I'm doing a small project using sqlite db in iOS. But the problem is now, when I go to build phase and Link Binary -> + there is no any library called 'libsqlite3.dylib'. Please any one help me. I'm in really trouble situation
Thanks in advance
what's the xcode version you use? i use 4.4.1 version and i can find libsqlite3.dylib. so i think just try upgrade your xcode.
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I recently decided to switch from W10 to GNU/Linux, and yes still a Linux noob.
So which is the most recommended way to install flutter on Linux?, a way which won't get me troubles in the future when I try to update flutter.
Right now I only now this three ways, which one is the best option? (you're free to tell me is there is another and better option)
Install Flutter using snapcraft (snapd)
Install Flutter manually with github repo or tar
Install Flutter using yay (Arch-based distros only)
I really don't know anything about flutter in GNU/Linux so, I'd appreciate any opinion and advice.
Thank you in advance.
The best and most stable for me was manually, but not from gitHub, by using tar.
SnapD caused errors, but using .tar has been fine for 5 months now. Updating easily and seamlessly.
As you may have seen, but follow the documentation here step by step will work fine.
https://flutter.dev/docs/get-started/install/linux
If you have trouble exporting the path, come back for further help.
Welcome to the club.
Im using node.js with Cordova for iOS. I upgraded to Cordova 10.0.0 and it doesn't seem to include the wkwebviewonly support. It still seems to reference UIWebView. I wanted to use the wkwebviewonly plugin and everyone seems to have issues when using it with iOS 6 or higher. I have iOS 6.1. Can anyone give insight or help with this? Is there any solution aside fro downgrading to iOS 5? I am new to everything so I may be missing something here. Please help! Thank you :)
I have just updated to Android Studio 3.1.1, and now all my support library related imports are shown as broken (see screenshot attached), even though the app successfully builds and can be installed on a device. Is there a way to fix this? Thanks.
I had the same problem also
and resolved it by using support version 27.1.1.
Indeed, using support library version 27.1.1 fixed the problem.
Thanks, whoever commented and then deleted their comment - good thing I noticed it :)
I am new to libGDX, just planning to create a new project. but the generation of project fail with this error displayed
"Could not detemine java version '9.0.1'.
I have linked the SDK path like how I linked it in android studio. need help. I found it might be something to do with the gradle version. do you guys know how to let libGDX uses the latest gradle?
Check this issue, already in libgdx issue tracker.
According to this discussion, Gradle update may solve this issue so wait for this issue to be resolved.
I am working on an opensource app that using SubSonic 2.0.3
I need to regenerate some of the code so I need the tool that does that.
I cannot find this version 2.0.3 of the code generator executable.
Any help would be greatly appreciated!
If you were just using ActiveRecord, there isn't that much difference (to my knowledge) between 2.0.3 and 2.2 so you could download and use 2.2 to update. With all the bug fixes in 2.2 from 2.0.3 I think it would be worth the effort.
Looks like the old codeplex hosting for subsonic is gone.
They haven't tagged any specific versions in the new github repository, but I bet that if you downloaded the 2.0 source you'd be able to get what you need.
http://github.com/subsonic/SubSonic-2.0/tree/master