can any one tell me from where i can download nintendo's wii sdk. I am not able to find it anywhere. Also can I get this SDK for free, or can I just get SDK doc?
Kindly refer the Authorized Nintendo Developers and Publishers - Wario World
http://warioworld.com/apply/
or join this discussion on GameDev.SE
https://gamedev.stackexchange.com/questions/14728/how-does-one-obtain-an-official-nintendo-development-sdk
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Iam stuck at implementing "handoff conversation to human agent mechanism" using typescript , microsoftbot framework and teams toolkit. Please help me to find out a way on this.
You can try to download and install the latest version of Teams Toolkit in VSC extension market, which should be the preview 2.0.0 version. After installed, you can find samples in the Teams Toolkit, there is a FAQ sample which is a bot app forwarding questions to human expert. That may be a good sample for you. Or you can find the sample here https://github.com/OfficeDev/TeamsFx-samples
Handoff functionality is disabled by default. To use this feature activate handoff from your management portal. Navigate to Configuration > Conversation > Human handoff and enable handoff. To Implement “Handoff to human ” in microsoft teams bot app please check Handoff overview.
I can't seem to find any documentation for uploading and encoding on the microsoft docs for AMS. All I see is live stuff. I do see this on the dotnet SDK, but not for node.js, so I'm trying to find something using the REST API. Does anyone have any microsoft docs or tutorials for uploading and encoding Azure Media Services v3 using the REST API?
Thanks for any help (I'm a newbie here)
For REST see the following: https://learn.microsoft.com/en-us/azure/media-services/latest/stream-files-tutorial-with-rest
For Node.js see the following: https://learn.microsoft.com/en-us/azure/media-services/latest/stream-files-nodejs-quickstart
We are adding more and more Node.js content now that the newer Typescript SDK is out there.
Keep an eye on samples here.
I built a simple upload and encode sample here.
https://github.com/Azure-Samples/media-services-v3-node-tutorials/tree/main/AMSv3Samples/StreamFilesSample
Let me know if that gets you started and if that is enough information to understand the basics.
I would avoid trying to roll your own REST based SDK client, since there is very helpful retry logic built into the official NOde.js/TypeScript SDK for Media Services.
Does anyone know, do I need any kind of addition rights (or license agreements) for implementing custom Unity wrapper for Spotify SDK? On its own, the Spotify Unity wrapper will not include any Spotify libs (no Android nor iOS). Each developer will be prompted to download appropriate SDK from the official Spotify website and import into Unity project manually.
I am considering the possibility of selling the custom Unity wrapper for Spotify SDK on the market (Unity Asset Store etc.). I will NOT sell any Spotify resources/libs, just my custom implementation of Unity wrapper for Spotify. But anyway, I need the information about the possible required granted permissions from the Spotify itself.
If you have any kind of useful information according to this case, please, share with me. Thank you!
I can't give any specific legal advice, I'd suggest you approach a legal expert - but it's worth checking out Spotify's Developer Terms of Service, specifically noting the excerpt "Unless you receive Spotify’s written approval, you shall not use the Spotify Platform to incorporate Spotify Content into any game functionality".
I found no clues in the developer documentation, but equalify claims that it integrates into the desktop application. They don't offer a free version so I couldn't try it out.
Is it possible/supported to create extensions for the desktop client and is there some hidden documentation available?
I'd be interested in developing one, but so far I had no luck in finding any documentation.
It used to be possible using the Spotify Apps API. I think you can still manually sideload apps, but there is no App Store or similar. Moreover, support for old Spotify Apps is about to be dropped completely in the future.
So no, there's no way to extend Spotify as far as I know.
I want to work on personal project working with instant messaging. I was wondering if there were any APIs like pubnub that are open to the public.
thank you
You can find all the open source API's and tutorials at http://www.pubnub.com/developers
You can also find a tutorial on building an instant messaging like application at http://www.pubnub.com/blog/ditch-your-backend-with-pubnub-messenger/
Full disclosure I am a PubNub employee
All the PubNub SDKs and the APIs are open source and public. You can choose your favorite language and start coding by looking at Developer Resources and Docs. There are several examples for Building A Basic Chat Application | PubNub itself.
I think that a solution for your issue is openpush.