry="25" cy="83" cx="231"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament3" class="ornament" rx="28" ry="38" cy="343" cx="331"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament4" class="ornament" rx="63" ry="54" cy="238" cx="230"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
</g></g>";
then you can customize the shape as follows:
var rb = new joint.shapes.basic.ChristmasTree({
position: { x: 50, y: 50 },
size: { width: 100, height: 150 },
attrs: {
".ornament": {
'fill-opacity': 1,
stroke: 'pink',
'stroke-width': 5,
fill: 'blue'
}
}
});
Question #2:
in case you sorted out the issue #1 you can simply sync the values directly with the attrs:
inspector = new joint.ui.Inspector({
inputs: {
'name': { label: 'Name of Christmas Tree', type: 'text', group: 'generalinfo', index: 1 },
attrs: {
'.ornament': {
fill: {
label: 'Color of christmas-tree-ornaments fill',
type: 'color',
group: 'generalinfo',
index: 2
}
}
},
},
groups: {
generalinfo: { label: 'General Info', index: 1 },
},
cellView: cellView
});

Changing Port Location in custom element in JointJS

I was able to create a custom element utilizing answers from this question:
Using predefined SVG file for creating a custom JointJS shape with ports
After reviewing the tutorials for JointJS I don't see how to move the ports to different locations on the element.
Thanks
Example code:
http://jsfiddle.net/jshubert/9a8brrun/
var el1 = new joint.shapes.devs.Model({
markup: '<g class="rotatable"><g class="scalable"><image class="body"/></g><text class="label"/><g class="inPorts"/><g class="outPorts"/></g>',
size: {
width: 100,
height: 100
},
position: {
x: 50,
y: 75
},
attrs: {
'.label': { text: 'SW_1', 'ref-x': .1, 'ref-y': .01},
'.body': {
width: 1024,
height: 768,
'xlink:href': 'data:image/svg+xml;utf8,' + encodeURIComponent(svgFile),
preserveAspectRatio: 'none'
}
},
inPorts: ['1'],
outPorts: ['2']
});
ref-x, ref-y applied on appropriate selector can do the trick eg.
'.inPorts .port0 .port-body' : {'ref-x': -20, 'ref-y': -20}
http://jsfiddle.net/9a8brrun/1/

JointJS manhattan router has lines that are not vertical or horizontal

I'm using links defined with the Manhattan router. According to the documentation, the lines should be vertical and horizontal, but for some of them they start or end oblique. I can't find how to fix them.
On the following picture, the red and green lines are correct, while the orange lines are not as expected.
The code is the same to draw all the lines. Here is the code for the orange lines:
var link = new joint.dia.Link({
source: {
x: rects[item.StatusId].mOut.x,
y: rects[item.StatusId].mOut.y
},
target: {
x: rects[item.ModifyStatusId].mIn.x,
y: rects[item.ModifyStatusId].mIn.y
},
router: {
name: 'manhattan',
args: {
startDirections: ['top'],
endDirections: ['right']
}
},
attrs: {
'.connection': { stroke: mColor, 'stroke-width': 3 },
'.marker-target': { fill: mColor, stroke: mColor, d: 'M 10 0 L 0 5 L 10 10 z' }
}
});
links.push(link);

JointJS creating custom Shapes, Diamond, Hexagon

I m new to jointJS, I need to create custom shapes using JointJS, I have tried creating the diamond shape using the Rectangle, making its height and width same, and then rotate by 45 degrees as follows,
var diamond = new joint.shapes.basic.Rect({
position: { x: 100, y: 100 },
size: { width: 100, height: 100 },
attrs: { diamond: { width: 100, height: 30 } }
});
diamond.attr({
rect: { fill: '#cccccc', 'stroke-width': 2, stroke: 'black' },
text: {
text: 'Diamond', fill: '#3498DB',
'font-size': 18, 'font-weight': 'bold',
'font-variant': 'small-caps',
'text-transform': 'capitalize'
}
});
diamond.rotate(45);
However, the text present inside the rectangle also gets rotated, Any Ideas how can i proceed.... Also I need to create hexagon with a label... Any help will be much appreciated ....
Thanks In Advance,
Mayuri
There is no need to rotate the whole element. Try to add a transform attribute to joint.dia.basic.Rect model.
rect: { transform: 'rotate(45)' }
The other option would be to use joint.dia.basic.Path model.
var diamond = new joint.shapes.basic.Path({
size: { width: 100, height: 100 },
attrs: {
path: { d: 'M 30 0 L 60 30 30 60 0 30 z' },
text: {
text: 'Diamond',
'ref-y': .5 // basic.Path text is originally positioned under the element
}
}
});
In order to achieve a hexagon shape, use the joint.dia.basic.Path model again, but this time use the following path data.
path: { d: 'M 50 0 L 0 20 0 80 50 100 100 80 100 20 z'}
Last but least you can create a custom shape with SVG Polygon in its markup.
Thanks a lot Roman, I followed first solution for diamond and it worked liked a charm!!
here is this for any one looking to make diamond shape using joint.js, I have added the following in joint.js
joint.shapes.basic.Diamond = joint.shapes.basic.Generic.extend({
markup: '<g class="rotatable"><g class="scalable"><rect/></g><text/></g>',
defaults: joint.util.deepSupplement({
type: 'basic.Rect',
attrs: {
'rect': { fill: '#FFFFFF', stroke: 'black', width: 1, height: 1,transform: 'rotate(45)' },
'text': { 'font-size': 14, text: '', 'ref-x': .5, 'ref-y': .5, ref: 'rect', 'y-alignment': 'middle', 'x-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' }
}
}, joint.shapes.basic.Generic.prototype.defaults)
});
And for its implementation as follows,
var diamond = new joint.shapes.basic.Diamond({
position: { x: 100, y: 100 },
size: { width: 100, height: 100 },
attrs: { diamond: { width: 100, height: 30 } }
});
diamond.attr({
rect: { fill: '#cccccc', 'stroke-width': 2, stroke: 'black' },
text: {
text: 'Diamond', fill: '#3498DB',
'font-size': 18, 'font-weight': 'bold',
'font-variant': 'small-caps',
'text-transform': 'capitalize'
}
});

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