Oracle MAF application hang on startup screen in iPhone 6 plus. - oracle-maf

Oracle MAF application hang on splash screen in iPhone 6 plus but working fine in iPhone 5.
Both device have same os: iOS 8.

Before 26th jan iphone 6 and 6+ was not supported in MAF.
check https://blogs.oracle.com/mobile/entry/announcing_oracle_mobile_application_framework
in new version of MAF 2.1 it is supporting xcode 6 that means it will support iphone 6 and 6+ both.

Related

How to enable Direct3D 9 debug output on Windows 10?

I'm trying to figure out a bug with a Direct3D 9 app on a Windows 10 system. I've tried installing the DirectX SDK and opening its control panel as on previous Windows versions to enable running Direct3D in debug mode, but the options to enable it are all greyed out (including while running it as Administrator):
Both the 32-bit and 64-bit DirectX Control Panel apps have all of these control greyed out.
I also tried manually changing the HKCU\SOFTWARE\Microsoft\Direct3D\LoadDebugRuntime to 1, but that didn't seem to have any effect (i.e. still no D3D debug output in DebugView.)
What is the correct way to enable Direct3D 9 debug output in Windows 10?
Legacy Direct3D 9 debugging is not supported on Windows 8.x, Windows 10, or Windows 11. The last OS that supported it was Windows 7.
The DirectX SDK itself is end-of-life. See Microsoft Docs.
For new projects, the recommendation is to use Direct3D 11 or Direct3D 12 and avoid using the legacy DirectX SDK for dependencies. See Living Without D3DX, Legacy D3DX on NuGet, and this blog post.

WKWebView on iOS 14 only loads content after a significant delay

There seems to be some issue with loading content in WKWebViews in iOS 14. Whenever something is loaded (either a webpage or html string) it takes 25 seconds before the loading actually starts.
I've tried this with a production project and a couple boilerplate WKWebView projects written in Swift and Objective-C, all of them have the same 25 second delay.
This happens in the simulator for both iPhone and iPad on two Macs, both running Catalina and Xcode 12 beta 3.
I haven't tried this on an actual device yet as my primary phone is the only device I have that is capable of running iOS 14 and I prefer not to install iOS 14 on it just to check if this issue is present.
Has anyone else seen this issue?
After two nights working on this thinking it was a mistake I made in SwiftUI (WKWebView inside UIViewRepresentable), I came to the conclusion that this is an issue with iOS 14, but only on the simulator. Not fixed in Xcode 12 beta 4.
There is no delay in iOS 13 on the simulator. You can easily test this by opening Safari in a simulator running iOS 13 and in a second simulator running iOS 14. Any webpage in Safari iOS 13 will open almost instantly. Any webpage in Safari iOS 14 will open with a delay of 20-30 seconds (unless it is a link you click on the website itself).
There is also no delay if you open a webpage in WKWebView or Safari on a real device with iOS 14 (tested with iOS 14 beta 4).
I reported this issue to Apple via the Feedback Assistent app.
[UPDATE] Seems fixed in Xcode 12 beta 5: no longer a delay in the simulator.

Xcode 9 Beta 5 on High Sierra Beta 6

I currently using Xcode 9 Beta 5 on High Sierra Beta 6 to updated my Apps for Swift 4 and iOS 11...
But after I launch an App on Simulator or Device launchd_sim eats up all CPU.
It only goes down when I quit Xcode and restart it...
Anyone solution for this?
As Beta-Stadium on both (High Sierra and Xcode 9) is finished, I could be a good Idea to test on productivity Environment and close this ticket, if the problem is solved. Otherwise you could open a new ticket on stable Release of the Software.

Why does my Monotouch App crash with iOS 6?

I need to make sure that our iPhone App (implemented with Monotouch) will still be be working from the very first day that iOS 6 is released to the public.
I've installed XCode 4.5 and iOS 6 Beta 3 and upgraded Monotouch to the latest version. Then I ran my app in the iOS 6 emulator and the app crashed instantly with the following error message:
Terminating since there is no system event server.
(Run the EventPump or pass the argument "-RegisterForSystemEvents" if you want to run without SpringBoard.
I've tried googling for similar problems but could not find anything. What can I do to make my App run on iOS 6?
Thanks,
Adrian
Details on iOS 6 and Xcode 4.5 are under NDA and won't be discussed publicly. Please either contact support#xamarin.com or fill private bug reports on http://bugzilla.xamarin.com

handheld with windows embedded 7

I'm a little new on Window Embedded Compact 7.0(WEC 7) so I have some question about it :
1- Is there any handheld device that runs with it? All I found run on 6.5 and lower win CE versions ( check this link please : http://www.microsoft.com/windowsembedded/en-us/evaluate/windows-embedded-handheld-devices.aspx)
2- what's its .Net framework version? .NET CF 3.5 or .NET CF 3.7 ? I don't know whether its technology related to windows 7 or windows phone 7. If its .NET version is .NET CF 3.7, can I run my old .NET 3.5 apps over it or I should change them to silverlight version? (As I know I cannot run them on windows phone 7)
3-I couldn't find any screenshot of it.
4- For window phone 7, there is a free add-on on VS 2010 for development (although publishing is not free). Is there any free development toolkit & emulator(handheld emulator indeed)?
Thanks in advance
4-..or Completely I'm in a wrong way of thinking? ;-)
About your questions:
1- Is there any handheld device that runs with it?
Yes there are.
The Windows Embedded Partner Program might give you more alternatives
2- what's its .Net framework version? .NET CF 3.5 or .NET CF 3.7 ?
Windows Embedded Compact 7 includes the .NET Compact Framework 3.5
I don't know whether its technology related to windows 7 or windows phone 7.
AFAIK, it is not related to Windows 7, and it is not realated at all with Windows Phone 7.
If its .NET version is .NET CF 3.7, can I run my old .NET 3.5 apps over it?
The .NETCF version is 3.5, so yes, you can run your old >NETCF applications.
or I should change them to silverlight version?
If you do that, then your application will not work anymore. WinCE 7 does not support managed silverlight, it only supports something that is somehow called Silverlight but it actually targets development in native code using C++.
3-I couldn't find any screenshot of it.
Here, enjoy:
4- For window phone 7, there is a free add-on on VS 2010 for development (although publishing is not free). Is there any free development toolkit & emulator(handheld emulator indeed)?
You can use VS 2008, but AFAIK it is not possible at this time to create an emulator for it, since Microsoft has not released the Emulator BSP for WinCE 7.

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