Is it possible to develop a Kotlin app for windows using Android Studio?
I can't seem to find an option but was wondering if it is possible somehow since AS is built on Intellij.
Related
I am downloading Android Studio now so I can create mobile apps using Kotlin and I am totally new to it, I checked the Android Studio user guide and it says it is strongly built on IntelliJ so I am wondering do I still need to download IntelliJ or once I download Android Studio, I will find all I want in it.
Android Studio has built-in plugins with IntelliJ software. You don't need to install IntelliJ. Android Studio will work just fine.
As you can tell from the question I'm a newbie to Flutter world. I just finished making a simple Flutter app using Android Studio IDE, and would like to test on my iPhone. Is there a way to do this from within Android Studio? If not, do I just use Xcode? Any detailed instruction would be appreciated!!
You can find how to run an app from Android Studio in Official Flutter Documentation. Also, for run and test your iOS app, you need Mac computer.
Currently, I have IntelliJ IDEA Ultimate installed. I want to develop an Android app. Do I need to install Android Studio?
No. Android Studio is focused specifically on Android development and
provides streamlined environment and project setup, but otherwise all
of its features are available in IntelliJ IDEA.
-- JetBrains
Android Studio and IntelliJ changes for Android related functionality are kept in sync (both ways). Android Studio is free but has only a subset of functionality of IntelliJ.
I'am insatlled RoboVM module. introduced a license key.
How to create RoboVM iOS APP in Android Studio?
Make sure you have Gradle installed in your Android Studio.
Start libgdx setup GUI tool
java -jar ~/Downloads/libGDX/1.6.1/gdx-setup.jar
Make sure to select IOS project.
Click generate
When it finishes, import libgdx project into your workspace (File->Import->Gradle)
Connect your device to your machine (if you don't want to use simulator)
Right click on the IOS project and select Run As IOS Device Application (or IPhone/IPad Simulator Application. Whichever suits you).
Is it possible to build an iOS app using Xamarin Studio running on Windows and have it connect to the Xamarin.ios Build Host running on the mac?
The example I have seen only talk about using Visual Studio.
No it is not possible. Xamarin Studio on Windows will only build Android apps. If you are going to use Xamarin Studio and you have a connected Mac, then why not just use it on the Mac?
No you can't use Xamarin Studio on Windows and connect to the Xamarin.iOS build host, you have to use Visual Studio.
Just remember that you will need to do any design and layout tasks on Mac OS X using XCode though. On Xamarin Studio for OS X Alpha Channel there is an interface builder but I think it does not apply to the Windows version of Xamarin Studio or the Visual Studio addon.
You can write iOS apps on windows but you can not compile them unless you have xcode on mac
While not specifically answering the question, it should be noted that it is possible to develop for iOS in Visual Studios using a connected Mac as a build host. This connected Mac could either be through the network or can even be a VM running from your Windows machine.
You can now use the Interface Builder inside of Visual Studios on Windows to create iOS interfaces (only while connected to a Mac as described above).