How would I go about changing the registration point of a movieclip labeled "tablet" placed on the stage (root) dynamically?
For example: I have the following:
var tablet = this.tablet; //movieclip labeled "tablet" on stage
function resetTablet(){
tablet.regX = tablet.width/2; //move registration point to center
tablet.regY = tablet.height/2;
}
However when I call it using GSAP:
var tl = new TimelineLite();
tl.to(tablet, 1, {alpha:1, onComplete:resetTablet})
.to(tablet, 3, {alpha:0, scaleX:1.5, scaleY:1.5})
the registration point is still set to the upper left corner rather than the center.
What am I doing wrong here? Thanks!
Registration points affect change both the transformation point, but also the position. If you set a displayobject that is 100x100 pixels to regX=50;regY=50, then it will draw from that point, moving the content 50px to the top and left. If you make that change you should also translate the clip to x=50;y=50.
An issue with you example is that there is no width or height on EaselJS content (explained here). You can get the bounds of anything generated by Flash CC using the nominalBounds property, which Flash exports as a property on every object. If you have multiple frames, you can turn on "multi-frame bounds" in the publish settings, and a frameBounds property is added to the objects as well.
Note that nominalBounds and frameBounds are not used by the getBounds method.
Here is how you might be able to approach it.
var bounds = tablet.nominalBounds;
tablet.regX = bounds.width/2;
tablet.regY = bounds.height/2;
// Optional if your actual registration point was [0,0] before:
tablet.x += tablet.regX;
tablet.y += tablet.regX;
Hope that helps.
Following this example
http://jsfiddle.net/4xXQT/
I was able to render the points coordinates stored in one array using D3 as follow
https://jsfiddle.net/il_pres/qq9o1ovt/.
var vis = d3.select("body").append("svg")
.attr("width", 30)
.attr("height", 30);
var regioni = [{regione:'Abruzzo',polygon:{points:'25.171,18.844 25.094,18.582 24.567,17.714 24.015,17.714 23.226,16.899 22.805,16.268 21.911,14.558 21.043,14.427 20.753,15.163 20.043,15.084 19.938,15.741 19.386,16.268 19.386,17.056 18.439,16.899 18.202,17.345 18.334,17.924 18.281,18.582 19.57,19.423 18.939,20.055 18.176,19.581 17.756,20.16 17.808,20.844 18.703,21.08 19.517,21.396 19.491,22.079 20.517,22.185 20.596,22.605 21.122,22.133 21.832,22.658 22.568,22.737 23.094,23.473 23.646,22.553 23.751,21.738 24.646,21.212 25.094,21.738 25.409,22.29 26.25,21.238 26.409,20.475 26.776,19.923 26.303,19.634 26.145,19.292'}},{regione:'Basilicata',polygon:{points:'24.607,15.268 23.476,14.716 23.818,14.4 23.161,13.848 22.556,14.111 22.135,14.005 21.529,14.452 20.53,14.716 19.294,14.111 18.952,13.742 18.426,14.242 18.479,14.926 17.637,14.321 17.295,14.531 17.479,15.426 16.611,16.083 17.216,16.451 17.637,17.556 18.321,18.214 18.453,18.792 19.189,18.871 19.61,18.424 20.662,19.186 20.662,19.581 20.109,19.844 19.978,20.344 20.662,20.081 21.188,20.318 21.372,20.002 21.951,19.713 22.424,19.713 22.949,20.265 23.423,20.896 23.555,21.448 23.187,22.053 23.213,22.658 23.844,23.027 24.475,23.105 25.159,23.605 25.08,23.894 25.58,24.157 26.158,24.157 26.5,23.552 27.105,23.552 27.631,22.816 27.92,22.238 27.579,21.291 26.658,20.475 26.132,19.844 26.053,19.239 25.238,18.45 25.238,17.766 26.001,17.74 26.264,17.398 26.21,16.609 25.764,16.32 24.712,16.136'}}];
vis.selectAll("polygon")
.data(regioni) .enter().append("polygon")
.attr("points",function(d) {return d.polygon.points})
.attr("stroke","red")
.attr("stroke-width",0.1);
Now I was trying to do the same with the same svg shape, this time stored as d coordinates
var regionico =[{Regione:'Abruzzo',polygon:{points:'m 127.945,84.9805 -0.781,2.6172 -5.273,8.6835 -5.508,0 -7.891,8.1528 -4.219,6.308 -8.9292,17.09 -8.6836,1.32 -2.8985,-7.363 -7.1015,0.789 -1.0547,-6.57 -5.5157,-5.266 0,-7.89 -9.4648,1.582 -2.3711,-4.4731 1.3164,-5.7812 -0.5273,-6.582 12.8906,-8.4063 -6.3086,-6.3203 -7.6367,4.7383 -4.1992,-5.793 0.5273,-6.8359 8.9453,-2.3633 8.1445,-3.1641 -0.2617,-6.8242 10.2617,-1.0664 0.7813,-4.1992 5.2656,4.7265 7.0977,-5.2539 7.3632,-0.7812 5.25,-7.3633 5.527,9.1992 1.055,8.1446 8.945,5.2656 4.473,-5.2656 3.164,-5.5157 8.399,10.5157 1.601,7.6367 3.652,5.5195 -4.726,2.8906 -1.582,3.418 -9.727,4.4805'}},{Regione:'Basilicata',polygon:{points:'m 123.746,104.57 -7.637,-4.7458 -9.453,3.4178 -3.961,8.692 -12.3512,2.089 2.1093,9.739 -7.6289,4.734 -5,-5.516 -6.0547,3.418 -7.3633,-7.109 0.5274,-7.891 -2.6172,-3.41 -7.6367,-0.527 0,-6.57 8.1445,-7.9027 0.8008,-6.0352 5.2539,-6.3281 9.4727,-8.1445 3.4101,-9.4727 -3.1562,-6.0547 -5,-7.0898 5.2617,-5.2617 2.1094,-5.2539 2.8906,6.8242 8.9375,0.8008 3.4375,-7.625 16.8128,4.207 3.945,14.9805 12.109,-1.0547 9.981,23.4101 -9.727,5.7891 0,14.4723 -7.617,3.418'}}
but if I use the same code with d as attr.
vis.selectAll("path")
.data(regionico).enter().append("path")
.attr("d",function(d) { return d.polygon.points})
.attr("stroke","red")
.attr("stroke-width",0.1);
it doesn't work.
Any suggestion?
The problem is simply that your SVG isn't big enough to make the path visible -- note in particular how you're first moving more than 100 pixels to the right before starting the path. It works fine if you make the SVG bigger, e.g. 300x300 here.
If the paper is too big for the div it's shown in, I'd like to make the paper draggable.
I tried the papers blank:pointerdown and pointerup events but was not able to just follow the mousemovement. I also tried to make the element of the paper draggable via jquery, but nothing seems to do the trick...
Is there any way to do this?
This can be achieved with a combination of JointJS events and document events. The graph display is encapsulated in a div:
<div id='diagram'></div>
Then add the event handlers for JointJS, first the pointerdown event where we store the start position of the drag:
paper.on('blank:pointerdown',
function(event, x, y) {
dragStartPosition = { x: x, y: y};
}
);
Then the end of the drag (pointerup) when we delete the variable we store the position in (it also acts as a flag whether there is an active drag in progress):
paper.on('cell:pointerup blank:pointerup', function(cellView, x, y) {
delete dragStartPosition;
});
As JointJS does not expose a "paper pointer move" event, we need to use the mousemove document event. For example, with JQuery:
$("#diagram")
.mousemove(function(event) {
if (dragStartPosition)
paper.translate(
event.offsetX - dragStartPosition.x,
event.offsetY - dragStartPosition.y);
});
We get the drag start coordinates and the current pointer position and update the paper position using the paper.translate() call.
WARNING: if you scale the paper (using paper.scale()), you have to also scale the starting position of the drag:
var scale = V(paper.viewport).scale();
dragStartPosition = { x: x * scale.sx, y: y * scale.sy};
The calls to paper.translate() will then update to the proper position.
I know this is a slightly old thread, but I was stuck with this for a while and came across a neat solution using the SVG Pan and Zoom library. Git hub link here
EDIT - I created a plunker of the steps below (plus some extras) here:
SVG panning with Jointjs
First step after creating the paper is to initialise SVG Pan and Zoom:
panAndZoom = svgPanZoom(targetElement.childNodes[0],
{
viewportSelector: targetElement.childNodes[0].childNodes[0],
fit: false,
zoomScaleSensitivity: 0.4,
panEnabled: false
});
Where targetElement is the div that the jointjs paper has gone into. Jointjs will create a SVG element within that (hence the childNodes[0]) and within that element the first element is the viewport tag (hence childNodes[0].childNodes[0] in the viewportselector). At this stage pan is disabled, because in my use case it would intefer with drag and drop elements on the paper. Instead what I do is keep a reference to the panAndZoom object and then switch pan on and off on the blank:pointerdown and blank:pointerup events:
paper.on('blank:pointerdown', function (evt, x, y) {
panAndZoom.enablePan();
});
paper.on('cell:pointerup blank:pointerup', function(cellView, event) {
panAndZoom.disablePan();
});
Just another way of tackling the issue I guess, but I found it a bit easier, plus it gives you zoom too and you can adjust the sensitivity etc.
I suggest the following:
register a handler for the paper blank:pointerdown event that will initiate the paper dragging (store a flag which you'll use in your mousemove handler to recognize the paper is in the "panning" state).
Put the big paper in a <div> container with CSS overflow: auto. This <div> will be your little window to the large paper.
register a handler for document body mousemove event (because you most likely want the paper to be dragged even if the mouse cursor leaves the paper area?). In this handler, you'll be setting the scrollLeft and scrollTop properties of your <div> container making the paper "panning". For adjusting the scrollLeft and scrollTop properties, you'll use the clientX and clientY properties of the event object together with the same properties that you stored previously in your blank:pointerdown handler. (in other words, you need those to find the offset of the panning from the last mousemove/blank:pointerdown).
register a handler for document body mouseup and in this handler, clear your paper dragging flag that you set in step 1.
I am attempting to draw an SVG bezier curve that starts at the end of a text string that is in a Surface. I can set the size of the Surface to [true, true], which is supposed to make the size equal the text bounding box. But if I later try "mySurface.size[0]" in order to get the width, it returns "true"! I need to get a number for the width and height of that bounding box, in order to calculate the end point of my bezier curve! The equivalent DOM approach would just be to use the .getBBox() function.. how do I do this in Famo.us?
this is maybe because the surface hasn't rendered yet. there are a few similar questions here, one of them from me:
how can we get the size of a surface within famo.us?
you could also try deferring or using a setTimeout or Engine.nextTick() to check the size on the next loop through.
if you find an elegant solution let us know as this is a big problem in many places using famous - having to do multiple highjinks where you can't really position a scene on the initial setup - you have to let it render and then adjust...
You can use the 'getSize' function and specify 'true' to get the real size of the surface:
var realSize = surface.getSize(true);
#ljzerenHein, thanks for the hint.. unfortunately, surface.getSize(true) returns null!
#dcsan, thanks for the link. I believe you may be right, however the solution linked to ends up being much too involved for me.
After much searching, hacking, and experimenting, I've settled on the following approach:
-] use the DOM to get untransformed bounding boxes for text strings
-] format the text strings in SVG form
-] make it so the strings are invisible (set fill and stroke to none)
-] reuse the same "div" element for all the strings that I want to measure
-] once I have the untransformed bounding box, then set the famous surface size to that and then apply modifiers.
-] if I need the bounding box after all transforms have been applied, then get the total accumulated transforms for the surface and multiply that with the original untransformed bounding box
Here's the code to create the DOM element, insert SVG text, then get the bounding box:
//Do this part once, of creating a DOM element and adding it to the document
var el1 = document.createElement("div");
document.body.appendChild(el1); //only need to append once -- just set innerHTML after
//now set the SVG text string -- from this point down can be repeated for multiple
// strings without removing or re-adding the element, nor fiddling with the DOM
var text1_1_1_SVG = '<svg> <text x="0" y="0" style="font-family: Arial; font-size: 12;fill:none;stroke:none" id="svgText1">' + myFamousSurface.content + '</text> </svg>';
//note the id is inside the text element! Also the fill and stroke are null so nothing paints
el1.innerHTML = text1_1_1_SVG;
//now get the element -- this seems to be what triggers the bounding box calc
var test = document.getElementById("svgText1"); //this is ID in the text element
//get the box, take the values out of it, and display them
var rect = test.getBoundingClientRect();
var str = "";
for (i in rect) { //a trick for getting all the attributes of the object
str += i + " = " + rect[i] + " ";
}
console.log("svgText1: " + str);
FYI, all of the SVGTextElement methods seem to be callable upon gotElem.
SVGTextElement docs here: http://msdn.microsoft.com/en-us/library/ie/ff972126(v=vs.85).aspx
#seanhalle
I'm pretty sure .getSize(true) is returning null because the element has not yet been added to the DOM. Keep in mind that famo.us is synchronized with animation-frames, and updates to the DOM happen don't happen instantly. Accesssing the DOM directly (aka pinging) is strongly disadviced because you will loose the performance benefits that famo.us promises.
What I would do is create a custom view to wrap your surface inside and implement a render-method in it. In the render-method, use getSize(true) to get the size. If it returns null,
you know it has not yet been committed to the DOM.
view in action as jsfiddle
define('MyView', function (require, exports, module) {
var View = require('famous/core/View');
var Surface = require('famous/core/Surface');
function MyView() {
View.apply(this, arguments);
this.surface = new Surface();
this.add(this.surface);
}
MyView.prototype = Object.create(View.prototype);
MyView.prototype.constructor = MyView;
MyView.prototype.render = function() {
var size = this.getSize(true);
if (size) {
if (!this.hasSize) {
this.hasSize = true;
console.log('now we have a size: ' + size);
}
this.surface.setContent('Size: ' + JSON.stringify(size));
} else {
console.log('no size yet');
}
return this._node.render();
};
module.exports = MyView;
});
A few small questions on this web page I am putting together.
http://dansiop.com/guyc/our-team/
I am looking to get the content that appears when you click on an image to slide with the mouse as you scroll down. Not sure if this is possible, if so can anyone help.
I have tried looking but as I am such a n00b to jquery I'm not sure what I am looking for. I found some code that used the tag slide and it was not what i wanted at all so not sure what the command would be.
You need to wrap your prof_1, prof_2, etc, in a wrapper I'm going to call this wrapper prof_wrapper
<div id="prof_wrapper"></div>
jQuery(document).ready( function(){
var orig_t = jQuery("#prof_wrapper").offset().top;
var mt = jQuery("#main").offset().top;
var mh = jQuery("#main").outerHeight();
jQuery(document).bind("scroll", function(event){
var ph = jQuery("#prof_wrapper").outerHeight();
var mo = (mt+mh) - jQuery(document).scrollTop();
var t = jQuery(document).scrollTop();
if(mo <= ph){ //Find out if the #main element's offset top plus it's height minus the scroll position is less than the prof_wrapper's height; if it is, leave the prof_wrapper at the bottom of the #main element
jQuery("#prof_wrapper").css({'position':'absolute', 'bottom':'0px', 'top':'auto'});
}else if(t >= orig_t){ //Otherwise, if we have scrolled past the prof_wrapper, make the prof_wrapper follow us down
jQuery("#prof_wrapper").css({'position':'fixed', 'top':'0px', 'bottom':'auto'});
}else{ //We are probably at the top of the page, so reset the original positioning
jQuery("#prof_wrapper").css({'position':'relative', 'top':'0px', 'bottom':'auto'});
}
});
});
You need to add - position:relative to your #main element, then I think this should be pretty close. Take a look at my comment about the padding and margin on the prof_wrapper.
The positioning of absolute, assumes that #main is the first parent element to have a position assigned to it; if so, then it will use this as the positioning for the bottom.
Something like that?