I am trying to integrate the ImageTargets sample of Vuforia into my project, but I can't find any specific steps on what should I do. Can someone help me? I am using a Mac computer. I downloaded the android SDK and the samples, but I don't know how to use them in my project.
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i'm trying to install the plugin from Mercedes Benz for developing apps, but it doesn't work for me. Can someone help me?
i tried to load the sdk, i think the problem is the missing android support repository, which i can't install
I've an android project and it needs to be converted to SDK so that other apps will be able to use it. Can anyone tell me the process step by step.
I'm looking for a way to use sketchappsources.com templates on android studio, I found out that the sketch official application is working only on MAC OS and there is an alternative called Lunacy (by Icon8) that works on windows, the problem is that even after importing the downloaded theme on lunacy I have no idea how am I supposed to get the xml/drawables that I can import into android studio, any one can help please?
Thank you
You can simply use some plugins which are created exactly for this purpose.
For example Sympli would let you to drag and drop your design into Swift or Android Studio in no time.
There is also some basic tutorial on their website for getting on board.
I have tried the following official guide here:
https://developers.google.com/games/services/cpp/gettingStartedAndroid
Which explains how to integrate gpg C++ SDK into Eclipse using ADT. ADT is no longer supported by google and I cant see why wouldn't they explain how to integrate it into android studio since they seem to keep it up to date?
In their samples here:
https://github.com/playgameservices/cpp-android-basic-samples
They mention the fact that we need to use ndk r10e or earlier. Does that mean the latest NDK versions are incompatible with gpg C++SDK?
I however managed to get their samples compiled by a few modifications and changing my ndk version to 10 from what I had which was the latest 14. But then again I wasn't able to use their sample in my own game. I am using cocos2dx engine and no matter how much I tried to match gradle and .mk files it would not only fail, but also mess with the integrity of my build upon cocos2dx engine.
So what is the proper way of integrating gpg C++ SDK into android studio project which has a native environment already up and running? Where to place the content of the c++ sdk files and in what way should we alter the content of gradle and .mk files?
Use SDKBOX. SDKBOX Play or Google Play Game Services, depending on the needs.
I am currently using some libraries (e.b. material design lib) to create apps.
I want to set the minimum SDK to 5.0, but it cannot be done because the version of that library is higher.
My question is how can I know the list of installed/non-installed dependencies(e.g. com.android.support:design) provided by Google in android studio(like SDK manager) or not?
Honestly, I was using the Eclipse IDE for developing android apps, and now I switch to Android Studio. It is difficult to me to use Android Studio. Is there any resources to learn more detailed about the usage of Android Studio?
My question is how can I know the list of installed/non-installed
dependencies provided by Google in android studio(like SDK manager) or
not?
At first make sure in the left panel Project is selected.
Then right-click on your appropriate project name and select Open Module Settings
There you will see the Dependencies tab that you were searching for. There you will explore the options to add or remove dependencies or shifting them up or down in the easiest way. Hope you will find Android Studio more interesting then Eclipse gradually.
Is there any resources to learn more detailed about the usage of
Android Studio?
The official android developer site of Google is well enough to learn Android Studio in details. Everything is there. Still you can also go for tutorialspoint tutorial about Android Studio.
Links:
https://developer.android.com/training/index.html
https://www.tutorialspoint.com/android/android_studio.htm