Android Studio Kotlin databinding: Unresolved reference on BR - android-studio

I have some code that is generating a "red squiggly" error in Android Studio:
#get:Bindable
var title: String = ""
set(value) {
field = value
notifyPropertyChanged(BR.title)
}
It complains that "title" is an unresolved reference on BR.title. Building and running works fine though, and this is the only error I can see. I debug there and see that it's gotten the value for BR.title correctly.
Still, I can't figure out how to make it go away. I verified that the generated BR class has the "title" field, but Android Studio refuses to recognize this. I've looked up people having this issue and have tried the following: (unsuccessfully)
Closing Android Studio, deleting the .gradle, .idea and build folders and restarting
Build -> Clean Project, Rebuild Project
File -> Invalidate Caches and restart
Disabling and enabling the Kotlin plugin
Closing and reopening the project
I have also checked and I have apply plugin: 'kotlin-kapt' in build.gradle.
Anyone know what's going on? I assume it must be holding onto some cache files somewhere but I don't know where.

What fixed the problem for me was adding the following import to my files:
import androidx.databinding.library.baseAdapters.BR
I'm not entirely certain why this works, but it got rid of all the analysis problems and the application still compiles and works fine, so I'm personally happy.

Related

Android studio problem with configuration: type mismatach problem

I wrote a code like that:
var btn: Button = view.findViewById(R.id.btn)
view.findViewById(R.id.btn) is red underlined.
It's working fine but Android studio tolds me that it is mismatch type (Compiler expected View!). It had been working fine until i changed a profile from debug to release. Since that it show me errors.
And one more error which i recived is with:
view.findViewById<TextView>(R.id.user_name)
TextView is red underlined.
No type args expected for fun.
I belive that error s only becouse of android studio config. I can compile my code witout any problem, but android studio doesn't suggest me things like that.
Have you maybe any suggests ?
Have you tried to rebuild and clean your code? #Young_User
Might be an issue with what you are inheriting in your class.
Care to share the error code and full class too?

Cannot import com.google.android.libraries.(anything)

I am trying to add a maps activity to my android project using android studio, and I copied the code from developer.google.com which contains the documentation for retrieving the current location. But there in the import part there are some lines
import com.google.android.libraries.(something)
which is giving the error even though I edited the dependencies in build.gradle, but still it is not working
cannot resolve symbol libraries
any suggestions, thanks in advance
Try to delete .gradleand .ideafolder and sync the project again.
You can find above files in Project Window on the left side of IDE

Updated android studio and got fail with Gstreamer build

Updated to Android Studio 3.0.0 with new android gradle plugin.
While buildin project got message:
What went wrong:
Execution failed for task `':app:externalNativeBuildDebug'`.
Expected output file at `gst-build-arm64-v8a/libgstreamer_android.so` for target `gstreamer_android` but there was none
but libgstreamer_android.so library file is already there. For native code I use ndk-build. Does anyone have this issue?
Add to build.gradle file of our android module field targets.
android {
defaultConfig {
externalNativeBuild {
ndkBuild {
targets "name_of_native_module_in_android_mk_file"
}
...
}
Don't add gstreamer_android.
UPDATE: Valery's answer works!
Obsolete answer:
That's not the perfect fix, it's just temporary until I have time to take a deep look into the problem. Downgrade your gradle plugin:
File -> Project Structure
Click at "Project"
At "Gradle version" field put:
3.3
At "Android Plugin Version" field put:
2.3.3
Hit "OK"
Accept the messages, sync the project, etc... Android Studio may prompt a windown asking for update gradle plugin again, just don't accept it for now...
I guess the update on gradle changed the way the builds are made, maybe something on Android.mk will have to change or some other parameter on build.grade...
edit: I found some clue at: https://developer.android.com/studio/build/gradle-plugin-3-0-0-migration.html
API changes Android plugin 3.0.0 introduces API changes that removes
certain functionalities and may break your existing builds. Later
versions of the plugin may introduce new public APIs that replace
broken functionalities.
Modifying variant outputs at build time may not work Using the Variant
API to manipulate variant outputs is broken with the new plugin. It
still works for simple tasks, such as changing the APK name during
build time, as shown below:...
So, I guess we should keep using the temporary fix (not updated version of gradle)...

From Eclipse to Android Studio: Why is proguard.cfg used when NOT building Release?

So, I have been trying to migrate the development of a multi-project (eclipse projects that is) app to Android Studio (v1.1).
Importing via File > Import Project was really easy and went without incident.
However, when I tried Make/Rebuild project I encountered numerous surprises. The first, not Proguard-related, had to do with source file encoding (originally in Windows-1252), but I quickly found a solution using this Windows-1252 > Reload > UTF-8 > Convert answer.
Then, "error: cannot find symbol class" for a com.comp.mod.X class of mine. I then solved it by going to the module (Android Studio module that is, previously an Eclipse project) that contains that class and added to its proguard.cfg the following:
-keep public class com.comp.mod.X
Which left me with an "error: cannot find symbol variable" for a const BB defined in the aforementioned class. I solved this by adding to the same proguard.cfg the following:
-keepclassmembers class com.comp.mod.X {
public static final boolean BB;
}
That left me with only one "error: cannot find symbol method getPreferenceX()". I solve this by adding to the same -keepclassmembers that method, so that the above now looks:
-keepclassmembers class com.comp.mod.X {
public static final boolean BB;
public static java.lang.String getPreferenceX();
}
I thought I was done, but to my dismay, when I attempted to rebuild the project, I received numerous additional errors from other modules in the project, all of the type to "error: cannot find symbol class/variable/method" and related to some proguard.cfg.
I could have continued butchering the proguard.cfg files for each and every module but at this point I am beginning to suspect that I am doing something fundamentally wrong, because those proguard.cfg files work perfectly under Eclipse. So,
Why all of a sudden these are no longer good for Android Studio?
If ProGuard runs only when you build your application in release mode, why is the Android Studio based build complaining about "cannot find symbol" due to Proguard's obfuscation?
What am I missing?
Note: I have not attempted "Generate Signed APK". All I do is "Rebuild Project".
Currently (as of 2015-04-24), minifyEnabled's default value of false for all build types is incorrect for multi-module projects, in which some modules (app included) are dependent on other modules. This is due to bug #52962 that causes build types to not propagate to libraries -- they are always built as RELEASE.
Suggestions to work around this bug or notifications of its fix are most welcome.

Typescript giving "Output Generation Failed" in Visual Studio 2012 with 0.9.5

I've been using Typescript 0.9.5 for the last few days, and then suddenly today the JavaScript files just stopped being generated. I see an error "Output generation failed" in the Visual Studio status bar, but nothing in any of the output windows.
I've rebooted, and restarted Visual Studio, disabled Web Essentials, tried all the usual things.
The files are set as TypescriptCompile in the properties. I've tried adding new files, or editing old ones with no effect. The Project file hasn't been changed as far as I can tell (its in TFS and none of the TypeScript sections have been altered).
I've made sure both files are checked out, still nothing.
Update: I've managed to compile manually using tsc.exe from the command line, so it must be something in Visual Studio.
OK, so I solved the problem.
One of my files contained invalid typescript, specifically trying to export a class when not inside a module. This caused all typescript files to fail to generate, but with no useful error message.
The following file would cause the problem:
export class Test {
public DoSomething() {
}
}
Either removing the export keyword, or adding a wrapping module solved the problem.
I've raised it as an issue here: https://typescript.codeplex.com/workitem/2109
Update: More details.
The above syntax is valid if you are using the CommonJS or AMD module patterns.
To enable this in visual studio you need to edit the .csproj file and insert a new PropertyGroup:
<TypeScriptModuleKind>AMD</TypeScriptModuleKind>
If you have an export outside of an internal module Typescript tries to compile it as either commonjs or amd module format. The compilation will fail if the a --module flag is not present on the command line. Use your project properties to set it to the desired value (probably amd in your case).
More info on TypeScript modules : http://www.youtube.com/watch?v=KDrWLMUY0R0&hd=1

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