Is it possible to specify particular layers/elements when using toSVG ?
I have a canvas with both an overlayImage and a backgroundImage, and I would like to extract the svg for every other element added to the canvas.
So far my only solution was to set opacity to 0 for both background image and overlay image then apply toSVG, and finally restore opacity to 1, but I assume there probably is an easier way to achieve this.
Yes you can set "excludeFromExport" property on overlayImage and backgroundImage for exclude from toSVG, toJSON
excludeFromExport
Related
According to this link, it is possible to modify a SVG, depending on the parameters included in the URL used to access this SVG.
Is it possible to do so using the toSVG() method ?
Let's say I create a basic canvas with a few elements. Once I'm done, I export and save the result of my canvas.toSVG() on AWS.
I get this image
Is it possible to modify the way toSVG() behaves, so that adding ?color=red at the end of the URL would make my tshirt red ?
I tried using the example from the documentation, using replace() on my canvas objects, but this generates empty SVGs.
We have Layout Container with size Width = 200px and Height = 800px, We have images of unequal Height and width,But all images size is such that all images fit in Layout Container. How to achieve this.
Thanks.
First of all you should use dp instead of px in android and suppose you have taken the imageview of 200dp * 200dp in xml file you can set the scaleType property to fitXY or any scale type suitable to you and i suggest you to also use adjustViewBounds=true so that any image will set to it properly you can know more about scaleType here.
I also suggest you to read this blog to understand concept behind it.
And also see these answers
https://stackoverflow.com/a/6670069/5476209
https://stackoverflow.com/a/10124018/5476209
I have a function that adds an imageOverlay and a semitransparent Rectangle on top of that image (so as to tint the image, and draw a keyline around it).
activeUserImage = new L.imageOverlay(imageUrl, imageBounds).addTo(map);
activeUserTile = new L.rectangle(imageBounds, {stroke: true, color: "#ffffff", opacity:1, weight: 1, fillColor: "#003572", fillOpacity: 0.7, clickable:true}).addTo(map);
this works great, but then I want to remove the image and rectangle with:
map.removeLayer(activeUserImage);
map.removeLayer(activeUserTile);
This seems to work well...
However when I try and add a second Image & Rectangle (using the same function) the rectangle SVG is being rendered underneath the image, so I don't see the colored overlay.
This seems to be because the element is being left behind from the first creation, and then when the image is being added a second time it appears in front of the SVG.
Q:
Is this a bug? Should the SVG element not be cleared too?
Can I adjust z-index of the image or SVG on creation?
should i be containing to rectangle in a different layer to the images? How?
Many Thanks
OK, so the Leaflet bringToFront() method didn't work, but instead I have used a bit of JQuery to force the same approach.
svgObj = $('.leaflet-overlay-pane svg');
svgObj.css('z-index', 9999);
This works, but still feels like a hack... however if (?) there is a bug in LEaflet, then maybe this will have to do???
Any better ideas?
The bringToFront() function alows you to bring layer to the top.
Search it in the docs.
I added a data layer on my map and I'm using an svg image to represent the markers.
#points {
point-file: url(marker2.svg);
marker-width:10;
marker-fill:#fff;
}
since it's an SVG image, I'm trying to customize the fill color but it is not working. marker-fill seems to only work on the markers they provide, but not on SVG images. Is this possible to do using TileMill/Mapbox ? Is it possible with the JS API ?
UPDATE
From http://mapbox.com/blog/announcing-tilemill-0.10.0/, it looks like using marker-fill should have done the trick but that's not the case. Could the problem be with my svg image ?
Solved it, looks like if you're looking to customize the marker, you need
marker-file: url(marker2.svg); instead of point-file: url(marker2.svg);
I am working on implementing a gallery, I tried GridFieldManager for this, but the images of the thumbnail are not of same size. I sneaked through the gridfieldclass but there are no methods for making the cell size of each image constant.
Is it worth to use flowfieldmnager? When I tried overriding sublayout method for the above two managers it is not giving the desired reults.
Is it possible to sublayout flowfieldmanager?
Device : Blackberry 9780, OS 6.0
The below image is the desired result I am trying to get
I advice you to use a simple FlowFieldManager. But instead of BitmapField inside it, extend a Field to do the following:
setExtent to 1/4 of the Display width in the sublayout method
draw your own focus in the border of the image
draw your own borders and draw the image in the center of the field's extent