Could i use differents node versions between my project and specific library? - node.js

i will try to give you a little of context.
With my team we are trying to migrate MUI v3 to v4 in a reactJs project. We did it with the project itself and it works! but, some kind of problems came up when we navigated to certain windows that use a certain library to work.
This library was developed by other guy that is not in the company anymore and we are not in touch neither, but, we have access to the library GitHub repository, them are two actually.
https://github.com/rjpizarro/forms
https://github.com/rjpizarro/make-request
i've never had to do this so, i decided to clone the project then install the dependencies and run it.
I'm using nvm so in that moment i was working with node v12 and i got some errors when i executed the npm start ("start": "webpack --watch").
If i use node 10 the scrips runs perfectly but in the entire project we are using node 12 so i'm not sure what is the problem here.
i'm wonder if it could be a problem when i'll try to migrate from MUI v1 to v4 and use the modified library into my project again, or in first place, why its working rigth now?
Anyway i just wanted to know, just if i need it, Could i use different versions of node in a library and then use other newer version into the entire project?
Could this make some negatives effect into my entire project?
Which is the best way to migrate MUI into this library and put it in my project again?

Each nodejs process (including all the modules/libraries it loads) has exactly one version of nodejs running. It isn't possible to have two separate versions of nodejs in the same process each running different parts of the code.
You could make two separate nodejs apps that each run under a different version of nodejs that communicate with each other via some interprocess communication, but they have to be two separate applications/processes.
If you want to run everything in one process (on one version of nodejs), then you will need to test and fix all your libraries to run on that one version of nodejs.

Related

Adding React-Native to a React project

I currently have a React based website. I want to start on the process of converting the website to also work natively through react-native. I understand that I will need to re-build the UI for the native version.
My goal however is to leave both versions in the same node project so I dont have to update my non-view based code separately for both versions of the code base.
Is it possible to add the dependencies and files necessary for react native while not having to separate the native code out into it's own completely separate project and if so how?
Lerna is a tool that optimizes the workflow around managing multi-package repositories with git and npm.

Angular + Electron app: query web API or DataBase according to deskop or web mode

I would like to build an app using Angular + Electron. My app should be able to run both on desktop and browser platforms. I'm considering to use angular-electron starter kit (but I'm open to other possibilities).
What concerns my is the way I read and write data. The data must be stored in a MySQL database. Ideally I would like to:
make the app call an api when NOT running on Electron (browser mode)
make the app query directly the mysql database when running on Electron (desktop mode)
I know I could check for window && window.process && window.process.type to let the app understand wheter running on Electron or not, however I'm a bit concerned about how to handle this. Also because I probably need to import node packages like mysqljs but ONLY in the desktop mode.
You can simply pass in different environment files in Angular during build this allow you to control the environment variables so that you can tell that it is a web app build or an electron app build.
https://angular.io/guide/build
EXTRA
But if you are importing binary packages this is where it gets tricky. I dont think there is a clean way for you to do conditional imports. I did not manage to find a way to do it cleanly and sort of maintained another repository for all my services that needs to import binary files.
To import the binary files you will also need to edit some webpack settings to tell angular to not compile/include the binary files during the build process so that you can use you librarys like mysqljs that require binary files. There is also some settings on the electron end to make binary files compatible for different platforms ie Windows, Mac , Linux. Basically it is really a pain to do it.
Link to how to edit webpack settings for angular 7+
https://github.com/manfredsteyer/ngx-build-plus
I will totally suggest you not to do it unless you really have a very good reason that you need to use these libraries.
EDIT 10/1/19
Okay I was referring to the MySqlJs but it seems like it does not have native modules modules. Native/binary modules basically means javascript code that relies on c++ compiled binaries(Or any native language like rust...).
For my case I was using the grpc modules which has a native dependency. Had to switch to grpc-web in the end.
I will add some footnotes here if you ever need them
https://electronjs.org/docs/tutorial/using-native-node-modules
Node.js / npm - anyway to tell if a package is pure JS or not?

Figuring out the node version of an existing Node.js Application

I have a old Node.js application that I need to rebuild it to run it using my current Node installed. I have the node_modules folder. However, I cannot figures it was created using what version of Node. I searched for the term 'engine', but I had not success. Any ideas would be greatly appreciated.
The engines property can be used to define which versions of Node your application can run on, but it is optional. Without it, there is no way of knowing what version on Node the app was developed on. You could have switched Node versions during development and if there were no breaking changes, the application would have no idea.
Something you could try to do is look at the dependencies in your node_modules/ folder - if the dependencies are the same versions that you installed when originally developing, they might have engines properties in their package.json files that you could look at and piece together a picture of what Node version the application was developed for.
If you are trying to update the app to use a modern Node version, an easy way forward is to simply run the app, see what breaks, look up documentation to see what has changed between versions, and update your code until it works as expected.
TL;DR - There is no definitive way of knowing what the Node version was when the app was developed, unless it was documented by the developer.

node js - How do I create build for commercial usage?

I am working on node js application and it is now ready to use. I want to make exe of this application so that it can be used for commercial usage.
Up to now I have used enclose module using which I have compiled the code of application but I have found some issues in that (app got crash on idle condition). App is running good without enclose or compiled code.
I have searched on google and found some alternate modules like JXcore, Node webkit and Electron etc. but JX core giving error same as in SO question.
In node web-kit, it's functionality is not looking suitable as we need its executable and some dll's along with our code, which makes our package bulky.
I have also tried jxcore. The main problem with the exe's and with modules that we use is their ability to work with native modules, in my case the Kinect.node module. This module cannot be compiled. We need a workaround to package only this along with our .exe file. Enclose provides this workaround in its inbuilt functionality.
Also looking a response from EncloseJS, which is actually run by just one person who gives further instructions upon purchase. A purchase is needed for commercial usage.
In case of Electron, It is supporting only Electron-based application source code. So If I choose this then I have to modify my application code.
So can any one suggest me what can I do to make exe file from node js code there?
Thank you!
I had the same issue before, the node js application close when running in background. now i am using process manager2 (pm2), it is working fine and if the application is crash due to any other reason it is automatically started again.
I have gotten my answer:
First, reason was DiskDB database, it was not compatible with the node webkit so that is why I was getting error of native modules.
Now I am using sqlite3 module for local database. It is better than DiskDB.
Second, One reason was free version of enclose, Paid version of Enclose JS module ignores the timeout issue which I was getting.
This way I have resolved my question.

Importing an Angular2 application into Phoenix-framework

I am currently working on two related projects. One is a Phoenix based website and API, while the other is an Angular2 application that among other things uses the API provided by Phoenix. I now want the Angular2 application to be used by the Phoenix project. The problem is that I don't know what the best approach is. I am very new to Angular2 and NPM, and know very little of how it actually works outside of basic usage. These are the ways I can think of solving my problem:
Put the Angular2 project into the Phoenix project, making it one project. I have no idea how to do this, but I will probably get there through trial and error as both use Node.js so it should be doable.
Publish the Angular2 project to NPM, and then import it to the Phoenix project. How much work would be needed on the Phoenix side? Would it be the same as just running the index.html in the Angular2 project? Would I need some kind of Angular2 "shell" around it?
Run the Angular2 application as it's own thing, and just link to it through the Phoenix website.
Importing it as a node module sounds like the best approach, but can it be done for full applications, or is it intended for support libraries only?
I am unsure if this is the "right" way to do it but this is what I did in the end:
I compiled my entire Angular2 project into app.js, vendor.js, and common.js, I then moved it all to web/assets/. After that I simply created a new html and referenced the files in question.
The biggest challenged was finding something to compile it all into these 3 files. I ended up using a stripped down version of: https://github.com/AngularClass/angular2-webpack-starter
I think you would want to leverage brunch.io, which ships with phoenix to handle your front end dependencies. There are skeletons which are essentially templates that create different front end configs but I don't see one that provides angular2. In this case I would say use bower to install the js packages you want ie:
bower install -S angular2
With this you can use brunch as a processing pipeline and it will handle minification, linting etc. and you will still be working within the "recommended" approach to managing front end assets in Phoenix.

Resources