I am trying to use the microphone input on the Bixby Studio Simulator.
When I press either the mic button or the space bar, the command windows shows 'Listening...' but after a second it stops and shows an error dialog.
I've check the Audio section in the Mac's System Preference and the audio input is working correctly. However I cannot find any audio settings in Bixby Studio. What else do I need to check?
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I have "Lenovo K6" phone. I already made a project, when I press run button, android studio does not show my device on that window, what will be the solution?
open your settings, go to about section and look for build number and tap it repeatedly till you see a toast saying developer mode enabled.
Then, search for the developer option in settings. inside there, you'll find an option saying something like "enable USB debugging" turn that on.
Then, connect your phone through USB while android studio is running. the screen might show a prompt asking for "allow debugging?" or something similar.
now try again.
If you still don't get it, search for how to enable USB debugging on android.
allow USB debugging in your mobile, to allow the USB debugging you need to click on Build number 5 to 7 times on your mobile phone settings then go to developer option then enable the debugging.
This question already has answers here:
MediaPlayer no longer working on the emulator since r10?
(5 answers)
Closed 3 years ago.
I ran my application and I can't get the sound working on the Android Emulator.
I checked and enabled the audio playback boolean in the Eclipse AVD Manager.
I also went into the sound options in the Android Emulator and put them up (no sound while putting them up).
I checked the box that says all selections will make a noise(still no sound).
My application uses the MediaPlayer class and I am running win7 x64 if that has anything to do with it.
Help is appreciated.
For OS X the Android Emulator uses the settings for "Sound Effects" so this is what I had to do to fix my issue:
Click the Apple icon in the top left, then click on System Preferences
Click on Sound
Click on "Sound Effects"
Set "Play sound effects through" to "Selected sound output device"
Set the Alert volume almost at max.
Somehow this had changed to use my monitors instead.
In Ubuntu 16.04, start the emulator and go to the Ubuntu → System Settings → Sound → Applications. Uncheck the mute checkbox and set the cursor at the middle position.
The solution on Ubuntu 16.04 consists in going to the System Settings → Sound → Application tab.
Then, unmute the Qemu-system … and increase the volume
On Debian 8 , you should open qemu-system after android emulator launching
my apps working fine with sound suddenly it stop sound because of some code changed. all other app sound also stopped then i did below step now it is fine
try below
go to android emulator
1.close the program
2.setting -> sound -->volumes ->increase sound value in music video games and other media
it will work
On On Kubuntu , you should increase the playback stream of qemu-system after android emulator launching
I had the same problem : in a terminal,
type pavucontrol (when emulator is running)
and another application using sound, that works, is running too (on pause).
Check if quemu-system and the other application use the same soundcard... In my case, this was the problem :quemu system was using a non working internal soundcard.
Try pressing F6. I had a hard time to figuring this out.
I am attempting to get car_app_library hello world example to run through android auto to the DHU.
I have two different workstations with Android Studio and the DHU 2.0Beta. I have two different Android Devices, a Galaxy S9+ and a Galaxy Tab S6.
With any combination, with ADB and DHU running, locally on the devices at best, I can get a full white screen to flash which disappears, and no connection from there.
On the device, I have enabled unknown sources in Android Auto, and I have started "Head Unit Server"
On the workstation, DHU simply indicates at all times, "Waiting for phone...".
Studio "Run" indicates "success, operation succeeded" but nothing happens.
I finally got this working after two days. I could tell when it was not working that 1/5 times I'd see a flashed screen prompting for bluetooth and to continue, but I could not click any buttons in time.
Finally,
I uninstalled the "Android Auto for phones" application on the device, and I think this was the real solution
I also moved to canary channel for studio, and then needed to uninstall and reinstall the desktop head unit.
After this, I could get the screen to show that I saw flashing before, and I had to accept it once, then it crashed again, then I started it all again, and it is finally working.
Screenshot:
Whenever I tap on this option it always opens up iPhone XR simulator, is there any way to change it? Like open iPhone 8 plus.
Note:
I know that I can open other simulators from Xcode by first running the app there, stopping the ongoing process, opening Android Studio and start running the app again from it. That's too much work, isn't it?
First, run the app, it would launch iPhone XR, then click on the emulator in the dock menu. After that check this screenshot.
Now select your preferred simulator, it will launch alongside another simulator which is already running, now close all the simulators, next time you open simulator, it shall open iPhone 8.
I'm trying to debug a problem that seems to be happening only on OnePlus devices, unfortunately buying this device is not an option for me, so I've been looking on Google how to emulate an OnePlus device but without any success :(
Is there any way I can reproduce the hardware specs and software characteristics on a GOOD android emulator??
Short answer: No. You can not run a Cyanogen OS device on the Android Studio emulators. However, there is a workaround where you can make a oneplus one clone that works on android:
Click on the “Run ‘app’” button
In the dialog, click the button in the bottom left corner with the text “Create New Virtual Device”
Click the button with the text “New Hardware Profile” in the bottom left corner
Enter the specifications and the name (Some examples: OnePlus 1 specifications, OnePlus 2 specifications, and OnePlus 3 specifications)
Click Finish
Click Next
Choose the system image (It will show a dialog, if doesn’t then skip this step)
Click Next
Choose your preferences
Click Finish
There's no way to perfectly emulate any phone. Running Nexus 5 emulator would bring you a 'device' with some proper values like screen coordinates or Android system version, but it won't make you sure that if it works on an emulator of Nexus 5, it would work also on the real device.
As I know, OnePlus is using Cyanogen OS (so it's not the same as you would find on Nexuses or Samsung devices), so one opportunity is to find a cheaper option phone with this custom Android system like Willey Fox brand devices.
Also, check your app on Genymotion emulator - it also uses a custom Android system based on CyanogenMod, but as you already know, the best way is to check it on a real device.
Hope it will help