Simple IDE for Pascal for Linux [closed] - linux

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I am looking for a IDE for Pascal. Something that runs under Linux, is simple and easy to run. My goal is to setup something for a kid to learn, something that wouldn't require to derive from 10 classes to make a text visible on screen.
I remember DOS-based TurboPascal being very easy to use. Now I tried Lazarus, but its interface is very complex.
I don't need IDE that works with multiple languages, and I won't change Pascal into another language--there's lots of good textbooks in my native language for Pascal, and very little for other.
Thanks!

What about using FreePascal with its included editor or a basic text editor, like nano or gedit? You could also use one of the old "Borland-ish" IDEs like PENG or RHIDE.

Look here:
http://www.freepascal.org/
More specific:
http://www.lazarus.freepascal.org/
You can try Eclipse plugin, which might work better for you:
http://www.gavab.etsii.urjc.es/wiki/pascaline/
Also, try this one:
http://en.wikipedia.org/wiki/Kylix_(software)
This is not strictly Pascal, but Delphi was spun off from Pascal.

Geany is also good. It supports
syntax highlighting
symbol-name auto-completion (which is akin to intellisense)
specifying compiler options
integration with build tools
Among several other features one would expect in a modern integrated development environment.
Plus it's open source and runs across *nix, MacOSX and Windows.

You can always run the original Turbo Pascal 7 inside Dos-Box.
Dos-Box is available for Linux and comes with Free-Dos installed.
Very good alternative.

wrong on all counts. Embercardero has a community dev version for Sindows- ports to OSX, needs (an emu) some add-ons for linux. FP is the ported version of the old DOS app- with inheritance and classes--there really isnt something you seek. Its wither fp/rhide or Lazarus. You might want to brush up on UI programming or SDL. Im sorry but after ten + years of developing, Ive not seen anything "easier"- unless you write the code to make it easier. Pascal is far from dead. Further- you might try python. Four lines of code to a UI application(tkinter lib). TP7 is not a solution, fp ide is the same.

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How can I start programming for Elementary OS? [closed]

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The Elementary OS is really powerful and beauty operation system, based on Ubuntu, and I want build programs for the OS.
How can I start it? Any books, courses, step-by-step instructions etc? What do you can give advice to me for starting? I know the OS use Vala programming language, but I can't find any books for the one.
upd: Now I know on middle level CSS, HTML and PHP.
Thx for any answer,
best
Vala is some kind of modern language frontend for C programming, primarily for the GObject world (but not exclusively). That means for programing in the GNOME ecosystem.
Not sure what you want to do - develop command line applications or graphical ones. For graphical ones you will want to learn the Gtk+ framework. It is based upon the GLib framework, which you would use if you want to create command line applications.
I would recommend start reading on the Gtk+ documentation:
https://developer.gnome.org/gtk3/3.22/
This is all in the C world because the framework itself in C. So when using Vala things will be a bit different (but not too much). It can be challenging doing both at the same time - but it should be a good read and excercise to get a basic understanding on how things work.
Start at the offical elementary website: https://elementary.io/docs/code/getting-started#getting-started
As stated by Florian Zwoch, the language of choice is Vala in combination with the GTK+ ("GUI-Framework").
Read https://chebizarro.gitbooks.io/the-vala-tutorial/content/ for a introduction to the Vala language itself.
Then go to Valadoc for a comprehesive documentation as well as some introduction turorials on the topic Vala in combination with GTK+ / Application development.
(Besides Vala, GTK+ has bindings for almost any language, with C/C++ and Python being the more popular)
Then you can look at the official Github repository and study the sources of the elementaryos apps: https://github.com/elementary
You find a few more helpful code examples on gnome.org: https://wiki.gnome.org/Projects/Vala/Examples

Difference between a IDE and text editor? [closed]

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What's the true difference between an IDE and text editor with a bunch of plugins? Why should I prefer an IDE over a text editor for development?
IDE stands for "Integrated development environment" not just a tool where you write the code, but you can also compile it and debug it..
text editors in their nature, usually don't do that, they tend to go for a broader approach..
be able to edit all types of files, instead of specializing in a particular type or language..
sure you can have plugins, specific for a type of file or language, that compiles/runs/debugs but since is it done by plugins, I guess the "integrated" part is off the table, so doesn't make much sense to call it IDE
And as said before, because the nature of the text editors the potential for integrated development experience will always be limited
In the end, you want something that's going to make you the most productive. Whether that's Notepad or Vim or Sublime or something else is up to the user and the tasks required at the time.
With that said, an IDE does bring some solid benefits for development. Depending on the language and IDE, this may include integrated build tools, source control management, unit testing tools, automatic boilerplate generation, and class/variable refactoring.
"IDE" isn't a very well defined term, but in my experience single unit IDEs (as opposed to editor + added plugins) seem to have more powerful debuggers, more integration between different tools in the IDE (e.g. easy to debug unit tests, use of deep code analysis to feed autocompletion, etc). And of course more things work out of the box w/o having to download and configure plugins yourself, and the GUI is often are easier to figure out for new users or novices. But it's a personal choice and the bottom line is you should try the tools you're considering and choose the one that fits best with your needs.
IDE is stands for "Integrated Developement Environment" where the programmer can develop efficient projects and it provides drag and drop facility which reduces the stress of a programmer. Editor is one which is related to a specific language where you an write the program and run the program..

Looking for a nice linux program debugger [closed]

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I have been compiling my programs using GCC via the terminal, and im looking for a debugger with more detail
thanks
Have you tried gdb?
Here's some other popular discussions of this question:
Best C++ Debugger For Linux
Linux C++ Debugger
Which is the best Linux C/C++ debugger (or front-end to gdb) to help teaching programming?
What is a good unix alternative to DDD (Data Display Debugger)?
You can find more by putting "linux debugger" in the search box in the upper right.
gdb is pretty much the debugger on linux. Other things you will meet are all, or nearly all, wrappers on gdb (emacs, eclipse, various other guis).
I highly recommend cgdb. It's like gdb's TUI but much better, with syntax highlighting of the code.
Really useful to see the code while you debug, but not getting into a graphical debugger either.
gdb is the console debugger.
if work with console base debugger hard for you , you can use Data Display Debugger (DDD) that base on gdb or KGDB that use in KDE environment.
other solution is used IDE like Netbeans , Eclipse , Anjuta , Kdevelop , ... also core for debugging is gdb .
You might want to look at insight and ddd, both wrappers around gdb. You could also use Eclipse.
why don't use an IDE like CodeLite
The KDE IDE KDevelop has an experience similar to Visual Studio if that's what you're looking for. Don't let the name fool you, it's a general-purpose IDE - not just limited to Qt/KDE programs.
I've used Zero bugs a few times. It seemed pretty powerful. However I usually end up using gdb cli or curses as thats what I know best.
I used gdb, gdbtui and Nemiver. They are all not as good as Visual C++, which is the Gold Standard of C++ Debugging, but of course only available for Windows.
There are are also KDevelop and Slickedit's debugging function. The latter did not work for me out of the box.

Know of an OCaml IDE? [closed]

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Know of an OCAML/CAML IDE? Especially one that runs on Linux?
Emacs in Caml mode, or Tuareg mode, or TypeRex mode. TypeRex adds auto-completion to Taureg in emacs - a really nice feature for people who prefer the more graphical IDE's.
There is Camelia. You can also integrate OCaml into Eclipse. Also in Emacs you can use ocaml-mode and tuareg-mode.
I vote OcaIDE. Now it has upgraded to v1.2.5. it become an up-to-date IDE (supporting ocaml 3.10-3.11, especially ocamlbuild, which is a great time-saver) and armed with rich, stable features.
I've installed OcaIDE on an eclipse 3.5(Galileo) and it works well.
There are 2 modes for Emacs for working with OCaml: ocaml-mode and tuareg-mode. Both are available via apt, or on the web.
They provide syntax-highlighting and tuareg-mode includes interfacing to the OCaml top-level and debugger.
There are also a few vim files you can load up... Take a look at the list of tools on the hump and godi, for extra tools. And be sure to compile with -dtypes on so you can take advantage of the annotation files to determine the types with a keystroke.
You can also use netbeans as an ide with an ocaml plugin.
It's actually possible to use OCaml via DrScheme if that's your thing.
http://coach.cs.uchicago.edu:8080/display.ss?package=drocaml.plt&owner=abromfie
Just run '(require (planet abromfie/drocaml:2:0/tool))' in DrScheme and you'll then be able to select the OCaml language.
You can try NetBeans based OcamlIDE.
http://ocaml.eclipse.ortsa.com:8480/ocaide/
I just found an eclipse plugin for it which may be promising. Doesn't look too active. I'll try it and report back on results.
ewwwe....emacs? anything in vi? ;)
See my post here for TypeRex, a development environment for OCaml.
Check out eclipse plugin for OCaml if you prefer to work on eclipse platform.
For example, like this one: http://ocamldt.free.fr/
Other than that, starting directly from plain editors like emacs or vim is good enough for programming. Besides, it can help you to learn better about the syntax of the language and the compiling process.
You can try to edit, compile and run simple Ocaml codes even online with ideone.
There are also apps for mobile devices, which allows you to program/experiment with your smartphone.

How can I improve my programming experience on my Linux Desktop? [closed]

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How can I improve the look and feel of my Linux desktop to suit my programming needs?
I found Compiz and it makes switching between my workspaces (which is something I do all the time to make the most of my 13.3" screen laptop) easy and look great - so what else don't I know about that make my programming environment more productive/pleasing?
#Rob Cooper - thanks for the heads-up, hope this reword addresses the issues
I found that the best programming experience comes from having quick access all your tools. This means getting comfortable with basic command line acrobatics and really learning keyboard shortcuts, flags, and little productivity apps.
I find that most of my workflow comes down to just a few apps and commands:
Terminator
SVN commands - ci, co, status, log, etc.
Command Line FTP
Vim
Basic Command lines operations (cd, rm, mv, cp, touch, grep, and std i/o redirection comprise 80% of my work day)
Not to say that GUI apps aren't necessary. A few I use:
Diffmerge
RapidSVN
Filezilla
VirtualBox
GnomeDo (this really should be first)
When it comes down to it, the real improvement in programming experience comes from just that - programming experience. Just pick a set of tools and stick with them until you know them inside and out.
I've used by Ubuntu desktop for some coding sessions. I haven't settled on an IDE, but if I'm not using gedit, I'll use emacs as my editor. Sometimes I need to ssh to a remote server and edit from there, in which case emacs is preferred. I'm just not the vi(m) type.
Maybe I'll try out Eclipse one day...
I love Compiz, but it does nothing for my coding experience. It's just eye candy. You can do desktop switching and Alt-Tab just fine without it. Aside from that, Jeff Atwood's recommendations for good chair, multi-monitors, and simplistic background still apply for me.
If you have half decent 3D acceleration on board, CompizFusion adds attractive desktop effects like mapping your workspaces onto a cube using that to switch between them/move windows between them. Looks pretty and improves general usability - great!
http://en.wikipedia.org/wiki/Compiz

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