is there any java SDK available to implement google-dfp ads for J2ME? - java-me

Is there any way to implement google-dfp ads for J2ME platform? I have tried few things using following link and I am not getting anything. Can anyone help me out in this?
http://support.google.com/dfp_premium/bin/answer.py?hl=en&answer=1638620

seems till now its only for android ,ios and windows mobile. you can have a look here

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I've also heard of WebDriver, but cannot find any straight forward documentation for how to use it for Xamarin.UWP.
Any ideas on how I can test for UWP?
after i research, I found this method that you can try
this link : https://learn.microsoft.com/en-us/visualstudio/test/walkthrough-creating-and-running-unit-tests-for-windows-store-apps?view=vs-2022

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I think package:audio_service will do what you're looking to achieve.

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We are on the way to develop cross platform application using XAMARIN.
We are successfully created the ipad version of the application using Xamarin.iOS.
Now we are on the way to develop the MAC version of the same application.
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I created application with mvvmcross and I want to target WPF, andoid and ios.
I used task and async/await in my core PCL library.
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My problem is with ios version because Daniel not implemented AsyncBridge.Portable for ios.
I would like to know if someone maked it or if someone know where I can find source code of AsyncBridge.Portable of Daniel ?
If Daniel, you sees this post, can you explained me how can I make ios version ? :)
Thank you
You can find the source code here. From that, you may be able to just adapt the Android code to work on iOS.
However, official Xamarin PCL support is coming soon (-ish), and that may change how you need to do this (or make it so you don't need to do it at all).

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Today, that's great when Microsoft provide Windows Azure toolkit for iOS, but I want to use this toolkit to build app runs on Mac OS, I've tried many ways to integrate and failed. So anybody knows this problem? please help me. Thank you.
After few days research, I know how to use this library in iOS, put the needed files into Mac OS application to implement this library but until now, I cannot implement it succeed. I will back with the right answer.

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