I am creating use-case diagram. I have two actors: user and admin. Admin can check all orders, and user can check only his/her orders.
Should I create two use cases in my UML diagram, or I can use one use case with condition for user actor?
If I can use condition, which symbol must I use? Square brackets or curly brackets?
You need to attach a constraint to either the connector, the use case or the actor (where it's most appropriate). It could look like this:
Note that this is an example and contains redundant constraints which should not be done for a real UC.
I believe you are doing too much as part of your use case analysis.
Use cases are listing what your users (actors) can do and what benefit they get from doing those actions.
Thinking that way, each user/actor will have a set of actions (use cases) that will provide them with a benefit.
In your example, you should have many use cases for each actor, e.g., Admin would be able to create/delete users and provileges (UC1), list all actions from one or many users (UC2) and both would yeild different results.
When you start building your domain and behaviour models, then you will start adding the details of the behaviour.
Related
I want a use case - store information system. I am to present the owner's requirements on a use case diagram, incl. a customer who, after logging in, does shopping, and an admin, who after logging in, manages prices, etc.
Can I log into the system generalize from one use case - two actors combined with one use case (below)? How can I 'improve' the diagram?
UML does not specify the semantic when more than one actor is associated to the same use-case. It can mean for example that one of the actors only is involved without the other, that the two actors are involved at the same time, or that the two actors are involved one after the other.
For sure, actors and use-cases are classifiers. You can therefore use generalization of use-cases or of actors (as explained with an example here) .
But your diagram, while syntactically correct, has some issue:
First Admin account is not a use-case: it does not produce any observable results to the actor; it is an internal detail of the sytem. So it does not correspond to the UML criteria of a use-case.
Then, Login, Confirm password (and perhaps Checkout?) do not correspond to user goals. As explained here, this is not fundamentally wrong according to the UML specifications, but it is a bad practice. Use-cases are meant to describe actor goals, and not details of a process or a user interface.
Maybe i'm old school, but you should also surround the use-cases with a box representing the "subject", i.e. the system under consideration.
There's no special magic about it, UML Use Case describes a case and can have more than one user.
Maybe just moving the shared Use Cases next.
But, since Use Case diagrams support User Inheritance as if they were classes, maybe adding a generic abstract superclass alike GenericUser with the shared Use Cases, and subclass alike User and Admin with their own specific Use Cases would be useful.
I am new to object oriented design and I wanted to do my first ever UML use case Diagram on a simple application which contains toolbar on the top left corner. The toolbar is called files and when the user clicks on it,a drop down menu is opened with options to open a slide,save slide,make new slide and exit the application.
My question is, am I doing it correct with Use-Case inheritance(Generalization) ?
This is my diagram.
I am sorry to disapoint you, but I have to tell you that this practice is just plain wrong:
From the point of view of the semantics, the use-case specialization means that Open presentation is a special form of Check file, and Save file as well, and that the actor could use them interchangeably and independently. But this cannot be what you mean: exiting a presentation is at best a sub-part of checking a file
From the point of view of the purpose, a use-case should represent a user goal. It's part of the problem space, i.e. what the user wants to achieve. It's not part of the solution space, i.e. how the user will achieve it. A toolbar is not a goal: it's a user-interface element.
From the engineering practice perspective, use-case should not be used for user-interface design. It's not my own statement, but that of Jacobson, Booch and Rumbaugh, the founding fathers of UML:
The problem is that the [use-case] descriptions often contain implicit decisions about user-interfaces. Later, when the user interface designers suggest suitable user-interfaces for the use-case , they may be limited by those decisions.
in The unified software development process, page 164
So in conclusion, it's a bad idea to start use-cases from the user-interface. It locks you into your own design and ignores the user experience. You should focus instead only on the user needs. THe same use-case could then be used whether you'll implement it using a GUI interface, a chatbot interface, or a a voice-based interface.
While drawing Use Case diagram, one thing you should focus on is, the actual meaning of it and the purpose of drawing it.
A Use Case refers to what the users in respect of their type are able to do in your System... Anything inside the boundary is what system is capable of doing or what it can provide as a service to its users.
While naming the use cases, you should only use verbs and actions, for example:
1- Login | 2- Submit a Request | 3- Update Profile Description
You should avoid any nouns in them.
There are several relationships that exist in a Use Case Diagram among use cases, and a relationship among actors and use cases of the system, And They are as follows:
Association: the only relationship that can exist between an actor and a use case; Which says the actor is initiator of this use case, or is the one who is caple of operating the use case.
In the example above, User is caple of loggin in and submitting a complaint.
Include: Use Cases can include one or more use cases. When a use case includes another use case, it means the included use case or use cases happen all the time and are part of the initial use case.
Paying fees is included, because user has to pay the fees in signing up process, it has to be done, and it's part of the baseline path of the scenario.
Extend: When a use case is not happening all the time, and is part of your alternative path ( Alternative path of the complete scnario for this use case ), the use case should be extended to the base use case.
Forget password is extended to Login use case, because it doesn't happen all the time, and it's part of a alternative path of Login scenario.
Generalization: When there exist several different ways that a use case can be performed and completed, we use generalization. The inheritent use cases should all be of the same type as the inherited use case.
Submitting a complaint can be done in several different ways, in this case, we need to seprate each use case and inherit from from the submit a complaint use case which includes paying fees, this shows that, paying fees is a part of every type of complaint which is submitted.
So basically i'm wondering if I'm thinking correctly. In an e-commerce environment does the order of a product have a relationship to the admin use case of managing orders? Once an order has gone through is the admin then going to be able to see the order through a relationship between the 2 use cases. I've provided an image for reference in my case.Here is the image
TL;DR
No, there is no extension here. Those will be two separate UCs.
Explanation
First let me focus on the goal of the Use Case diagram. This diagram is intended to show functions of the system and users (or more broadly actors) engaged in those functions. It is not used to show how data flow through the system or what are steps of the processing. There are other diagrams to do that.
As a rule of thumb, something is a good use case if you can log into the system, perform only the action of this single use case and then log out.
Extends (Includes works pretty much the same, it's just stronger) means that when you run the extended UC you can include the other use case as well. In other words in your specific example when Customer logs to E-Commerce to place an order he can while placing an order also choose to additionally receive and manage order (BTW I would reconsider this UC, you probably have few separate UCs here like Complete order, Dispatch order or Reject order) in which case additionally an Admin is need. Even if you invert Extends, it's still not what you want. Those two UC happen totally separately even though the order processed by Admin is the very same one placed by Customer.
I did not search for too long but I did not find a case where a given use case, associated to one actor, is extended or included by another use case, associated to another actors.
A use case describe the usage of your system by a given actor so you do not have any other actor involved.
Regarding Use-Case Diagram:
Consider 2 kinds of actors: Customer & User. Customer is a User (generalization)
I want to model the use case of a Search option for items ('search items') which is allowed for all users without the need for a login : but only a customer (because he is registered) could take part in the use case add items. note that this means that the customer will also need to be logged in for this to happen.
I can't seem to make it work without messing up the whole diagram.
Thanks!
Simply add a constraint to the use case. You can make that visible in a diagram by using a constraint element which looks like a note but has the text enclosed in curly brackets.
As is noted in the specs:
NOTE. An Actor does not necessarily represent a specific physical entity but instead a particular role of some entity that is
relevant to the specification of its associated UseCases. Thus, a single physical instance may play the role of several different
Actors and, conversely, a given Actor may be played by multiple different instances.
Thus there is no reason to try to mash multiple use cases into single Actor; User and Customer represents two different roles and thus it is often better to represent it by two actors; the fact that Customer is derivation of User can represented by a generalization.
And finally you can add a note to the use-case association to specify that the Customer has to be logged in - but at least for me this seems unnecessary, because the User already had to log in in order to take on the "Customer" role.
suppose you have to do a Use Case Diagram for this simple problem (that is part of a much bigger exercise i am doing):
a registered user (of a web application) can search for tourist attractions in two ways: by category (for example: museums, parks, theaters, archaeological sites) or by location (city, county).
How should i model this UCD?
The most simple way would be: the actor (registered user), two use cases (search tourist attraction by category and search by location), the secondary actor (the server of the web application, which would process the query and send back the results).
My concern is that in this way the four categories and the two type of locations would not be present in the use case.
I was thinking of using the "extend" relationship. For example, i would add a use case named "Search parks" that extends the use case "Search by category". The extension point would be the event that the user chooses to search for parks.
Or i could use an inheritance relationship between the "Search by category" and "Search parks"...mmmm...i am a little confused...
How would you model this little problem using USD??
Thank you,
Luca
First of all you have to realize, that Use Case Diagrams aren't substitute for actual (written) Use Cases. Use Case descriptions contain many important details, which are omitted in Use Case diagrams. Use Case diagrams are good for depicting hierarchies of actors, associated use cases and relationships between use cases, but nothing more.
Another important thing is to realize what an use case actually is. Good way to think about them is to find a goal of an actor, which he/she wants to achieve with help from the system. Achieving this goal should give the actor some business value. My point is, that from what you described, registered user might want to search for a sightseeing and/or buy entry tickets. So this is his goal and this should be a an use case, don't confuse use cases with functionality/features like different ways of searching etc.
In your first suggestion you have two use cases, which differ only in data (e.g. it might be just different choice from a combo box in a form). Such differences, if they don't influence the way the system and actors interact, are described separately from the use cases in a data glossary, which you reference in your use case. This way you avoid many unnecessary details in use case descriptions. If on the other hand, the steps in the description change (e.g. when registečred user chooses location system gives him/her an option to select another registered user as a friend and pre-selects favourite locations of both or something like that...), you can capture this by using alternatives/extensions.
You mention the system you are developing as the secondary actor. Don't forget, the system under development is an implicit actor and is not shown diagrams as a separate actor. Use boundary box (rectangle encompassing use cases excluding actors) to depict scope of your system.
Finally to your concern. These are all just details about the data, which are not part of an use case. You can capture those details in text (by namicng all categories etc.) using the data glossary as mentioned above. If you think the structure and relations between data is important and needs to be captured using diagrams, you can use class diagrams to create data/domain models.
Last note about use case relationships - don't use them if you don't have to. They are often hard to understand and vaguely defined. Never ever use them to decompose the functionality, that is up to design, not analysis with use cases.
I hate depicting Search in a use case. There are simply too many variables. It's like trying to write a use case for using a browser.
Search is a good candidate for early prototyping supplemented with business rules.