Capturing print output as vector format (PDF,SVG,EMF,etc.) - graphics

BACKGROUND
I am using a commercial application on windows that creates a drawing
This application allows only two output options: (1) save as a bitmap file and (2) print to a printer
the bitmap is useless for my purposes - I want the vectors
Looking at the print output (I sent to the Windows XPS print driver) it seems clear based on the amount of zooming I can do without loss of detail that the underlying vectors are being send to the print driver
Once I get the vectors, I will be writing some code to transform them for some other use.
MY QUESTION
Whart are my options for geting the vectors from the print? (am open to both commercial and open source)
OPTIONS I HAVE THOUGHT OF SO FAR
Take the bitmap and use a program like VectorMagick to. I have tried this approach. It does not produce the fidelity I seek even when the original bitmap is large. Practically speaking I believe that using any tracing approach will not give me the quality vectors I need.
Print to the Adobe PDF driver. This technically works. I have Adobe CS4 so I can print to it save the resulting PDF and then import the PDF into Illustrator and then export as some other vector format. The problem with this approach is money/licensing. I own a personal copy of Adobe CS4 - so this is fine for me. But I need to capture the vectors at work for business purposes - and no I'm not going to install my personal copy of CS4 at work.
Is there a "print driver" that captures the print output directly into a vector format? I have seen some commercial ones via google. If you've used them, I would like to hear about your experience with this technique. I could write my own and in that case do you have links to any existing code that I can start with.

If this is an ongoing solution you need then you might need to buy something or build your own. If it's a onetime affair you might look to use an 'older' Lexmark PCL printer driver. I'd recommend something like the T610. If you download the PCL driver and install it you can modify the defaults and change the Graphics option from XL or Autoselect to GL/2. This will force the driver to output GL/2 output which is vector (GL/2 is a plotter language). This might do the trick for you. Other printer drivers may have the abiltiy to force GL/2 (vs. Raster) but I'm not sure. I use to work for Lexmark and have used this before for a similar requirement.
Ensure you use the Lexmark 'Custom' driver as I don't think the Microsoft-based one support this feature.
...pausing while I investigate a few things............I'm back...
Another option is to find another GL/2 driver or build you own...I just took a few minutes to search the web and came up with a few other options that might work.
Build you own:
I've built drivers (minidrivers) using the Windows Driver Development Kit (DDK), it's quite simple to construct basic drivers. Looks like there is a setting you can set to enable GL/2 output: Enabling HP-GL/2 Vector Graphics Support (PCL-5e) in the GPD
Alternate drivers:
Depending on the OS you are on there is probably a 'generic' GL/2 driver built in. I believe XP has a Hewlett-Packard HP-GL/2 Plotter. You might need to check the license (as with the Lexmark solution) but it might work for you and as it's part of the OS there shouldn't be concern about using it. It's probably written and copyrighted to Microsoft
Keep in mind you will have to do some work to convert GL/2 to whatever output you want but it should be a matter of an simple translator to convert each set of commands. There may be tools out there to help. Here is a quick link to Lexmark GL/2 reference which might be enough to get you going, check out the GL/2 information under the PCL section: Lexmark Technical Reference Guide
Postscript:
The last option I have is to use a generic Postscript driver. Postscript should output the vector images as vector graphics in the Postscript but my knowledge of this is limited at best.
Output:
If you need the output to route to file you can set the port to FILE: which requries user intervention, or install something like Redmon (or connect with me and I'll send you our port monitor that allows for automatic output to file).
Hope this helps in some way.

My favorite is the open source (GPL) PDFCreator

http://sourceforge.net/projects/emfprinter/

Related

as/400: other way for display graphics?

I'm aware of the existence of DDS files which allow programming of display graphics on the as/400, but is there another way?
Specifically, what I want to do is manipulate the terminal buffer directly to be able to display anything else than just text.
For example, the terminal looks like that:
Let's say, in memory, there would be a two dimensional char array: text[20][80] for the text menu and lower than that, there would be a pixel buffer array of size [200][800].
Is there a way to access either of those arrays directly?
I would like to be able to create a displayable menu entirely in C without the need of a display file and also display other kind of graphics (images) directly in the pixel buffer.
Is there a way to access either of those arrays directly?
That's easy enough, though a "display file" that has no formatted fields will still be needed. The 'file' will be the connection between the program and the physical device (or the emulator). You can define a single large area that contains whatever "text" you want your program to put into it. This can even include display field attributes that delimit input areas.
For the most control, the DDS USRDFN keyword is appropriate. But for simple stuff like lists of menu items, almost any large text field can be output to.
Outputting simple text is easy. For detailed stuff like USRDFN formatting, detailed understanding of the 5250 protocol is needed.
One kind of alternative would be to use User Interface Manager (UIM) APIs to update a PANEL's "text area" (:TEXT) via its USREXIT= application program. The UIM handles everything as far as any "display file" definition and actual I/O goes. The UIM can be thought of as a HTML interface for 5250 and uses a very similar markup language to define PANELs.
Another alternative is the Dynamic Screen Manager (DSM) APIs. These give much finer control than the UIM or DDS methods (though DDS USRDFN gets very close). But as with USRDFN, actual device control will require 5250 protocol knowledge.
...and also display other kind of graphics (images) directly in the
pixel buffer.
There is no "pixel buffer" for 5250 nor even 'pixels'. It's a character-based protocol, like telnet. If you're going for images or 'pixels', you're into browser interfaces, or perhaps Java and NAWT, or X-windows, etc.
Now, granted that with TCP/IP and sockets, you can do essentially anything that you're able to program. Whatever you can figure out how to do, including downloading/installing 3rd-party code libraries, you can do -- within the network restrictions surrounding your server. But it is in fact a server, so GUI kinds of apps generally shouldn't run on it. That's the same as for almost all types of servers. Code the GUI on the client system rather than the server. But you can do it if you really want to.
I'm not sure why you'd want to do this...
Now-a-days, it'd be much easier to simply generate your output as HTML and serve it up via the integrated apache web server.
But if you really want to do graphics via 5250, it can be done...theoretically at least. In 20+ years on the platform, I've never seen it.
But way back when (1994?), IBM added support for Graphical Data Display Manager (GDDM) and Presentation Graphics APIs into OS/400. "GDDM is a means of
displaying, printing, or plotting pictures. Presentation Graphics routines are a
means of displaying, printing, or plotting business charts."
The support is still in the OS. However, client side support is NOT available in IBM i Access for Windows or the most recently released client, IBM Access Client Solutions (ACS). It appears that the standalone IBM Personal Communications product may support GDDM.
For complete control of the character buffer, take a look at the Dynamic Screen Manager (DSM) APIs. The DSM APIs are "a set of screen I/O interfaces that provide a dynamic way to create and manage screens for the Integrated Language Environment® (ILE) high-level languages. Because the DSM interfaces are bindable, they are accessible to ILE programs only."
There is a way to do it in ILE C/C++. This was very fun to investigate since I haven't tried it myself.
The only documentation on it (page 183+) I could find is from 5.1, but you are able to cross reference the functions used to this 7.3 manual (possibly page vii/7) to see if they're still used the same.
Hope this helped!

Google Chrome over Linux FrameBuffer

I am working on a project where I need to run Google chromium over Linux FrameBuffer, I need to run it without any windowing system dependency ( It should draw on the buffer we provide it to draw, this will make its porting to any embedded system very easy) , I do not need its multi-tab GUI, I just need its renderer window in the buffer, has any body ever tried this? Any help on what approach should I use for this?
If you need to have some direct control of the window functions, or want to poke around in the DOM data, then the right way to solve this problem is to probably look at embedding webkit directly. This will be much faster and cleaner than what I am about to suggest.
Now, let's suppose you don't need all that fancy control and that you are really lazy. An ancient, low tech solution to your problem could be to create a virtual frame buffer and then read its contents directly. To do this, you can set up xvfb on your server:
http://www.x.org/releases/X11R7.6/doc/man/man1/Xvfb.1.xhtml
xvfb is an old unix tool that lets you create a virtual x-server with whatever type of configuration you want. More importantly, it can be configured to write the contents of its X server's screen directly to a memory mapped file! You can also set it up to use shared memory, which is a bit faster though also more complicated.
I guess you will have better luck with uzbl and GTK/DirectFB. Same engine, and works with javascripts. For the facebook chat issue, I think you just have to change the user-agent string.
There is the Origyn Web Browser, which is supposed to be an embedded WebKit-based browser that looks portable and does not depend on "heavy" libraries (like GTK). Their web page is http://www.sand-labs.org/owb but it looks like their database crashed, which is a little worrying maybe.
try to port webkit engine to the netsurf framebuffer-based code.
HTH
You could buy one of the remaining 10 (or so) OGD1 boards.
http://en.wikipedia.org/wiki/Open_Graphics_Project
Then you can talk directly to hardware using libpci.
However you will still need code that draws a picture into a memory buffer.
I realize this answer is more a shameless plug.
But people who are interested in your question might want such a board.
I already have a board like this and it would help a lot if it got more exposure.
This project:
http://code.google.com/p/wkhtmltopdf/
Achieves that. It runs Webkit on a virtual display and captures the rendered output in form of PDF. You can customize that do do something else.
OR you can create a display with tigthvnc, and set DISPLAY variable so that Chrome renders in that display.
I suggest using the webkit2pdf package (which is available for many different Linux distributions). Then use fbgs which is a wrapper for the fbi frame buffer program, that displays PDF files right on the frame buffer.

3d cloud viewer?

I have a file which contains a bunch of points with their x,y, z locations.I am looking for a simple viewer where in I can load this point data and view it .Rotation is essential for me to check the depth of the cloud being generated .Can someone point out a light weight viewer with minimum installation overhead for this?
I have used MeshLab and it worked well for me. IIRC it uses your average Windows installer.
You could also try CyArk viewer (a Java applet), or Leica Cyclone -- I haven't used either one.
Of course if your data format is not a standard one, they may not be able to read it.
R+ is an open source statistical program that I have used for this exact purpose. It can be accomplished in only a few lines of code.
First add the rgl and plotrix libraries.
Enter the following code:
pcd <- read.table(file.choose(),sep="",skip=10)
names(pcd) <- c("x","y","z")
plot3d(pcd$x,pcd$y,pcd$z,col=color.scale(pcd$z,c(0,1,1),c(1,1,0),c(1,0,1)))
Where pcd is the type of file (if I remember correctly), the first ten lines are skipped as they are a header (skip=10) and sep"" represents the delimiter used in the file. This last line of code plots the points and sets the color based upon depth.
I vote for Paraview. I am shocked that no one mentioned it before I did.
No matter which OS you use, Windows, Mac OS or Linux you can use it without any (big) problems. (You know software always has bugs)
Meshlab is good too. In fact you can convert file format easily to make sure they can be used in different software, if you can learn Python.
I do believe someones has already done it. Eg. .off (Meshlab format) to .vtk(Paraview format), like this one.
Update1:
Most visualization softwares are user-friendly, so maybe the problem you have is mainly about how to convert the source data you have to the specified format which can be used in these viewers. It may be helpful if there is an example of data you have.
matlab is a quite good tool to visualize your pcl, expecially for further analysis.

3d models, LOD, pics, etc

I need to program a util for a 3d model. What i need to do is pass the 3d model to the util and have it extract multiple information. Things like poly count, size/scale (if applicable) and anything else i can grab. Then i need to take a screen shot of the model 8 times (45deg from 0 to 360). Maybe 16. Is there an app that i can use to extract data from the model and is there another app i can use to create the image? if so i can write a php script to do this all for me :) if not i'll post more question about specifics.
My OS is debian etch
the models will be any format. I may make it 3ds only or limit it to what the app(s) support. Or i may have another app to convert one format to the other and extract the data from that format.
I haven't tried this, but you could try 3ds2pov to convert your 3DS files into POV-Ray format, and then render with POV-Ray.
The 3ds2pov program is quite old, so I don't know how compatible it is with current 3DS files. The archive comes with source code so ought to build without too much difficulty on Debian.
POV-Ray itself runs easily on Linux.
nb: other 3DS to POV converters may exist. This one just happens to be the first one returned by Googling for "3ds to pov".
Your requirements are very loose and vague but most 3d engines should have the tools you need to create your custom utility. I would start by looking at Blender or the viewer tools from OGRE, OpensceneGraph and similar tools.
You can try this: Linux based A3dsViewer -> does 3ds to pov conversion.

Writing Color Calibration Data to a TIFF or PNG file

My custom homebrew photography processing software, running on 64 bit Linux/GNU, writes out PNG and TIFF files. These are to be sent to a quality printing shop to be made into fine art. Working with interior designers - it's important to get the colors just right!
The print shops usually have no trouble with TIFF and PNGs made from commercial software such as Photoshop. Even though i have the TIFF 6.0 specs, PNG specs, and other info in hand, it is not clear how to include color calibration data or implement color management system on linux. My files are often rejected as faulty, without sufficient error reports to make fixes.
This has been a nasty problem for a while for many. Even my contacts at the Hollywood postproduction studios are struggling with this issue. One studio even wanted to hire me to take care of their color calibration, thinking i was the expert - but no, i am just as blind and lost as everyone!
Does anyone know of good code examples, detailed technical information, or have any other enlightenment? Or time to switch to pure Apple?
Take a look at LittleCMS
http://www.littlecms.com/
This page has the code for applying it to TIFF
http://www.littlecms.com/newutils.htm
The basic thing you need to know is that Color profile data is something you need to store in the meta-data of the file itself.
There is a consultant called Charles Poynton who specialises in this area. I work for one of the post production studios you mention (albeit in london not hollywood), and have seen him speak on the subject a couple of times. His website contains a lot of the material he presents and you might find something of use there. He also has a book called Digital Video and HDTV Algorithms and Interfaces which is not as heavy as the title might suggest! While these resources might not answer your question directly, it might provide a spring board to other solutions.
More specifically, which libraries are you using to write the png and tif files - you mention they are homebrew, but how custom are they exactly? Postprocessing the images in an image manipulation program (such as ImageMagick or dcraw) might allow you to inject this information into the header more successfully.
Sorry, I don't have any specific answers, but maybe something that will point you a bit further in the right direction...
As a GNU/Linux user, you’ll want to consider DispcalGUI – http://dispcalgui.hoech.net/ – a GNOME-based GUI that centralizes color management, ICC profile management, and (crucially for your case) device calibration. It can talk to well-known pro- and mid-level hardware, e.g, i1, X-Rite, Spyder, etc.
But before you get into that – you say you are generating your files to spec; are you validating your output using a test suite specific to the format in question? If not, here are three to get you started:
imagetestsuite supports the well-known formats: https://code.google.com/p/imagetestsuite/w/list?can=1&q=
The Luminous* test suite is a JIRA plugin, if that’s your thing: https://marketplace.atlassian.com/plugins/com.luminouslead.plugin.jira.testsuite.LuminousTestSuite
FLOSS Decoder implementations often have one you can use, i.e. OpenJPEG – https://code.google.com/p/openjpeg/wiki/TestSuiteDocumentation
But even barring all of those, it seems like your problem is with embedded ICC data – which is two specs in one. First, there’s the host image-file format, and they all handle embedding differently (meaning the ICC data will likely look totally different when embedded in a TIFF than, say, a JPEG or WebP file). Second, there is the ICC spec itself. It is documented here: http://color.org/v4spec.xalter – and you may also want to look at the source for the aforementioned dispcalGUI, which includes a very legible and hackable ICC profile class in Python: http://sourceforge.net/p/dispcalgui/code/HEAD/tree/trunk/dispcalGUI/ICCProfile.py
Full disclosure: I have contributed to that very ICC profile class, to which I just linked in that last ¶
That’s the basics (many of which you have no doubt covered)... beyond that, if you post more information about what exactly is going wrong, I’d be interested to look it over. Good luck with it either way.
* NB. This project is unrelated to the long-standing photography website, “the Luminous Landscape”

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