Error booting Windows 10 system under Virtualbox - windows-10

In preparation for moving to a new Macbook Pro, I am trying to find a home for my Intel dependent tasks. One such is the Win 10 system that I run under Parallels. I would like to move it to run under Virtualbox on a PC. I have extracted the .hds file from the .pvm package and renamed it to .hdd and added to VB but when I boot it gives an error: "Unexpected Kernel Mode trap". Based on previous posts related to migrating Win 10 from Parallels to VB, I also tried using the prl_disk_tools command to convert the file to plain first and then add it to VB with the same result. Any help in getting this migrated disk to boot under VB would be greatly appreciated.

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Built in keyboard not working on virtualbox

I'm trying to run macOS on my windows 10 laptop. But everytime I boot my system it tries to find a startup.nsh file, I know how to create a .nsh file its just that my virtual box is not letting me type at all. I even tried to use the soft "virtual" keyboard but still nothing. Does anyone have a fix?
Making a macOS VM on windows is not simple as any other operating systems, there is many tutorials for that like :https://www.makeuseof.com/tag/macos-windows-10-virtual-machine/
This is because apple makes it's software only for it's products and isn't made to be compatible for other devices out of the box.

How to configure Mabinogi to run in Lutris?

I'm attempting to play Mabinogi by Nexon on Linux Mint 20 (Ulyana) using Lutris. I've previously used Lutris to play Heroes of the Storm but otherwise don't have much experience with it (or with gaming on Linux, in general). There's no installer on the Lutris website for Mabinogi like there was for Heroes of the Storm, so I was on my own to try and figure everything out.
What I've tried
I started by downloading the Nexon Launcher Installer from their website. I configured Lutris to launch this executable using Wine within a simulated Windows environment. When it first launched I noticed several files were created ("drive_c", "Program Files", "Users", etc -- mimicking a Windows file system). The launcher installer ran without issue and I installed the launcher to "C:\Program Files (x86)\Nexon"
I then re-configured Lutris to try and launch the Nexon Launcher instead of the Nexon Launcher Installer. When I hit "Play" in Lutris, nothing happened. Running ps -ax | grep "Nexon" showed that it was theoretically running, but there was no window or visible UI even after several minutes of waiting. I checked the Lutris logs and noticed a message about a file missing (something like "10000.manifest.hash"). I Google'd this error and found plenty of people in Windows who had trouble running the Nexon Launcher with the same error, and the solution was to just install Mabinogi through Steam.
So next I downloaded the "Wine Steam" runner in Lutris and set this as the runner for Mabinogi, plugging in the app ID (212200). After Steam installed, launched, logged in, and downloaded Mabinogi I tried to launch the game. This time I saw a window pop up saying "Mabinogi is launching" and in the bottom-right the Nexon Game Security icon popped up, but then everything closed and the game never started.
Finally out of desperation I tried setting up a virtual computer using VirtualBox to play the game in its native Windows environment. I installed Windows 7 (the minimum required version according to the Nexon website). I downloaded Mabinogi through Steam on the virtual box. Upon trying to launch Mabinogi, I received the error error: "api-ms-win-crt-runtime-l1-1-0.dll is missing". I'm curious if this error is related to why I couldn't get Mabinogi working in Lutris.
Looking at a game that I had previously played in Lutris (Heroes of the Storm), I noticed a very similar DLL was listed in the "DLL overrides" section: "api-ms-win-crt-private-l1-1-0.dll". So I tried adding the runtime DLL to the overrides in Mabinogi with the same value ("n,b") - but this didn't work.
Looking at the Lutris logs when I try to launch Mabinogi through Wine Steam, there are several errors from \main\game-launch.js:109. I'm not sure if this JS script is part of Lutris of part of the Nexon Launcher, but it could provide some hints. Among the logs the following lines stand out as potentially meaningful:
...
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
...
fixme:d3d12_get_vk_physical_device: Could not find Vulkan physical device for DXGI adapter.
fixme:d3d12_device_caps_init_feature_options1: TotalLaneCount = 2560, may be inaccurate.
...
warn: OpenVR: Failed to locate module
...
What I don't know
I'm not familiar with using Wine and I've never written a Lutris installer. Up until now I've only ever run Linux binaries on Linux and Windows binaries on Windows. So there's a lot I don't understand, like: What's Vulkan? What's DXVK? How do "override DLLs" work? Do I need to provide alternative DLLs for anything I want to override? What does the value "n,b" mean in the DLL override?
I'm welcome to any help
After a lot of work and research, I've gotten as far as I can and figured out where the major road block lies. The simple answer is: You cannot run Mabinogi in Lutris
Mabinogi uses an anti-cheat system that runs in kernel mode (ring 0). Wine runs in user mode (ring 3) and therefore cannot run this anti-cheat program.
The only solution is to play Mabinogi within a virtual machine (e.g. VirtualBox), since VMs run on a hypervisor (which from my understanding is kind of like a "negative" ring number, but effectively ring 0)
If you want to try some other Nexon games, I got the Nexon Launcher working in Lutris / Wine fairly easily. The trick was to download the latest Nexon Launcher since the older one (linked on the Mabinogi website) isn't sending a valid request to download the manifest file so it gets a 403. The latest launcher can be downloaded here: https://games.nexon.net/nexonlauncher

Loading ROMS to Emu OS

I recently downloaded Emu OS (a Linux distro) and installed it within virtual box. Everything works fine but I am unable to actually run the roms within an emulator. I tried a GBC rom that is in .zip format and I copied and pasted it into the GB and GBC folder, but the emulator itself isn;t able to recognize it. Does anyone have any experience with this or have gotten it to work?
One must simply drag the ROM file to the directory that is associated with the respective emulator. This can be done via the file manager. Afterwards, reboot and select the emulator that you desire and your game should show up in the list.
Note that EmuOS is extremely old and no longer maintained. RetroPi is a good alternative and putting ROMs on that is the same as EmuOS.

Google Earth Plugin will not load under Windows 7 in Oracle Virtual Box

I am trying to load the Google Earth Plugin on Window 7 x64 guest operating system running under Oracle Virtual Box. I have tried to do this under the latest version of 3 different browsers (IE, Chrome, FF). The Plugin Window appears with the rotating GIF indicating GE is loading. It stop rotating and then (apparently) nothing..
However at that point GEPLUGIN goes to 100% CPU usage in task manager and starts consuming memory. After about 5 mins, memory gets up to around 200+K and then the GEPlugin reports "There was a problem with the Google Earth Plugin. Please Try reloading the page..
I have tried uninstall and re-installing multiple times under different browsers with no success. Outside of the VM this works perfectly, and I will swear it worked inside the VM about a year ago.
The VM is configured to allow 256M of Video memory, ^GB of System memory and enables 2D and 3d acceleration. If tried different combinations of 2D &3D enabled and disabled without luck..
Any ideas.
I still does not know why it not worked previously but now its is ok. It was about my enviroment.
Not worked on: host ubuntu 12.04 lts_x64, virtualizing (vbox 4.1) x64 windows 7
actually I made new machine and plugin works properly.
Works on: the same host ubuntu 12.04 lts_x64, virtualizing (vbox 4.3) x64 windows 8.1.
Firefox/chrome for both.

Windows Phone 8 Emulator in VMWare Fusion on OSX

I am attempting to launch the windows phone 8 SDK emulator on my Mac so that i can do simple web testing of mobile websites i build.
I have followed several guides and they all say the same thing.
Such as:
6. Once the content (list of files and folders) is displayed, find the VMware virtual machine configuration file – the file with the .vmx extension.
hypervisor.cpuid.v0 = “FALSE”
And this guide proved to be quite useful to get it setup:
http://developer.nokia.com/Community/Wiki/Windows_Phone_8_SDK_on_a_Virtual_Machine_with_Working_Emulator
I was able to get Hyper-V support enabled and I have even managed to open the Windows Phone 8 Emulator directly from the Hyper-V Manager. But in this state it is missing the chroming, the buttons, and when the mouse goes across the screen it disappears. The solution to this is said to be launching the emulator directly from Visual Studio.
My problem is when ever i try to launch the emulator from Visual Studio it creates a new image and then goes into a boot look where it keeps crashing and restarting over and over again.
When viewing the Hyper-V event logs i see this error:
'WP8SDK720P' has encountered a fatal error. The guest operating system reported that it failed with the following error codes: ErrorCode0: 0xC000021A, ErrorCode1: 0x88EB9150, ErrorCode2: 0x0, ErrorCode3: 0xC0000022, ErrorCode4: 0xD203BC. If the problem persists, contact Product Support for the guest operating system. (Virtual machine ID 50607D9A-6E23-4369-9D89-2730614219BA)
How can i get past this error?
In the end I found a solution, I managed to launch the original Windows Phone VM image directly from the commandline with this command:
"C:\Program Files (x86)\Microsoft XDE\8.0\XDE.exe" /vhd "C:\Program Files (x86)\Microsoft SDKs\Windows Phone\v8.0\Emulation\Images\Flash.vhd" /name WP8SDK720P
I created a new text file with notepad and put this command in it and saved the file on my desktop as a .bat file. This way i can just double click the shortcut and launch the sim.
Hopefully this helps someone else out there. In this way, you don't even need to start visual studio to run the emulator, it makes it much simpler if all you are using the emulator for is testing web-apps.
N.B. if you press FN+DOWN-ARROW you can enable the keyboard to work in the sim.
Follow these steps and see if it might help you to fix the problem.
Step 1: Shut down the Guest operating system (Windows 8 in this case).
Step 2: Open the settings for the VM and select Processors. Look at the left pane and see if you have CHECKED the option "Virtualize Intel VT-x/EPT or AMD-V/RVI" under the Virtualization engine section.
Step 3: Open the configuration file (Windows 8 x64.vmx) for the VM and check if you had added the following line of command (hypervisor.cpuid.v0 = "FALSE") to it as shown in the screen shot. You will generally find the file at the location where the virtual hard disk is placed.
If every thing is right, check to see if you had installed Visual Studio 2012 Update 3 (if you are using Visual Studio 2012 as your IDE).
Hope this helps to fix the issue. If you need more information on how to create a VM for developing windows phone 8 apps, there is a great article on nokia developer forum. You can find it here
Happy Coding!!

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