After reading some people talk about how you can suddenly get banned from AdMob I decided to look into other ad networks and MoPub with their mediation looks like a good option.
For the past few hours I've been trying to get it to import into my project for which I use Android Studio and LibGDX, the instructions on their site are only for Eclipse and from Googling I haven't found a solution that works with Android Studio and LibGDX.
I tried a lot of things, but after hours of failing I decided to ask it here, all I have after today is the mopub-sdk folder in the libs folder of the android project. Is it possible to use MoPub with LibGDX or should I find an alternative?
I'm looking forward to your answers and thanks in advance!
Cheers.
Related
I am trying to create an android application, of which its components are build partly on android studio and partly on unity. i can't do everything with android studio or everything with unity, so i would like a way to merge the two parts. my plan is to integrate the part built in unity as the main activity on androids studio and then create the other activities(screens) of my app on android studio and create a way to slide scroll between those screens(activities). i would like this configuration to work as a single 'precess'.
is this posible to do ?
I am still a beginner, so if I didn't explain well please tell me.
I tried to search for information that would be useful to me but on found nothing.
Yes, it's possible. You have to make an Android Export and add it to your main project. then call unity's activity which is registered on AndroidManifest and Unity part will be run.
I am trying relentlessly to import this project into Android studio as part of my Udacity Android development courses. I tried everything from forking on GitHub and cloning it into my Android studio to changing the Gradle settings, the Java version, following the recommended settings by android studio, etc.
https://github.com/udacity/ud839_CustomAdapter_Example
Nothing seems to be working. I keep getting errors. Each time I fix the error I get another error. Can someone please guide me as to what exactly is the proper procedure for importing an older project into the android setting and updating the settings? I seem to be experiencing the same issue every time I am completing online courses. The existing projects appear to be completed through older versions of Java and Android studio. Any help is greatly appreciated.
Thank you
A while ago my designed Flutter app was running like it should in simulation (virtual device) in Android Studio. After some updates of both Flutter as Android studio I am not able to get the app in simulation. I am new to Flutter and Android studio (have a little knowledge of Xcode, 2 apps in the store) so I have looked at stackoverflow first to find a solution. All tried suggestions did not worked for me and I am hoping somebody can help me.
I have an original version of the project which was running in simulation mode. Now I am working in a duplicated version to find out how to get things up and running again. It worked before but why does Flutter or Android Studio give an error now? The folders and content do exist. Perhaps it is a simple thing to solve but it is not in my knowledge.
What to do to solve the error message I get as shown in the screendump?
The problem seems to be with the resources,
this should help.
Android Studio error: cannot resolve symbol in Xml
Or try to run "flutter clean" (usually solves many problems)
Flutter studio sometimes does not resolve those (no idea why).
Try opening the same Android project in Android studio and check it from there.
Once back, try File->Invalidate Caches/Restart
If they exist and the name is right (without extension), then it could be it.
I'm looking for a way to use sketchappsources.com templates on android studio, I found out that the sketch official application is working only on MAC OS and there is an alternative called Lunacy (by Icon8) that works on windows, the problem is that even after importing the downloaded theme on lunacy I have no idea how am I supposed to get the xml/drawables that I can import into android studio, any one can help please?
Thank you
You can simply use some plugins which are created exactly for this purpose.
For example Sympli would let you to drag and drop your design into Swift or Android Studio in no time.
There is also some basic tutorial on their website for getting on board.
After developing in Eclipse for several years I have switched to Android Studio since two days. Although I have read as much as possible about it I still have one big problem: I can not find the place to add, change, configure or whatever about the so called artifacts.
I have tried several ways from creating a new project from scratch to importing a complete Eclipse projects.
Although the IntelliJ documentation is clear about it, I can not find it.
The project structure in all cases only shows three parts in the structure:
SDK location, Project and app. I have searched them all but no artifacts.
Who can help me?
The artifact description is in the IntelliJ IDEA manual that is reached by selecting menu item 'Help, Help Topics' in Android Studio.
However, according to JetBrains Support the Android Studio documentation topics need to be updated and the Artifacts page should not be available in Android Studio.
See also: https://intellij-support.jetbrains.com/requests/58563