I want to use the new text path feature to make text following path of the shape of specific objects. I would like to create a circle or square object, extract a path from them and apply text on the path. How do I accomplish this?
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I am new to phaser and I am having hard time to find this, probably cause I don't know how to call it. I know you can very simply load image through url, give it name and then use it in a sprite.
But what if I want to load image, which contains lots of different tiled images and use each of them separately? I'd like to somehow define, that for example rectangle at (x,y), using (width, height) is an image, that I can then use in spritesheet. I found tilemap definition files, but they are usually one file per image.
I found createStaticLayer, where you can pass 2-dimensional array of numbers, where number is order of tile and that works pretty much similarly to how I'd like to use it, but it is for background only and I still can't extract single "image" for single sprite.
How do I do that? How is that called? I am sure it exists, I am just missing it :)
I need to be able to take some variable text entered by the user and merge it with a "template" image to create a single image as PNG (or other). Can this be done with Livecode?
There are several ways to do this. One way is to create a transparent field on top (or in front) of an image and group them. Give this group the name "Caption". Then use this script:
export snapshot from group "Caption" to myPictureData as PNG
Now you can create a new image and set the text of the image to myPictureData or save myPictureData to a file.
If all you need is an image in your stack, the import snapshot command is a great option:
import snapshot from group "imgAndFld" with effects
The optional 'with effects' clause will preserve any graphic effects you have applied to the imported objects, important if you want your text to have a drop shadow or glow effect, for example.
Is it possible to repeat the background in svg path based on the line orientation, like pattern along path in inkspace?
From what I can see, Inkscape does its pattern along path with offline calculations in the editor - there is nothing built into SVG that helps with this.
i really want to know how to create texts in a background using corel draw 4, for example on some currencies and certificates, you may have, "Bank of Ghana, Bank of Ghana", written plenty in a wavy style with small sized fonts in the background or if its a school, you have the name of the school written plenty but small small font size in the background. Any help please??
How to Create Text on Path as per Example
Draw a path
Type Text
Example
Select Both Path and ext
Click Text from Menu and Click Fit Text to Path
Example
Finish
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You can add any text along the path of an open object like line or a closed object like squre or circle.
Draw any path (cirlce, squre, lines)
Type Text
Type Text
With Pick tool , select a path.
Select Path
Click Text Fit text to path.
Text-> Fit to Path
You can also edit fit text to a path by clicking these icons.
Edit Setting
I've setup a drawing utility with Raphael.js. The user can draw shapes, paths and enter text. Once a user adds text -> Paper.text() to the svg the svg goes into a selectable state. Meaning, if I add text and switch to the pen tool, moving the pen around the svg will cause adjacent dom elements to go into their ::selection state.
So I'd like to convert the text to a path to prevent this from happening. I don't see anything like this in the documentation.
if you use print() instead of text() for text printing, then the text will be a raphael path object. (print() use a cufon javascript font that renders to a raphael path).
Try tweaking the pointer-events property on the text elements with .attr(). none might fit your needs. There are some good background info links on MDN.
.attr({pointer-events: none})